formats.h revision e71a9042cb5e046072d2ea8fbd22a01de625bf8a
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.7 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * Copyright (c) 2008-2009 VMware, Inc. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26/* 27 * Authors: 28 * Brian Paul 29 */ 30 31 32#ifndef FORMATS_H 33#define FORMATS_H 34 35 36#include <GL/gl.h> 37 38 39 40/** 41 * Mesa texture/renderbuffer image formats. 42 */ 43typedef enum 44{ 45 MESA_FORMAT_NONE = 0, 46 47 /** 48 * \name Basic hardware formats 49 */ 50 /*@{*/ 51 /* msb <------ TEXEL BITS -----------> lsb */ 52 /* ---- ---- ---- ---- ---- ---- ---- ---- */ 53 MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ 54 MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ 55 MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ 56 MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ 57 MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */ 58 MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */ 59 MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ 60 MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ 61 MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ 62 MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ 63 MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ 64 MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ 65 MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ 66 MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ 67 MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ 68 MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ 69 MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ 70 MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */ 71 MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */ 72 MESA_FORMAT_RGB332, /* RRRG GGBB */ 73 MESA_FORMAT_A8, /* AAAA AAAA */ 74 MESA_FORMAT_L8, /* LLLL LLLL */ 75 MESA_FORMAT_I8, /* IIII IIII */ 76 MESA_FORMAT_CI8, /* CCCC CCCC */ 77 MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ 78 MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ 79 MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ 80 MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ 81 MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ 82 MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ 83 MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */ 84 MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ 85 MESA_FORMAT_S8, /* SSSS SSSS */ 86 /*@}*/ 87 88 /** 89 * \name 8-bit/channel sRGB formats 90 */ 91 /*@{*/ 92 MESA_FORMAT_SRGB8, 93 MESA_FORMAT_SRGBA8, 94 MESA_FORMAT_SARGB8, 95 MESA_FORMAT_SL8, 96 MESA_FORMAT_SLA8, 97 MESA_FORMAT_SRGB_DXT1, 98 MESA_FORMAT_SRGBA_DXT1, 99 MESA_FORMAT_SRGBA_DXT3, 100 MESA_FORMAT_SRGBA_DXT5, 101 /*@}*/ 102 103 /** 104 * \name Compressed texture formats. 105 */ 106 /*@{*/ 107 MESA_FORMAT_RGB_FXT1, 108 MESA_FORMAT_RGBA_FXT1, 109 MESA_FORMAT_RGB_DXT1, 110 MESA_FORMAT_RGBA_DXT1, 111 MESA_FORMAT_RGBA_DXT3, 112 MESA_FORMAT_RGBA_DXT5, 113 /*@}*/ 114 115 /** 116 * \name Floating point texture formats. 117 */ 118 /*@{*/ 119 MESA_FORMAT_RGBA_FLOAT32, 120 MESA_FORMAT_RGBA_FLOAT16, 121 MESA_FORMAT_RGB_FLOAT32, 122 MESA_FORMAT_RGB_FLOAT16, 123 MESA_FORMAT_ALPHA_FLOAT32, 124 MESA_FORMAT_ALPHA_FLOAT16, 125 MESA_FORMAT_LUMINANCE_FLOAT32, 126 MESA_FORMAT_LUMINANCE_FLOAT16, 127 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, 128 MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, 129 MESA_FORMAT_INTENSITY_FLOAT32, 130 MESA_FORMAT_INTENSITY_FLOAT16, 131 /*@}*/ 132 133 /** 134 * \name Non-normalized signed integer formats. 135 * XXX Note: these are just stand-ins for some better hardware 136 * formats TBD such as BGRA or ARGB. 137 */ 138 MESA_FORMAT_RGBA_INT8, 139 MESA_FORMAT_RGBA_INT16, 140 MESA_FORMAT_RGBA_INT32, 141 142 /** 143 * \name Non-normalized unsigned integer formats. 144 */ 145 MESA_FORMAT_RGBA_UINT8, 146 MESA_FORMAT_RGBA_UINT16, 147 MESA_FORMAT_RGBA_UINT32, 148 149 /* msb <------ TEXEL BITS -----------> lsb */ 150 /* ---- ---- ---- ---- ---- ---- ---- ---- */ 151 /** 152 * \name Signed fixed point texture formats. 153 */ 154 /*@{*/ 155 MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */ 156 MESA_FORMAT_SIGNED_R8, /* RRRR RRRR */ 157 MESA_FORMAT_SIGNED_RG88, /* RRRR RRRR GGGG GGGG */ 158 MESA_FORMAT_SIGNED_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB xxxx xxxx */ 159 MESA_FORMAT_SIGNED_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ 160 MESA_FORMAT_SIGNED_RGBA8888_REV,/*AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ 161 MESA_FORMAT_SIGNED_R_16, /* ushort[0]=R */ 162 MESA_FORMAT_SIGNED_RG_16, /* ushort[0]=R, ushort[1]=G */ 163 MESA_FORMAT_SIGNED_RGB_16, /* ushort[0]=R, ushort[1]=G, ushort[2]=B */ 164 MESA_FORMAT_SIGNED_RGBA_16, /* ... */ 165 MESA_FORMAT_RGBA_16, /* ... */ 166 /*@}*/ 167 168 MESA_FORMAT_COUNT 169} gl_format; 170 171 172extern const char * 173_mesa_get_format_name(gl_format format); 174 175extern GLuint 176_mesa_get_format_bytes(gl_format format); 177 178extern GLint 179_mesa_get_format_bits(gl_format format, GLenum pname); 180 181extern GLenum 182_mesa_get_format_datatype(gl_format format); 183 184extern GLenum 185_mesa_get_format_base_format(gl_format format); 186 187extern void 188_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh); 189 190extern GLboolean 191_mesa_is_format_compressed(gl_format format); 192 193extern GLboolean 194_mesa_is_format_packed_depth_stencil(gl_format format); 195 196extern GLenum 197_mesa_get_format_color_encoding(gl_format format); 198 199extern GLuint 200_mesa_format_image_size(gl_format format, GLsizei width, 201 GLsizei height, GLsizei depth); 202 203extern GLint 204_mesa_format_row_stride(gl_format format, GLsizei width); 205 206extern void 207_mesa_format_to_type_and_comps(gl_format format, 208 GLenum *datatype, GLuint *comps); 209 210extern void 211_mesa_test_formats(void); 212 213#endif /* FORMATS_H */ 214