p_context.h revision f6106566081978f663cf08e54bb8908cb58a5316
1/************************************************************************** 2 * 3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef PIPE_CONTEXT_H 29#define PIPE_CONTEXT_H 30 31#include "p_state.h" 32 33 34#ifdef __cplusplus 35extern "C" { 36#endif 37 38 39struct pipe_screen; 40struct pipe_fence_handle; 41struct pipe_state_cache; 42struct pipe_query; 43struct pipe_winsys; 44 45/** 46 * Gallium rendering context. Basically: 47 * - state setting functions 48 * - VBO drawing functions 49 * - surface functions 50 */ 51struct pipe_context { 52 struct pipe_winsys *winsys; 53 struct pipe_screen *screen; 54 55 void *priv; /**< context private data (for DRI for example) */ 56 void *draw; /**< private, for draw module (temporary?) */ 57 58 void (*destroy)( struct pipe_context * ); 59 60 /** 61 * VBO drawing (return false on fallbacks (temporary??)) 62 */ 63 /*@{*/ 64 void (*draw_arrays)( struct pipe_context *pipe, 65 unsigned mode, unsigned start, unsigned count); 66 67 void (*draw_elements)( struct pipe_context *pipe, 68 struct pipe_buffer *indexBuffer, 69 unsigned indexSize, 70 unsigned mode, unsigned start, unsigned count); 71 72 void (*draw_arrays_instanced)(struct pipe_context *pipe, 73 unsigned mode, 74 unsigned start, 75 unsigned count, 76 unsigned startInstance, 77 unsigned instanceCount); 78 79 void (*draw_elements_instanced)(struct pipe_context *pipe, 80 struct pipe_buffer *indexBuffer, 81 unsigned indexSize, 82 unsigned mode, 83 unsigned start, 84 unsigned count, 85 unsigned startInstance, 86 unsigned instanceCount); 87 88 /* XXX: this is (probably) a temporary entrypoint, as the range 89 * information should be available from the vertex_buffer state. 90 * Using this to quickly evaluate a specialized path in the draw 91 * module. 92 */ 93 void (*draw_range_elements)( struct pipe_context *pipe, 94 struct pipe_buffer *indexBuffer, 95 unsigned indexSize, 96 unsigned minIndex, 97 unsigned maxIndex, 98 unsigned mode, 99 unsigned start, 100 unsigned count); 101 /*@}*/ 102 103 /** 104 * Predicate subsequent rendering on occlusion query result 105 * \param query the query predicate, or NULL if no predicate 106 * \param mode one of PIPE_RENDER_COND_x 107 */ 108 void (*render_condition)( struct pipe_context *pipe, 109 struct pipe_query *query, 110 uint mode ); 111 112 /** 113 * Query objects 114 */ 115 /*@{*/ 116 struct pipe_query *(*create_query)( struct pipe_context *pipe, 117 unsigned query_type ); 118 119 void (*destroy_query)(struct pipe_context *pipe, 120 struct pipe_query *q); 121 122 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); 123 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); 124 125 /** 126 * Get results of a query. 127 * \param wait if true, this query will block until the result is ready 128 * \return TRUE if results are ready, FALSE otherwise 129 */ 130 boolean (*get_query_result)(struct pipe_context *pipe, 131 struct pipe_query *q, 132 boolean wait, 133 uint64_t *result); 134 /*@}*/ 135 136 /** 137 * State functions (create/bind/destroy state objects) 138 */ 139 /*@{*/ 140 void * (*create_blend_state)(struct pipe_context *, 141 const struct pipe_blend_state *); 142 void (*bind_blend_state)(struct pipe_context *, void *); 143 void (*delete_blend_state)(struct pipe_context *, void *); 144 145 void * (*create_sampler_state)(struct pipe_context *, 146 const struct pipe_sampler_state *); 147 void (*bind_fragment_sampler_states)(struct pipe_context *, 148 unsigned num_samplers, 149 void **samplers); 150 void (*bind_vertex_sampler_states)(struct pipe_context *, 151 unsigned num_samplers, 152 void **samplers); 153 void (*delete_sampler_state)(struct pipe_context *, void *); 154 155 void * (*create_rasterizer_state)(struct pipe_context *, 156 const struct pipe_rasterizer_state *); 157 void (*bind_rasterizer_state)(struct pipe_context *, void *); 158 void (*delete_rasterizer_state)(struct pipe_context *, void *); 159 160 void * (*create_depth_stencil_alpha_state)(struct pipe_context *, 161 const struct pipe_depth_stencil_alpha_state *); 162 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); 163 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); 164 165 void * (*create_fs_state)(struct pipe_context *, 166 const struct pipe_shader_state *); 167 void (*bind_fs_state)(struct pipe_context *, void *); 168 void (*delete_fs_state)(struct pipe_context *, void *); 169 170 void * (*create_vs_state)(struct pipe_context *, 171 const struct pipe_shader_state *); 172 void (*bind_vs_state)(struct pipe_context *, void *); 173 void (*delete_vs_state)(struct pipe_context *, void *); 174 175 void * (*create_gs_state)(struct pipe_context *, 176 const struct pipe_shader_state *); 177 void (*bind_gs_state)(struct pipe_context *, void *); 178 void (*delete_gs_state)(struct pipe_context *, void *); 179 180 /*@}*/ 181 182 /** 183 * Parameter-like state (or properties) 184 */ 185 /*@{*/ 186 void (*set_blend_color)( struct pipe_context *, 187 const struct pipe_blend_color * ); 188 189 void (*set_stencil_ref)( struct pipe_context *, 190 const struct pipe_stencil_ref * ); 191 192 void (*set_clip_state)( struct pipe_context *, 193 const struct pipe_clip_state * ); 194 195 void (*set_constant_buffer)( struct pipe_context *, 196 uint shader, uint index, 197 struct pipe_buffer *buf ); 198 199 void (*set_framebuffer_state)( struct pipe_context *, 200 const struct pipe_framebuffer_state * ); 201 202 void (*set_polygon_stipple)( struct pipe_context *, 203 const struct pipe_poly_stipple * ); 204 205 void (*set_scissor_state)( struct pipe_context *, 206 const struct pipe_scissor_state * ); 207 208 void (*set_viewport_state)( struct pipe_context *, 209 const struct pipe_viewport_state * ); 210 211 void (*set_fragment_sampler_views)(struct pipe_context *, 212 unsigned num_views, 213 struct pipe_sampler_view **); 214 215 void (*set_vertex_sampler_views)(struct pipe_context *, 216 unsigned num_views, 217 struct pipe_sampler_view **); 218 219 void (*set_vertex_buffers)( struct pipe_context *, 220 unsigned num_buffers, 221 const struct pipe_vertex_buffer * ); 222 223 void (*set_vertex_elements)( struct pipe_context *, 224 unsigned num_elements, 225 const struct pipe_vertex_element * ); 226 /*@}*/ 227 228 229 /** 230 * Surface functions 231 * 232 * The pipe driver is allowed to set these functions to NULL, and in that 233 * case, they will not be available. 234 */ 235 /*@{*/ 236 237 /** 238 * Copy a block of pixels from one surface to another. 239 * The surfaces must be of the same format. 240 */ 241 void (*surface_copy)(struct pipe_context *pipe, 242 struct pipe_surface *dest, 243 unsigned destx, unsigned desty, 244 struct pipe_surface *src, 245 unsigned srcx, unsigned srcy, 246 unsigned width, unsigned height); 247 248 /** 249 * Fill a region of a surface with a constant value. 250 */ 251 void (*surface_fill)(struct pipe_context *pipe, 252 struct pipe_surface *dst, 253 unsigned dstx, unsigned dsty, 254 unsigned width, unsigned height, 255 unsigned value); 256 /*@}*/ 257 258 /** 259 * Clear the specified set of currently bound buffers to specified values. 260 * The entire buffers are cleared (no scissor, no colormask, etc). 261 * 262 * \param buffers bitfield of PIPE_CLEAR_* values. 263 * \param rgba pointer to an array of one float for each of r, g, b, a. 264 * \param depth depth clear value in [0,1]. 265 * \param stencil stencil clear value 266 */ 267 void (*clear)(struct pipe_context *pipe, 268 unsigned buffers, 269 const float *rgba, 270 double depth, 271 unsigned stencil); 272 273 /** Flush rendering 274 * \param flags bitmask of PIPE_FLUSH_x tokens) 275 */ 276 void (*flush)( struct pipe_context *pipe, 277 unsigned flags, 278 struct pipe_fence_handle **fence ); 279 280 /** 281 * Check whether a texture is referenced by an unflushed hw command. 282 * The state-tracker uses this function to avoid unnecessary flushes. 283 * It is safe (but wasteful) to always return 284 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 285 * \param pipe context whose unflushed hw commands will be checked. 286 * \param texture texture to check. 287 * \param face cubemap face. Use 0 for non-cubemap texture. 288 * \param level mipmap level. 289 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED 290 */ 291 unsigned int (*is_texture_referenced)(struct pipe_context *pipe, 292 struct pipe_texture *texture, 293 unsigned face, unsigned level); 294 295 /** 296 * Check whether a buffer is referenced by an unflushed hw command. 297 * The state-tracker uses this function to avoid unnecessary flushes. 298 * It is safe (but wasteful) to always return 299 * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE. 300 * \param pipe context whose unflushed hw commands will be checked. 301 * \param buf buffer to check. 302 * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED 303 */ 304 unsigned int (*is_buffer_referenced)(struct pipe_context *pipe, 305 struct pipe_buffer *buf); 306 307 /** 308 * Create a view on a texture to be used by a shader stage. 309 */ 310 struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, 311 struct pipe_texture *texture, 312 const struct pipe_sampler_view *templat); 313 314 void (*sampler_view_destroy)(struct pipe_context *ctx, 315 struct pipe_sampler_view *view); 316}; 317 318 319#ifdef __cplusplus 320} 321#endif 322 323#endif /* PIPE_CONTEXT_H */ 324