p_context.h revision 861a029ddb31e91bb4d8e18ab708d0d172f63aad
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_compiler.h"
32#include "p_format.h"
33#include "p_video_enums.h"
34
35#ifdef __cplusplus
36extern "C" {
37#endif
38
39
40struct pipe_blend_color;
41struct pipe_blend_state;
42struct pipe_box;
43struct pipe_clip_state;
44struct pipe_depth_stencil_alpha_state;
45struct pipe_draw_info;
46struct pipe_fence_handle;
47struct pipe_framebuffer_state;
48struct pipe_index_buffer;
49struct pipe_query;
50struct pipe_poly_stipple;
51struct pipe_rasterizer_state;
52struct pipe_resolve_info;
53struct pipe_resource;
54struct pipe_sampler_state;
55struct pipe_sampler_view;
56struct pipe_scissor_state;
57struct pipe_shader_state;
58struct pipe_stencil_ref;
59struct pipe_stream_output_target;
60struct pipe_surface;
61struct pipe_vertex_buffer;
62struct pipe_vertex_element;
63struct pipe_video_buffer;
64struct pipe_video_decoder;
65struct pipe_viewport_state;
66union pipe_color_union;
67
68/**
69 * Gallium rendering context.  Basically:
70 *  - state setting functions
71 *  - VBO drawing functions
72 *  - surface functions
73 */
74struct pipe_context {
75   struct pipe_winsys *winsys;
76   struct pipe_screen *screen;
77
78   void *priv;  /**< context private data (for DRI for example) */
79   void *draw;  /**< private, for draw module (temporary?) */
80
81   void (*destroy)( struct pipe_context * );
82
83   /**
84    * VBO drawing
85    */
86   /*@{*/
87   void (*draw_vbo)( struct pipe_context *pipe,
88                     const struct pipe_draw_info *info );
89   /*@}*/
90
91   /**
92    * Predicate subsequent rendering on occlusion query result
93    * \param query  the query predicate, or NULL if no predicate
94    * \param mode  one of PIPE_RENDER_COND_x
95    */
96   void (*render_condition)( struct pipe_context *pipe,
97                             struct pipe_query *query,
98                             uint mode );
99
100   /**
101    * Query objects
102    */
103   /*@{*/
104   struct pipe_query *(*create_query)( struct pipe_context *pipe,
105                                       unsigned query_type );
106
107   void (*destroy_query)(struct pipe_context *pipe,
108                         struct pipe_query *q);
109
110   void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
111   void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
112
113   /**
114    * Get results of a query.
115    * \param wait  if true, this query will block until the result is ready
116    * \return TRUE if results are ready, FALSE otherwise
117    */
118   boolean (*get_query_result)(struct pipe_context *pipe,
119                               struct pipe_query *q,
120                               boolean wait,
121                               void *result);
122   /*@}*/
123
124   /**
125    * State functions (create/bind/destroy state objects)
126    */
127   /*@{*/
128   void * (*create_blend_state)(struct pipe_context *,
129                                const struct pipe_blend_state *);
130   void   (*bind_blend_state)(struct pipe_context *, void *);
131   void   (*delete_blend_state)(struct pipe_context *, void  *);
132
133   void * (*create_sampler_state)(struct pipe_context *,
134                                  const struct pipe_sampler_state *);
135   void   (*bind_fragment_sampler_states)(struct pipe_context *,
136                                          unsigned num_samplers,
137                                          void **samplers);
138   void   (*bind_vertex_sampler_states)(struct pipe_context *,
139                                        unsigned num_samplers,
140                                        void **samplers);
141   void   (*bind_geometry_sampler_states)(struct pipe_context *,
142                                          unsigned num_samplers,
143                                          void **samplers);
144   void   (*delete_sampler_state)(struct pipe_context *, void *);
145
146   void * (*create_rasterizer_state)(struct pipe_context *,
147                                     const struct pipe_rasterizer_state *);
148   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
149   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
150
151   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
152                                        const struct pipe_depth_stencil_alpha_state *);
153   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
154   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
155
156   void * (*create_fs_state)(struct pipe_context *,
157                             const struct pipe_shader_state *);
158   void   (*bind_fs_state)(struct pipe_context *, void *);
159   void   (*delete_fs_state)(struct pipe_context *, void *);
160
161   void * (*create_vs_state)(struct pipe_context *,
162                             const struct pipe_shader_state *);
163   void   (*bind_vs_state)(struct pipe_context *, void *);
164   void   (*delete_vs_state)(struct pipe_context *, void *);
165
166   void * (*create_gs_state)(struct pipe_context *,
167                             const struct pipe_shader_state *);
168   void   (*bind_gs_state)(struct pipe_context *, void *);
169   void   (*delete_gs_state)(struct pipe_context *, void *);
170
171   void * (*create_vertex_elements_state)(struct pipe_context *,
172                                          unsigned num_elements,
173                                          const struct pipe_vertex_element *);
174   void   (*bind_vertex_elements_state)(struct pipe_context *, void *);
175   void   (*delete_vertex_elements_state)(struct pipe_context *, void *);
176
177   /*@}*/
178
179   /**
180    * Parameter-like state (or properties)
181    */
182   /*@{*/
183   void (*set_blend_color)( struct pipe_context *,
184                            const struct pipe_blend_color * );
185
186   void (*set_stencil_ref)( struct pipe_context *,
187                            const struct pipe_stencil_ref * );
188
189   void (*set_sample_mask)( struct pipe_context *,
190                            unsigned sample_mask );
191
192   void (*set_clip_state)( struct pipe_context *,
193                            const struct pipe_clip_state * );
194
195   void (*set_constant_buffer)( struct pipe_context *,
196                                uint shader, uint index,
197                                struct pipe_resource *buf );
198
199   void (*set_framebuffer_state)( struct pipe_context *,
200                                  const struct pipe_framebuffer_state * );
201
202   void (*set_polygon_stipple)( struct pipe_context *,
203				const struct pipe_poly_stipple * );
204
205   void (*set_scissor_state)( struct pipe_context *,
206                              const struct pipe_scissor_state * );
207
208   void (*set_viewport_state)( struct pipe_context *,
209                               const struct pipe_viewport_state * );
210
211   void (*set_fragment_sampler_views)(struct pipe_context *,
212                                      unsigned num_views,
213                                      struct pipe_sampler_view **);
214
215   void (*set_vertex_sampler_views)(struct pipe_context *,
216                                    unsigned num_views,
217                                    struct pipe_sampler_view **);
218
219   void (*set_geometry_sampler_views)(struct pipe_context *,
220                                      unsigned num_views,
221                                      struct pipe_sampler_view **);
222
223   void (*set_vertex_buffers)( struct pipe_context *,
224                               unsigned num_buffers,
225                               const struct pipe_vertex_buffer * );
226
227   void (*set_index_buffer)( struct pipe_context *pipe,
228                             const struct pipe_index_buffer * );
229
230   /*@}*/
231
232   /**
233    * Stream output functions.
234    */
235   /*@{*/
236
237   struct pipe_stream_output_target *(*create_stream_output_target)(
238                        struct pipe_context *,
239                        struct pipe_resource *,
240                        unsigned buffer_offset,
241                        unsigned buffer_size);
242
243   void (*stream_output_target_destroy)(struct pipe_context *,
244                                        struct pipe_stream_output_target *);
245
246   void (*set_stream_output_targets)(struct pipe_context *,
247                              unsigned num_targets,
248                              struct pipe_stream_output_target **targets,
249                              unsigned append_bitmask);
250
251   /*@}*/
252
253
254   /**
255    * Resource functions for blit-like functionality
256    *
257    * If a driver supports multisampling, resource_resolve must be available.
258    */
259   /*@{*/
260
261   /**
262    * Copy a block of pixels from one resource to another.
263    * The resource must be of the same format.
264    * Resources with nr_samples > 1 are not allowed.
265    */
266   void (*resource_copy_region)(struct pipe_context *pipe,
267                                struct pipe_resource *dst,
268                                unsigned dst_level,
269                                unsigned dstx, unsigned dsty, unsigned dstz,
270                                struct pipe_resource *src,
271                                unsigned src_level,
272                                const struct pipe_box *src_box);
273
274   /**
275    * Resolve a multisampled resource into a non-multisampled one.
276    * Source and destination must be of the same format.
277    */
278   void (*resource_resolve)(struct pipe_context *pipe,
279                            const struct pipe_resolve_info *info);
280
281   /*@}*/
282
283   /**
284    * Clear the specified set of currently bound buffers to specified values.
285    * The entire buffers are cleared (no scissor, no colormask, etc).
286    *
287    * \param buffers  bitfield of PIPE_CLEAR_* values.
288    * \param color  pointer to a union of fiu array for each of r, g, b, a.
289    * \param depth  depth clear value in [0,1].
290    * \param stencil  stencil clear value
291    */
292   void (*clear)(struct pipe_context *pipe,
293                 unsigned buffers,
294                 const union pipe_color_union *color,
295                 double depth,
296                 unsigned stencil);
297
298   /**
299    * Clear a color rendertarget surface.
300    * \param color  pointer to an union of fiu array for each of r, g, b, a.
301    */
302   void (*clear_render_target)(struct pipe_context *pipe,
303                               struct pipe_surface *dst,
304                               const union pipe_color_union *color,
305                               unsigned dstx, unsigned dsty,
306                               unsigned width, unsigned height);
307
308   /**
309    * Clear a depth-stencil surface.
310    * \param clear_flags  bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
311    * \param depth  depth clear value in [0,1].
312    * \param stencil  stencil clear value
313    */
314   void (*clear_depth_stencil)(struct pipe_context *pipe,
315                               struct pipe_surface *dst,
316                               unsigned clear_flags,
317                               double depth,
318                               unsigned stencil,
319                               unsigned dstx, unsigned dsty,
320                               unsigned width, unsigned height);
321
322   /** Flush draw commands
323    */
324   void (*flush)( struct pipe_context *pipe,
325                  struct pipe_fence_handle **fence );
326
327   /**
328    * Create a view on a texture to be used by a shader stage.
329    */
330   struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
331                                                     struct pipe_resource *texture,
332                                                     const struct pipe_sampler_view *templat);
333
334   void (*sampler_view_destroy)(struct pipe_context *ctx,
335                                struct pipe_sampler_view *view);
336
337
338   /**
339    * Get a surface which is a "view" into a resource, used by
340    * render target / depth stencil stages.
341    * \param usage  bitmaks of PIPE_BIND_* flags
342    */
343   struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
344                                          struct pipe_resource *resource,
345                                          const struct pipe_surface *templat);
346
347   void (*surface_destroy)(struct pipe_context *ctx,
348                           struct pipe_surface *);
349
350   /**
351    * Get a transfer object for transferring data to/from a texture.
352    *
353    * Transfers are (by default) context-private and allow uploads to be
354    * interleaved with
355    */
356   struct pipe_transfer *(*get_transfer)(struct pipe_context *,
357                                         struct pipe_resource *resource,
358                                         unsigned level,
359                                         unsigned usage,  /* a combination of PIPE_TRANSFER_x */
360                                         const struct pipe_box *);
361
362   void (*transfer_destroy)(struct pipe_context *,
363                            struct pipe_transfer *);
364
365   void *(*transfer_map)( struct pipe_context *,
366                          struct pipe_transfer *transfer );
367
368   /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
369    * regions specified with this call are guaranteed to be written to
370    * the resource.
371    */
372   void (*transfer_flush_region)( struct pipe_context *,
373				  struct pipe_transfer *transfer,
374				  const struct pipe_box *);
375
376   void (*transfer_unmap)( struct pipe_context *,
377                           struct pipe_transfer *transfer );
378
379
380   /* One-shot transfer operation with data supplied in a user
381    * pointer.  XXX: strides??
382    */
383   void (*transfer_inline_write)( struct pipe_context *,
384                                  struct pipe_resource *,
385                                  unsigned level,
386                                  unsigned usage, /* a combination of PIPE_TRANSFER_x */
387                                  const struct pipe_box *,
388                                  const void *data,
389                                  unsigned stride,
390                                  unsigned layer_stride);
391
392
393   /* Notify a driver that a content of a user buffer has been changed.
394    * The changed range is [offset, offset+size-1].
395    * The new width0 of the buffer is offset+size. */
396   void (*redefine_user_buffer)(struct pipe_context *,
397                                struct pipe_resource *,
398                                unsigned offset,
399                                unsigned size);
400
401   /**
402    * Flush any pending framebuffer writes and invalidate texture caches.
403    */
404   void (*texture_barrier)(struct pipe_context *);
405
406   /**
407    * Creates a video decoder for a specific video codec/profile
408    */
409   struct pipe_video_decoder *(*create_video_decoder)( struct pipe_context *context,
410                                                       enum pipe_video_profile profile,
411                                                       enum pipe_video_entrypoint entrypoint,
412                                                       enum pipe_video_chroma_format chroma_format,
413                                                       unsigned width, unsigned height, unsigned max_references );
414
415   /**
416    * Creates a video buffer as decoding target
417    */
418   struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context,
419                                                     enum pipe_format buffer_format,
420                                                     enum pipe_video_chroma_format chroma_format,
421                                                     unsigned width, unsigned height );
422};
423
424
425#ifdef __cplusplus
426}
427#endif
428
429#endif /* PIPE_CONTEXT_H */
430