p_context.h revision d0b55120beb4848be5e7ef24f0301f8397baa8be
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_state.h"
32
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38
39struct pipe_screen;
40struct pipe_fence_handle;
41struct pipe_state_cache;
42struct pipe_query;
43struct pipe_winsys;
44
45/**
46 * Gallium rendering context.  Basically:
47 *  - state setting functions
48 *  - VBO drawing functions
49 *  - surface functions
50 */
51struct pipe_context {
52   struct pipe_winsys *winsys;
53   struct pipe_screen *screen;
54
55   void *priv;  /**< context private data (for DRI for example) */
56   void *draw;  /**< private, for draw module (temporary?) */
57
58   void (*destroy)( struct pipe_context * );
59
60   /**
61    * VBO drawing (return false on fallbacks (temporary??))
62    */
63   /*@{*/
64   boolean (*draw_arrays)( struct pipe_context *pipe,
65			   unsigned mode, unsigned start, unsigned count);
66
67   boolean (*draw_elements)( struct pipe_context *pipe,
68			     struct pipe_buffer *indexBuffer,
69			     unsigned indexSize,
70			     unsigned mode, unsigned start, unsigned count);
71
72   boolean (*draw_arrays_instanced)(struct pipe_context *pipe,
73                                    unsigned mode,
74                                    unsigned start,
75                                    unsigned count,
76                                    unsigned startInstance,
77                                    unsigned instanceCount);
78
79   boolean (*draw_elements_instanced)(struct pipe_context *pipe,
80                                      struct pipe_buffer *indexBuffer,
81                                      unsigned indexSize,
82                                      unsigned mode,
83                                      unsigned start,
84                                      unsigned count,
85                                      unsigned startInstance,
86                                      unsigned instanceCount);
87
88   /* XXX: this is (probably) a temporary entrypoint, as the range
89    * information should be available from the vertex_buffer state.
90    * Using this to quickly evaluate a specialized path in the draw
91    * module.
92    */
93   boolean (*draw_range_elements)( struct pipe_context *pipe,
94                                   struct pipe_buffer *indexBuffer,
95                                   unsigned indexSize,
96                                   unsigned minIndex,
97                                   unsigned maxIndex,
98                                   unsigned mode,
99                                   unsigned start,
100                                   unsigned count);
101   /*@}*/
102
103
104   /**
105    * Query objects
106    */
107   /*@{*/
108   struct pipe_query *(*create_query)( struct pipe_context *pipe,
109                                       unsigned query_type );
110
111   void (*destroy_query)(struct pipe_context *pipe,
112                         struct pipe_query *q);
113
114   void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
115   void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
116
117   boolean (*get_query_result)(struct pipe_context *pipe,
118                               struct pipe_query *q,
119                               boolean wait,
120                               uint64_t *result);
121   /*@}*/
122
123   /**
124    * State functions (create/bind/destroy state objects)
125    */
126   /*@{*/
127   void * (*create_blend_state)(struct pipe_context *,
128                                const struct pipe_blend_state *);
129   void   (*bind_blend_state)(struct pipe_context *, void *);
130   void   (*delete_blend_state)(struct pipe_context *, void  *);
131
132   void * (*create_sampler_state)(struct pipe_context *,
133                                  const struct pipe_sampler_state *);
134   void   (*bind_fragment_sampler_states)(struct pipe_context *,
135                                          unsigned num_samplers,
136                                          void **samplers);
137   void   (*bind_vertex_sampler_states)(struct pipe_context *,
138                                        unsigned num_samplers,
139                                        void **samplers);
140   void   (*delete_sampler_state)(struct pipe_context *, void *);
141
142   void * (*create_rasterizer_state)(struct pipe_context *,
143                                     const struct pipe_rasterizer_state *);
144   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
145   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
146
147   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
148                                        const struct pipe_depth_stencil_alpha_state *);
149   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
150   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
151
152   void * (*create_fs_state)(struct pipe_context *,
153                             const struct pipe_shader_state *);
154   void   (*bind_fs_state)(struct pipe_context *, void *);
155   void   (*delete_fs_state)(struct pipe_context *, void *);
156
157   void * (*create_vs_state)(struct pipe_context *,
158                             const struct pipe_shader_state *);
159   void   (*bind_vs_state)(struct pipe_context *, void *);
160   void   (*delete_vs_state)(struct pipe_context *, void *);
161   /*@}*/
162
163   /**
164    * Parameter-like state (or properties)
165    */
166   /*@{*/
167   void (*set_blend_color)( struct pipe_context *,
168                            const struct pipe_blend_color * );
169
170   void (*set_clip_state)( struct pipe_context *,
171			   const struct pipe_clip_state * );
172
173   void (*set_constant_buffer)( struct pipe_context *,
174                                uint shader, uint index,
175                                const struct pipe_constant_buffer *buf );
176
177   void (*set_framebuffer_state)( struct pipe_context *,
178                                  const struct pipe_framebuffer_state * );
179
180   void (*set_polygon_stipple)( struct pipe_context *,
181				const struct pipe_poly_stipple * );
182
183   void (*set_scissor_state)( struct pipe_context *,
184                              const struct pipe_scissor_state * );
185
186   void (*set_viewport_state)( struct pipe_context *,
187                               const struct pipe_viewport_state * );
188
189   void (*set_fragment_sampler_textures)(struct pipe_context *,
190                                         unsigned num_textures,
191                                         struct pipe_texture **);
192
193   void (*set_vertex_sampler_textures)(struct pipe_context *,
194                                       unsigned num_textures,
195                                       struct pipe_texture **);
196
197   void (*set_vertex_buffers)( struct pipe_context *,
198                               unsigned num_buffers,
199                               const struct pipe_vertex_buffer * );
200
201   void (*set_vertex_elements)( struct pipe_context *,
202                                unsigned num_elements,
203                                const struct pipe_vertex_element * );
204   /*@}*/
205
206
207   /**
208    * Surface functions
209    *
210    * The pipe driver is allowed to set these functions to NULL, and in that
211    * case, they will not be available.
212    */
213   /*@{*/
214
215   /**
216    * Copy a block of pixels from one surface to another.
217    * The surfaces must be of the same format.
218    */
219   void (*surface_copy)(struct pipe_context *pipe,
220			struct pipe_surface *dest,
221			unsigned destx, unsigned desty,
222			struct pipe_surface *src,
223			unsigned srcx, unsigned srcy,
224			unsigned width, unsigned height);
225
226   /**
227    * Fill a region of a surface with a constant value.
228    */
229   void (*surface_fill)(struct pipe_context *pipe,
230			struct pipe_surface *dst,
231			unsigned dstx, unsigned dsty,
232			unsigned width, unsigned height,
233			unsigned value);
234   /*@}*/
235
236   /**
237    * Clear the specified set of currently bound buffers to specified values.
238    * The entire buffers are cleared (no scissor, no colormask, etc).
239    *
240    * \param buffers  bitfield of PIPE_CLEAR_* values.
241    * \param rgba  pointer to an array of one float for each of r, g, b, a.
242    * \param depth  depth clear value in [0,1].
243    * \param stencil  stencil clear value
244    */
245   void (*clear)(struct pipe_context *pipe,
246                 unsigned buffers,
247		 const float *rgba,
248                 double depth,
249		 unsigned stencil);
250
251   /** Flush rendering
252    * \param flags  bitmask of PIPE_FLUSH_x tokens)
253    */
254   void (*flush)( struct pipe_context *pipe,
255                  unsigned flags,
256                  struct pipe_fence_handle **fence );
257
258   /**
259    * Check whether a texture is referenced by an unflushed hw command.
260    * The state-tracker uses this function to optimize away unnecessary
261    * flushes. It is safe (but wasteful) to always return.
262    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
263    * \param pipe  The pipe context whose unflushed hw commands will be
264    *              checked.
265    * \param level  mipmap level.
266    * \param texture  texture to check.
267    * \param face  cubemap face. Use 0 for non-cubemap texture.
268    */
269   unsigned int (*is_texture_referenced) (struct pipe_context *pipe,
270					  struct pipe_texture *texture,
271					  unsigned face, unsigned level);
272
273   /**
274    * Check whether a buffer is referenced by an unflushed hw command.
275    * The state-tracker uses this function to optimize away unnecessary
276    * flushes. It is safe (but wasteful) to always return
277    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
278    * \param pipe  The pipe context whose unflushed hw commands will be
279    *              checked.
280    * \param buf  Buffer to check.
281    */
282   unsigned int (*is_buffer_referenced) (struct pipe_context *pipe,
283					 struct pipe_buffer *buf);
284};
285
286
287#ifdef __cplusplus
288}
289#endif
290
291#endif /* PIPE_CONTEXT_H */
292