p_context.h revision e14126ec811e4f37cf085be27cac4f750d9e011a
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_state.h" 32 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38 39struct pipe_screen; 40struct pipe_fence_handle; 41struct pipe_state_cache; 42struct pipe_query; 43 44 45/** 46 * Gallium rendering context. Basically: 47 * - state setting functions 48 * - VBO drawing functions 49 * - surface functions 50 */ 51struct pipe_context { 52 struct pipe_winsys *winsys; 53 struct pipe_screen *screen; 54 55 void *priv; /**< context private data (for DRI for example) */ 56 void *draw; /**< private, for draw module (temporary?) */ 57 58 void (*destroy)( struct pipe_context * ); 59 60 61 /* Possible interface for setting edgeflags. These aren't really 62 * vertex elements, so don't fit there. 63 */ 64 void (*set_edgeflags)( struct pipe_context *, 65 const unsigned *bitfield ); 66 67 68 /** 69 * VBO drawing (return false on fallbacks (temporary??)) 70 */ 71 /*@{*/ 72 boolean (*draw_arrays)( struct pipe_context *pipe, 73 unsigned mode, unsigned start, unsigned count); 74 75 boolean (*draw_elements)( struct pipe_context *pipe, 76 struct pipe_buffer *indexBuffer, 77 unsigned indexSize, 78 unsigned mode, unsigned start, unsigned count); 79 80 /* XXX: this is (probably) a temporary entrypoint, as the range 81 * information should be available from the vertex_buffer state. 82 * Using this to quickly evaluate a specialized path in the draw 83 * module. 84 */ 85 boolean (*draw_range_elements)( struct pipe_context *pipe, 86 struct pipe_buffer *indexBuffer, 87 unsigned indexSize, 88 unsigned minIndex, 89 unsigned maxIndex, 90 unsigned mode, 91 unsigned start, 92 unsigned count); 93 /*@}*/ 94 95 96 /** 97 * Query objects 98 */ 99 /*@{*/ 100 struct pipe_query *(*create_query)( struct pipe_context *pipe, 101 unsigned query_type ); 102 103 void (*destroy_query)(struct pipe_context *pipe, 104 struct pipe_query *q); 105 106 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 107 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 108 109 boolean (*get_query_result)(struct pipe_context *pipe, 110 struct pipe_query *q, 111 boolean wait, 112 uint64 *result); 113 /*@}*/ 114 115 /** 116 * State functions (create/bind/destroy state objects) 117 */ 118 /*@{*/ 119 void * (*create_blend_state)(struct pipe_context *, 120 const struct pipe_blend_state *); 121 void (*bind_blend_state)(struct pipe_context *, void *); 122 void (*delete_blend_state)(struct pipe_context *, void *); 123 124 void * (*create_sampler_state)(struct pipe_context *, 125 const struct pipe_sampler_state *); 126 void (*bind_sampler_states)(struct pipe_context *, unsigned num, void **); 127 void (*delete_sampler_state)(struct pipe_context *, void *); 128 129 void * (*create_rasterizer_state)(struct pipe_context *, 130 const struct pipe_rasterizer_state *); 131 void (*bind_rasterizer_state)(struct pipe_context *, void *); 132 void (*delete_rasterizer_state)(struct pipe_context *, void *); 133 134 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 135 const struct pipe_depth_stencil_alpha_state *); 136 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 137 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 138 139 void * (*create_fs_state)(struct pipe_context *, 140 const struct pipe_shader_state *); 141 void (*bind_fs_state)(struct pipe_context *, void *); 142 void (*delete_fs_state)(struct pipe_context *, void *); 143 144 void * (*create_vs_state)(struct pipe_context *, 145 const struct pipe_shader_state *); 146 void (*bind_vs_state)(struct pipe_context *, void *); 147 void (*delete_vs_state)(struct pipe_context *, void *); 148 /*@}*/ 149 150 /** 151 * Parameter-like state (or properties) 152 */ 153 /*@{*/ 154 void (*set_blend_color)( struct pipe_context *, 155 const struct pipe_blend_color * ); 156 157 void (*set_clip_state)( struct pipe_context *, 158 const struct pipe_clip_state * ); 159 160 void (*set_constant_buffer)( struct pipe_context *, 161 uint shader, uint index, 162 const struct pipe_constant_buffer *buf ); 163 164 void (*set_framebuffer_state)( struct pipe_context *, 165 const struct pipe_framebuffer_state * ); 166 167 void (*set_polygon_stipple)( struct pipe_context *, 168 const struct pipe_poly_stipple * ); 169 170 void (*set_scissor_state)( struct pipe_context *, 171 const struct pipe_scissor_state * ); 172 173 void (*set_viewport_state)( struct pipe_context *, 174 const struct pipe_viewport_state * ); 175 176 void (*set_sampler_textures)( struct pipe_context *, 177 unsigned num_textures, 178 struct pipe_texture ** ); 179 180 void (*set_vertex_buffers)( struct pipe_context *, 181 unsigned num_buffers, 182 const struct pipe_vertex_buffer * ); 183 184 void (*set_vertex_elements)( struct pipe_context *, 185 unsigned num_elements, 186 const struct pipe_vertex_element * ); 187 /*@}*/ 188 189 190 /** 191 * Surface functions 192 */ 193 /*@{*/ 194 void (*surface_copy)(struct pipe_context *pipe, 195 boolean do_flip,/**< flip surface contents vertically */ 196 struct pipe_surface *dest, 197 unsigned destx, unsigned desty, 198 struct pipe_surface *src, /* don't make this const - 199 need to map/unmap */ 200 unsigned srcx, unsigned srcy, 201 unsigned width, unsigned height); 202 203 void (*surface_fill)(struct pipe_context *pipe, 204 struct pipe_surface *dst, 205 unsigned dstx, unsigned dsty, 206 unsigned width, unsigned height, 207 unsigned value); 208 209 void (*clear)(struct pipe_context *pipe, 210 struct pipe_surface *ps, 211 unsigned clearValue); 212 /*@}*/ 213 214 215 /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */ 216 void (*flush)( struct pipe_context *pipe, 217 unsigned flags, 218 struct pipe_fence_handle **fence ); 219}; 220 221 222#ifdef __cplusplus 223} 224#endif 225 226#endif /* PIPE_CONTEXT_H */ 227