1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17/* ---- includes ----------------------------------------------------------- */ 18 19#include "b_TensorEm/Cluster3D.h" 20#include "b_BasicEm/Math.h" 21#include "b_BasicEm/Memory.h" 22#include "b_BasicEm/Functions.h" 23 24/* ------------------------------------------------------------------------- */ 25 26/* ========================================================================= */ 27/* */ 28/* ---- \ghd{ auxiliary functions } ---------------------------------------- */ 29/* */ 30/* ========================================================================= */ 31 32/* ------------------------------------------------------------------------- */ 33 34/* ========================================================================= */ 35/* */ 36/* ---- \ghd{ constructor / destructor } ----------------------------------- */ 37/* */ 38/* ========================================================================= */ 39 40/* ------------------------------------------------------------------------- */ 41 42void bts_Cluster3D_init( struct bbs_Context* cpA, 43 struct bts_Cluster3D* ptrA ) 44{ 45 ptrA->mspE = NULL; 46 ptrA->vecArrE = NULL; 47 ptrA->allocatedSizeE = 0; 48 ptrA->sizeE = 0; 49 ptrA->bbpE = 0; 50} 51 52/* ------------------------------------------------------------------------- */ 53 54void bts_Cluster3D_exit( struct bbs_Context* cpA, 55 struct bts_Cluster3D* ptrA ) 56{ 57 bbs_MemSeg_free( cpA, ptrA->mspE, ptrA->vecArrE ); 58 ptrA->vecArrE = NULL; 59 ptrA->mspE = NULL; 60 ptrA->allocatedSizeE = 0; 61 ptrA->sizeE = 0; 62 ptrA->bbpE = 0; 63} 64 65/* ------------------------------------------------------------------------- */ 66 67/* ========================================================================= */ 68/* */ 69/* ---- \ghd{ operators } -------------------------------------------------- */ 70/* */ 71/* ========================================================================= */ 72 73/* ------------------------------------------------------------------------- */ 74 75void bts_Cluster3D_copy( struct bbs_Context* cpA, 76 struct bts_Cluster3D* ptrA, 77 const struct bts_Cluster3D* srcPtrA ) 78{ 79#ifdef DEBUG1 80 if( ptrA->allocatedSizeE < srcPtrA->sizeE ) 81 { 82 bbs_ERROR0( "void bts_Cluster3D_copy( struct bts_Cluster2D* ptrA, const struct bts_Cluster2D* srcPtrA ): allocated size too low in destination cluster" ); 83 return; 84 } 85#endif 86 87 bbs_memcpy16( ptrA->vecArrE, srcPtrA->vecArrE, bbs_SIZEOF16( struct bts_Int16Vec3D ) * srcPtrA->sizeE ); 88 89 ptrA->bbpE = srcPtrA->bbpE; 90 ptrA->sizeE = srcPtrA->sizeE; 91} 92 93/* ------------------------------------------------------------------------- */ 94 95flag bts_Cluster3D_equal( struct bbs_Context* cpA, 96 const struct bts_Cluster3D* ptrA, 97 const struct bts_Cluster3D* srcPtrA ) 98{ 99 uint32 iL; 100 const struct bts_Int16Vec3D* src1L = ptrA->vecArrE; 101 const struct bts_Int16Vec3D* src2L = srcPtrA->vecArrE; 102 103 if( ptrA->sizeE != srcPtrA->sizeE ) return FALSE; 104 if( ptrA->bbpE != srcPtrA->bbpE ) return FALSE; 105 106 for( iL = ptrA->sizeE; iL > 0; iL-- ) 107 { 108 if( ( src1L->xE != src2L->xE ) || 109 ( src1L->yE != src2L->yE ) || 110 ( src1L->zE != src2L->zE ) ) return FALSE; 111 src1L++; 112 src2L++; 113 } 114 115 return TRUE; 116} 117 118/* ------------------------------------------------------------------------- */ 119 120/* ========================================================================= */ 121/* */ 122/* ---- \ghd{ query functions } -------------------------------------------- */ 123/* */ 124/* ========================================================================= */ 125 126/* ------------------------------------------------------------------------- */ 127 128struct bts_Flt16Vec3D bts_Cluster3D_center( struct bbs_Context* cpA, 129 const struct bts_Cluster3D* ptrA ) 130{ 131 struct bts_Int16Vec3D* vecPtrL = ptrA->vecArrE; 132 uint32 iL; 133 int32 xL = 0; 134 int32 yL = 0; 135 int32 zL = 0; 136 137 if( ptrA->sizeE == 0 ) return bts_Flt16Vec3D_create16( 0, 0, 0, 0 ); 138 139 for( iL = ptrA->sizeE; iL > 0; iL-- ) 140 { 141 xL += vecPtrL->xE; 142 yL += vecPtrL->yE; 143 zL += vecPtrL->zE; 144 vecPtrL++; 145 } 146 147 xL = ( ( ( xL << 1 ) / ( int32 )ptrA->sizeE ) + 1 ) >> 1; 148 yL = ( ( ( yL << 1 ) / ( int32 )ptrA->sizeE ) + 1 ) >> 1; 149 zL = ( ( ( zL << 1 ) / ( int32 )ptrA->sizeE ) + 1 ) >> 1; 150 151 return bts_Flt16Vec3D_create16( ( int16 )xL, ( int16 )yL, ( int16 )zL, ( int16 )ptrA->bbpE ); 152} 153 154/* ------------------------------------------------------------------------- */ 155 156struct bts_Int16Rect bts_Cluster3D_boundingBox( struct bbs_Context* cpA, 157 const struct bts_Cluster3D* ptrA ) 158{ 159 struct bts_Int16Vec3D* vecPtrL = ptrA->vecArrE; 160 uint32 iL; 161 int32 xMinL = 65536; /*( 1 << 16 )*/ 162 int32 yMinL = 65536; /*( 1 << 16 )*/ 163 int32 xMaxL = 0; 164 int32 yMaxL = 0; 165 166 if( ptrA->sizeE == 0 ) return bts_Int16Rect_create( 0, 0, 0, 0 ); 167 168 for( iL = ptrA->sizeE; iL > 0; iL-- ) 169 { 170 xMinL = bbs_min( xMinL, vecPtrL->xE ); 171 yMinL = bbs_min( yMinL, vecPtrL->yE ); 172 xMaxL = bbs_max( xMaxL, vecPtrL->xE ); 173 yMaxL = bbs_max( yMaxL, vecPtrL->yE ); 174 vecPtrL++; 175 } 176 177 return bts_Int16Rect_create( ( int16 )xMinL, ( int16 )yMinL, ( int16 )xMaxL, ( int16 )yMaxL ); 178} 179 180/* ------------------------------------------------------------------------- */ 181 182int32 bts_Cluster3D_int32X( struct bbs_Context* cpA, 183 const struct bts_Cluster3D* ptrA, 184 uint32 indexA, int32 bbpA ) 185{ 186 int32 shiftL = bbpA - ptrA->bbpE; 187#ifdef DEBUG2 188 if( indexA >= ptrA->sizeE ) 189 { 190 bbs_ERROR2( "int32 bts_Cluster2D_int32X( .... )\n" 191 "indexA = %i is out of range [0,%i]", 192 indexA, 193 ptrA->sizeE - 1 ); 194 return 0; 195 } 196#endif 197 if( shiftL >= 0 ) 198 { 199 return ( int32 ) ptrA->vecArrE[ indexA ].xE << shiftL; 200 } 201 else 202 { 203 return ( ( ( int32 ) ptrA->vecArrE[ indexA ].xE >> ( -shiftL - 1 ) ) + 1 ) >> 1; 204 } 205} 206 207/* ------------------------------------------------------------------------- */ 208 209int32 bts_Cluster3D_int32Y( struct bbs_Context* cpA, 210 const struct bts_Cluster3D* ptrA, 211 uint32 indexA, 212 int32 bbpA ) 213{ 214 int32 shiftL = bbpA - ptrA->bbpE; 215#ifdef DEBUG2 216 if( indexA >= ptrA->sizeE ) 217 { 218 bbs_ERROR2( "int32 bts_Cluster2D_int32Y( .... )\n" 219 "indexA = %i is out of range [0,%i]", 220 indexA, 221 ptrA->sizeE - 1 ); 222 return 0; 223 } 224#endif 225 if( shiftL >= 0 ) 226 { 227 return ( int32 ) ptrA->vecArrE[ indexA ].yE << shiftL; 228 } 229 else 230 { 231 return ( ( ( int32 ) ptrA->vecArrE[ indexA ].yE >> ( -shiftL - 1 ) ) + 1 ) >> 1; 232 } 233} 234 235/* ------------------------------------------------------------------------- */ 236 237int32 bts_Cluster3D_int32Z( struct bbs_Context* cpA, 238 const struct bts_Cluster3D* ptrA, 239 uint32 indexA, 240 int32 bbpA ) 241{ 242 int32 shiftL = bbpA - ptrA->bbpE; 243#ifdef DEBUG2 244 if( indexA >= ptrA->sizeE ) 245 { 246 bbs_ERROR2( "int32 bts_Cluster2D_int32Z( .... )\n" 247 "indexA = %i is out of range [0,%i]", 248 indexA, 249 ptrA->sizeE - 1 ); 250 return 0; 251 } 252#endif 253 if( shiftL >= 0 ) 254 { 255 return ( int32 ) ptrA->vecArrE[ indexA ].zE << shiftL; 256 } 257 else 258 { 259 return ( ( ( int32 ) ptrA->vecArrE[ indexA ].zE >> ( -shiftL - 1 ) ) + 1 ) >> 1; 260 } 261} 262 263/* ------------------------------------------------------------------------- */ 264 265/* ========================================================================= */ 266/* */ 267/* ---- \ghd{ modify functions } ------------------------------------------- */ 268/* */ 269/* ========================================================================= */ 270 271/* ------------------------------------------------------------------------- */ 272 273void bts_Cluster3D_create( struct bbs_Context* cpA, 274 struct bts_Cluster3D* ptrA, 275 uint32 sizeA, 276 struct bbs_MemSeg* mspA ) 277{ 278 if( bbs_Context_error( cpA ) ) return; 279 if( ptrA->mspE == NULL ) 280 { 281 ptrA->sizeE = 0; 282 ptrA->allocatedSizeE = 0; 283 ptrA->vecArrE = NULL; 284 } 285 286 if( ptrA->sizeE == sizeA ) return; 287 288 if( ptrA->vecArrE != 0 ) 289 { 290 bbs_ERROR0( "void bts_Cluster3D_create( const struct bts_Cluster3D*, uint32 ):\n" 291 "object has already been created and cannot be resized." ); 292 return; 293 } 294 295 ptrA->vecArrE = bbs_MemSeg_alloc( cpA, mspA, sizeA * bbs_SIZEOF16( struct bts_Int16Vec3D ) ); 296 if( bbs_Context_error( cpA ) ) return; 297 ptrA->sizeE = sizeA; 298 ptrA->allocatedSizeE = sizeA; 299 if( !mspA->sharedE ) ptrA->mspE = mspA; 300} 301 302/* ------------------------------------------------------------------------- */ 303 304void bts_Cluster3D_size( struct bbs_Context* cpA, 305 struct bts_Cluster3D* ptrA, 306 uint32 sizeA ) 307{ 308 if( ptrA->allocatedSizeE < sizeA ) 309 { 310 bbs_ERROR2( "void bts_Cluster3D_size( struct bts_Cluster3D* ptrA, uint32 sizeA ):\n" 311 "Allocated size (%i) of cluster is smaller than requested size (%i).", 312 ptrA->allocatedSizeE, 313 sizeA ); 314 return; 315 } 316 ptrA->sizeE = sizeA; 317} 318 319/* ------------------------------------------------------------------------- */ 320 321void bts_Cluster3D_transform( struct bbs_Context* cpA, 322 struct bts_Cluster3D* ptrA, 323 struct bts_Flt16Alt3D altA ) 324{ 325 struct bts_Int16Vec3D* vecPtrL = ptrA->vecArrE; 326 uint32 iL; 327 328 int32 x0L = altA.vecE.xE; 329 int32 y0L = altA.vecE.yE; 330 int32 z0L = altA.vecE.zE; 331 332 int32 shiftL = altA.matE.bbpE + ptrA->bbpE - altA.vecE.bbpE; 333 334 if( shiftL < 0 ) 335 { 336 x0L = ( ( x0L >> ( -shiftL - 1 ) ) + 1 ) >> 1; 337 y0L = ( ( y0L >> ( -shiftL - 1 ) ) + 1 ) >> 1; 338 z0L = ( ( z0L >> ( -shiftL - 1 ) ) + 1 ) >> 1; 339 } 340 else 341 { 342 x0L <<= shiftL; 343 y0L <<= shiftL; 344 z0L <<= shiftL; 345 } 346 347 if( altA.matE.bbpE > 0 ) 348 { 349 x0L += (int32)1 << ( altA.matE.bbpE - 1 ); 350 y0L += (int32)1 << ( altA.matE.bbpE - 1 ); 351 z0L += (int32)1 << ( altA.matE.bbpE - 1 ); 352 } 353 354 for( iL = ptrA->sizeE; iL > 0; iL-- ) 355 { 356 int32 xL = vecPtrL->xE; 357 int32 yL = vecPtrL->yE; 358 int32 zL = vecPtrL->zE; 359 vecPtrL->xE = ( x0L + xL * altA.matE.xxE + yL * altA.matE.xyE + zL * altA.matE.xzE ) >> altA.matE.bbpE; 360 vecPtrL->yE = ( y0L + xL * altA.matE.yxE + yL * altA.matE.yyE + zL * altA.matE.yzE ) >> altA.matE.bbpE; 361 vecPtrL->zE = ( z0L + xL * altA.matE.zxE + yL * altA.matE.zyE + zL * altA.matE.zzE ) >> altA.matE.bbpE; 362 vecPtrL++; 363 } 364} 365 366/* ------------------------------------------------------------------------- */ 367 368struct bts_Flt16Vec3D bts_Cluster3D_centerFree( struct bbs_Context* cpA, 369 struct bts_Cluster3D* ptrA ) 370{ 371 struct bts_Flt16Vec3D centerL = bts_Cluster3D_center( cpA, ptrA ); 372 struct bts_Int16Vec3D* vecPtrL = ptrA->vecArrE; 373 uint32 iL; 374 375 for( iL = ptrA->sizeE; iL > 0; iL-- ) 376 { 377 vecPtrL->xE -= centerL.xE; 378 vecPtrL->yE -= centerL.yE; 379 vecPtrL->zE -= centerL.zE; 380 vecPtrL++; 381 } 382 383 return centerL; 384} 385 386/* ------------------------------------------------------------------------- */ 387 388/* ========================================================================= */ 389/* */ 390/* ---- \ghd{ I/O } -------------------------------------------------------- */ 391/* */ 392/* ========================================================================= */ 393 394/* ------------------------------------------------------------------------- */ 395 396uint32 bts_Cluster3D_memSize( struct bbs_Context* cpA, 397 const struct bts_Cluster3D *ptrA ) 398{ 399 return bbs_SIZEOF16( uint32 ) 400 + bbs_SIZEOF16( uint32 ) /* version */ 401 + bbs_SIZEOF16( ptrA->sizeE ) 402 + bbs_SIZEOF16( ptrA->bbpE ) 403 + bbs_SIZEOF16( struct bts_Int16Vec3D ) * ptrA->sizeE; 404} 405 406/* ------------------------------------------------------------------------- */ 407 408uint32 bts_Cluster3D_memWrite( struct bbs_Context* cpA, 409 const struct bts_Cluster3D* ptrA, 410 uint16* memPtrA ) 411{ 412 uint32 memSizeL = bts_Cluster3D_memSize( cpA, ptrA ); 413 memPtrA += bbs_memWrite32( &memSizeL, memPtrA ); 414 memPtrA += bbs_memWriteUInt32( bts_CLUSTER3D_VERSION, memPtrA ); 415 memPtrA += bbs_memWrite32( &ptrA->sizeE, memPtrA ); 416 memPtrA += bbs_memWrite32( &ptrA->bbpE, memPtrA ); 417 memPtrA += bbs_memWrite16Arr( cpA, ptrA->vecArrE, 418 ptrA->sizeE * bbs_SIZEOF16( struct bts_Int16Vec3D ), 419 memPtrA ); 420 return memSizeL; 421} 422 423/* ------------------------------------------------------------------------- */ 424 425uint32 bts_Cluster3D_memRead( struct bbs_Context* cpA, 426 struct bts_Cluster3D* ptrA, 427 const uint16* memPtrA, 428 struct bbs_MemSeg* mspA ) 429{ 430 uint32 memSizeL; 431 uint32 sizeL; 432 uint32 versionL; 433 if( bbs_Context_error( cpA ) ) return 0; 434 memPtrA += bbs_memRead32( &memSizeL, memPtrA ); 435 memPtrA += bbs_memReadVersion32( cpA, &versionL, bts_CLUSTER3D_VERSION, memPtrA ); 436 memPtrA += bbs_memRead32( &sizeL, memPtrA ); 437 memPtrA += bbs_memRead32( &ptrA->bbpE, memPtrA ); 438 439 if( ptrA->allocatedSizeE < sizeL ) 440 { 441 bts_Cluster3D_create( cpA, ptrA, sizeL, mspA ); 442 } 443 else 444 { 445 bts_Cluster3D_size( cpA, ptrA, sizeL ); 446 } 447 448 449 bbs_memcpy16( ptrA->vecArrE, memPtrA, bbs_SIZEOF16( struct bts_Int16Vec3D ) * ptrA->sizeE ); 450 memPtrA += bbs_memRead16Arr( cpA, ptrA->vecArrE, 451 ptrA->sizeE * bbs_SIZEOF16( struct bts_Int16Vec3D ), 452 memPtrA ); 453 454 if( memSizeL != bts_Cluster3D_memSize( cpA, ptrA ) ) 455 { 456 bbs_ERR0( bbs_ERR_CORRUPT_DATA, "uint32 bts_Cluster3D_memRead( const struct bts_Cluster3D* ptrA, const void* memPtrA ):\n" 457 "size mismatch" ); 458 return 0; 459 } 460 return memSizeL; 461} 462 463/* ------------------------------------------------------------------------- */ 464 465/* ========================================================================= */ 466/* */ 467/* ---- \ghd{ exec functions } --------------------------------------------- */ 468/* */ 469/* ========================================================================= */ 470 471/* ------------------------------------------------------------------------- */ 472 473/* ========================================================================= */ 474 475