p_context.h revision 588fa884d212eba5ffbc69fda75db37d7c77214c
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_compiler.h" 32 33#ifdef __cplusplus 34extern "C" { 35#endif 36 37 38struct pipe_blend_color; 39struct pipe_blend_state; 40struct pipe_box; 41struct pipe_clip_state; 42struct pipe_depth_stencil_alpha_state; 43struct pipe_draw_info; 44struct pipe_fence_handle; 45struct pipe_framebuffer_state; 46struct pipe_index_buffer; 47struct pipe_query; 48struct pipe_poly_stipple; 49struct pipe_rasterizer_state; 50struct pipe_resource; 51struct pipe_sampler_state; 52struct pipe_sampler_view; 53struct pipe_scissor_state; 54struct pipe_shader_state; 55struct pipe_stencil_ref; 56struct pipe_stream_output_state; 57struct pipe_surface; 58struct pipe_vertex_buffer; 59struct pipe_vertex_element; 60struct pipe_viewport_state; 61 62/** 63 * Gallium rendering context. Basically: 64 * - state setting functions 65 * - VBO drawing functions 66 * - surface functions 67 */ 68struct pipe_context { 69 struct pipe_winsys *winsys; 70 struct pipe_screen *screen; 71 72 void *priv; /**< context private data (for DRI for example) */ 73 void *draw; /**< private, for draw module (temporary?) */ 74 75 void (*destroy)( struct pipe_context * ); 76 77 /** 78 * VBO drawing 79 */ 80 /*@{*/ 81 void (*draw_vbo)( struct pipe_context *pipe, 82 const struct pipe_draw_info *info ); 83 84 /** 85 * Draw the stream output buffer at index 0 86 */ 87 void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode ); 88 /*@}*/ 89 90 /** 91 * Predicate subsequent rendering on occlusion query result 92 * \param query the query predicate, or NULL if no predicate 93 * \param mode one of PIPE_RENDER_COND_x 94 */ 95 void (*render_condition)( struct pipe_context *pipe, 96 struct pipe_query *query, 97 uint mode ); 98 99 /** 100 * Query objects 101 */ 102 /*@{*/ 103 struct pipe_query *(*create_query)( struct pipe_context *pipe, 104 unsigned query_type ); 105 106 void (*destroy_query)(struct pipe_context *pipe, 107 struct pipe_query *q); 108 109 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 110 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 111 112 /** 113 * Get results of a query. 114 * \param wait if true, this query will block until the result is ready 115 * \return TRUE if results are ready, FALSE otherwise 116 */ 117 boolean (*get_query_result)(struct pipe_context *pipe, 118 struct pipe_query *q, 119 boolean wait, 120 void *result); 121 /*@}*/ 122 123 /** 124 * State functions (create/bind/destroy state objects) 125 */ 126 /*@{*/ 127 void * (*create_blend_state)(struct pipe_context *, 128 const struct pipe_blend_state *); 129 void (*bind_blend_state)(struct pipe_context *, void *); 130 void (*delete_blend_state)(struct pipe_context *, void *); 131 132 void * (*create_sampler_state)(struct pipe_context *, 133 const struct pipe_sampler_state *); 134 void (*bind_fragment_sampler_states)(struct pipe_context *, 135 unsigned num_samplers, 136 void **samplers); 137 void (*bind_vertex_sampler_states)(struct pipe_context *, 138 unsigned num_samplers, 139 void **samplers); 140 void (*bind_geometry_sampler_states)(struct pipe_context *, 141 unsigned num_samplers, 142 void **samplers); 143 void (*delete_sampler_state)(struct pipe_context *, void *); 144 145 void * (*create_rasterizer_state)(struct pipe_context *, 146 const struct pipe_rasterizer_state *); 147 void (*bind_rasterizer_state)(struct pipe_context *, void *); 148 void (*delete_rasterizer_state)(struct pipe_context *, void *); 149 150 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 151 const struct pipe_depth_stencil_alpha_state *); 152 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 153 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 154 155 void * (*create_fs_state)(struct pipe_context *, 156 const struct pipe_shader_state *); 157 void (*bind_fs_state)(struct pipe_context *, void *); 158 void (*delete_fs_state)(struct pipe_context *, void *); 159 160 void * (*create_vs_state)(struct pipe_context *, 161 const struct pipe_shader_state *); 162 void (*bind_vs_state)(struct pipe_context *, void *); 163 void (*delete_vs_state)(struct pipe_context *, void *); 164 165 void * (*create_gs_state)(struct pipe_context *, 166 const struct pipe_shader_state *); 167 void (*bind_gs_state)(struct pipe_context *, void *); 168 void (*delete_gs_state)(struct pipe_context *, void *); 169 170 void * (*create_vertex_elements_state)(struct pipe_context *, 171 unsigned num_elements, 172 const struct pipe_vertex_element *); 173 void (*bind_vertex_elements_state)(struct pipe_context *, void *); 174 void (*delete_vertex_elements_state)(struct pipe_context *, void *); 175 176 void * (*create_stream_output_state)(struct pipe_context *, 177 const struct pipe_stream_output_state *); 178 void (*bind_stream_output_state)(struct pipe_context *, void *); 179 void (*delete_stream_output_state)(struct pipe_context*, void*); 180 181 /*@}*/ 182 183 /** 184 * Parameter-like state (or properties) 185 */ 186 /*@{*/ 187 void (*set_blend_color)( struct pipe_context *, 188 const struct pipe_blend_color * ); 189 190 void (*set_stencil_ref)( struct pipe_context *, 191 const struct pipe_stencil_ref * ); 192 193 void (*set_sample_mask)( struct pipe_context *, 194 unsigned sample_mask ); 195 196 void (*set_clip_state)( struct pipe_context *, 197 const struct pipe_clip_state * ); 198 199 void (*set_constant_buffer)( struct pipe_context *, 200 uint shader, uint index, 201 struct pipe_resource *buf ); 202 203 void (*set_framebuffer_state)( struct pipe_context *, 204 const struct pipe_framebuffer_state * ); 205 206 void (*set_polygon_stipple)( struct pipe_context *, 207 const struct pipe_poly_stipple * ); 208 209 void (*set_scissor_state)( struct pipe_context *, 210 const struct pipe_scissor_state * ); 211 212 void (*set_viewport_state)( struct pipe_context *, 213 const struct pipe_viewport_state * ); 214 215 void (*set_fragment_sampler_views)(struct pipe_context *, 216 unsigned num_views, 217 struct pipe_sampler_view **); 218 219 void (*set_vertex_sampler_views)(struct pipe_context *, 220 unsigned num_views, 221 struct pipe_sampler_view **); 222 223 void (*set_geometry_sampler_views)(struct pipe_context *, 224 unsigned num_views, 225 struct pipe_sampler_view **); 226 227 void (*set_vertex_buffers)( struct pipe_context *, 228 unsigned num_buffers, 229 const struct pipe_vertex_buffer * ); 230 231 void (*set_index_buffer)( struct pipe_context *pipe, 232 const struct pipe_index_buffer * ); 233 234 void (*set_stream_output_buffers)(struct pipe_context *, 235 struct pipe_resource **buffers, 236 int *offsets, /*array of offsets 237 from the start of each 238 of the buffers */ 239 int num_buffers); 240 241 /*@}*/ 242 243 244 /** 245 * Resource functions for blit-like functionality 246 * 247 * If a driver supports multisampling, resource_resolve must be available. 248 */ 249 /*@{*/ 250 251 /** 252 * Copy a block of pixels from one resource to another. 253 * The resource must be of the same format. 254 * Resources with nr_samples > 1 are not allowed. 255 */ 256 void (*resource_copy_region)(struct pipe_context *pipe, 257 struct pipe_resource *dst, 258 unsigned dst_level, 259 unsigned dstx, unsigned dsty, unsigned dstz, 260 struct pipe_resource *src, 261 unsigned src_level, 262 const struct pipe_box *src_box); 263 264 /** 265 * Resolve a multisampled resource into a non-multisampled one. 266 * Source and destination must have the same size and same format. 267 */ 268 void (*resource_resolve)(struct pipe_context *pipe, 269 struct pipe_resource *dst, 270 unsigned dst_layer, 271 struct pipe_resource *src, 272 unsigned src_layer); 273 274 /*@}*/ 275 276 /** 277 * Clear the specified set of currently bound buffers to specified values. 278 * The entire buffers are cleared (no scissor, no colormask, etc). 279 * 280 * \param buffers bitfield of PIPE_CLEAR_* values. 281 * \param rgba pointer to an array of one float for each of r, g, b, a. 282 * \param depth depth clear value in [0,1]. 283 * \param stencil stencil clear value 284 */ 285 void (*clear)(struct pipe_context *pipe, 286 unsigned buffers, 287 const float *rgba, 288 double depth, 289 unsigned stencil); 290 291 /** 292 * Clear a color rendertarget surface. 293 * \param rgba pointer to an array of one float for each of r, g, b, a. 294 */ 295 void (*clear_render_target)(struct pipe_context *pipe, 296 struct pipe_surface *dst, 297 const float *rgba, 298 unsigned dstx, unsigned dsty, 299 unsigned width, unsigned height); 300 301 /** 302 * Clear a depth-stencil surface. 303 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values. 304 * \param depth depth clear value in [0,1]. 305 * \param stencil stencil clear value 306 */ 307 void (*clear_depth_stencil)(struct pipe_context *pipe, 308 struct pipe_surface *dst, 309 unsigned clear_flags, 310 double depth, 311 unsigned stencil, 312 unsigned dstx, unsigned dsty, 313 unsigned width, unsigned height); 314 315 /** Flush rendering 316 * \param flags bitmask of PIPE_FLUSH_x tokens) 317 */ 318 void (*flush)( struct pipe_context *pipe, 319 unsigned flags, 320 struct pipe_fence_handle **fence ); 321 322 /** 323 * Check whether a texture is referenced by an unflushed hw command. 324 * The state-tracker uses this function to avoid unnecessary flushes. 325 * It is safe (but wasteful) to always return 326 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 327 * \param pipe context whose unflushed hw commands will be checked. 328 * \param texture texture to check. 329 * \param level mipmap level. 330 * \param layer cubemap face, 2d array or 3d slice, 0 otherwise. Use -1 for any layer. 331 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED 332 */ 333 unsigned int (*is_resource_referenced)(struct pipe_context *pipe, 334 struct pipe_resource *texture, 335 unsigned level, int layer); 336 337 /** 338 * Create a view on a texture to be used by a shader stage. 339 */ 340 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, 341 struct pipe_resource *texture, 342 const struct pipe_sampler_view *templat); 343 344 void (*sampler_view_destroy)(struct pipe_context *ctx, 345 struct pipe_sampler_view *view); 346 347 348 /** 349 * Get a surface which is a "view" into a resource, used by 350 * render target / depth stencil stages. 351 * \param usage bitmaks of PIPE_BIND_* flags 352 */ 353 struct pipe_surface *(*create_surface)(struct pipe_context *ctx, 354 struct pipe_resource *resource, 355 const struct pipe_surface *templat); 356 357 void (*surface_destroy)(struct pipe_context *ctx, 358 struct pipe_surface *); 359 360 /** 361 * Get a transfer object for transferring data to/from a texture. 362 * 363 * Transfers are (by default) context-private and allow uploads to be 364 * interleaved with 365 */ 366 struct pipe_transfer *(*get_transfer)(struct pipe_context *, 367 struct pipe_resource *resource, 368 unsigned level, 369 unsigned usage, /* a combination of PIPE_TRANSFER_x */ 370 const struct pipe_box *); 371 372 void (*transfer_destroy)(struct pipe_context *, 373 struct pipe_transfer *); 374 375 void *(*transfer_map)( struct pipe_context *, 376 struct pipe_transfer *transfer ); 377 378 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the 379 * regions specified with this call are guaranteed to be written to 380 * the resource. 381 */ 382 void (*transfer_flush_region)( struct pipe_context *, 383 struct pipe_transfer *transfer, 384 const struct pipe_box *); 385 386 void (*transfer_unmap)( struct pipe_context *, 387 struct pipe_transfer *transfer ); 388 389 390 /* One-shot transfer operation with data supplied in a user 391 * pointer. XXX: strides?? 392 */ 393 void (*transfer_inline_write)( struct pipe_context *, 394 struct pipe_resource *, 395 unsigned level, 396 unsigned usage, /* a combination of PIPE_TRANSFER_x */ 397 const struct pipe_box *, 398 const void *data, 399 unsigned stride, 400 unsigned layer_stride); 401 402 403 /* Notify a driver that a content of a user buffer has been changed. 404 * The changed range is [offset, offset+size-1]. 405 * The new width0 of the buffer is offset+size. */ 406 void (*redefine_user_buffer)(struct pipe_context *, 407 struct pipe_resource *, 408 unsigned offset, 409 unsigned size); 410}; 411 412 413#ifdef __cplusplus 414} 415#endif 416 417#endif /* PIPE_CONTEXT_H */ 418