p_context.h revision d0b55120beb4848be5e7ef24f0301f8397baa8be
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_state.h" 32 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38 39struct pipe_screen; 40struct pipe_fence_handle; 41struct pipe_state_cache; 42struct pipe_query; 43struct pipe_winsys; 44 45/** 46 * Gallium rendering context. Basically: 47 * - state setting functions 48 * - VBO drawing functions 49 * - surface functions 50 */ 51struct pipe_context { 52 struct pipe_winsys *winsys; 53 struct pipe_screen *screen; 54 55 void *priv; /**< context private data (for DRI for example) */ 56 void *draw; /**< private, for draw module (temporary?) */ 57 58 void (*destroy)( struct pipe_context * ); 59 60 /** 61 * VBO drawing (return false on fallbacks (temporary??)) 62 */ 63 /*@{*/ 64 boolean (*draw_arrays)( struct pipe_context *pipe, 65 unsigned mode, unsigned start, unsigned count); 66 67 boolean (*draw_elements)( struct pipe_context *pipe, 68 struct pipe_buffer *indexBuffer, 69 unsigned indexSize, 70 unsigned mode, unsigned start, unsigned count); 71 72 boolean (*draw_arrays_instanced)(struct pipe_context *pipe, 73 unsigned mode, 74 unsigned start, 75 unsigned count, 76 unsigned startInstance, 77 unsigned instanceCount); 78 79 boolean (*draw_elements_instanced)(struct pipe_context *pipe, 80 struct pipe_buffer *indexBuffer, 81 unsigned indexSize, 82 unsigned mode, 83 unsigned start, 84 unsigned count, 85 unsigned startInstance, 86 unsigned instanceCount); 87 88 /* XXX: this is (probably) a temporary entrypoint, as the range 89 * information should be available from the vertex_buffer state. 90 * Using this to quickly evaluate a specialized path in the draw 91 * module. 92 */ 93 boolean (*draw_range_elements)( struct pipe_context *pipe, 94 struct pipe_buffer *indexBuffer, 95 unsigned indexSize, 96 unsigned minIndex, 97 unsigned maxIndex, 98 unsigned mode, 99 unsigned start, 100 unsigned count); 101 /*@}*/ 102 103 104 /** 105 * Query objects 106 */ 107 /*@{*/ 108 struct pipe_query *(*create_query)( struct pipe_context *pipe, 109 unsigned query_type ); 110 111 void (*destroy_query)(struct pipe_context *pipe, 112 struct pipe_query *q); 113 114 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 115 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 116 117 boolean (*get_query_result)(struct pipe_context *pipe, 118 struct pipe_query *q, 119 boolean wait, 120 uint64_t *result); 121 /*@}*/ 122 123 /** 124 * State functions (create/bind/destroy state objects) 125 */ 126 /*@{*/ 127 void * (*create_blend_state)(struct pipe_context *, 128 const struct pipe_blend_state *); 129 void (*bind_blend_state)(struct pipe_context *, void *); 130 void (*delete_blend_state)(struct pipe_context *, void *); 131 132 void * (*create_sampler_state)(struct pipe_context *, 133 const struct pipe_sampler_state *); 134 void (*bind_fragment_sampler_states)(struct pipe_context *, 135 unsigned num_samplers, 136 void **samplers); 137 void (*bind_vertex_sampler_states)(struct pipe_context *, 138 unsigned num_samplers, 139 void **samplers); 140 void (*delete_sampler_state)(struct pipe_context *, void *); 141 142 void * (*create_rasterizer_state)(struct pipe_context *, 143 const struct pipe_rasterizer_state *); 144 void (*bind_rasterizer_state)(struct pipe_context *, void *); 145 void (*delete_rasterizer_state)(struct pipe_context *, void *); 146 147 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 148 const struct pipe_depth_stencil_alpha_state *); 149 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 150 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 151 152 void * (*create_fs_state)(struct pipe_context *, 153 const struct pipe_shader_state *); 154 void (*bind_fs_state)(struct pipe_context *, void *); 155 void (*delete_fs_state)(struct pipe_context *, void *); 156 157 void * (*create_vs_state)(struct pipe_context *, 158 const struct pipe_shader_state *); 159 void (*bind_vs_state)(struct pipe_context *, void *); 160 void (*delete_vs_state)(struct pipe_context *, void *); 161 /*@}*/ 162 163 /** 164 * Parameter-like state (or properties) 165 */ 166 /*@{*/ 167 void (*set_blend_color)( struct pipe_context *, 168 const struct pipe_blend_color * ); 169 170 void (*set_clip_state)( struct pipe_context *, 171 const struct pipe_clip_state * ); 172 173 void (*set_constant_buffer)( struct pipe_context *, 174 uint shader, uint index, 175 const struct pipe_constant_buffer *buf ); 176 177 void (*set_framebuffer_state)( struct pipe_context *, 178 const struct pipe_framebuffer_state * ); 179 180 void (*set_polygon_stipple)( struct pipe_context *, 181 const struct pipe_poly_stipple * ); 182 183 void (*set_scissor_state)( struct pipe_context *, 184 const struct pipe_scissor_state * ); 185 186 void (*set_viewport_state)( struct pipe_context *, 187 const struct pipe_viewport_state * ); 188 189 void (*set_fragment_sampler_textures)(struct pipe_context *, 190 unsigned num_textures, 191 struct pipe_texture **); 192 193 void (*set_vertex_sampler_textures)(struct pipe_context *, 194 unsigned num_textures, 195 struct pipe_texture **); 196 197 void (*set_vertex_buffers)( struct pipe_context *, 198 unsigned num_buffers, 199 const struct pipe_vertex_buffer * ); 200 201 void (*set_vertex_elements)( struct pipe_context *, 202 unsigned num_elements, 203 const struct pipe_vertex_element * ); 204 /*@}*/ 205 206 207 /** 208 * Surface functions 209 * 210 * The pipe driver is allowed to set these functions to NULL, and in that 211 * case, they will not be available. 212 */ 213 /*@{*/ 214 215 /** 216 * Copy a block of pixels from one surface to another. 217 * The surfaces must be of the same format. 218 */ 219 void (*surface_copy)(struct pipe_context *pipe, 220 struct pipe_surface *dest, 221 unsigned destx, unsigned desty, 222 struct pipe_surface *src, 223 unsigned srcx, unsigned srcy, 224 unsigned width, unsigned height); 225 226 /** 227 * Fill a region of a surface with a constant value. 228 */ 229 void (*surface_fill)(struct pipe_context *pipe, 230 struct pipe_surface *dst, 231 unsigned dstx, unsigned dsty, 232 unsigned width, unsigned height, 233 unsigned value); 234 /*@}*/ 235 236 /** 237 * Clear the specified set of currently bound buffers to specified values. 238 * The entire buffers are cleared (no scissor, no colormask, etc). 239 * 240 * \param buffers bitfield of PIPE_CLEAR_* values. 241 * \param rgba pointer to an array of one float for each of r, g, b, a. 242 * \param depth depth clear value in [0,1]. 243 * \param stencil stencil clear value 244 */ 245 void (*clear)(struct pipe_context *pipe, 246 unsigned buffers, 247 const float *rgba, 248 double depth, 249 unsigned stencil); 250 251 /** Flush rendering 252 * \param flags bitmask of PIPE_FLUSH_x tokens) 253 */ 254 void (*flush)( struct pipe_context *pipe, 255 unsigned flags, 256 struct pipe_fence_handle **fence ); 257 258 /** 259 * Check whether a texture is referenced by an unflushed hw command. 260 * The state-tracker uses this function to optimize away unnecessary 261 * flushes. It is safe (but wasteful) to always return. 262 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 263 * \param pipe The pipe context whose unflushed hw commands will be 264 * checked. 265 * \param level mipmap level. 266 * \param texture texture to check. 267 * \param face cubemap face. Use 0 for non-cubemap texture. 268 */ 269 unsigned int (*is_texture_referenced) (struct pipe_context *pipe, 270 struct pipe_texture *texture, 271 unsigned face, unsigned level); 272 273 /** 274 * Check whether a buffer is referenced by an unflushed hw command. 275 * The state-tracker uses this function to optimize away unnecessary 276 * flushes. It is safe (but wasteful) to always return 277 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 278 * \param pipe The pipe context whose unflushed hw commands will be 279 * checked. 280 * \param buf Buffer to check. 281 */ 282 unsigned int (*is_buffer_referenced) (struct pipe_context *pipe, 283 struct pipe_buffer *buf); 284}; 285 286 287#ifdef __cplusplus 288} 289#endif 290 291#endif /* PIPE_CONTEXT_H */ 292