teximage.c revision a988ddf3798e0ec568704e4a72b46030079c7e45
1242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com/*
2ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * mesa 3-D graphics library
3ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * Version:  7.6
4ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com *
5ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com *
8242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * Permission is hereby granted, free of charge, to any person obtaining a
9ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * copy of this software and associated documentation files (the "Software"),
10242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * to deal in the Software without restriction, including without limitation
11242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * and/or sell copies of the Software, and to permit persons to whom the
139df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com * Software is furnished to do so, subject to the following conditions:
14242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com *
15242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * The above copyright notice and this permission notice shall be included
169df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com * in all copies or substantial portions of the Software.
17242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com *
18242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
199df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
2059bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com */
25c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com
26c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com
27c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com/**
28c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com * \file teximage.c
29c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com * Texture image-related functions.
30c18143e89b8ef91cb0a3f64cb490ea765da3549fbungeman@google.com */
31242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
3239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
3339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "glheader.h"
3439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "bufferobj.h"
3539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "context.h"
3639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "enums.h"
3739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "fbobject.h"
3839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "framebuffer.h"
3939edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "hash.h"
4039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "image.h"
4139edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "imports.h"
4239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "macros.h"
4339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "mfeatures.h"
4439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "state.h"
4539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "texcompress.h"
4639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "texfetch.h"
4739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "teximage.h"
4839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "texstate.h"
4939edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "texpal.h"
5039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com#include "mtypes.h"
51242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
5239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
5339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com/**
5439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * State changes which we care about for glCopyTex[Sub]Image() calls.
5539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * In particular, we care about pixel transfer state and buffer state
5639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * (such as glReadBuffer to make sure we read from the right renderbuffer).
5739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com */
58242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \
59242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com                            _NEW_BUFFERS | \
6039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com                            _NEW_PIXEL)
6139edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
6239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
6339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
6439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com/**
6539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * We allocate texture memory on 512-byte boundaries so we can use MMX/SSE
6639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * elsewhere.
6739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com */
6839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.comvoid *
6939edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com_mesa_alloc_texmemory(GLsizei bytes)
7039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com{
7139edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com   return _mesa_align_malloc(bytes, 512);
7239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com}
7339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
7439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
7539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com/**
7639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * Free texture memory allocated with _mesa_alloc_texmemory()
77242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com */
7839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.comvoid
7939edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com_mesa_free_texmemory(void *m)
8039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com{
8139edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com   _mesa_align_free(m);
8239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com}
8339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
8439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
8539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com/*
8639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * Compute floor(log_base_2(n)).
8739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com * If n < 0 return -1.
8839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com */
8939edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.comstatic int
9039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.comlogbase2( int n )
9139edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com{
92242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   GLint i = 1;
932e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com   GLint log2 = 0;
942e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com
952e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com   if (n < 0)
962e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com      return -1;
97d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com
982e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com   if (n == 0)
99d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      return 0;
100242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
1019df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com   while ( n > i ) {
102242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      i *= 2;
103242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      log2++;
104242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
105242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (i != n) {
106242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      return log2 - 1;
107242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
108242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   else {
109242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      return log2;
110d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com   }
111242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com}
1129df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com
113242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
1149df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com
115242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com/**
116d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com * Return the simple base format for a given internal texture format.
117242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * For example, given GL_LUMINANCE12_ALPHA4, return GL_LUMINANCE_ALPHA.
118242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com *
119242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * \param ctx GL context.
120242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * \param internalFormat the internal texture format token or 1, 2, 3, or 4.
121242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com *
122d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com * \return the corresponding \u base internal format (GL_ALPHA, GL_LUMINANCE,
123242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * GL_LUMANCE_ALPHA, GL_INTENSITY, GL_RGB, or GL_RGBA), or -1 if invalid enum.
1249df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com *
125242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * This is the format which is used during texture application (i.e. the
126242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * texture format and env mode determine the arithmetic used.
127242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com *
128242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com * XXX this could be static
129242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com */
130242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.comGLint
131242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com_mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
132242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com{
133d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com   switch (internalFormat) {
13439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_ALPHA:
13539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_ALPHA4:
13639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_ALPHA8:
13739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_ALPHA12:
13839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_ALPHA16:
13939edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com         return GL_ALPHA;
14039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case 1:
14139edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_LUMINANCE:
14239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_LUMINANCE4:
14339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_LUMINANCE8:
14439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_LUMINANCE12:
14539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_LUMINANCE16:
14639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com         return GL_LUMINANCE;
14739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case 2:
148242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE_ALPHA:
1499df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com      case GL_LUMINANCE4_ALPHA4:
150242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE6_ALPHA2:
151242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE8_ALPHA8:
152242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE12_ALPHA4:
153d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_LUMINANCE12_ALPHA12:
154242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE16_ALPHA16:
1559df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com         return GL_LUMINANCE_ALPHA;
156242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY:
157242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY4:
158242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY8:
159242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY12:
160242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY16:
161d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com         return GL_INTENSITY;
162242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case 3:
163242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB:
164242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_R3_G3_B2:
165242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB4:
166242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB5:
167242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB8:
168d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_RGB10:
169242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB12:
170242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB16:
171242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_RGB;
17239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case 4:
173242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA:
174242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA2:
175242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA4:
176242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB5_A1:
177242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA8:
178242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB10_A2:
179d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_RGBA12:
180242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA16:
1819df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com         return GL_RGBA;
182242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      default:
183242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         ; /* fallthrough */
184242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
185d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com
186242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (ctx->Extensions.EXT_paletted_texture) {
187242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
188242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COLOR_INDEX:
189242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COLOR_INDEX1_EXT:
190242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COLOR_INDEX2_EXT:
191242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COLOR_INDEX4_EXT:
192242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COLOR_INDEX8_EXT:
193242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COLOR_INDEX12_EXT:
194242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COLOR_INDEX16_EXT:
195242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            return GL_COLOR_INDEX;
196d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com         default:
197242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            ; /* fallthrough */
1989df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com      }
199242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
200242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
201242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (ctx->Extensions.ARB_depth_texture) {
202242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
203242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_DEPTH_COMPONENT:
204d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com         case GL_DEPTH_COMPONENT16:
205242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_DEPTH_COMPONENT24:
206242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_DEPTH_COMPONENT32:
207955bb0751a0d48e47a341c7c0adda94977bc8170bungeman@google.com            return GL_DEPTH_COMPONENT;
208dbfac8a72393eaf01670aeb3244de0e18d8faf98junov@google.com         default:
209242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            ; /* fallthrough */
210242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      }
211242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
212242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
213242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   switch (internalFormat) {
214242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   case GL_COMPRESSED_ALPHA:
215242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      return GL_ALPHA;
21659bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com   case GL_COMPRESSED_LUMINANCE:
21759bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com      return GL_LUMINANCE;
21859bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com   case GL_COMPRESSED_LUMINANCE_ALPHA:
219242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      return GL_LUMINANCE_ALPHA;
220d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com   case GL_COMPRESSED_INTENSITY:
221242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      return GL_INTENSITY;
222242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   case GL_COMPRESSED_RGB:
223242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      return GL_RGB;
224242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   case GL_COMPRESSED_RGBA:
225242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      return GL_RGBA;
2264c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com   default:
2274c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      ; /* fallthrough */
228242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
2294c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com
2304c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com   if (ctx->Extensions.TDFX_texture_compression_FXT1) {
2314c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      switch (internalFormat) {
2324c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com         case GL_COMPRESSED_RGB_FXT1_3DFX:
2334c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com            return GL_RGB;
2344c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com         case GL_COMPRESSED_RGBA_FXT1_3DFX:
2354c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com            return GL_RGBA;
236242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         default:
237242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            ; /* fallthrough */
238242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      }
239242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
240242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
241242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (ctx->Extensions.EXT_texture_compression_s3tc) {
242242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
243242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
244242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            return GL_RGB;
245242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
246242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
247242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
248242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            return GL_RGBA;
249242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         default:
250242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            ; /* fallthrough */
251242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      }
252242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
253242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
254242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (ctx->Extensions.S3_s3tc) {
255242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
256242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_RGB_S3TC:
257242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_RGB4_S3TC:
25822b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com            return GL_RGB;
259242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_RGBA_S3TC:
260242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_RGBA4_S3TC:
261242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            return GL_RGBA;
262242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         default:
2634c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com            ; /* fallthrough */
2644c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      }
2654c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com   }
2664c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com
2674c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com   if (ctx->Extensions.MESA_ycbcr_texture) {
2684c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      if (internalFormat == GL_YCBCR_MESA)
269242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_YCBCR_MESA;
270242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
271242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
272242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (ctx->Extensions.ARB_texture_float) {
273242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
274242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_ALPHA16F_ARB:
275242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_ALPHA32F_ARB:
276242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            return GL_ALPHA;
277242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_RGBA16F_ARB:
278242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_RGBA32F_ARB:
27922b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com            return GL_RGBA;
28022b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_RGB16F_ARB:
28122b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_RGB32F_ARB:
28259bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com            return GL_RGB;
28322b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_INTENSITY16F_ARB:
28422b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_INTENSITY32F_ARB:
28522b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com            return GL_INTENSITY;
28622b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_LUMINANCE16F_ARB:
28722b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_LUMINANCE32F_ARB:
28822b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com            return GL_LUMINANCE;
28922b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_LUMINANCE_ALPHA16F_ARB:
29022b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com         case GL_LUMINANCE_ALPHA32F_ARB:
29159bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com            return GL_LUMINANCE_ALPHA;
29259bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com         default:
29359bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com            ; /* fallthrough */
29459bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com      }
29559bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com   }
29659bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com
29759bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com   if (ctx->Extensions.ATI_envmap_bumpmap) {
29859bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com      switch (internalFormat) {
29959bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com         case GL_DUDV_ATI:
30059bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com         case GL_DU8DV8_ATI:
30159bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com            return GL_DUDV_ATI;
30259bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com         default:
30359bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com            ; /* fallthrough */
30459bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com      }
30559bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com   }
30659bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com
30759bfb1240666b0f70109ac8ab04a280765ff8563robertphillips@google.com   if (ctx->Extensions.MESA_texture_signed_rgba) {
308242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
3092e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com         case GL_RGBA_SNORM:
3102e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com         case GL_RGBA8_SNORM:
3112e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com            return GL_RGBA;
3122e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com         default:
313d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com            ; /* fallthrough */
3142e2f3f58b5b0599c776f20bb55845d3e6005a01cbungeman@google.com      }
315d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com   }
316242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
3179df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com   if (ctx->Extensions.EXT_packed_depth_stencil) {
318242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
319242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_DEPTH_STENCIL_EXT:
320242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         case GL_DEPTH24_STENCIL8_EXT:
321242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            return GL_DEPTH_STENCIL_EXT;
322242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         default:
323242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com            ; /* fallthrough */
324242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      }
325242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
326d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com
3279df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com#if FEATURE_EXT_texture_sRGB
3289df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com   if (ctx->Extensions.EXT_texture_sRGB) {
329242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
3309df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com      case GL_SRGB_EXT:
331242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_SRGB8_EXT:
332d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_COMPRESSED_SRGB_EXT:
333242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
3349df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com         return GL_RGB;
335242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_SRGB_ALPHA_EXT:
336242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_SRGB8_ALPHA8_EXT:
337242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_COMPRESSED_SRGB_ALPHA_EXT:
338d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
339242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
340242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
341242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_RGBA;
342d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_SLUMINANCE_ALPHA_EXT:
343242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_SLUMINANCE8_ALPHA8_EXT:
3449df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com      case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
3459df621da5024dda2ffd77cfa6e6c0a0f68e4aa86bungeman@google.com         return GL_LUMINANCE_ALPHA;
346242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_SLUMINANCE_EXT:
347242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_SLUMINANCE8_EXT:
348242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_COMPRESSED_SLUMINANCE_EXT:
349d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com         return GL_LUMINANCE;
350242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      default:
351242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         ; /* fallthrough */
352242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      }
353242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
354242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com#endif /* FEATURE_EXT_texture_sRGB */
355d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com
356242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (ctx->Extensions.EXT_texture_integer) {
357242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      switch (internalFormat) {
358242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA8UI_EXT:
359242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA16UI_EXT:
360d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_RGBA32UI_EXT:
361242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA8I_EXT:
362242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA16I_EXT:
363242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGBA32I_EXT:
364242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_RGBA;
365242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB8UI_EXT:
366242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB16UI_EXT:
367242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB32UI_EXT:
368242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB8I_EXT:
369242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_RGB16I_EXT:
370d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_RGB32I_EXT:
371242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_RGB;
37222b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com      case GL_ALPHA8UI_EXT:
37322b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com      case GL_ALPHA16UI_EXT:
374242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_ALPHA32UI_EXT:
375242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_ALPHA8I_EXT:
376242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_ALPHA16I_EXT:
377d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_ALPHA32I_EXT:
378242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_ALPHA;
379242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY8UI_EXT:
380242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY16UI_EXT:
381242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY32UI_EXT:
382242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY8I_EXT:
383242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY16I_EXT:
384242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_INTENSITY32I_EXT:
385242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_INTENSITY;
386242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE8UI_EXT:
387242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE16UI_EXT:
388d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_LUMINANCE32UI_EXT:
389242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE8I_EXT:
390242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE16I_EXT:
391955bb0751a0d48e47a341c7c0adda94977bc8170bungeman@google.com      case GL_LUMINANCE32I_EXT:
392242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_LUMINANCE;
393242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE_ALPHA8UI_EXT:
39422b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com      case GL_LUMINANCE_ALPHA16UI_EXT:
39522b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com      case GL_LUMINANCE_ALPHA32UI_EXT:
39622b4950f60c18d79b985bceb39784840e3d30004bungeman@google.com      case GL_LUMINANCE_ALPHA8I_EXT:
397242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_LUMINANCE_ALPHA16I_EXT:
398d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      case GL_LUMINANCE_ALPHA32I_EXT:
399242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         return GL_LUMINANCE_ALPHA;
400242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      default:
401242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com         ; /* fallthrough */
402d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      }
403242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   }
404242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com
405242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com   if (ctx->Extensions.ARB_texture_rg) {
406d6176b0dcacb124539e0cfd051e6d93a9782f020rmistry@google.com      switch (internalFormat) {
407242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_R16F:
408242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com	 /* R16F depends on both ARB_half_float_pixel and ARB_texture_float.
409242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com	  */
4104c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com	 if (!ctx->Extensions.ARB_half_float_pixel)
4114c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com	    break;
4124c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com	 /* FALLTHROUGH */
4134c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      case GL_R32F:
4144c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com	 if (!ctx->Extensions.ARB_texture_float)
415242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com	    break;
4164c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com         return GL_RED;
4174c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      case GL_R8I:
4184c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      case GL_R8UI:
4194c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      case GL_R16I:
420242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_R16UI:
421242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_R32I:
422242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com      case GL_R32UI:
423242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com	 if (!ctx->Extensions.EXT_texture_integer)
424242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com	    break;
425242bb89c0d239662b05f5a396d45ad4f28b1596ebungeman@google.com	 /* FALLTHROUGH */
4264c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      case GL_R8:
4274c6adf9a089dbdd541f25d01d257ec05aedcb57dscroggo@google.com      case GL_R16:
42839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_RED:
42939edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_COMPRESSED_RED:
43039edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com         return GL_RED;
43139edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com
43239edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_RG16F:
43339edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com	 /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float.
43439edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com	  */
43539edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com	 if (!ctx->Extensions.ARB_half_float_pixel)
43639edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com	    break;
43739edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com	 /* FALLTHROUGH */
43839edf4cd94e6fbeb8c1187a588b314e9795c81e4scroggo@google.com      case GL_RG32F:
439	 if (!ctx->Extensions.ARB_texture_float)
440	    break;
441         return GL_RG;
442      case GL_RG8I:
443      case GL_RG8UI:
444      case GL_RG16I:
445      case GL_RG16UI:
446      case GL_RG32I:
447      case GL_RG32UI:
448	 if (!ctx->Extensions.EXT_texture_integer)
449	    break;
450	 /* FALLTHROUGH */
451      case GL_RG:
452      case GL_RG8:
453      case GL_RG16:
454      case GL_COMPRESSED_RG:
455         return GL_RG;
456      default:
457         ; /* fallthrough */
458      }
459   }
460
461   if (ctx->Extensions.EXT_texture_shared_exponent) {
462      switch (internalFormat) {
463      case GL_RGB9_E5_EXT:
464         return GL_RGB;
465      default:
466         ; /* fallthrough */
467      }
468   }
469
470   if (ctx->Extensions.EXT_packed_float) {
471      switch (internalFormat) {
472      case GL_R11F_G11F_B10F_EXT:
473         return GL_RGB;
474      default:
475         ; /* fallthrough */
476      }
477   }
478
479   if (ctx->Extensions.ARB_depth_buffer_float) {
480      switch (internalFormat) {
481      case GL_DEPTH_COMPONENT32F:
482         return GL_DEPTH_COMPONENT;
483      case GL_DEPTH32F_STENCIL8:
484         return GL_DEPTH_STENCIL;
485      default:
486         ; /* fallthrough */
487      }
488   }
489
490   if (ctx->Extensions.ARB_texture_compression_rgtc) {
491      switch (internalFormat) {
492      case GL_COMPRESSED_RED_RGTC1:
493      case GL_COMPRESSED_SIGNED_RED_RGTC1:
494         return GL_RED;
495      case GL_COMPRESSED_RG_RGTC2:
496      case GL_COMPRESSED_SIGNED_RG_RGTC2:
497         return GL_RG;
498      default:
499         ; /* fallthrough */
500      }
501   }
502
503   return -1; /* error */
504}
505
506
507/**
508 * For cube map faces, return a face index in [0,5].
509 * For other targets return 0;
510 */
511GLuint
512_mesa_tex_target_to_face(GLenum target)
513{
514   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
515       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
516      return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
517   else
518      return 0;
519}
520
521
522
523/**
524 * Store a gl_texture_image pointer in a gl_texture_object structure
525 * according to the target and level parameters.
526 *
527 * \param tObj texture object.
528 * \param target texture target.
529 * \param level image level.
530 * \param texImage texture image.
531 *
532 * This was basically prompted by the introduction of cube maps.
533 */
534void
535_mesa_set_tex_image(struct gl_texture_object *tObj,
536                    GLenum target, GLint level,
537                    struct gl_texture_image *texImage)
538{
539   const GLuint face = _mesa_tex_target_to_face(target);
540
541   ASSERT(tObj);
542   ASSERT(texImage);
543   ASSERT(target != GL_TEXTURE_RECTANGLE_NV || level == 0);
544
545   tObj->Image[face][level] = texImage;
546
547   /* Set the 'back' pointer */
548   texImage->TexObject = tObj;
549}
550
551
552/**
553 * Allocate a texture image structure.
554 *
555 * Called via ctx->Driver.NewTextureImage() unless overriden by a device
556 * driver.
557 *
558 * \return a pointer to gl_texture_image struct with all fields initialized to
559 * zero.
560 */
561struct gl_texture_image *
562_mesa_new_texture_image( struct gl_context *ctx )
563{
564   (void) ctx;
565   return CALLOC_STRUCT(gl_texture_image);
566}
567
568
569/**
570 * Free texture image data.
571 * This function is a fallback called via ctx->Driver.FreeTexImageData().
572 *
573 * \param texImage texture image.
574 *
575 * Free the texture image data if it's not marked as client data.
576 */
577void
578_mesa_free_texture_image_data(struct gl_context *ctx,
579                              struct gl_texture_image *texImage)
580{
581   (void) ctx;
582
583   if (texImage->Data && !texImage->IsClientData) {
584      /* free the old texture data */
585      _mesa_free_texmemory(texImage->Data);
586   }
587
588   texImage->Data = NULL;
589}
590
591
592/**
593 * Free texture image.
594 *
595 * \param texImage texture image.
596 *
597 * Free the texture image structure and the associated image data.
598 */
599void
600_mesa_delete_texture_image(struct gl_context *ctx,
601                           struct gl_texture_image *texImage)
602{
603   /* Free texImage->Data and/or any other driver-specific texture
604    * image storage.
605    */
606   ASSERT(ctx->Driver.FreeTexImageData);
607   ctx->Driver.FreeTexImageData( ctx, texImage );
608
609   ASSERT(texImage->Data == NULL);
610   if (texImage->ImageOffsets)
611      free(texImage->ImageOffsets);
612   free(texImage);
613}
614
615
616/**
617 * Test if a target is a proxy target.
618 *
619 * \param target texture target.
620 *
621 * \return GL_TRUE if the target is a proxy target, GL_FALSE otherwise.
622 */
623GLboolean
624_mesa_is_proxy_texture(GLenum target)
625{
626   /* NUM_TEXTURE_TARGETS should match number of terms below */
627   assert(NUM_TEXTURE_TARGETS == 7);
628
629   return (target == GL_PROXY_TEXTURE_1D ||
630           target == GL_PROXY_TEXTURE_2D ||
631           target == GL_PROXY_TEXTURE_3D ||
632           target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
633           target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
634           target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
635           target == GL_PROXY_TEXTURE_2D_ARRAY_EXT);
636}
637
638
639/**
640 * Return the proxy target which corresponds to the given texture target
641 */
642static GLenum
643get_proxy_target(GLenum target)
644{
645   switch (target) {
646   case GL_TEXTURE_1D:
647   case GL_PROXY_TEXTURE_1D:
648      return GL_PROXY_TEXTURE_1D;
649   case GL_TEXTURE_2D:
650   case GL_PROXY_TEXTURE_2D:
651      return GL_PROXY_TEXTURE_2D;
652   case GL_TEXTURE_3D:
653   case GL_PROXY_TEXTURE_3D:
654      return GL_PROXY_TEXTURE_3D;
655   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
656   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
657   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
658   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
659   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
660   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
661   case GL_TEXTURE_CUBE_MAP_ARB:
662   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
663      return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
664   case GL_TEXTURE_RECTANGLE_NV:
665   case GL_PROXY_TEXTURE_RECTANGLE_NV:
666      return GL_PROXY_TEXTURE_RECTANGLE_NV;
667   case GL_TEXTURE_1D_ARRAY_EXT:
668   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
669      return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
670   case GL_TEXTURE_2D_ARRAY_EXT:
671   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
672      return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
673   default:
674      _mesa_problem(NULL, "unexpected target in get_proxy_target()");
675      return 0;
676   }
677}
678
679
680/**
681 * Get the texture object that corresponds to the target of the given
682 * texture unit.
683 *
684 * \param ctx GL context.
685 * \param texUnit texture unit.
686 * \param target texture target.
687 *
688 * \return pointer to the texture object on success, or NULL on failure.
689 *
690 * \sa gl_texture_unit.
691 */
692struct gl_texture_object *
693_mesa_select_tex_object(struct gl_context *ctx,
694                        const struct gl_texture_unit *texUnit,
695                        GLenum target)
696{
697   switch (target) {
698      case GL_TEXTURE_1D:
699         return texUnit->CurrentTex[TEXTURE_1D_INDEX];
700      case GL_PROXY_TEXTURE_1D:
701         return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX];
702      case GL_TEXTURE_2D:
703         return texUnit->CurrentTex[TEXTURE_2D_INDEX];
704      case GL_PROXY_TEXTURE_2D:
705         return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX];
706      case GL_TEXTURE_3D:
707         return texUnit->CurrentTex[TEXTURE_3D_INDEX];
708      case GL_PROXY_TEXTURE_3D:
709         return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX];
710      case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
711      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
712      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
713      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
714      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
715      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
716      case GL_TEXTURE_CUBE_MAP_ARB:
717         return ctx->Extensions.ARB_texture_cube_map
718                ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
719      case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
720         return ctx->Extensions.ARB_texture_cube_map
721                ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL;
722      case GL_TEXTURE_RECTANGLE_NV:
723         return ctx->Extensions.NV_texture_rectangle
724                ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
725      case GL_PROXY_TEXTURE_RECTANGLE_NV:
726         return ctx->Extensions.NV_texture_rectangle
727                ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL;
728      case GL_TEXTURE_1D_ARRAY_EXT:
729         return ctx->Extensions.MESA_texture_array
730                ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
731      case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
732         return ctx->Extensions.MESA_texture_array
733                ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
734      case GL_TEXTURE_2D_ARRAY_EXT:
735         return ctx->Extensions.MESA_texture_array
736                ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
737      case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
738         return ctx->Extensions.MESA_texture_array
739                ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
740      default:
741         _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
742         return NULL;
743   }
744}
745
746
747/**
748 * Return pointer to texture object for given target on current texture unit.
749 */
750struct gl_texture_object *
751_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target)
752{
753   struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
754   return _mesa_select_tex_object(ctx, texUnit, target);
755}
756
757
758/**
759 * Get a texture image pointer from a texture object, given a texture
760 * target and mipmap level.  The target and level parameters should
761 * have already been error-checked.
762 *
763 * \param ctx GL context.
764 * \param texObj texture unit.
765 * \param target texture target.
766 * \param level image level.
767 *
768 * \return pointer to the texture image structure, or NULL on failure.
769 */
770struct gl_texture_image *
771_mesa_select_tex_image(struct gl_context *ctx,
772                       const struct gl_texture_object *texObj,
773		       GLenum target, GLint level)
774{
775   const GLuint face = _mesa_tex_target_to_face(target);
776
777   ASSERT(texObj);
778   ASSERT(level >= 0);
779   ASSERT(level < MAX_TEXTURE_LEVELS);
780
781   return texObj->Image[face][level];
782}
783
784
785/**
786 * Like _mesa_select_tex_image() but if the image doesn't exist, allocate
787 * it and install it.  Only return NULL if passed a bad parameter or run
788 * out of memory.
789 */
790struct gl_texture_image *
791_mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj,
792                    GLenum target, GLint level)
793{
794   struct gl_texture_image *texImage;
795
796   if (!texObj)
797      return NULL;
798
799   texImage = _mesa_select_tex_image(ctx, texObj, target, level);
800   if (!texImage) {
801      texImage = ctx->Driver.NewTextureImage(ctx);
802      if (!texImage) {
803         _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation");
804         return NULL;
805      }
806
807      _mesa_set_tex_image(texObj, target, level, texImage);
808   }
809
810   return texImage;
811}
812
813
814/**
815 * Return pointer to the specified proxy texture image.
816 * Note that proxy textures are per-context, not per-texture unit.
817 * \return pointer to texture image or NULL if invalid target, invalid
818 *         level, or out of memory.
819 */
820struct gl_texture_image *
821_mesa_get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
822{
823   struct gl_texture_image *texImage;
824   GLuint texIndex;
825
826   if (level < 0 )
827      return NULL;
828
829   switch (target) {
830   case GL_PROXY_TEXTURE_1D:
831      if (level >= ctx->Const.MaxTextureLevels)
832         return NULL;
833      texIndex = TEXTURE_1D_INDEX;
834      break;
835   case GL_PROXY_TEXTURE_2D:
836      if (level >= ctx->Const.MaxTextureLevels)
837         return NULL;
838      texIndex = TEXTURE_2D_INDEX;
839      break;
840   case GL_PROXY_TEXTURE_3D:
841      if (level >= ctx->Const.Max3DTextureLevels)
842         return NULL;
843      texIndex = TEXTURE_3D_INDEX;
844      break;
845   case GL_PROXY_TEXTURE_CUBE_MAP:
846      if (level >= ctx->Const.MaxCubeTextureLevels)
847         return NULL;
848      texIndex = TEXTURE_CUBE_INDEX;
849      break;
850   case GL_PROXY_TEXTURE_RECTANGLE_NV:
851      if (level > 0)
852         return NULL;
853      texIndex = TEXTURE_RECT_INDEX;
854      break;
855   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
856      if (level >= ctx->Const.MaxTextureLevels)
857         return NULL;
858      texIndex = TEXTURE_1D_ARRAY_INDEX;
859      break;
860   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
861      if (level >= ctx->Const.MaxTextureLevels)
862         return NULL;
863      texIndex = TEXTURE_2D_ARRAY_INDEX;
864      break;
865   default:
866      return NULL;
867   }
868
869   texImage = ctx->Texture.ProxyTex[texIndex]->Image[0][level];
870   if (!texImage) {
871      texImage = ctx->Driver.NewTextureImage(ctx);
872      if (!texImage) {
873         _mesa_error(ctx, GL_OUT_OF_MEMORY, "proxy texture allocation");
874         return NULL;
875      }
876      ctx->Texture.ProxyTex[texIndex]->Image[0][level] = texImage;
877      /* Set the 'back' pointer */
878      texImage->TexObject = ctx->Texture.ProxyTex[texIndex];
879   }
880   return texImage;
881}
882
883
884/**
885 * Get the maximum number of allowed mipmap levels.
886 *
887 * \param ctx GL context.
888 * \param target texture target.
889 *
890 * \return the maximum number of allowed mipmap levels for the given
891 * texture target, or zero if passed a bad target.
892 *
893 * \sa gl_constants.
894 */
895GLint
896_mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
897{
898   switch (target) {
899   case GL_TEXTURE_1D:
900   case GL_PROXY_TEXTURE_1D:
901   case GL_TEXTURE_2D:
902   case GL_PROXY_TEXTURE_2D:
903      return ctx->Const.MaxTextureLevels;
904   case GL_TEXTURE_3D:
905   case GL_PROXY_TEXTURE_3D:
906      return ctx->Const.Max3DTextureLevels;
907   case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
908   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
909   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
910   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
911   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
912   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
913   case GL_TEXTURE_CUBE_MAP_ARB:
914   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
915      return ctx->Extensions.ARB_texture_cube_map
916         ? ctx->Const.MaxCubeTextureLevels : 0;
917   case GL_TEXTURE_RECTANGLE_NV:
918   case GL_PROXY_TEXTURE_RECTANGLE_NV:
919      return ctx->Extensions.NV_texture_rectangle ? 1 : 0;
920   case GL_TEXTURE_1D_ARRAY_EXT:
921   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
922   case GL_TEXTURE_2D_ARRAY_EXT:
923   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
924      return ctx->Extensions.MESA_texture_array
925         ? ctx->Const.MaxTextureLevels : 0;
926   default:
927      return 0; /* bad target */
928   }
929}
930
931
932/**
933 * Return number of dimensions per mipmap level for the given texture target.
934 */
935GLint
936_mesa_get_texture_dimensions(GLenum target)
937{
938   switch (target) {
939   case GL_TEXTURE_1D:
940   case GL_PROXY_TEXTURE_1D:
941      return 1;
942   case GL_TEXTURE_2D:
943   case GL_TEXTURE_RECTANGLE:
944   case GL_TEXTURE_CUBE_MAP:
945   case GL_PROXY_TEXTURE_2D:
946   case GL_PROXY_TEXTURE_RECTANGLE:
947   case GL_PROXY_TEXTURE_CUBE_MAP:
948   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
949   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
950   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
951   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
952   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
953   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
954   case GL_TEXTURE_1D_ARRAY:
955   case GL_PROXY_TEXTURE_1D_ARRAY:
956      return 2;
957   case GL_TEXTURE_3D:
958   case GL_PROXY_TEXTURE_3D:
959   case GL_TEXTURE_2D_ARRAY:
960   case GL_PROXY_TEXTURE_2D_ARRAY:
961      return 3;
962   default:
963      _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()",
964                    target);
965      return 2;
966   }
967}
968
969
970
971
972#if 000 /* not used anymore */
973/*
974 * glTexImage[123]D can accept a NULL image pointer.  In this case we
975 * create a texture image with unspecified image contents per the OpenGL
976 * spec.
977 */
978static GLubyte *
979make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
980{
981   const GLint components = _mesa_components_in_format(format);
982   const GLint numPixels = width * height * depth;
983   GLubyte *data = (GLubyte *) MALLOC(numPixels * components * sizeof(GLubyte));
984
985#ifdef DEBUG
986   /*
987    * Let's see if anyone finds this.  If glTexImage2D() is called with
988    * a NULL image pointer then load the texture image with something
989    * interesting instead of leaving it indeterminate.
990    */
991   if (data) {
992      static const char message[8][32] = {
993         "   X   X  XXXXX   XXX     X    ",
994         "   XX XX  X      X   X   X X   ",
995         "   X X X  X      X      X   X  ",
996         "   X   X  XXXX    XXX   XXXXX  ",
997         "   X   X  X          X  X   X  ",
998         "   X   X  X      X   X  X   X  ",
999         "   X   X  XXXXX   XXX   X   X  ",
1000         "                               "
1001      };
1002
1003      GLubyte *imgPtr = data;
1004      GLint h, i, j, k;
1005      for (h = 0; h < depth; h++) {
1006         for (i = 0; i < height; i++) {
1007            GLint srcRow = 7 - (i % 8);
1008            for (j = 0; j < width; j++) {
1009               GLint srcCol = j % 32;
1010               GLubyte texel = (message[srcRow][srcCol]=='X') ? 255 : 70;
1011               for (k = 0; k < components; k++) {
1012                  *imgPtr++ = texel;
1013               }
1014            }
1015         }
1016      }
1017   }
1018#endif
1019
1020   return data;
1021}
1022#endif
1023
1024
1025
1026/**
1027 * Reset the fields of a gl_texture_image struct to zero.
1028 *
1029 * \param img texture image structure.
1030 *
1031 * This is called when a proxy texture test fails, we set all the
1032 * image members (except DriverData) to zero.
1033 * It's also used in glTexImage[123]D as a safeguard to be sure all
1034 * required fields get initialized properly by the Driver.TexImage[123]D
1035 * functions.
1036 */
1037static void
1038clear_teximage_fields(struct gl_texture_image *img)
1039{
1040   ASSERT(img);
1041   img->_BaseFormat = 0;
1042   img->InternalFormat = 0;
1043   img->Border = 0;
1044   img->Width = 0;
1045   img->Height = 0;
1046   img->Depth = 0;
1047   img->RowStride = 0;
1048   if (img->ImageOffsets) {
1049      free(img->ImageOffsets);
1050      img->ImageOffsets = NULL;
1051   }
1052   img->Width2 = 0;
1053   img->Height2 = 0;
1054   img->Depth2 = 0;
1055   img->WidthLog2 = 0;
1056   img->HeightLog2 = 0;
1057   img->DepthLog2 = 0;
1058   img->Data = NULL;
1059   img->TexFormat = MESA_FORMAT_NONE;
1060   img->FetchTexelc = NULL;
1061   img->FetchTexelf = NULL;
1062}
1063
1064
1065/**
1066 * Initialize basic fields of the gl_texture_image struct.
1067 *
1068 * \param ctx GL context.
1069 * \param target texture target (GL_TEXTURE_1D, GL_TEXTURE_RECTANGLE, etc).
1070 * \param img texture image structure to be initialized.
1071 * \param width image width.
1072 * \param height image height.
1073 * \param depth image depth.
1074 * \param border image border.
1075 * \param internalFormat internal format.
1076 * \param format  the actual hardware format (one of MESA_FORMAT_*)
1077 *
1078 * Fills in the fields of \p img with the given information.
1079 * Note: width, height and depth include the border.
1080 */
1081void
1082_mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
1083                           struct gl_texture_image *img,
1084                           GLsizei width, GLsizei height, GLsizei depth,
1085                           GLint border, GLenum internalFormat,
1086                           gl_format format)
1087{
1088   GLint i, dims;
1089
1090   ASSERT(img);
1091   ASSERT(width >= 0);
1092   ASSERT(height >= 0);
1093   ASSERT(depth >= 0);
1094
1095   img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat );
1096   ASSERT(img->_BaseFormat > 0);
1097   img->InternalFormat = internalFormat;
1098   img->Border = border;
1099   img->Width = width;
1100   img->Height = height;
1101   img->Depth = depth;
1102
1103   img->Width2 = width - 2 * border;   /* == 1 << img->WidthLog2; */
1104   img->WidthLog2 = logbase2(img->Width2);
1105
1106   if (height == 1) { /* 1-D texture */
1107      img->Height2 = 1;
1108      img->HeightLog2 = 0;
1109   }
1110   else {
1111      img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */
1112      img->HeightLog2 = logbase2(img->Height2);
1113   }
1114
1115   if (depth == 1) {  /* 2-D texture */
1116      img->Depth2 = 1;
1117      img->DepthLog2 = 0;
1118   }
1119   else {
1120      img->Depth2 = depth - 2 * border;   /* == 1 << img->DepthLog2; */
1121      img->DepthLog2 = logbase2(img->Depth2);
1122   }
1123
1124   img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2);
1125
1126   if ((width == 1 || _mesa_is_pow_two(img->Width2)) &&
1127       (height == 1 || _mesa_is_pow_two(img->Height2)) &&
1128       (depth == 1 || _mesa_is_pow_two(img->Depth2)))
1129      img->_IsPowerOfTwo = GL_TRUE;
1130   else
1131      img->_IsPowerOfTwo = GL_FALSE;
1132
1133   /* RowStride and ImageOffsets[] describe how to address texels in 'Data' */
1134   img->RowStride = width;
1135   /* Allocate the ImageOffsets array and initialize to typical values.
1136    * We allocate the array for 1D/2D textures too in order to avoid special-
1137    * case code in the texstore routines.
1138    */
1139   if (img->ImageOffsets)
1140      free(img->ImageOffsets);
1141   img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint));
1142   for (i = 0; i < depth; i++) {
1143      img->ImageOffsets[i] = i * width * height;
1144   }
1145
1146   /* Compute Width/Height/DepthScale for mipmap lod computation */
1147   if (target == GL_TEXTURE_RECTANGLE_NV) {
1148      /* scale = 1.0 since texture coords directly map to texels */
1149      img->WidthScale = 1.0;
1150      img->HeightScale = 1.0;
1151      img->DepthScale = 1.0;
1152   }
1153   else {
1154      img->WidthScale = (GLfloat) img->Width;
1155      img->HeightScale = (GLfloat) img->Height;
1156      img->DepthScale = (GLfloat) img->Depth;
1157   }
1158
1159   img->TexFormat = format;
1160
1161   dims = _mesa_get_texture_dimensions(target);
1162
1163   _mesa_set_fetch_functions(img, dims);
1164}
1165
1166
1167/**
1168 * Free and clear fields of the gl_texture_image struct.
1169 *
1170 * \param ctx GL context.
1171 * \param texImage texture image structure to be cleared.
1172 *
1173 * After the call, \p texImage will have no data associated with it.  Its
1174 * fields are cleared so that its parent object will test incomplete.
1175 */
1176void
1177_mesa_clear_texture_image(struct gl_context *ctx,
1178                          struct gl_texture_image *texImage)
1179{
1180   ctx->Driver.FreeTexImageData(ctx, texImage);
1181   clear_teximage_fields(texImage);
1182}
1183
1184
1185/**
1186 * This is the fallback for Driver.TestProxyTexImage().  Test the texture
1187 * level, width, height and depth against the ctx->Const limits for textures.
1188 *
1189 * A hardware driver might override this function if, for example, the
1190 * max 3D texture size is 512x512x64 (i.e. not a cube).
1191 *
1192 * Note that width, height, depth == 0 is not an error.  However, a
1193 * texture with zero width/height/depth will be considered "incomplete"
1194 * and texturing will effectively be disabled.
1195 *
1196 * \param target  one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
1197 *                GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
1198 *                GL_PROXY_TEXTURE_CUBE_MAP_ARB.
1199 * \param level  as passed to glTexImage
1200 * \param internalFormat  as passed to glTexImage
1201 * \param format  as passed to glTexImage
1202 * \param type  as passed to glTexImage
1203 * \param width  as passed to glTexImage
1204 * \param height  as passed to glTexImage
1205 * \param depth  as passed to glTexImage
1206 * \param border  as passed to glTexImage
1207 * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
1208 */
1209GLboolean
1210_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
1211                          GLint internalFormat, GLenum format, GLenum type,
1212                          GLint width, GLint height, GLint depth, GLint border)
1213{
1214   GLint maxSize;
1215
1216   (void) internalFormat;
1217   (void) format;
1218   (void) type;
1219
1220   switch (target) {
1221   case GL_PROXY_TEXTURE_1D:
1222      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
1223      if (width < 2 * border || width > 2 + maxSize)
1224         return GL_FALSE;
1225      if (level >= ctx->Const.MaxTextureLevels)
1226         return GL_FALSE;
1227      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
1228         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
1229            return GL_FALSE;
1230      }
1231      return GL_TRUE;
1232
1233   case GL_PROXY_TEXTURE_2D:
1234      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
1235      if (width < 2 * border || width > 2 + maxSize)
1236         return GL_FALSE;
1237      if (height < 2 * border || height > 2 + maxSize)
1238         return GL_FALSE;
1239      if (level >= ctx->Const.MaxTextureLevels)
1240         return GL_FALSE;
1241      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
1242         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
1243            return GL_FALSE;
1244         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
1245            return GL_FALSE;
1246      }
1247      return GL_TRUE;
1248
1249   case GL_PROXY_TEXTURE_3D:
1250      maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
1251      if (width < 2 * border || width > 2 + maxSize)
1252         return GL_FALSE;
1253      if (height < 2 * border || height > 2 + maxSize)
1254         return GL_FALSE;
1255      if (depth < 2 * border || depth > 2 + maxSize)
1256         return GL_FALSE;
1257      if (level >= ctx->Const.Max3DTextureLevels)
1258         return GL_FALSE;
1259      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
1260         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
1261            return GL_FALSE;
1262         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
1263            return GL_FALSE;
1264         if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
1265            return GL_FALSE;
1266      }
1267      return GL_TRUE;
1268
1269   case GL_PROXY_TEXTURE_RECTANGLE_NV:
1270      maxSize = ctx->Const.MaxTextureRectSize;
1271      if (width < 0 || width > maxSize)
1272         return GL_FALSE;
1273      if (height < 0 || height > maxSize)
1274         return GL_FALSE;
1275      if (level != 0)
1276         return GL_FALSE;
1277      return GL_TRUE;
1278
1279   case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
1280      maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
1281      if (width < 2 * border || width > 2 + maxSize)
1282         return GL_FALSE;
1283      if (height < 2 * border || height > 2 + maxSize)
1284         return GL_FALSE;
1285      if (level >= ctx->Const.MaxCubeTextureLevels)
1286         return GL_FALSE;
1287      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
1288         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
1289            return GL_FALSE;
1290         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
1291            return GL_FALSE;
1292      }
1293      return GL_TRUE;
1294
1295   case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
1296      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
1297      if (width < 2 * border || width > 2 + maxSize)
1298         return GL_FALSE;
1299      if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
1300         return GL_FALSE;
1301      if (level >= ctx->Const.MaxTextureLevels)
1302         return GL_FALSE;
1303      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
1304         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
1305            return GL_FALSE;
1306      }
1307      return GL_TRUE;
1308
1309   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1310      maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
1311      if (width < 2 * border || width > 2 + maxSize)
1312         return GL_FALSE;
1313      if (height < 2 * border || height > 2 + maxSize)
1314         return GL_FALSE;
1315      if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
1316         return GL_FALSE;
1317      if (level >= ctx->Const.MaxTextureLevels)
1318         return GL_FALSE;
1319      if (!ctx->Extensions.ARB_texture_non_power_of_two) {
1320         if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
1321            return GL_FALSE;
1322         if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
1323            return GL_FALSE;
1324      }
1325      return GL_TRUE;
1326
1327   default:
1328      _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
1329      return GL_FALSE;
1330   }
1331}
1332
1333
1334/**
1335 * Check if the memory used by the texture would exceed the driver's limit.
1336 * This lets us support a max 3D texture size of 8K (for example) but
1337 * prevents allocating a full 8K x 8K x 8K texture.
1338 * XXX this could be rolled into the proxy texture size test (above) but
1339 * we don't have the actual texture internal format at that point.
1340 */
1341static GLboolean
1342legal_texture_size(struct gl_context *ctx, gl_format format,
1343                   GLint width, GLint height, GLint depth)
1344{
1345   uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
1346   uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
1347   return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
1348}
1349
1350
1351
1352/**
1353 * Helper function to determine whether a target and specific compression
1354 * format are supported.
1355 */
1356static GLboolean
1357target_can_be_compressed(const struct gl_context *ctx, GLenum target,
1358                         GLenum intFormat)
1359{
1360   (void) intFormat;  /* not used yet */
1361
1362   switch (target) {
1363   case GL_TEXTURE_2D:
1364   case GL_PROXY_TEXTURE_2D:
1365      return GL_TRUE; /* true for any compressed format so far */
1366   case GL_PROXY_TEXTURE_CUBE_MAP:
1367   case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1368   case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1369   case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1370   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1371   case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1372   case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
1373      return ctx->Extensions.ARB_texture_cube_map;
1374   case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1375   case GL_TEXTURE_2D_ARRAY_EXT:
1376      return ctx->Extensions.MESA_texture_array;
1377   default:
1378      return GL_FALSE;
1379   }
1380}
1381
1382
1383/**
1384 * Check if the given texture target value is legal for a
1385 * glTexImage1/2/3D call.
1386 */
1387static GLboolean
1388legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
1389{
1390   switch (dims) {
1391   case 1:
1392      switch (target) {
1393      case GL_TEXTURE_1D:
1394      case GL_PROXY_TEXTURE_1D:
1395         return GL_TRUE;
1396      default:
1397         return GL_FALSE;
1398      }
1399   case 2:
1400      switch (target) {
1401      case GL_TEXTURE_2D:
1402      case GL_PROXY_TEXTURE_2D:
1403         return GL_TRUE;
1404      case GL_PROXY_TEXTURE_CUBE_MAP:
1405      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1406      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1407      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1408      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1409      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1410      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
1411         return ctx->Extensions.ARB_texture_cube_map;
1412      case GL_TEXTURE_RECTANGLE_NV:
1413      case GL_PROXY_TEXTURE_RECTANGLE_NV:
1414         return ctx->Extensions.NV_texture_rectangle;
1415      case GL_TEXTURE_1D_ARRAY_EXT:
1416      case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
1417         return ctx->Extensions.MESA_texture_array;
1418      default:
1419         return GL_FALSE;
1420      }
1421   case 3:
1422      switch (target) {
1423      case GL_TEXTURE_3D:
1424      case GL_PROXY_TEXTURE_3D:
1425         return GL_TRUE;
1426      case GL_TEXTURE_2D_ARRAY_EXT:
1427      case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1428         return ctx->Extensions.MESA_texture_array;
1429      default:
1430         return GL_FALSE;
1431      }
1432   default:
1433      _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
1434      return GL_FALSE;
1435   }
1436}
1437
1438
1439/**
1440 * Check if the given texture target value is legal for a
1441 * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
1442 * The difference compared to legal_teximage_target() above is that
1443 * proxy targets are not supported.
1444 */
1445static GLboolean
1446legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
1447{
1448   switch (dims) {
1449   case 1:
1450      return target == GL_TEXTURE_1D;
1451   case 2:
1452      switch (target) {
1453      case GL_TEXTURE_2D:
1454         return GL_TRUE;
1455      case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1456      case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1457      case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1458      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1459      case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1460      case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
1461         return ctx->Extensions.ARB_texture_cube_map;
1462      case GL_TEXTURE_RECTANGLE_NV:
1463         return ctx->Extensions.NV_texture_rectangle;
1464      case GL_TEXTURE_1D_ARRAY_EXT:
1465         return ctx->Extensions.MESA_texture_array;
1466      default:
1467         return GL_FALSE;
1468      }
1469   case 3:
1470      switch (target) {
1471      case GL_TEXTURE_3D:
1472         return GL_TRUE;
1473      case GL_TEXTURE_2D_ARRAY_EXT:
1474         return ctx->Extensions.MESA_texture_array;
1475      default:
1476         return GL_FALSE;
1477      }
1478   default:
1479      _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
1480                    dims);
1481      return GL_FALSE;
1482   }
1483}
1484
1485
1486/**
1487 * Test the glTexImage[123]D() parameters for errors.
1488 *
1489 * \param ctx GL context.
1490 * \param dimensions texture image dimensions (must be 1, 2 or 3).
1491 * \param target texture target given by the user.
1492 * \param level image level given by the user.
1493 * \param internalFormat internal format given by the user.
1494 * \param format pixel data format given by the user.
1495 * \param type pixel data type given by the user.
1496 * \param width image width given by the user.
1497 * \param height image height given by the user.
1498 * \param depth image depth given by the user.
1499 * \param border image border given by the user.
1500 *
1501 * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
1502 *
1503 * Verifies each of the parameters against the constants specified in
1504 * __struct gl_contextRec::Const and the supported extensions, and according
1505 * to the OpenGL specification.
1506 */
1507static GLboolean
1508texture_error_check( struct gl_context *ctx,
1509                     GLuint dimensions, GLenum target,
1510                     GLint level, GLint internalFormat,
1511                     GLenum format, GLenum type,
1512                     GLint width, GLint height,
1513                     GLint depth, GLint border )
1514{
1515   const GLenum proxyTarget = get_proxy_target(target);
1516   const GLboolean isProxy = target == proxyTarget;
1517   GLboolean sizeOK = GL_TRUE;
1518   GLboolean colorFormat, indexFormat;
1519
1520   /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
1521   if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
1522      if (!isProxy) {
1523         _mesa_error(ctx, GL_INVALID_VALUE,
1524                     "glTexImage%dD(level=%d)", dimensions, level);
1525      }
1526      return GL_TRUE;
1527   }
1528
1529   /* Check border */
1530   if (border < 0 || border > 1 ||
1531       ((target == GL_TEXTURE_RECTANGLE_NV ||
1532         target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
1533      if (!isProxy) {
1534         _mesa_error(ctx, GL_INVALID_VALUE,
1535                     "glTexImage%dD(border=%d)", dimensions, border);
1536      }
1537      return GL_TRUE;
1538   }
1539
1540   if (width < 0 || height < 0 || depth < 0) {
1541      if (!isProxy) {
1542         _mesa_error(ctx, GL_INVALID_VALUE,
1543                     "glTexImage%dD(width, height or depth < 0)", dimensions);
1544      }
1545      return GL_TRUE;
1546   }
1547
1548   /* Do this simple check before calling the TestProxyTexImage() function */
1549   if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
1550      sizeOK = (width == height);
1551   }
1552
1553   /*
1554    * Use the proxy texture driver hook to see if the size/level/etc are
1555    * legal.
1556    */
1557   sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
1558                                                    internalFormat, format,
1559                                                    type, width, height,
1560                                                    depth, border);
1561   if (!sizeOK) {
1562      if (!isProxy) {
1563         _mesa_error(ctx, GL_INVALID_VALUE,
1564                     "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
1565                     dimensions, level, width, height, depth);
1566      }
1567      return GL_TRUE;
1568   }
1569
1570   /* Check internalFormat */
1571   if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
1572      if (!isProxy) {
1573         _mesa_error(ctx, GL_INVALID_VALUE,
1574                     "glTexImage%dD(internalFormat=%s)",
1575                     dimensions, _mesa_lookup_enum_by_nr(internalFormat));
1576      }
1577      return GL_TRUE;
1578   }
1579
1580   /* Check incoming image format and type */
1581   if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
1582      /* Normally, GL_INVALID_OPERATION is generated by a format/type
1583       * mismatch (see the 1.2 spec page 94, sec 3.6.4.).  But with the
1584       * GL_EXT_texture_integer extension, some combinations should generate
1585       * GL_INVALID_ENUM instead (grr!).
1586       */
1587      if (!isProxy) {
1588         GLenum error = _mesa_is_integer_format(format)
1589            ? GL_INVALID_ENUM : GL_INVALID_OPERATION;
1590         _mesa_error(ctx, error,
1591                     "glTexImage%dD(incompatible format 0x%x, type 0x%x)",
1592                     dimensions, format, type);
1593      }
1594      return GL_TRUE;
1595   }
1596
1597   /* make sure internal format and format basically agree */
1598   colorFormat = _mesa_is_color_format(format);
1599   indexFormat = _mesa_is_index_format(format);
1600   if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
1601       (_mesa_is_index_format(internalFormat) && !indexFormat) ||
1602       (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) ||
1603       (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
1604       (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) ||
1605       (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
1606      if (!isProxy)
1607         _mesa_error(ctx, GL_INVALID_OPERATION,
1608                     "glTexImage%dD(incompatible internalFormat 0x%x, format 0x%x)",
1609                     dimensions, internalFormat, format);
1610      return GL_TRUE;
1611   }
1612
1613   /* additional checks for ycbcr textures */
1614   if (internalFormat == GL_YCBCR_MESA) {
1615      ASSERT(ctx->Extensions.MESA_ycbcr_texture);
1616      if (type != GL_UNSIGNED_SHORT_8_8_MESA &&
1617          type != GL_UNSIGNED_SHORT_8_8_REV_MESA) {
1618         char message[100];
1619         _mesa_snprintf(message, sizeof(message),
1620                        "glTexImage%dD(format/type YCBCR mismatch", dimensions);
1621         _mesa_error(ctx, GL_INVALID_ENUM, "%s", message);
1622         return GL_TRUE; /* error */
1623      }
1624      if (target != GL_TEXTURE_2D &&
1625          target != GL_PROXY_TEXTURE_2D &&
1626          target != GL_TEXTURE_RECTANGLE_NV &&
1627          target != GL_PROXY_TEXTURE_RECTANGLE_NV) {
1628         if (!isProxy)
1629            _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage(target)");
1630         return GL_TRUE;
1631      }
1632      if (border != 0) {
1633         if (!isProxy) {
1634            char message[100];
1635            _mesa_snprintf(message, sizeof(message),
1636                           "glTexImage%dD(format=GL_YCBCR_MESA and border=%d)",
1637                           dimensions, border);
1638            _mesa_error(ctx, GL_INVALID_VALUE, "%s", message);
1639         }
1640         return GL_TRUE;
1641      }
1642   }
1643
1644   /* additional checks for depth textures */
1645   if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
1646      /* Only 1D, 2D and rectangular textures supported, not 3D or cubes */
1647      if (target != GL_TEXTURE_1D &&
1648          target != GL_PROXY_TEXTURE_1D &&
1649          target != GL_TEXTURE_2D &&
1650          target != GL_PROXY_TEXTURE_2D &&
1651          target != GL_TEXTURE_RECTANGLE_ARB &&
1652          target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
1653         if (!isProxy)
1654            _mesa_error(ctx, GL_INVALID_ENUM,
1655                        "glTexImage(target/internalFormat)");
1656         return GL_TRUE;
1657      }
1658   }
1659
1660   /* additional checks for compressed textures */
1661   if (_mesa_is_compressed_format(ctx, internalFormat)) {
1662      if (!target_can_be_compressed(ctx, target, internalFormat)) {
1663         if (!isProxy)
1664            _mesa_error(ctx, GL_INVALID_ENUM,
1665                        "glTexImage%dD(target)", dimensions);
1666         return GL_TRUE;
1667      }
1668      if (border != 0) {
1669         if (!isProxy) {
1670            _mesa_error(ctx, GL_INVALID_OPERATION,
1671                        "glTexImage%dD(border!=0)", dimensions);
1672         }
1673         return GL_TRUE;
1674      }
1675   }
1676
1677   /* additional checks for integer textures */
1678   if (ctx->Extensions.EXT_texture_integer &&
1679       (_mesa_is_integer_format(format) !=
1680        _mesa_is_integer_format(internalFormat))) {
1681      if (!isProxy) {
1682         _mesa_error(ctx, GL_INVALID_OPERATION,
1683                     "glTexImage%dD(integer/non-integer format mismatch)",
1684                     dimensions);
1685      }
1686      return GL_TRUE;
1687   }
1688
1689   /* if we get here, the parameters are OK */
1690   return GL_FALSE;
1691}
1692
1693
1694/**
1695 * Test glTexSubImage[123]D() parameters for errors.
1696 *
1697 * \param ctx GL context.
1698 * \param dimensions texture image dimensions (must be 1, 2 or 3).
1699 * \param target texture target given by the user.
1700 * \param level image level given by the user.
1701 * \param xoffset sub-image x offset given by the user.
1702 * \param yoffset sub-image y offset given by the user.
1703 * \param zoffset sub-image z offset given by the user.
1704 * \param format pixel data format given by the user.
1705 * \param type pixel data type given by the user.
1706 * \param width image width given by the user.
1707 * \param height image height given by the user.
1708 * \param depth image depth given by the user.
1709 *
1710 * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
1711 *
1712 * Verifies each of the parameters against the constants specified in
1713 * __struct gl_contextRec::Const and the supported extensions, and according
1714 * to the OpenGL specification.
1715 */
1716static GLboolean
1717subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
1718                        GLenum target, GLint level,
1719                        GLint xoffset, GLint yoffset, GLint zoffset,
1720                        GLint width, GLint height, GLint depth,
1721                        GLenum format, GLenum type )
1722{
1723   /* Basic level check */
1724   if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
1725      _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
1726      return GL_TRUE;
1727   }
1728
1729   /* Check for negative sizes */
1730   if (width < 0) {
1731      _mesa_error(ctx, GL_INVALID_VALUE,
1732                  "glTexSubImage%dD(width=%d)", dimensions, width);
1733      return GL_TRUE;
1734   }
1735   if (height < 0 && dimensions > 1) {
1736      _mesa_error(ctx, GL_INVALID_VALUE,
1737                  "glTexSubImage%dD(height=%d)", dimensions, height);
1738      return GL_TRUE;
1739   }
1740   if (depth < 0 && dimensions > 2) {
1741      _mesa_error(ctx, GL_INVALID_VALUE,
1742                  "glTexSubImage%dD(depth=%d)", dimensions, depth);
1743      return GL_TRUE;
1744   }
1745
1746   if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
1747      /* As with the glTexImage2D check above, the error code here
1748       * depends on texture integer.
1749       */
1750      GLenum error = _mesa_is_integer_format(format)
1751         ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
1752      _mesa_error(ctx, error,
1753                  "glTexSubImage%dD(incompatible format 0x%x, type 0x%x)",
1754                  dimensions, format, type);
1755      return GL_TRUE;
1756   }
1757
1758   return GL_FALSE;
1759}
1760
1761
1762/**
1763 * Do second part of glTexSubImage which depends on the destination texture.
1764 * \return GL_TRUE if error recorded, GL_FALSE otherwise
1765 */
1766static GLboolean
1767subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
1768			 GLenum target, GLint level,
1769			 GLint xoffset, GLint yoffset, GLint zoffset,
1770			 GLint width, GLint height, GLint depth,
1771			 GLenum format, GLenum type,
1772			 const struct gl_texture_image *destTex )
1773{
1774   if (!destTex) {
1775      /* undefined image level */
1776      _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
1777      return GL_TRUE;
1778   }
1779
1780   if (xoffset < -((GLint)destTex->Border)) {
1781      _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
1782                  dimensions);
1783      return GL_TRUE;
1784   }
1785   if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
1786      _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
1787                  dimensions);
1788      return GL_TRUE;
1789   }
1790   if (dimensions > 1) {
1791      if (yoffset < -((GLint)destTex->Border)) {
1792         _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
1793                     dimensions);
1794         return GL_TRUE;
1795      }
1796      if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
1797         _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
1798                     dimensions);
1799         return GL_TRUE;
1800      }
1801   }
1802   if (dimensions > 2) {
1803      if (zoffset < -((GLint)destTex->Border)) {
1804         _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset)");
1805         return GL_TRUE;
1806      }
1807      if (zoffset + depth  > (GLint) (destTex->Depth + destTex->Border)) {
1808         _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage3D(zoffset+depth)");
1809         return GL_TRUE;
1810      }
1811   }
1812
1813   if (_mesa_is_format_compressed(destTex->TexFormat)) {
1814      GLuint bw, bh;
1815
1816      /* do tests which depend on compression block size */
1817      _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
1818
1819      /* offset must be multiple of block size */
1820      if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
1821         _mesa_error(ctx, GL_INVALID_OPERATION,
1822                     "glTexSubImage%dD(xoffset = %d, yoffset = %d)",
1823                     dimensions, xoffset, yoffset);
1824         return GL_TRUE;
1825      }
1826      /* size must be multiple of bw by bh or equal to whole texture size */
1827      if ((width % bw != 0) && (GLuint) width != destTex->Width) {
1828         _mesa_error(ctx, GL_INVALID_OPERATION,
1829                     "glTexSubImage%dD(width = %d)", dimensions, width);
1830         return GL_TRUE;
1831      }
1832      if ((height % bh != 0) && (GLuint) height != destTex->Height) {
1833         _mesa_error(ctx, GL_INVALID_OPERATION,
1834                     "glTexSubImage%dD(height = %d)", dimensions, height);
1835         return GL_TRUE;
1836      }
1837   }
1838
1839   return GL_FALSE;
1840}
1841
1842
1843/**
1844 * Test glCopyTexImage[12]D() parameters for errors.
1845 *
1846 * \param ctx GL context.
1847 * \param dimensions texture image dimensions (must be 1, 2 or 3).
1848 * \param target texture target given by the user.
1849 * \param level image level given by the user.
1850 * \param internalFormat internal format given by the user.
1851 * \param width image width given by the user.
1852 * \param height image height given by the user.
1853 * \param border texture border.
1854 *
1855 * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
1856 *
1857 * Verifies each of the parameters against the constants specified in
1858 * __struct gl_contextRec::Const and the supported extensions, and according
1859 * to the OpenGL specification.
1860 */
1861static GLboolean
1862copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
1863                         GLenum target, GLint level, GLint internalFormat,
1864                         GLint width, GLint height, GLint border )
1865{
1866   const GLenum proxyTarget = get_proxy_target(target);
1867   const GLenum type = GL_FLOAT;
1868   GLboolean sizeOK;
1869   GLint format;
1870
1871   /* check target */
1872   if (!legal_texsubimage_target(ctx, dimensions, target)) {
1873      _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
1874                  dimensions, _mesa_lookup_enum_by_nr(target));
1875      return GL_TRUE;
1876   }
1877
1878   /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
1879   if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
1880      _mesa_error(ctx, GL_INVALID_VALUE,
1881                  "glCopyTexImage%dD(level=%d)", dimensions, level);
1882      return GL_TRUE;
1883   }
1884
1885   /* Check that the source buffer is complete */
1886   if (ctx->ReadBuffer->Name) {
1887      _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
1888      if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
1889         _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
1890                     "glCopyTexImage%dD(invalid readbuffer)", dimensions);
1891         return GL_TRUE;
1892      }
1893   }
1894
1895   /* Check border */
1896   if (border < 0 || border > 1 ||
1897       ((target == GL_TEXTURE_RECTANGLE_NV ||
1898         target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
1899      return GL_TRUE;
1900   }
1901
1902   format = _mesa_base_tex_format(ctx, internalFormat);
1903   if (format < 0) {
1904      _mesa_error(ctx, GL_INVALID_VALUE,
1905                  "glCopyTexImage%dD(internalFormat)", dimensions);
1906      return GL_TRUE;
1907   }
1908
1909   if (!_mesa_source_buffer_exists(ctx, format)) {
1910      _mesa_error(ctx, GL_INVALID_OPERATION,
1911                  "glCopyTexImage%dD(missing readbuffer)", dimensions);
1912      return GL_TRUE;
1913   }
1914
1915   /* Do size, level checking */
1916   sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
1917      ? (width == height) : 1;
1918
1919   sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
1920                                                    internalFormat, format,
1921                                                    type, width, height,
1922                                                    1, border);
1923
1924   if (!sizeOK) {
1925      if (dimensions == 1) {
1926         _mesa_error(ctx, GL_INVALID_VALUE,
1927                     "glCopyTexImage1D(width=%d)", width);
1928      }
1929      else {
1930         ASSERT(dimensions == 2);
1931         _mesa_error(ctx, GL_INVALID_VALUE,
1932                     "glCopyTexImage2D(width=%d, height=%d)", width, height);
1933      }
1934      return GL_TRUE;
1935   }
1936
1937   if (_mesa_is_compressed_format(ctx, internalFormat)) {
1938      if (!target_can_be_compressed(ctx, target, internalFormat)) {
1939         _mesa_error(ctx, GL_INVALID_ENUM,
1940                     "glCopyTexImage%dD(target)", dimensions);
1941         return GL_TRUE;
1942      }
1943      if (border != 0) {
1944         _mesa_error(ctx, GL_INVALID_OPERATION,
1945                     "glCopyTexImage%dD(border!=0)", dimensions);
1946         return GL_TRUE;
1947      }
1948   }
1949   else if (_mesa_is_depth_format(internalFormat)) {
1950      /* make sure we have depth/stencil buffers */
1951      if (!ctx->ReadBuffer->_DepthBuffer) {
1952         _mesa_error(ctx, GL_INVALID_OPERATION,
1953                     "glCopyTexImage%dD(no depth)", dimensions);
1954         return GL_TRUE;
1955      }
1956   }
1957   else if (_mesa_is_depthstencil_format(internalFormat)) {
1958      /* make sure we have depth/stencil buffers */
1959      if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
1960         _mesa_error(ctx, GL_INVALID_OPERATION,
1961                     "glCopyTexImage%dD(no depth/stencil buffer)", dimensions);
1962         return GL_TRUE;
1963      }
1964   }
1965
1966   /* if we get here, the parameters are OK */
1967   return GL_FALSE;
1968}
1969
1970
1971/**
1972 * Test glCopyTexSubImage[12]D() parameters for errors.
1973 * Note that this is the first part of error checking.
1974 * See also copytexsubimage_error_check2() below for the second part.
1975 *
1976 * \param ctx GL context.
1977 * \param dimensions texture image dimensions (must be 1, 2 or 3).
1978 * \param target texture target given by the user.
1979 * \param level image level given by the user.
1980 *
1981 * \return GL_TRUE if an error was detected, or GL_FALSE if no errors.
1982 */
1983static GLboolean
1984copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
1985                              GLenum target, GLint level)
1986{
1987   /* Check that the source buffer is complete */
1988   if (ctx->ReadBuffer->Name) {
1989      _mesa_test_framebuffer_completeness(ctx, ctx->ReadBuffer);
1990      if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
1991         _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
1992                     "glCopyTexImage%dD(invalid readbuffer)", dimensions);
1993         return GL_TRUE;
1994      }
1995   }
1996
1997   /* check target (proxies not allowed) */
1998   if (!legal_texsubimage_target(ctx, dimensions, target)) {
1999      _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
2000                  dimensions, _mesa_lookup_enum_by_nr(target));
2001      return GL_TRUE;
2002   }
2003
2004   /* Check level */
2005   if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
2006      _mesa_error(ctx, GL_INVALID_VALUE,
2007                  "glCopyTexSubImage%dD(level=%d)", dimensions, level);
2008      return GL_TRUE;
2009   }
2010
2011   return GL_FALSE;
2012}
2013
2014
2015/**
2016 * Second part of error checking for glCopyTexSubImage[12]D().
2017 * \param xoffset sub-image x offset given by the user.
2018 * \param yoffset sub-image y offset given by the user.
2019 * \param zoffset sub-image z offset given by the user.
2020 * \param width image width given by the user.
2021 * \param height image height given by the user.
2022 */
2023static GLboolean
2024copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
2025			      GLenum target, GLint level,
2026			      GLint xoffset, GLint yoffset, GLint zoffset,
2027			      GLsizei width, GLsizei height,
2028			      const struct gl_texture_image *teximage )
2029{
2030   /* check that dest tex image exists */
2031   if (!teximage) {
2032      _mesa_error(ctx, GL_INVALID_OPERATION,
2033                  "glCopyTexSubImage%dD(undefined texture level: %d)",
2034                  dimensions, level);
2035      return GL_TRUE;
2036   }
2037
2038   /* Check size */
2039   if (width < 0) {
2040      _mesa_error(ctx, GL_INVALID_VALUE,
2041                  "glCopyTexSubImage%dD(width=%d)", dimensions, width);
2042      return GL_TRUE;
2043   }
2044   if (dimensions > 1 && height < 0) {
2045      _mesa_error(ctx, GL_INVALID_VALUE,
2046                  "glCopyTexSubImage%dD(height=%d)", dimensions, height);
2047      return GL_TRUE;
2048   }
2049
2050   /* check x/y offsets */
2051   if (xoffset < -((GLint)teximage->Border)) {
2052      _mesa_error(ctx, GL_INVALID_VALUE,
2053                  "glCopyTexSubImage%dD(xoffset=%d)", dimensions, xoffset);
2054      return GL_TRUE;
2055   }
2056   if (xoffset + width > (GLint) (teximage->Width + teximage->Border)) {
2057      _mesa_error(ctx, GL_INVALID_VALUE,
2058                  "glCopyTexSubImage%dD(xoffset+width)", dimensions);
2059      return GL_TRUE;
2060   }
2061   if (dimensions > 1) {
2062      if (yoffset < -((GLint)teximage->Border)) {
2063         _mesa_error(ctx, GL_INVALID_VALUE,
2064                     "glCopyTexSubImage%dD(yoffset=%d)", dimensions, yoffset);
2065         return GL_TRUE;
2066      }
2067      /* NOTE: we're adding the border here, not subtracting! */
2068      if (yoffset + height > (GLint) (teximage->Height + teximage->Border)) {
2069         _mesa_error(ctx, GL_INVALID_VALUE,
2070                     "glCopyTexSubImage%dD(yoffset+height)", dimensions);
2071         return GL_TRUE;
2072      }
2073   }
2074
2075   /* check z offset */
2076   if (dimensions > 2) {
2077      if (zoffset < -((GLint)teximage->Border)) {
2078         _mesa_error(ctx, GL_INVALID_VALUE,
2079                     "glCopyTexSubImage%dD(zoffset)", dimensions);
2080         return GL_TRUE;
2081      }
2082      if (zoffset > (GLint) (teximage->Depth + teximage->Border)) {
2083         _mesa_error(ctx, GL_INVALID_VALUE,
2084                     "glCopyTexSubImage%dD(zoffset+depth)", dimensions);
2085         return GL_TRUE;
2086      }
2087   }
2088
2089   if (_mesa_is_format_compressed(teximage->TexFormat)) {
2090      /* offset must be multiple of 4 */
2091      if ((xoffset & 3) || (yoffset & 3)) {
2092         _mesa_error(ctx, GL_INVALID_VALUE,
2093                     "glCopyTexSubImage%dD(xoffset or yoffset)", dimensions);
2094         return GL_TRUE;
2095      }
2096      /* size must be multiple of 4 */
2097      if ((width & 3) != 0 && (GLuint) width != teximage->Width) {
2098         _mesa_error(ctx, GL_INVALID_VALUE,
2099                     "glCopyTexSubImage%dD(width)", dimensions);
2100         return GL_TRUE;
2101      }
2102      if ((height & 3) != 0 && (GLuint) height != teximage->Height) {
2103         _mesa_error(ctx, GL_INVALID_VALUE,
2104                     "glCopyTexSubImage%dD(height)", dimensions);
2105         return GL_TRUE;
2106      }
2107   }
2108
2109   if (teximage->InternalFormat == GL_YCBCR_MESA) {
2110      _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D");
2111      return GL_TRUE;
2112   }
2113
2114   if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
2115      _mesa_error(ctx, GL_INVALID_OPERATION,
2116                  "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)",
2117                  dimensions, teximage->_BaseFormat);
2118      return GL_TRUE;
2119   }
2120
2121   if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
2122      if (!ctx->ReadBuffer->_DepthBuffer) {
2123         _mesa_error(ctx, GL_INVALID_OPERATION,
2124                     "glCopyTexSubImage%dD(no depth buffer)",
2125                     dimensions);
2126         return GL_TRUE;
2127      }
2128   }
2129   else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
2130      if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
2131         _mesa_error(ctx, GL_INVALID_OPERATION,
2132                     "glCopyTexSubImage%dD(no depth/stencil buffer)",
2133                     dimensions);
2134         return GL_TRUE;
2135      }
2136   }
2137
2138   /* If copying into an integer texture, the source buffer must also be
2139    * integer-valued.
2140    */
2141   if (_mesa_is_format_integer_color(teximage->TexFormat)) {
2142      struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
2143      if (!_mesa_is_format_integer_color(rb->Format)) {
2144         _mesa_error(ctx, GL_INVALID_OPERATION,
2145                  "glCopyTexSubImage%dD(source buffer is not integer format)",
2146                  dimensions);
2147         return GL_TRUE;
2148      }
2149   }
2150
2151   /* if we get here, the parameters are OK */
2152   return GL_FALSE;
2153}
2154
2155
2156/** Callback info for walking over FBO hash table */
2157struct cb_info
2158{
2159   struct gl_context *ctx;
2160   struct gl_texture_object *texObj;
2161   GLuint level, face;
2162};
2163
2164
2165/**
2166 * Check render to texture callback.  Called from _mesa_HashWalk().
2167 */
2168static void
2169check_rtt_cb(GLuint key, void *data, void *userData)
2170{
2171   struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
2172   const struct cb_info *info = (struct cb_info *) userData;
2173   struct gl_context *ctx = info->ctx;
2174   const struct gl_texture_object *texObj = info->texObj;
2175   const GLuint level = info->level, face = info->face;
2176
2177   /* If this is a user-created FBO */
2178   if (fb->Name) {
2179      GLuint i;
2180      /* check if any of the FBO's attachments point to 'texObj' */
2181      for (i = 0; i < BUFFER_COUNT; i++) {
2182         struct gl_renderbuffer_attachment *att = fb->Attachment + i;
2183         if (att->Type == GL_TEXTURE &&
2184             att->Texture == texObj &&
2185             att->TextureLevel == level &&
2186             att->CubeMapFace == face) {
2187            ASSERT(att->Texture->Image[att->CubeMapFace][att->TextureLevel]);
2188            /* Tell driver about the new renderbuffer texture */
2189            ctx->Driver.RenderTexture(ctx, ctx->DrawBuffer, att);
2190            /* Mark fb status as indeterminate to force re-validation */
2191            fb->_Status = 0;
2192         }
2193      }
2194   }
2195}
2196
2197
2198/**
2199 * When a texture image is specified we have to check if it's bound to
2200 * any framebuffer objects (render to texture) in order to detect changes
2201 * in size or format since that effects FBO completeness.
2202 * Any FBOs rendering into the texture must be re-validated.
2203 */
2204static void
2205update_fbo_texture(struct gl_context *ctx, struct gl_texture_object *texObj,
2206                   GLuint face, GLuint level)
2207{
2208   /* Only check this texture if it's been marked as RenderToTexture */
2209   if (texObj->_RenderToTexture) {
2210      struct cb_info info;
2211      info.ctx = ctx;
2212      info.texObj = texObj;
2213      info.level = level;
2214      info.face = face;
2215      _mesa_HashWalk(ctx->Shared->FrameBuffers, check_rtt_cb, &info);
2216   }
2217}
2218
2219
2220/**
2221 * If the texture object's GenerateMipmap flag is set and we've
2222 * changed the texture base level image, regenerate the rest of the
2223 * mipmap levels now.
2224 */
2225static INLINE void
2226check_gen_mipmap(struct gl_context *ctx, GLenum target,
2227                 struct gl_texture_object *texObj, GLint level)
2228{
2229   ASSERT(target != GL_TEXTURE_CUBE_MAP);
2230   if (texObj->GenerateMipmap &&
2231       level == texObj->BaseLevel &&
2232       level < texObj->MaxLevel) {
2233      ASSERT(ctx->Driver.GenerateMipmap);
2234      ctx->Driver.GenerateMipmap(ctx, target, texObj);
2235   }
2236}
2237
2238
2239/** Debug helper: override the user-requested internal format */
2240static GLenum
2241override_internal_format(GLenum internalFormat, GLint width, GLint height)
2242{
2243#if 0
2244   if (internalFormat == GL_RGBA16F_ARB ||
2245       internalFormat == GL_RGBA32F_ARB) {
2246      printf("Convert rgba float tex to int %d x %d\n", width, height);
2247      return GL_RGBA;
2248   }
2249   else if (internalFormat == GL_RGB16F_ARB ||
2250            internalFormat == GL_RGB32F_ARB) {
2251      printf("Convert rgb float tex to int %d x %d\n", width, height);
2252      return GL_RGB;
2253   }
2254   else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB ||
2255            internalFormat == GL_LUMINANCE_ALPHA32F_ARB) {
2256      printf("Convert luminance float tex to int %d x %d\n", width, height);
2257      return GL_LUMINANCE_ALPHA;
2258   }
2259   else if (internalFormat == GL_LUMINANCE16F_ARB ||
2260            internalFormat == GL_LUMINANCE32F_ARB) {
2261      printf("Convert luminance float tex to int %d x %d\n", width, height);
2262      return GL_LUMINANCE;
2263   }
2264   else if (internalFormat == GL_ALPHA16F_ARB ||
2265            internalFormat == GL_ALPHA32F_ARB) {
2266      printf("Convert luminance float tex to int %d x %d\n", width, height);
2267      return GL_ALPHA;
2268   }
2269   /*
2270   else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
2271      internalFormat = GL_RGBA;
2272   }
2273   */
2274   else {
2275      return internalFormat;
2276   }
2277#else
2278   return internalFormat;
2279#endif
2280}
2281
2282
2283/**
2284 * Choose the actual hardware format for a texture image.
2285 * Try to use the same format as the previous image level when possible.
2286 * Otherwise, ask the driver for the best format.
2287 * It's important to try to choose a consistant format for all levels
2288 * for efficient texture memory layout/allocation.  In particular, this
2289 * comes up during automatic mipmap generation.
2290 */
2291gl_format
2292_mesa_choose_texture_format(struct gl_context *ctx,
2293                            struct gl_texture_object *texObj,
2294                            GLenum target, GLint level,
2295                            GLenum internalFormat, GLenum format, GLenum type)
2296{
2297   gl_format f;
2298
2299   /* see if we've already chosen a format for the previous level */
2300   if (level > 0) {
2301      struct gl_texture_image *prevImage =
2302	 _mesa_select_tex_image(ctx, texObj, target, level - 1);
2303      /* See if the prev level is defined and has an internal format which
2304       * matches the new internal format.
2305       */
2306      if (prevImage &&
2307          prevImage->Width > 0 &&
2308          prevImage->InternalFormat == internalFormat) {
2309         /* use the same format */
2310         ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE);
2311         return prevImage->TexFormat;
2312      }
2313   }
2314
2315   /* choose format from scratch */
2316   f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type);
2317   ASSERT(f != MESA_FORMAT_NONE);
2318   return f;
2319}
2320
2321
2322/**
2323 * Common code to implement all the glTexImage1D/2D/3D functions.
2324 */
2325static void
2326teximage(struct gl_context *ctx, GLuint dims,
2327         GLenum target, GLint level, GLint internalFormat,
2328         GLsizei width, GLsizei height, GLsizei depth,
2329         GLint border, GLenum format, GLenum type,
2330         const GLvoid *pixels)
2331{
2332   GLboolean error;
2333
2334   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2335
2336   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
2337      _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
2338                  dims,
2339                  _mesa_lookup_enum_by_nr(target), level,
2340                  _mesa_lookup_enum_by_nr(internalFormat),
2341                  width, height, depth, border,
2342                  _mesa_lookup_enum_by_nr(format),
2343                  _mesa_lookup_enum_by_nr(type), pixels);
2344
2345   internalFormat = override_internal_format(internalFormat, width, height);
2346
2347   /* target error checking */
2348   if (!legal_teximage_target(ctx, dims, target)) {
2349      _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
2350                  dims, _mesa_lookup_enum_by_nr(target));
2351      return;
2352   }
2353
2354   /* general error checking */
2355   error = texture_error_check(ctx, dims, target, level, internalFormat,
2356                               format, type, width, height, depth, border);
2357
2358   if (_mesa_is_proxy_texture(target)) {
2359      /* Proxy texture: just clear or set state depending on error checking */
2360      struct gl_texture_image *texImage =
2361         _mesa_get_proxy_tex_image(ctx, target, level);
2362
2363      if (error) {
2364         /* when error, clear all proxy texture image parameters */
2365         if (texImage)
2366            clear_teximage_fields(texImage);
2367      }
2368      else {
2369         /* no error, set the tex image parameters */
2370         struct gl_texture_object *texObj =
2371            _mesa_get_current_tex_object(ctx, target);
2372         gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
2373                                                           target, level,
2374                                                           internalFormat,
2375                                                           format, type);
2376
2377         if (legal_texture_size(ctx, texFormat, width, height, depth)) {
2378            _mesa_init_teximage_fields(ctx, target, texImage, width, height,
2379                                       depth, border, internalFormat,
2380                                       texFormat);
2381         }
2382         else if (texImage) {
2383            clear_teximage_fields(texImage);
2384         }
2385      }
2386   }
2387   else {
2388      /* non-proxy target */
2389      const GLuint face = _mesa_tex_target_to_face(target);
2390      struct gl_texture_object *texObj;
2391      struct gl_texture_image *texImage;
2392
2393      if (error) {
2394         return;   /* error was recorded */
2395      }
2396
2397      if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
2398	 _mesa_update_state(ctx);
2399
2400      texObj = _mesa_get_current_tex_object(ctx, target);
2401
2402      _mesa_lock_texture(ctx, texObj);
2403      {
2404	 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
2405
2406	 if (!texImage) {
2407	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
2408	 }
2409         else {
2410            gl_format texFormat;
2411
2412            if (texImage->Data) {
2413               ctx->Driver.FreeTexImageData( ctx, texImage );
2414            }
2415
2416            ASSERT(texImage->Data == NULL);
2417            texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
2418                                                    internalFormat, format,
2419                                                    type);
2420
2421            if (legal_texture_size(ctx, texFormat, width, height, depth)) {
2422               _mesa_init_teximage_fields(ctx, target, texImage,
2423                                          width, height, depth,
2424                                          border, internalFormat, texFormat);
2425
2426               /* Give the texture to the driver.  <pixels> may be null. */
2427               ASSERT(ctx->Driver.TexImage3D);
2428               switch (dims) {
2429               case 1:
2430                  ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
2431                                         width, border, format,
2432                                         type, pixels, &ctx->Unpack, texObj,
2433                                         texImage);
2434                  break;
2435               case 2:
2436                  ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
2437                                         width, height, border, format,
2438                                         type, pixels, &ctx->Unpack, texObj,
2439                                         texImage);
2440                  break;
2441               case 3:
2442                  ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
2443                                         width, height, depth, border, format,
2444                                         type, pixels, &ctx->Unpack, texObj,
2445                                         texImage);
2446                  break;
2447               default:
2448                  _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
2449               }
2450
2451               check_gen_mipmap(ctx, target, texObj, level);
2452
2453               update_fbo_texture(ctx, texObj, face, level);
2454
2455               /* state update */
2456               texObj->_Complete = GL_FALSE;
2457               ctx->NewState |= _NEW_TEXTURE;
2458            }
2459            else {
2460               _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
2461            }
2462         }
2463      }
2464      _mesa_unlock_texture(ctx, texObj);
2465   }
2466}
2467
2468
2469/*
2470 * Called from the API.  Note that width includes the border.
2471 */
2472void GLAPIENTRY
2473_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
2474                  GLsizei width, GLint border, GLenum format,
2475                  GLenum type, const GLvoid *pixels )
2476{
2477   GET_CURRENT_CONTEXT(ctx);
2478   teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
2479            border, format, type, pixels);
2480}
2481
2482
2483void GLAPIENTRY
2484_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
2485                  GLsizei width, GLsizei height, GLint border,
2486                  GLenum format, GLenum type,
2487                  const GLvoid *pixels )
2488{
2489   GET_CURRENT_CONTEXT(ctx);
2490   teximage(ctx, 2, target, level, internalFormat, width, height, 1,
2491            border, format, type, pixels);
2492}
2493
2494
2495/*
2496 * Called by the API or display list executor.
2497 * Note that width and height include the border.
2498 */
2499void GLAPIENTRY
2500_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
2501                  GLsizei width, GLsizei height, GLsizei depth,
2502                  GLint border, GLenum format, GLenum type,
2503                  const GLvoid *pixels )
2504{
2505   GET_CURRENT_CONTEXT(ctx);
2506   teximage(ctx, 3, target, level, internalFormat, width, height, depth,
2507            border, format, type, pixels);
2508}
2509
2510
2511void GLAPIENTRY
2512_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
2513                     GLsizei width, GLsizei height, GLsizei depth,
2514                     GLint border, GLenum format, GLenum type,
2515                     const GLvoid *pixels )
2516{
2517   _mesa_TexImage3D(target, level, (GLint) internalFormat, width, height,
2518                    depth, border, format, type, pixels);
2519}
2520
2521
2522#if FEATURE_OES_EGL_image
2523void GLAPIENTRY
2524_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
2525{
2526   struct gl_texture_object *texObj;
2527   struct gl_texture_image *texImage;
2528   GET_CURRENT_CONTEXT(ctx);
2529   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2530
2531   if (!ctx->Extensions.OES_EGL_image) {
2532      _mesa_error(ctx, GL_INVALID_OPERATION,
2533                  "glEGLImageTargetTexture2DOES(unsupported)");
2534      return;
2535   }
2536
2537   if (target != GL_TEXTURE_2D) {
2538      _mesa_error(ctx, GL_INVALID_ENUM,
2539		  "glEGLImageTargetTexture2D(target=%d)", target);
2540      return;
2541   }
2542
2543   if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
2544      _mesa_update_state(ctx);
2545
2546   texObj = _mesa_get_current_tex_object(ctx, target);
2547   _mesa_lock_texture(ctx, texObj);
2548
2549   texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
2550   if (!texImage) {
2551      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D");
2552   } else {
2553      if (texImage->Data)
2554	 ctx->Driver.FreeTexImageData( ctx, texImage );
2555
2556      ASSERT(texImage->Data == NULL);
2557      ctx->Driver.EGLImageTargetTexture2D(ctx, target,
2558					  texObj, texImage, image);
2559
2560      /* state update */
2561      texObj->_Complete = GL_FALSE;
2562      ctx->NewState |= _NEW_TEXTURE;
2563   }
2564   _mesa_unlock_texture(ctx, texObj);
2565
2566}
2567#endif
2568
2569
2570
2571/**
2572 * Implement all the glTexSubImage1/2/3D() functions.
2573 */
2574static void
2575texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
2576            GLint xoffset, GLint yoffset, GLint zoffset,
2577            GLsizei width, GLsizei height, GLsizei depth,
2578            GLenum format, GLenum type, const GLvoid *pixels )
2579{
2580   struct gl_texture_object *texObj;
2581   struct gl_texture_image *texImage;
2582
2583   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2584
2585   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
2586      _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
2587                  dims,
2588                  _mesa_lookup_enum_by_nr(target), level,
2589                  xoffset, yoffset, zoffset, width, height, depth,
2590                  _mesa_lookup_enum_by_nr(format),
2591                  _mesa_lookup_enum_by_nr(type), pixels);
2592
2593   /* check target (proxies not allowed) */
2594   if (!legal_texsubimage_target(ctx, dims, target)) {
2595      _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
2596                  dims, _mesa_lookup_enum_by_nr(target));
2597      return;
2598   }
2599
2600   if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
2601      _mesa_update_state(ctx);
2602
2603   if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
2604                              width, height, depth, format, type)) {
2605      return;   /* error was detected */
2606   }
2607
2608   texObj = _mesa_get_current_tex_object(ctx, target);
2609
2610   _mesa_lock_texture(ctx, texObj);
2611   {
2612      texImage = _mesa_select_tex_image(ctx, texObj, target, level);
2613
2614      if (subtexture_error_check2(ctx, dims, target, level,
2615                                  xoffset, yoffset, zoffset,
2616				  width, height, depth,
2617                                  format, type, texImage)) {
2618         /* error was recorded */
2619      }
2620      else if (width > 0 && height > 0 && height > 0) {
2621         /* If we have a border, offset=-1 is legal.  Bias by border width. */
2622         switch (dims) {
2623         case 3:
2624            zoffset += texImage->Border;
2625            /* fall-through */
2626         case 2:
2627            yoffset += texImage->Border;
2628            /* fall-through */
2629         case 1:
2630            xoffset += texImage->Border;
2631         }
2632
2633         switch (dims) {
2634         case 1:
2635            ctx->Driver.TexSubImage1D(ctx, target, level,
2636                                      xoffset, width,
2637                                      format, type, pixels,
2638                                      &ctx->Unpack, texObj, texImage );
2639            break;
2640         case 2:
2641            ctx->Driver.TexSubImage2D(ctx, target, level,
2642                                      xoffset, yoffset, width, height,
2643                                      format, type, pixels,
2644                                      &ctx->Unpack, texObj, texImage );
2645            break;
2646         case 3:
2647            ctx->Driver.TexSubImage3D(ctx, target, level,
2648                                      xoffset, yoffset, zoffset,
2649                                      width, height, depth,
2650                                      format, type, pixels,
2651                                      &ctx->Unpack, texObj, texImage );
2652            break;
2653         default:
2654            _mesa_problem(ctx, "unexpected dims in subteximage()");
2655         }
2656
2657         check_gen_mipmap(ctx, target, texObj, level);
2658
2659         ctx->NewState |= _NEW_TEXTURE;
2660      }
2661   }
2662   _mesa_unlock_texture(ctx, texObj);
2663}
2664
2665
2666void GLAPIENTRY
2667_mesa_TexSubImage1D( GLenum target, GLint level,
2668                     GLint xoffset, GLsizei width,
2669                     GLenum format, GLenum type,
2670                     const GLvoid *pixels )
2671{
2672   GET_CURRENT_CONTEXT(ctx);
2673   texsubimage(ctx, 1, target, level,
2674               xoffset, 0, 0,
2675               width, 1, 1,
2676               format, type, pixels);
2677}
2678
2679
2680void GLAPIENTRY
2681_mesa_TexSubImage2D( GLenum target, GLint level,
2682                     GLint xoffset, GLint yoffset,
2683                     GLsizei width, GLsizei height,
2684                     GLenum format, GLenum type,
2685                     const GLvoid *pixels )
2686{
2687   GET_CURRENT_CONTEXT(ctx);
2688   texsubimage(ctx, 2, target, level,
2689               xoffset, yoffset, 0,
2690               width, height, 1,
2691               format, type, pixels);
2692}
2693
2694
2695
2696void GLAPIENTRY
2697_mesa_TexSubImage3D( GLenum target, GLint level,
2698                     GLint xoffset, GLint yoffset, GLint zoffset,
2699                     GLsizei width, GLsizei height, GLsizei depth,
2700                     GLenum format, GLenum type,
2701                     const GLvoid *pixels )
2702{
2703   GET_CURRENT_CONTEXT(ctx);
2704   texsubimage(ctx, 3, target, level,
2705               xoffset, yoffset, zoffset,
2706               width, height, depth,
2707               format, type, pixels);
2708}
2709
2710
2711
2712/**
2713 * Implement the glCopyTexImage1/2D() functions.
2714 */
2715static void
2716copyteximage(struct gl_context *ctx, GLuint dims,
2717             GLenum target, GLint level, GLenum internalFormat,
2718             GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
2719{
2720   struct gl_texture_object *texObj;
2721   struct gl_texture_image *texImage;
2722   const GLuint face = _mesa_tex_target_to_face(target);
2723
2724   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2725
2726   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
2727      _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
2728                  dims,
2729                  _mesa_lookup_enum_by_nr(target), level,
2730                  _mesa_lookup_enum_by_nr(internalFormat),
2731                  x, y, width, height, border);
2732
2733   if (ctx->NewState & NEW_COPY_TEX_STATE)
2734      _mesa_update_state(ctx);
2735
2736   if (copytexture_error_check(ctx, dims, target, level, internalFormat,
2737                               width, height, border))
2738      return;
2739
2740   texObj = _mesa_get_current_tex_object(ctx, target);
2741
2742   _mesa_lock_texture(ctx, texObj);
2743   {
2744      texImage = _mesa_get_tex_image(ctx, texObj, target, level);
2745
2746      if (!texImage) {
2747	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
2748      }
2749      else {
2750         gl_format texFormat;
2751
2752         if (texImage->Data) {
2753            ctx->Driver.FreeTexImageData( ctx, texImage );
2754         }
2755
2756         ASSERT(texImage->Data == NULL);
2757
2758         texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
2759                                                 internalFormat, GL_NONE,
2760                                                 GL_NONE);
2761
2762         if (legal_texture_size(ctx, texFormat, width, height, 1)) {
2763            _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
2764                                       border, internalFormat, texFormat);
2765
2766            ASSERT(ctx->Driver.CopyTexImage2D);
2767            if (dims == 1)
2768               ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
2769                                          x, y, width, border);
2770            else
2771               ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
2772                                          x, y, width, height, border);
2773
2774            check_gen_mipmap(ctx, target, texObj, level);
2775
2776            update_fbo_texture(ctx, texObj, face, level);
2777
2778            /* state update */
2779            texObj->_Complete = GL_FALSE;
2780            ctx->NewState |= _NEW_TEXTURE;
2781         }
2782         else {
2783            _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
2784         }
2785      }
2786   }
2787   _mesa_unlock_texture(ctx, texObj);
2788}
2789
2790
2791
2792void GLAPIENTRY
2793_mesa_CopyTexImage1D( GLenum target, GLint level,
2794                      GLenum internalFormat,
2795                      GLint x, GLint y,
2796                      GLsizei width, GLint border )
2797{
2798   GET_CURRENT_CONTEXT(ctx);
2799   copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
2800}
2801
2802
2803
2804void GLAPIENTRY
2805_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
2806                      GLint x, GLint y, GLsizei width, GLsizei height,
2807                      GLint border )
2808{
2809   GET_CURRENT_CONTEXT(ctx);
2810   copyteximage(ctx, 2, target, level, internalFormat,
2811                x, y, width, height, border);
2812}
2813
2814
2815
2816/**
2817 * Implementation for glCopyTexSubImage1/2/3D() functions.
2818 */
2819static void
2820copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
2821                GLint xoffset, GLint yoffset, GLint zoffset,
2822                GLint x, GLint y, GLsizei width, GLsizei height)
2823{
2824   struct gl_texture_object *texObj;
2825   struct gl_texture_image *texImage;
2826
2827   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
2828
2829   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
2830      _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
2831                  dims,
2832                  _mesa_lookup_enum_by_nr(target),
2833                  level, xoffset, yoffset, zoffset, x, y, width, height);
2834
2835   if (ctx->NewState & NEW_COPY_TEX_STATE)
2836      _mesa_update_state(ctx);
2837
2838   if (copytexsubimage_error_check1(ctx, dims, target, level))
2839      return;
2840
2841   texObj = _mesa_get_current_tex_object(ctx, target);
2842
2843   _mesa_lock_texture(ctx, texObj);
2844   {
2845      texImage = _mesa_select_tex_image(ctx, texObj, target, level);
2846
2847      if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
2848				       zoffset, width, height, texImage)) {
2849         /* error was recored */
2850      }
2851      else {
2852         /* If we have a border, offset=-1 is legal.  Bias by border width. */
2853         switch (dims) {
2854         case 3:
2855            zoffset += texImage->Border;
2856            /* fall-through */
2857         case 2:
2858            yoffset += texImage->Border;
2859            /* fall-through */
2860         case 1:
2861            xoffset += texImage->Border;
2862         }
2863
2864         if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
2865                                        &width, &height)) {
2866            switch (dims) {
2867            case 1:
2868               ctx->Driver.CopyTexSubImage1D(ctx, target, level,
2869                                             xoffset, x, y, width);
2870               break;
2871            case 2:
2872               ctx->Driver.CopyTexSubImage2D(ctx, target, level,
2873                                             xoffset, yoffset,
2874                                             x, y, width, height);
2875               break;
2876            case 3:
2877               ctx->Driver.CopyTexSubImage3D(ctx, target, level,
2878                                             xoffset, yoffset, zoffset,
2879                                             x, y, width, height);
2880               break;
2881            default:
2882               _mesa_problem(ctx, "bad dims in copytexsubimage()");
2883            }
2884
2885            check_gen_mipmap(ctx, target, texObj, level);
2886
2887            ctx->NewState |= _NEW_TEXTURE;
2888         }
2889      }
2890   }
2891   _mesa_unlock_texture(ctx, texObj);
2892}
2893
2894
2895void GLAPIENTRY
2896_mesa_CopyTexSubImage1D( GLenum target, GLint level,
2897                         GLint xoffset, GLint x, GLint y, GLsizei width )
2898{
2899   GET_CURRENT_CONTEXT(ctx);
2900   copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
2901}
2902
2903
2904
2905void GLAPIENTRY
2906_mesa_CopyTexSubImage2D( GLenum target, GLint level,
2907                         GLint xoffset, GLint yoffset,
2908                         GLint x, GLint y, GLsizei width, GLsizei height )
2909{
2910   GET_CURRENT_CONTEXT(ctx);
2911   copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
2912                   width, height);
2913}
2914
2915
2916
2917void GLAPIENTRY
2918_mesa_CopyTexSubImage3D( GLenum target, GLint level,
2919                         GLint xoffset, GLint yoffset, GLint zoffset,
2920                         GLint x, GLint y, GLsizei width, GLsizei height )
2921{
2922   GET_CURRENT_CONTEXT(ctx);
2923   copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
2924                   x, y, width, height);
2925}
2926
2927
2928
2929
2930/**********************************************************************/
2931/******                   Compressed Textures                    ******/
2932/**********************************************************************/
2933
2934
2935/**
2936 * Return expected size of a compressed texture.
2937 */
2938static GLuint
2939compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
2940                    GLenum glformat)
2941{
2942   gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
2943   return _mesa_format_image_size(mesaFormat, width, height, depth);
2944}
2945
2946
2947/*
2948 * Return compressed texture block size, in pixels.
2949 */
2950static void
2951get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh)
2952{
2953   gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
2954   _mesa_get_format_block_size(mesaFormat, bw, bh);
2955}
2956
2957
2958/**
2959 * Error checking for glCompressedTexImage[123]D().
2960 * \return error code or GL_NO_ERROR.
2961 */
2962static GLenum
2963compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
2964                               GLenum target, GLint level,
2965                               GLenum internalFormat, GLsizei width,
2966                               GLsizei height, GLsizei depth, GLint border,
2967                               GLsizei imageSize)
2968{
2969   const GLenum proxyTarget = get_proxy_target(target);
2970   const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
2971   GLint expectedSize;
2972
2973   /* check level */
2974   if (level < 0 || level >= maxLevels)
2975      return GL_INVALID_VALUE;
2976
2977   if (!target_can_be_compressed(ctx, target, internalFormat)) {
2978      return GL_INVALID_ENUM;
2979   }
2980
2981   /* This will detect any invalid internalFormat value */
2982   if (!_mesa_is_compressed_format(ctx, internalFormat))
2983      return GL_INVALID_ENUM;
2984
2985   /* This should really never fail */
2986   if (_mesa_base_tex_format(ctx, internalFormat) < 0)
2987      return GL_INVALID_ENUM;
2988
2989   /* No compressed formats support borders at this time */
2990   if (border != 0)
2991      return GL_INVALID_VALUE;
2992
2993   /* For cube map, width must equal height */
2994   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
2995       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
2996      return GL_INVALID_VALUE;
2997
2998   /* check image size against compression block size */
2999   {
3000      gl_format texFormat =
3001         ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
3002                                         GL_NONE, GL_NONE);
3003      GLuint bw, bh;
3004
3005      _mesa_get_format_block_size(texFormat, &bw, &bh);
3006      if ((width > bw && width % bw > 0) ||
3007          (height > bh && height % bh > 0)) {
3008         /*
3009          * Per GL_ARB_texture_compression:  GL_INVALID_OPERATION is
3010          * generated [...] if any parameter combinations are not
3011          * supported by the specific compressed internal format.
3012          */
3013         return GL_INVALID_OPERATION;
3014      }
3015   }
3016
3017   /* check image sizes */
3018   if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
3019                                      internalFormat, GL_NONE, GL_NONE,
3020                                      width, height, depth, border)) {
3021      /* See error comment above */
3022      return GL_INVALID_OPERATION;
3023   }
3024
3025   /* check image size in bytes */
3026   expectedSize = compressed_tex_size(width, height, depth, internalFormat);
3027   if (expectedSize != imageSize) {
3028      /* Per GL_ARB_texture_compression:  GL_INVALID_VALUE is generated [...]
3029       * if <imageSize> is not consistent with the format, dimensions, and
3030       * contents of the specified image.
3031       */
3032      return GL_INVALID_VALUE;
3033   }
3034
3035   return GL_NO_ERROR;
3036}
3037
3038
3039/**
3040 * Error checking for glCompressedTexSubImage[123]D().
3041 * \warning  There are some bad assumptions here about the size of compressed
3042 *           texture tiles (multiple of 4) used to test the validity of the
3043 *           offset and size parameters.
3044 * \return error code or GL_NO_ERROR.
3045 */
3046static GLenum
3047compressed_subtexture_error_check(struct gl_context *ctx, GLint dimensions,
3048                                  GLenum target, GLint level,
3049                                  GLint xoffset, GLint yoffset, GLint zoffset,
3050                                  GLsizei width, GLsizei height, GLsizei depth,
3051                                  GLenum format, GLsizei imageSize)
3052{
3053   GLint expectedSize, maxLevels = 0, maxTextureSize;
3054   GLuint bw, bh;
3055   (void) zoffset;
3056
3057   if (dimensions == 1) {
3058      /* 1D compressed textures not allowed */
3059      return GL_INVALID_ENUM;
3060   }
3061   else if (dimensions == 2) {
3062      if (target == GL_PROXY_TEXTURE_2D) {
3063         maxLevels = ctx->Const.MaxTextureLevels;
3064      }
3065      else if (target == GL_TEXTURE_2D) {
3066         maxLevels = ctx->Const.MaxTextureLevels;
3067      }
3068      else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
3069         if (!ctx->Extensions.ARB_texture_cube_map)
3070            return GL_INVALID_ENUM; /*target*/
3071         maxLevels = ctx->Const.MaxCubeTextureLevels;
3072      }
3073      else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
3074               target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
3075         if (!ctx->Extensions.ARB_texture_cube_map)
3076            return GL_INVALID_ENUM; /*target*/
3077         maxLevels = ctx->Const.MaxCubeTextureLevels;
3078      }
3079      else {
3080         return GL_INVALID_ENUM; /*target*/
3081      }
3082   }
3083   else if (dimensions == 3) {
3084      /* 3D compressed textures not allowed */
3085      return GL_INVALID_ENUM;
3086   }
3087
3088   maxTextureSize = 1 << (maxLevels - 1);
3089
3090   /* this will catch any invalid compressed format token */
3091   if (!_mesa_is_compressed_format(ctx, format))
3092      return GL_INVALID_ENUM;
3093
3094   if (width < 1 || width > maxTextureSize)
3095      return GL_INVALID_VALUE;
3096
3097   if ((height < 1 || height > maxTextureSize)
3098       && dimensions > 1)
3099      return GL_INVALID_VALUE;
3100
3101   if (level < 0 || level >= maxLevels)
3102      return GL_INVALID_VALUE;
3103
3104   /*
3105    * do checks which depend on compression block size
3106    */
3107   get_compressed_block_size(format, &bw, &bh);
3108
3109   if ((xoffset % bw != 0) || (yoffset % bh != 0))
3110      return GL_INVALID_VALUE;
3111
3112   if ((width % bw != 0) && width != 2 && width != 1)
3113      return GL_INVALID_VALUE;
3114
3115   if ((height % bh != 0) && height != 2 && height != 1)
3116      return GL_INVALID_VALUE;
3117
3118   expectedSize = compressed_tex_size(width, height, depth, format);
3119   if (expectedSize != imageSize)
3120      return GL_INVALID_VALUE;
3121
3122   return GL_NO_ERROR;
3123}
3124
3125
3126/**
3127 * Do second part of glCompressedTexSubImage error checking.
3128 * \return GL_TRUE if error found, GL_FALSE otherwise.
3129 */
3130static GLboolean
3131compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
3132                                   GLsizei width, GLsizei height,
3133                                   GLsizei depth, GLenum format,
3134                                   struct gl_texture_image *texImage)
3135{
3136
3137   if ((GLint) format != texImage->InternalFormat) {
3138      _mesa_error(ctx, GL_INVALID_OPERATION,
3139                  "glCompressedTexSubImage%uD(format=0x%x)", dims, format);
3140      return GL_TRUE;
3141   }
3142
3143   if (((width == 1 || width == 2) &&
3144        width != (GLsizei) texImage->Width) ||
3145       (width > (GLsizei) texImage->Width)) {
3146      _mesa_error(ctx, GL_INVALID_VALUE,
3147                  "glCompressedTexSubImage%uD(width=%d)", dims, width);
3148      return GL_TRUE;
3149   }
3150
3151   if (dims >= 2) {
3152      if (((height == 1 || height == 2) &&
3153           height != (GLsizei) texImage->Height) ||
3154          (height > (GLsizei) texImage->Height)) {
3155         _mesa_error(ctx, GL_INVALID_VALUE,
3156                     "glCompressedTexSubImage%uD(height=%d)", dims, height);
3157         return GL_TRUE;
3158      }
3159   }
3160
3161   if (dims >= 3) {
3162      if (((depth == 1 || depth == 2) &&
3163           depth != (GLsizei) texImage->Depth) ||
3164          (depth > (GLsizei) texImage->Depth)) {
3165         _mesa_error(ctx, GL_INVALID_VALUE,
3166                     "glCompressedTexSubImage%uD(depth=%d)", dims, depth);
3167         return GL_TRUE;
3168      }
3169   }
3170
3171   return GL_FALSE;
3172}
3173
3174
3175/**
3176 * Implementation of the glCompressedTexImage1/2/3D() functions.
3177 */
3178static void
3179compressedteximage(struct gl_context *ctx, GLuint dims,
3180                   GLenum target, GLint level,
3181                   GLenum internalFormat, GLsizei width,
3182                   GLsizei height, GLsizei depth, GLint border,
3183                   GLsizei imageSize, const GLvoid *data)
3184{
3185   GLenum error;
3186
3187   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
3188
3189   if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
3190      _mesa_debug(ctx,
3191                  "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
3192                  dims,
3193                  _mesa_lookup_enum_by_nr(target), level,
3194                  _mesa_lookup_enum_by_nr(internalFormat),
3195                  width, height, depth, border, imageSize, data);
3196
3197   /* check target */
3198   if (!legal_teximage_target(ctx, dims, target)) {
3199      _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
3200                  dims, _mesa_lookup_enum_by_nr(target));
3201      return;
3202   }
3203
3204   error = compressed_texture_error_check(ctx, dims, target, level,
3205                                          internalFormat, width, height, depth,
3206                                          border, imageSize);
3207
3208#if FEATURE_ES
3209   /* XXX this is kind of a hack */
3210   if (error) {
3211      _mesa_error(ctx, error, "glTexImage2D");
3212      return;
3213   }
3214
3215   if (dims == 2) {
3216      switch (internalFormat) {
3217      case GL_PALETTE4_RGB8_OES:
3218      case GL_PALETTE4_RGBA8_OES:
3219      case GL_PALETTE4_R5_G6_B5_OES:
3220      case GL_PALETTE4_RGBA4_OES:
3221      case GL_PALETTE4_RGB5_A1_OES:
3222      case GL_PALETTE8_RGB8_OES:
3223      case GL_PALETTE8_RGBA8_OES:
3224      case GL_PALETTE8_R5_G6_B5_OES:
3225      case GL_PALETTE8_RGBA4_OES:
3226      case GL_PALETTE8_RGB5_A1_OES:
3227         _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
3228                                          width, height, imageSize, data);
3229         return;
3230      }
3231   }
3232#endif
3233
3234   if (_mesa_is_proxy_texture(target)) {
3235      /* Proxy texture: just check for errors and update proxy state */
3236      struct gl_texture_image *texImage;
3237
3238      if (!error) {
3239         struct gl_texture_object *texObj =
3240            _mesa_get_current_tex_object(ctx, target);
3241         gl_format texFormat =
3242            _mesa_choose_texture_format(ctx, texObj, target, level,
3243                                        internalFormat, GL_NONE, GL_NONE);
3244         if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
3245            error = GL_OUT_OF_MEMORY;
3246         }
3247      }
3248
3249      texImage = _mesa_get_proxy_tex_image(ctx, target, level);
3250      if (texImage) {
3251         if (error) {
3252            /* if error, clear all proxy texture image parameters */
3253            clear_teximage_fields(texImage);
3254         }
3255         else {
3256            /* no error: store the teximage parameters */
3257            _mesa_init_teximage_fields(ctx, target, texImage, width, height,
3258                                       depth, border, internalFormat,
3259                                       MESA_FORMAT_NONE);
3260         }
3261      }
3262   }
3263   else {
3264      /* non-proxy target */
3265      struct gl_texture_object *texObj;
3266      struct gl_texture_image *texImage;
3267
3268      if (error) {
3269         _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
3270         return;
3271      }
3272
3273      texObj = _mesa_get_current_tex_object(ctx, target);
3274
3275      _mesa_lock_texture(ctx, texObj);
3276      {
3277	 texImage = _mesa_get_tex_image(ctx, texObj, target, level);
3278	 if (!texImage) {
3279	    _mesa_error(ctx, GL_OUT_OF_MEMORY,
3280                        "glCompressedTexImage%uD", dims);
3281	 }
3282         else {
3283            gl_format texFormat;
3284
3285            if (texImage->Data) {
3286               ctx->Driver.FreeTexImageData( ctx, texImage );
3287            }
3288            ASSERT(texImage->Data == NULL);
3289
3290            texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
3291                                                    internalFormat, GL_NONE,
3292                                                    GL_NONE);
3293
3294            if (legal_texture_size(ctx, texFormat, width, height, depth)) {
3295               _mesa_init_teximage_fields(ctx, target, texImage,
3296                                          width, height, depth,
3297                                          border, internalFormat, texFormat);
3298
3299               switch (dims) {
3300               case 1:
3301                  ASSERT(ctx->Driver.CompressedTexImage1D);
3302                  ctx->Driver.CompressedTexImage1D(ctx, target, level,
3303                                                   internalFormat,
3304                                                   width,
3305                                                   border, imageSize, data,
3306                                                   texObj, texImage);
3307                  break;
3308               case 2:
3309                  ASSERT(ctx->Driver.CompressedTexImage2D);
3310                  ctx->Driver.CompressedTexImage2D(ctx, target, level,
3311                                                   internalFormat,
3312                                                   width, height,
3313                                                   border, imageSize, data,
3314                                                   texObj, texImage);
3315                  break;
3316               case 3:
3317                  ASSERT(ctx->Driver.CompressedTexImage3D);
3318                  ctx->Driver.CompressedTexImage3D(ctx, target, level,
3319                                                   internalFormat,
3320                                                   width, height, depth,
3321                                                   border, imageSize, data,
3322                                                   texObj, texImage);
3323                  break;
3324               default:
3325                  _mesa_problem(ctx, "bad dims in compressedteximage");
3326               }
3327
3328               check_gen_mipmap(ctx, target, texObj, level);
3329
3330               /* state update */
3331               texObj->_Complete = GL_FALSE;
3332               ctx->NewState |= _NEW_TEXTURE;
3333            }
3334            else {
3335               _mesa_error(ctx, GL_OUT_OF_MEMORY,
3336                           "glCompressedTexImage%uD", dims);
3337            }
3338         }
3339      }
3340      _mesa_unlock_texture(ctx, texObj);
3341   }
3342}
3343
3344
3345void GLAPIENTRY
3346_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
3347                              GLenum internalFormat, GLsizei width,
3348                              GLint border, GLsizei imageSize,
3349                              const GLvoid *data)
3350{
3351   GET_CURRENT_CONTEXT(ctx);
3352   compressedteximage(ctx, 1, target, level, internalFormat,
3353                      width, 1, 1, border, imageSize, data);
3354}
3355
3356
3357void GLAPIENTRY
3358_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
3359                              GLenum internalFormat, GLsizei width,
3360                              GLsizei height, GLint border, GLsizei imageSize,
3361                              const GLvoid *data)
3362{
3363   GET_CURRENT_CONTEXT(ctx);
3364   compressedteximage(ctx, 2, target, level, internalFormat,
3365                      width, height, 1, border, imageSize, data);
3366}
3367
3368
3369void GLAPIENTRY
3370_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
3371                              GLenum internalFormat, GLsizei width,
3372                              GLsizei height, GLsizei depth, GLint border,
3373                              GLsizei imageSize, const GLvoid *data)
3374{
3375   GET_CURRENT_CONTEXT(ctx);
3376   compressedteximage(ctx, 3, target, level, internalFormat,
3377                      width, height, depth, border, imageSize, data);
3378}
3379
3380
3381/**
3382 * Common helper for glCompressedTexSubImage1/2/3D().
3383 */
3384static void
3385compressed_tex_sub_image(GLuint dims, GLenum target, GLint level,
3386                         GLint xoffset, GLint yoffset, GLint zoffset,
3387                         GLsizei width, GLsizei height, GLsizei depth,
3388                         GLenum format, GLsizei imageSize, const GLvoid *data)
3389{
3390   struct gl_texture_object *texObj;
3391   struct gl_texture_image *texImage;
3392   GLenum error;
3393   GET_CURRENT_CONTEXT(ctx);
3394   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
3395
3396   error = compressed_subtexture_error_check(ctx, dims, target, level,
3397                                             xoffset, 0, 0, /* pos */
3398                                             width, height, depth,   /* size */
3399                                             format, imageSize);
3400   if (error) {
3401      _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims);
3402      return;
3403   }
3404
3405   texObj = _mesa_get_current_tex_object(ctx, target);
3406
3407   _mesa_lock_texture(ctx, texObj);
3408   {
3409      texImage = _mesa_select_tex_image(ctx, texObj, target, level);
3410      assert(texImage);
3411
3412      if (compressed_subtexture_error_check2(ctx, dims, width, height, depth,
3413                                             format, texImage)) {
3414         /* error was recorded */
3415      }
3416      else if (width > 0 && height > 0 && depth > 0) {
3417         switch (dims) {
3418         case 1:
3419            if (ctx->Driver.CompressedTexSubImage1D) {
3420               ctx->Driver.CompressedTexSubImage1D(ctx, target, level,
3421                                                   xoffset, width,
3422                                                   format, imageSize, data,
3423                                                   texObj, texImage);
3424            }
3425            break;
3426         case 2:
3427            if (ctx->Driver.CompressedTexSubImage2D) {
3428               ctx->Driver.CompressedTexSubImage2D(ctx, target, level,
3429                                                   xoffset, yoffset,
3430                                                   width, height,
3431                                                   format, imageSize, data,
3432                                                   texObj, texImage);
3433            }
3434            break;
3435         case 3:
3436            if (ctx->Driver.CompressedTexSubImage3D) {
3437               ctx->Driver.CompressedTexSubImage3D(ctx, target, level,
3438                                                   xoffset, yoffset, zoffset,
3439                                                   width, height, depth,
3440                                                   format, imageSize, data,
3441                                                   texObj, texImage);
3442            }
3443            break;
3444         default:
3445            ;
3446         }
3447
3448         check_gen_mipmap(ctx, target, texObj, level);
3449
3450         ctx->NewState |= _NEW_TEXTURE;
3451      }
3452   }
3453   _mesa_unlock_texture(ctx, texObj);
3454}
3455
3456
3457void GLAPIENTRY
3458_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
3459                                 GLsizei width, GLenum format,
3460                                 GLsizei imageSize, const GLvoid *data)
3461{
3462   compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1,
3463                            format, imageSize, data);
3464}
3465
3466
3467void GLAPIENTRY
3468_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
3469                                 GLint yoffset, GLsizei width, GLsizei height,
3470                                 GLenum format, GLsizei imageSize,
3471                                 const GLvoid *data)
3472{
3473   compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0,
3474                            width, height, 1, format, imageSize, data);
3475}
3476
3477
3478void GLAPIENTRY
3479_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
3480                                 GLint yoffset, GLint zoffset, GLsizei width,
3481                                 GLsizei height, GLsizei depth, GLenum format,
3482                                 GLsizei imageSize, const GLvoid *data)
3483{
3484   compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset,
3485                            width, height, depth, format, imageSize, data);
3486}
3487