p_context.h revision f6106566081978f663cf08e54bb8908cb58a5316
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#ifndef PIPE_CONTEXT_H
29#define PIPE_CONTEXT_H
30
31#include "p_state.h"
32
33
34#ifdef __cplusplus
35extern "C" {
36#endif
37
38
39struct pipe_screen;
40struct pipe_fence_handle;
41struct pipe_state_cache;
42struct pipe_query;
43struct pipe_winsys;
44
45/**
46 * Gallium rendering context.  Basically:
47 *  - state setting functions
48 *  - VBO drawing functions
49 *  - surface functions
50 */
51struct pipe_context {
52   struct pipe_winsys *winsys;
53   struct pipe_screen *screen;
54
55   void *priv;  /**< context private data (for DRI for example) */
56   void *draw;  /**< private, for draw module (temporary?) */
57
58   void (*destroy)( struct pipe_context * );
59
60   /**
61    * VBO drawing (return false on fallbacks (temporary??))
62    */
63   /*@{*/
64   void (*draw_arrays)( struct pipe_context *pipe,
65                        unsigned mode, unsigned start, unsigned count);
66
67   void (*draw_elements)( struct pipe_context *pipe,
68                          struct pipe_buffer *indexBuffer,
69                          unsigned indexSize,
70                          unsigned mode, unsigned start, unsigned count);
71
72   void (*draw_arrays_instanced)(struct pipe_context *pipe,
73                                 unsigned mode,
74                                 unsigned start,
75                                 unsigned count,
76                                 unsigned startInstance,
77                                 unsigned instanceCount);
78
79   void (*draw_elements_instanced)(struct pipe_context *pipe,
80                                   struct pipe_buffer *indexBuffer,
81                                   unsigned indexSize,
82                                   unsigned mode,
83                                   unsigned start,
84                                   unsigned count,
85                                   unsigned startInstance,
86                                   unsigned instanceCount);
87
88   /* XXX: this is (probably) a temporary entrypoint, as the range
89    * information should be available from the vertex_buffer state.
90    * Using this to quickly evaluate a specialized path in the draw
91    * module.
92    */
93   void (*draw_range_elements)( struct pipe_context *pipe,
94                                struct pipe_buffer *indexBuffer,
95                                unsigned indexSize,
96                                unsigned minIndex,
97                                unsigned maxIndex,
98                                unsigned mode,
99                                unsigned start,
100                                unsigned count);
101   /*@}*/
102
103   /**
104    * Predicate subsequent rendering on occlusion query result
105    * \param query  the query predicate, or NULL if no predicate
106    * \param mode  one of PIPE_RENDER_COND_x
107    */
108   void (*render_condition)( struct pipe_context *pipe,
109                             struct pipe_query *query,
110                             uint mode );
111
112   /**
113    * Query objects
114    */
115   /*@{*/
116   struct pipe_query *(*create_query)( struct pipe_context *pipe,
117                                       unsigned query_type );
118
119   void (*destroy_query)(struct pipe_context *pipe,
120                         struct pipe_query *q);
121
122   void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
123   void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
124
125   /**
126    * Get results of a query.
127    * \param wait  if true, this query will block until the result is ready
128    * \return TRUE if results are ready, FALSE otherwise
129    */
130   boolean (*get_query_result)(struct pipe_context *pipe,
131                               struct pipe_query *q,
132                               boolean wait,
133                               uint64_t *result);
134   /*@}*/
135
136   /**
137    * State functions (create/bind/destroy state objects)
138    */
139   /*@{*/
140   void * (*create_blend_state)(struct pipe_context *,
141                                const struct pipe_blend_state *);
142   void   (*bind_blend_state)(struct pipe_context *, void *);
143   void   (*delete_blend_state)(struct pipe_context *, void  *);
144
145   void * (*create_sampler_state)(struct pipe_context *,
146                                  const struct pipe_sampler_state *);
147   void   (*bind_fragment_sampler_states)(struct pipe_context *,
148                                          unsigned num_samplers,
149                                          void **samplers);
150   void   (*bind_vertex_sampler_states)(struct pipe_context *,
151                                        unsigned num_samplers,
152                                        void **samplers);
153   void   (*delete_sampler_state)(struct pipe_context *, void *);
154
155   void * (*create_rasterizer_state)(struct pipe_context *,
156                                     const struct pipe_rasterizer_state *);
157   void   (*bind_rasterizer_state)(struct pipe_context *, void *);
158   void   (*delete_rasterizer_state)(struct pipe_context *, void *);
159
160   void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
161                                        const struct pipe_depth_stencil_alpha_state *);
162   void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
163   void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
164
165   void * (*create_fs_state)(struct pipe_context *,
166                             const struct pipe_shader_state *);
167   void   (*bind_fs_state)(struct pipe_context *, void *);
168   void   (*delete_fs_state)(struct pipe_context *, void *);
169
170   void * (*create_vs_state)(struct pipe_context *,
171                             const struct pipe_shader_state *);
172   void   (*bind_vs_state)(struct pipe_context *, void *);
173   void   (*delete_vs_state)(struct pipe_context *, void *);
174
175   void * (*create_gs_state)(struct pipe_context *,
176                             const struct pipe_shader_state *);
177   void   (*bind_gs_state)(struct pipe_context *, void *);
178   void   (*delete_gs_state)(struct pipe_context *, void *);
179
180   /*@}*/
181
182   /**
183    * Parameter-like state (or properties)
184    */
185   /*@{*/
186   void (*set_blend_color)( struct pipe_context *,
187                            const struct pipe_blend_color * );
188
189   void (*set_stencil_ref)( struct pipe_context *,
190                            const struct pipe_stencil_ref * );
191
192   void (*set_clip_state)( struct pipe_context *,
193                            const struct pipe_clip_state * );
194
195   void (*set_constant_buffer)( struct pipe_context *,
196                                uint shader, uint index,
197                                struct pipe_buffer *buf );
198
199   void (*set_framebuffer_state)( struct pipe_context *,
200                                  const struct pipe_framebuffer_state * );
201
202   void (*set_polygon_stipple)( struct pipe_context *,
203				const struct pipe_poly_stipple * );
204
205   void (*set_scissor_state)( struct pipe_context *,
206                              const struct pipe_scissor_state * );
207
208   void (*set_viewport_state)( struct pipe_context *,
209                               const struct pipe_viewport_state * );
210
211   void (*set_fragment_sampler_views)(struct pipe_context *,
212                                      unsigned num_views,
213                                      struct pipe_sampler_view **);
214
215   void (*set_vertex_sampler_views)(struct pipe_context *,
216                                    unsigned num_views,
217                                    struct pipe_sampler_view **);
218
219   void (*set_vertex_buffers)( struct pipe_context *,
220                               unsigned num_buffers,
221                               const struct pipe_vertex_buffer * );
222
223   void (*set_vertex_elements)( struct pipe_context *,
224                                unsigned num_elements,
225                                const struct pipe_vertex_element * );
226   /*@}*/
227
228
229   /**
230    * Surface functions
231    *
232    * The pipe driver is allowed to set these functions to NULL, and in that
233    * case, they will not be available.
234    */
235   /*@{*/
236
237   /**
238    * Copy a block of pixels from one surface to another.
239    * The surfaces must be of the same format.
240    */
241   void (*surface_copy)(struct pipe_context *pipe,
242			struct pipe_surface *dest,
243			unsigned destx, unsigned desty,
244			struct pipe_surface *src,
245			unsigned srcx, unsigned srcy,
246			unsigned width, unsigned height);
247
248   /**
249    * Fill a region of a surface with a constant value.
250    */
251   void (*surface_fill)(struct pipe_context *pipe,
252			struct pipe_surface *dst,
253			unsigned dstx, unsigned dsty,
254			unsigned width, unsigned height,
255			unsigned value);
256   /*@}*/
257
258   /**
259    * Clear the specified set of currently bound buffers to specified values.
260    * The entire buffers are cleared (no scissor, no colormask, etc).
261    *
262    * \param buffers  bitfield of PIPE_CLEAR_* values.
263    * \param rgba  pointer to an array of one float for each of r, g, b, a.
264    * \param depth  depth clear value in [0,1].
265    * \param stencil  stencil clear value
266    */
267   void (*clear)(struct pipe_context *pipe,
268                 unsigned buffers,
269		 const float *rgba,
270                 double depth,
271		 unsigned stencil);
272
273   /** Flush rendering
274    * \param flags  bitmask of PIPE_FLUSH_x tokens)
275    */
276   void (*flush)( struct pipe_context *pipe,
277                  unsigned flags,
278                  struct pipe_fence_handle **fence );
279
280   /**
281    * Check whether a texture is referenced by an unflushed hw command.
282    * The state-tracker uses this function to avoid unnecessary flushes.
283    * It is safe (but wasteful) to always return
284    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
285    * \param pipe  context whose unflushed hw commands will be checked.
286    * \param texture  texture to check.
287    * \param face  cubemap face. Use 0 for non-cubemap texture.
288    * \param level  mipmap level.
289    * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
290    */
291   unsigned int (*is_texture_referenced)(struct pipe_context *pipe,
292					 struct pipe_texture *texture,
293					 unsigned face, unsigned level);
294
295   /**
296    * Check whether a buffer is referenced by an unflushed hw command.
297    * The state-tracker uses this function to avoid unnecessary flushes.
298    * It is safe (but wasteful) to always return
299    * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
300    * \param pipe  context whose unflushed hw commands will be checked.
301    * \param buf  buffer to check.
302    * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
303    */
304   unsigned int (*is_buffer_referenced)(struct pipe_context *pipe,
305					struct pipe_buffer *buf);
306
307   /**
308    * Create a view on a texture to be used by a shader stage.
309    */
310   struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
311                                                     struct pipe_texture *texture,
312                                                     const struct pipe_sampler_view *templat);
313
314   void (*sampler_view_destroy)(struct pipe_context *ctx,
315                                struct pipe_sampler_view *view);
316};
317
318
319#ifdef __cplusplus
320}
321#endif
322
323#endif /* PIPE_CONTEXT_H */
324