p_context.h revision 82e8bf36d8fcd46bcb76ec300875a47c7312f1a1
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_compiler.h"
32#include "p_format.h"
33#include "p_video_enums.h"
34
35#ifdef __cplusplus
36extern "C" {
37#endif
38
39
40struct pipe_blend_color;
41struct pipe_blend_state;
42struct pipe_box;
43struct pipe_clip_state;
44struct pipe_depth_stencil_alpha_state;
45struct pipe_draw_info;
46struct pipe_fence_handle;
47struct pipe_framebuffer_state;
48struct pipe_index_buffer;
49struct pipe_query;
50struct pipe_poly_stipple;
51struct pipe_rasterizer_state;
52struct pipe_resolve_info;
53struct pipe_resource;
54struct pipe_sampler_state;
55struct pipe_sampler_view;
56struct pipe_scissor_state;
57struct pipe_shader_state;
58struct pipe_stencil_ref;
59struct pipe_stream_output_state;
60struct pipe_surface;
61struct pipe_vertex_buffer;
62struct pipe_vertex_element;
63struct pipe_video_buffer;
64struct pipe_video_decoder;
65struct pipe_viewport_state;
66
67
68/**
69 * Gallium rendering context.  Basically:
70 *  - state setting functions
71 *  - VBO drawing functions
72 *  - surface functions
73 */
74struct pipe_context {
75   struct pipe_winsys *winsys;
76   struct pipe_screen *screen;
77
78   void *priv;  /**< context private data (for DRI for example) */
79   void *draw;  /**< private, for draw module (temporary?) */
80
81   void (*destroy)( struct pipe_context * );
82
83   /**
84    * VBO drawing
85    */
86   /*@{*/
87   void (*draw_vbo)( struct pipe_context *pipe,
88                     const struct pipe_draw_info *info );
89
90   /**
91    * Draw the stream output buffer at index 0
92    */
93   void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
94   /*@}*/
95
96   /**
97    * Predicate subsequent rendering on occlusion query result
98    * \param query  the query predicate, or NULL if no predicate
99    * \param mode  one of PIPE_RENDER_COND_x
100    */
101   void (*render_condition)( struct pipe_context *pipe,
102                             struct pipe_query *query,
103                             uint mode );
104
105   /**
106    * Query objects
107    */
108   /*@{*/
109   struct pipe_query *(*create_query)( struct pipe_context *pipe,
110                                       unsigned query_type );
111
112   void (*destroy_query)(struct pipe_context *pipe,
113                         struct pipe_query *q);
114
115   void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
116   void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
117
118   /**
119    * Get results of a query.
120    * \param wait  if true, this query will block until the result is ready
121    * \return TRUE if results are ready, FALSE otherwise
122    */
123   boolean (*get_query_result)(struct pipe_context *pipe,
124                               struct pipe_query *q,
125                               boolean wait,
126                               void *result);
127   /*@}*/
128
129   /**
130    * State functions (create/bind/destroy state objects)
131    */
132   /*@{*/
133   void * (*create_blend_state)(struct pipe_context *,
134                                const struct pipe_blend_state *);
135   void   (*bind_blend_state)(struct pipe_context *, void *);
136   void   (*delete_blend_state)(struct pipe_context *, void  *);
137
138   void * (*create_sampler_state)(struct pipe_context *,
139                                  const struct pipe_sampler_state *);
140   void   (*bind_fragment_sampler_states)(struct pipe_context *,
141                                          unsigned num_samplers,
142                                          void **samplers);
143   void   (*bind_vertex_sampler_states)(struct pipe_context *,
144                                        unsigned num_samplers,
145                                        void **samplers);
146   void   (*bind_geometry_sampler_states)(struct pipe_context *,
147                                          unsigned num_samplers,
148                                          void **samplers);
149   void   (*delete_sampler_state)(struct pipe_context *, void *);
150
151   void * (*create_rasterizer_state)(struct pipe_context *,
152                                     const struct pipe_rasterizer_state *);
153   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
154   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
155
156   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
157                                        const struct pipe_depth_stencil_alpha_state *);
158   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
159   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
160
161   void * (*create_fs_state)(struct pipe_context *,
162                             const struct pipe_shader_state *);
163   void   (*bind_fs_state)(struct pipe_context *, void *);
164   void   (*delete_fs_state)(struct pipe_context *, void *);
165
166   void * (*create_vs_state)(struct pipe_context *,
167                             const struct pipe_shader_state *);
168   void   (*bind_vs_state)(struct pipe_context *, void *);
169   void   (*delete_vs_state)(struct pipe_context *, void *);
170
171   void * (*create_gs_state)(struct pipe_context *,
172                             const struct pipe_shader_state *);
173   void   (*bind_gs_state)(struct pipe_context *, void *);
174   void   (*delete_gs_state)(struct pipe_context *, void *);
175
176   void * (*create_vertex_elements_state)(struct pipe_context *,
177                                          unsigned num_elements,
178                                          const struct pipe_vertex_element *);
179   void   (*bind_vertex_elements_state)(struct pipe_context *, void *);
180   void   (*delete_vertex_elements_state)(struct pipe_context *, void *);
181
182   void * (*create_stream_output_state)(struct pipe_context *,
183                                        const struct pipe_stream_output_state *);
184   void   (*bind_stream_output_state)(struct pipe_context *, void *);
185   void   (*delete_stream_output_state)(struct pipe_context*, void*);
186
187   /*@}*/
188
189   /**
190    * Parameter-like state (or properties)
191    */
192   /*@{*/
193   void (*set_blend_color)( struct pipe_context *,
194                            const struct pipe_blend_color * );
195
196   void (*set_stencil_ref)( struct pipe_context *,
197                            const struct pipe_stencil_ref * );
198
199   void (*set_sample_mask)( struct pipe_context *,
200                            unsigned sample_mask );
201
202   void (*set_clip_state)( struct pipe_context *,
203                            const struct pipe_clip_state * );
204
205   void (*set_constant_buffer)( struct pipe_context *,
206                                uint shader, uint index,
207                                struct pipe_resource *buf );
208
209   void (*set_framebuffer_state)( struct pipe_context *,
210                                  const struct pipe_framebuffer_state * );
211
212   void (*set_polygon_stipple)( struct pipe_context *,
213				const struct pipe_poly_stipple * );
214
215   void (*set_scissor_state)( struct pipe_context *,
216                              const struct pipe_scissor_state * );
217
218   void (*set_viewport_state)( struct pipe_context *,
219                               const struct pipe_viewport_state * );
220
221   void (*set_fragment_sampler_views)(struct pipe_context *,
222                                      unsigned num_views,
223                                      struct pipe_sampler_view **);
224
225   void (*set_vertex_sampler_views)(struct pipe_context *,
226                                    unsigned num_views,
227                                    struct pipe_sampler_view **);
228
229   void (*set_geometry_sampler_views)(struct pipe_context *,
230                                      unsigned num_views,
231                                      struct pipe_sampler_view **);
232
233   void (*set_vertex_buffers)( struct pipe_context *,
234                               unsigned num_buffers,
235                               const struct pipe_vertex_buffer * );
236
237   void (*set_index_buffer)( struct pipe_context *pipe,
238                             const struct pipe_index_buffer * );
239
240   void (*set_stream_output_buffers)(struct pipe_context *,
241                                     struct pipe_resource **buffers,
242                                     int *offsets, /*array of offsets
243                                                     from the start of each
244                                                     of the buffers */
245                                     int num_buffers);
246
247   /*@}*/
248
249
250   /**
251    * Resource functions for blit-like functionality
252    *
253    * If a driver supports multisampling, resource_resolve must be available.
254    */
255   /*@{*/
256
257   /**
258    * Copy a block of pixels from one resource to another.
259    * The resource must be of the same format.
260    * Resources with nr_samples > 1 are not allowed.
261    */
262   void (*resource_copy_region)(struct pipe_context *pipe,
263                                struct pipe_resource *dst,
264                                unsigned dst_level,
265                                unsigned dstx, unsigned dsty, unsigned dstz,
266                                struct pipe_resource *src,
267                                unsigned src_level,
268                                const struct pipe_box *src_box);
269
270   /**
271    * Resolve a multisampled resource into a non-multisampled one.
272    * Source and destination must be of the same format.
273    */
274   void (*resource_resolve)(struct pipe_context *pipe,
275                            const struct pipe_resolve_info *info);
276
277   /*@}*/
278
279   /**
280    * Clear the specified set of currently bound buffers to specified values.
281    * The entire buffers are cleared (no scissor, no colormask, etc).
282    *
283    * \param buffers  bitfield of PIPE_CLEAR_* values.
284    * \param rgba  pointer to an array of one float for each of r, g, b, a.
285    * \param depth  depth clear value in [0,1].
286    * \param stencil  stencil clear value
287    */
288   void (*clear)(struct pipe_context *pipe,
289                 unsigned buffers,
290                 const float *rgba,
291                 double depth,
292                 unsigned stencil);
293
294   /**
295    * Clear a color rendertarget surface.
296    * \param rgba  pointer to an array of one float for each of r, g, b, a.
297    */
298   void (*clear_render_target)(struct pipe_context *pipe,
299                               struct pipe_surface *dst,
300                               const float *rgba,
301                               unsigned dstx, unsigned dsty,
302                               unsigned width, unsigned height);
303
304   /**
305    * Clear a depth-stencil surface.
306    * \param clear_flags  bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
307    * \param depth  depth clear value in [0,1].
308    * \param stencil  stencil clear value
309    */
310   void (*clear_depth_stencil)(struct pipe_context *pipe,
311                               struct pipe_surface *dst,
312                               unsigned clear_flags,
313                               double depth,
314                               unsigned stencil,
315                               unsigned dstx, unsigned dsty,
316                               unsigned width, unsigned height);
317
318   /** Flush draw commands
319    */
320   void (*flush)( struct pipe_context *pipe,
321                  struct pipe_fence_handle **fence );
322
323   /**
324    * Create a view on a texture to be used by a shader stage.
325    */
326   struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
327                                                     struct pipe_resource *texture,
328                                                     const struct pipe_sampler_view *templat);
329
330   void (*sampler_view_destroy)(struct pipe_context *ctx,
331                                struct pipe_sampler_view *view);
332
333
334   /**
335    * Get a surface which is a "view" into a resource, used by
336    * render target / depth stencil stages.
337    * \param usage  bitmaks of PIPE_BIND_* flags
338    */
339   struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
340                                          struct pipe_resource *resource,
341                                          const struct pipe_surface *templat);
342
343   void (*surface_destroy)(struct pipe_context *ctx,
344                           struct pipe_surface *);
345
346   /**
347    * Get a transfer object for transferring data to/from a texture.
348    *
349    * Transfers are (by default) context-private and allow uploads to be
350    * interleaved with
351    */
352   struct pipe_transfer *(*get_transfer)(struct pipe_context *,
353                                         struct pipe_resource *resource,
354                                         unsigned level,
355                                         unsigned usage,  /* a combination of PIPE_TRANSFER_x */
356                                         const struct pipe_box *);
357
358   void (*transfer_destroy)(struct pipe_context *,
359                            struct pipe_transfer *);
360
361   void *(*transfer_map)( struct pipe_context *,
362                          struct pipe_transfer *transfer );
363
364   /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
365    * regions specified with this call are guaranteed to be written to
366    * the resource.
367    */
368   void (*transfer_flush_region)( struct pipe_context *,
369				  struct pipe_transfer *transfer,
370				  const struct pipe_box *);
371
372   void (*transfer_unmap)( struct pipe_context *,
373                           struct pipe_transfer *transfer );
374
375
376   /* One-shot transfer operation with data supplied in a user
377    * pointer.  XXX: strides??
378    */
379   void (*transfer_inline_write)( struct pipe_context *,
380                                  struct pipe_resource *,
381                                  unsigned level,
382                                  unsigned usage, /* a combination of PIPE_TRANSFER_x */
383                                  const struct pipe_box *,
384                                  const void *data,
385                                  unsigned stride,
386                                  unsigned layer_stride);
387
388
389   /* Notify a driver that a content of a user buffer has been changed.
390    * The changed range is [offset, offset+size-1].
391    * The new width0 of the buffer is offset+size. */
392   void (*redefine_user_buffer)(struct pipe_context *,
393                                struct pipe_resource *,
394                                unsigned offset,
395                                unsigned size);
396
397   /**
398    * Flush any pending framebuffer writes and invalidate texture caches.
399    */
400   void (*texture_barrier)(struct pipe_context *);
401
402   /**
403    * Creates a video decoder for a specific video codec/profile
404    */
405   struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
406                                                       enum pipe_video_profile profile,
407                                                       enum pipe_video_entrypoint entrypoint,
408                                                       enum pipe_video_chroma_format chroma_format,
409                                                       unsigned width, unsigned height, unsigned max_references );
410
411   /**
412    * Creates a video buffer as decoding target
413    */
414   struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
415                                                     enum pipe_format buffer_format,
416                                                     enum pipe_video_chroma_format chroma_format,
417                                                     unsigned width, unsigned height );
418};
419
420
421#ifdef __cplusplus
422}
423#endif
424
425#endif /* PIPE_CONTEXT_H */
426