p_context.h revision c184da9505e04fdbdda1bb1ff6990d5defaa25d4
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_state.h" 32 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38 39struct pipe_screen; 40struct pipe_fence_handle; 41struct pipe_state_cache; 42struct pipe_query; 43struct pipe_winsys; 44 45/** 46 * Gallium rendering context. Basically: 47 * - state setting functions 48 * - VBO drawing functions 49 * - surface functions 50 */ 51struct pipe_context { 52 struct pipe_winsys *winsys; 53 struct pipe_screen *screen; 54 55 void *priv; /**< context private data (for DRI for example) */ 56 void *draw; /**< private, for draw module (temporary?) */ 57 58 void (*destroy)( struct pipe_context * ); 59 60 /** 61 * VBO drawing 62 */ 63 /*@{*/ 64 void (*draw_arrays)( struct pipe_context *pipe, 65 unsigned mode, unsigned start, unsigned count); 66 67 void (*draw_elements)( struct pipe_context *pipe, 68 struct pipe_resource *indexBuffer, 69 unsigned indexSize, 70 int indexBias, 71 unsigned mode, unsigned start, unsigned count); 72 73 void (*draw_arrays_instanced)(struct pipe_context *pipe, 74 unsigned mode, 75 unsigned start, 76 unsigned count, 77 unsigned startInstance, 78 unsigned instanceCount); 79 80 void (*draw_elements_instanced)(struct pipe_context *pipe, 81 struct pipe_resource *indexBuffer, 82 unsigned indexSize, 83 int indexBias, 84 unsigned mode, 85 unsigned start, 86 unsigned count, 87 unsigned startInstance, 88 unsigned instanceCount); 89 90 /* XXX: this is (probably) a temporary entrypoint, as the range 91 * information should be available from the vertex_buffer state. 92 * Using this to quickly evaluate a specialized path in the draw 93 * module. 94 */ 95 void (*draw_range_elements)( struct pipe_context *pipe, 96 struct pipe_resource *indexBuffer, 97 unsigned indexSize, 98 int indexBias, 99 unsigned minIndex, 100 unsigned maxIndex, 101 unsigned mode, 102 unsigned start, 103 unsigned count); 104 /*@}*/ 105 106 /** 107 * Predicate subsequent rendering on occlusion query result 108 * \param query the query predicate, or NULL if no predicate 109 * \param mode one of PIPE_RENDER_COND_x 110 */ 111 void (*render_condition)( struct pipe_context *pipe, 112 struct pipe_query *query, 113 uint mode ); 114 115 /** 116 * Query objects 117 */ 118 /*@{*/ 119 struct pipe_query *(*create_query)( struct pipe_context *pipe, 120 unsigned query_type ); 121 122 void (*destroy_query)(struct pipe_context *pipe, 123 struct pipe_query *q); 124 125 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 126 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 127 128 /** 129 * Get results of a query. 130 * \param wait if true, this query will block until the result is ready 131 * \return TRUE if results are ready, FALSE otherwise 132 */ 133 boolean (*get_query_result)(struct pipe_context *pipe, 134 struct pipe_query *q, 135 boolean wait, 136 uint64_t *result); 137 /*@}*/ 138 139 /** 140 * State functions (create/bind/destroy state objects) 141 */ 142 /*@{*/ 143 void * (*create_blend_state)(struct pipe_context *, 144 const struct pipe_blend_state *); 145 void (*bind_blend_state)(struct pipe_context *, void *); 146 void (*delete_blend_state)(struct pipe_context *, void *); 147 148 void * (*create_sampler_state)(struct pipe_context *, 149 const struct pipe_sampler_state *); 150 void (*bind_fragment_sampler_states)(struct pipe_context *, 151 unsigned num_samplers, 152 void **samplers); 153 void (*bind_vertex_sampler_states)(struct pipe_context *, 154 unsigned num_samplers, 155 void **samplers); 156 void (*delete_sampler_state)(struct pipe_context *, void *); 157 158 void * (*create_rasterizer_state)(struct pipe_context *, 159 const struct pipe_rasterizer_state *); 160 void (*bind_rasterizer_state)(struct pipe_context *, void *); 161 void (*delete_rasterizer_state)(struct pipe_context *, void *); 162 163 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 164 const struct pipe_depth_stencil_alpha_state *); 165 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 166 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 167 168 void * (*create_fs_state)(struct pipe_context *, 169 const struct pipe_shader_state *); 170 void (*bind_fs_state)(struct pipe_context *, void *); 171 void (*delete_fs_state)(struct pipe_context *, void *); 172 173 void * (*create_vs_state)(struct pipe_context *, 174 const struct pipe_shader_state *); 175 void (*bind_vs_state)(struct pipe_context *, void *); 176 void (*delete_vs_state)(struct pipe_context *, void *); 177 178 void * (*create_gs_state)(struct pipe_context *, 179 const struct pipe_shader_state *); 180 void (*bind_gs_state)(struct pipe_context *, void *); 181 void (*delete_gs_state)(struct pipe_context *, void *); 182 183 void * (*create_vertex_elements_state)(struct pipe_context *, 184 unsigned num_elements, 185 const struct pipe_vertex_element *); 186 void (*bind_vertex_elements_state)(struct pipe_context *, void *); 187 void (*delete_vertex_elements_state)(struct pipe_context *, void *); 188 189 /*@}*/ 190 191 /** 192 * Parameter-like state (or properties) 193 */ 194 /*@{*/ 195 void (*set_blend_color)( struct pipe_context *, 196 const struct pipe_blend_color * ); 197 198 void (*set_stencil_ref)( struct pipe_context *, 199 const struct pipe_stencil_ref * ); 200 201 void (*set_clip_state)( struct pipe_context *, 202 const struct pipe_clip_state * ); 203 204 void (*set_constant_buffer)( struct pipe_context *, 205 uint shader, uint index, 206 struct pipe_resource *buf ); 207 208 void (*set_framebuffer_state)( struct pipe_context *, 209 const struct pipe_framebuffer_state * ); 210 211 void (*set_polygon_stipple)( struct pipe_context *, 212 const struct pipe_poly_stipple * ); 213 214 void (*set_scissor_state)( struct pipe_context *, 215 const struct pipe_scissor_state * ); 216 217 void (*set_viewport_state)( struct pipe_context *, 218 const struct pipe_viewport_state * ); 219 220 void (*set_fragment_sampler_views)(struct pipe_context *, 221 unsigned num_views, 222 struct pipe_sampler_view **); 223 224 void (*set_vertex_sampler_views)(struct pipe_context *, 225 unsigned num_views, 226 struct pipe_sampler_view **); 227 228 void (*set_vertex_buffers)( struct pipe_context *, 229 unsigned num_buffers, 230 const struct pipe_vertex_buffer * ); 231 232 /*@}*/ 233 234 235 /** 236 * Surface functions 237 * 238 * The pipe driver is allowed to set these functions to NULL, and in that 239 * case, they will not be available. 240 */ 241 /*@{*/ 242 243 /** 244 * Copy a block of pixels from one surface to another. 245 * The surfaces must be of the same format. 246 */ 247 void (*surface_copy)(struct pipe_context *pipe, 248 struct pipe_surface *dest, 249 unsigned destx, unsigned desty, 250 struct pipe_surface *src, 251 unsigned srcx, unsigned srcy, 252 unsigned width, unsigned height); 253 254 /** 255 * Fill a region of a surface with a constant value. 256 */ 257 void (*surface_fill)(struct pipe_context *pipe, 258 struct pipe_surface *dst, 259 unsigned dstx, unsigned dsty, 260 unsigned width, unsigned height, 261 unsigned value); 262 /*@}*/ 263 264 /** 265 * Clear the specified set of currently bound buffers to specified values. 266 * The entire buffers are cleared (no scissor, no colormask, etc). 267 * 268 * \param buffers bitfield of PIPE_CLEAR_* values. 269 * \param rgba pointer to an array of one float for each of r, g, b, a. 270 * \param depth depth clear value in [0,1]. 271 * \param stencil stencil clear value 272 */ 273 void (*clear)(struct pipe_context *pipe, 274 unsigned buffers, 275 const float *rgba, 276 double depth, 277 unsigned stencil); 278 279 /** Flush rendering 280 * \param flags bitmask of PIPE_FLUSH_x tokens) 281 */ 282 void (*flush)( struct pipe_context *pipe, 283 unsigned flags, 284 struct pipe_fence_handle **fence ); 285 286 /** 287 * Check whether a texture is referenced by an unflushed hw command. 288 * The state-tracker uses this function to avoid unnecessary flushes. 289 * It is safe (but wasteful) to always return 290 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 291 * \param pipe context whose unflushed hw commands will be checked. 292 * \param texture texture to check. 293 * \param face cubemap face. Use 0 for non-cubemap texture. 294 * \param level mipmap level. 295 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED 296 */ 297 unsigned int (*is_resource_referenced)(struct pipe_context *pipe, 298 struct pipe_resource *texture, 299 unsigned face, unsigned level); 300 301 /** 302 * Create a view on a texture to be used by a shader stage. 303 */ 304 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, 305 struct pipe_resource *texture, 306 const struct pipe_sampler_view *templat); 307 308 void (*sampler_view_destroy)(struct pipe_context *ctx, 309 struct pipe_sampler_view *view); 310 311 312 /** 313 * Get a transfer object for transferring data to/from a texture. 314 * 315 * Transfers are (by default) context-private and allow uploads to be 316 * interleaved with 317 */ 318 struct pipe_transfer *(*get_transfer)(struct pipe_context *, 319 struct pipe_resource *resource, 320 struct pipe_subresource, 321 unsigned usage, /* a combination of PIPE_TRANSFER_x */ 322 const struct pipe_box *); 323 324 void (*transfer_destroy)(struct pipe_context *, 325 struct pipe_transfer *); 326 327 void *(*transfer_map)( struct pipe_context *, 328 struct pipe_transfer *transfer ); 329 330 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the 331 * regions specified with this call are guaranteed to be written to 332 * the resource. 333 */ 334 void (*transfer_flush_region)( struct pipe_context *, 335 struct pipe_transfer *transfer, 336 const struct pipe_box *); 337 338 void (*transfer_unmap)( struct pipe_context *, 339 struct pipe_transfer *transfer ); 340 341 342 /* One-shot transfer operation with data supplied in a user 343 * pointer. XXX: strides?? 344 */ 345 void (*transfer_inline_write)( struct pipe_context *, 346 struct pipe_resource *, 347 struct pipe_subresource, 348 unsigned usage, /* a combination of PIPE_TRANSFER_x */ 349 const struct pipe_box *, 350 const void *data, 351 unsigned stride, 352 unsigned slice_stride); 353 354}; 355 356 357#ifdef __cplusplus 358} 359#endif 360 361#endif /* PIPE_CONTEXT_H */ 362