BlurTest.cpp revision fa9e5fa42a555712fb7a29d08d2ae2bdef0ed68e
1 2/* 3 * Copyright 2011 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8#include "SkBlurMask.h" 9#include "SkBlurMaskFilter.h" 10#include "SkCanvas.h" 11#include "SkMath.h" 12#include "SkPaint.h" 13#include "Test.h" 14 15#if SK_SUPPORT_GPU 16#include "GrContextFactory.h" 17#include "SkGpuDevice.h" 18#endif 19 20#define WRITE_CSV 0 21 22/////////////////////////////////////////////////////////////////////////////// 23 24#define ILLEGAL_MODE ((SkXfermode::Mode)-1) 25 26static const int outset = 100; 27static const SkColor bgColor = SK_ColorWHITE; 28static const int strokeWidth = 4; 29 30static void create(SkBitmap* bm, const SkIRect& bound) { 31 bm->allocN32Pixels(bound.width(), bound.height()); 32} 33 34static void drawBG(SkCanvas* canvas) { 35 canvas->drawColor(bgColor); 36} 37 38 39struct BlurTest { 40 void (*addPath)(SkPath*); 41 int viewLen; 42 SkIRect views[9]; 43}; 44 45//Path Draw Procs 46//Beware that paths themselves my draw differently depending on the clip. 47static void draw50x50Rect(SkPath* path) { 48 path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50)); 49} 50 51//Tests 52static BlurTest tests[] = { 53 { draw50x50Rect, 3, { 54 //inner half of blur 55 { 0, 0, 50, 50 }, 56 //blur, but no path. 57 { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 }, 58 //just an edge 59 { 40, strokeWidth, 60, 50 - strokeWidth }, 60 }}, 61}; 62 63/** Assumes that the ref draw was completely inside ref canvas -- 64 implies that everything outside is "bgColor". 65 Checks that all overlap is the same and that all non-overlap on the 66 ref is "bgColor". 67 */ 68static bool compare(const SkBitmap& ref, const SkIRect& iref, 69 const SkBitmap& test, const SkIRect& itest) 70{ 71 const int xOff = itest.fLeft - iref.fLeft; 72 const int yOff = itest.fTop - iref.fTop; 73 74 SkAutoLockPixels alpRef(ref); 75 SkAutoLockPixels alpTest(test); 76 77 for (int y = 0; y < test.height(); ++y) { 78 for (int x = 0; x < test.width(); ++x) { 79 SkColor testColor = test.getColor(x, y); 80 int refX = x + xOff; 81 int refY = y + yOff; 82 SkColor refColor; 83 if (refX >= 0 && refX < ref.width() && 84 refY >= 0 && refY < ref.height()) 85 { 86 refColor = ref.getColor(refX, refY); 87 } else { 88 refColor = bgColor; 89 } 90 if (refColor != testColor) { 91 return false; 92 } 93 } 94 } 95 return true; 96} 97 98static void test_blur_drawing(skiatest::Reporter* reporter) { 99 100 SkPaint paint; 101 paint.setColor(SK_ColorGRAY); 102 paint.setStyle(SkPaint::kStroke_Style); 103 paint.setStrokeWidth(SkIntToScalar(strokeWidth)); 104 105 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)); 106 for (int style = 0; style < SkBlurMaskFilter::kBlurStyleCount; ++style) { 107 SkBlurMaskFilter::BlurStyle blurStyle = 108 static_cast<SkBlurMaskFilter::BlurStyle>(style); 109 110 const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag; 111 for (uint32_t flags = 0; flags < flagPermutations; ++flags) { 112 SkMaskFilter* filter; 113 filter = SkBlurMaskFilter::Create(blurStyle, sigma, flags); 114 115 paint.setMaskFilter(filter); 116 filter->unref(); 117 118 for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) { 119 SkPath path; 120 tests[test].addPath(&path); 121 SkPath strokedPath; 122 paint.getFillPath(path, &strokedPath); 123 SkRect refBound = strokedPath.getBounds(); 124 SkIRect iref; 125 refBound.roundOut(&iref); 126 iref.inset(-outset, -outset); 127 SkBitmap refBitmap; 128 create(&refBitmap, iref); 129 130 SkCanvas refCanvas(refBitmap); 131 refCanvas.translate(SkIntToScalar(-iref.fLeft), 132 SkIntToScalar(-iref.fTop)); 133 drawBG(&refCanvas); 134 refCanvas.drawPath(path, paint); 135 136 for (int view = 0; view < tests[test].viewLen; ++view) { 137 SkIRect itest = tests[test].views[view]; 138 SkBitmap testBitmap; 139 create(&testBitmap, itest); 140 141 SkCanvas testCanvas(testBitmap); 142 testCanvas.translate(SkIntToScalar(-itest.fLeft), 143 SkIntToScalar(-itest.fTop)); 144 drawBG(&testCanvas); 145 testCanvas.drawPath(path, paint); 146 147 REPORTER_ASSERT(reporter, 148 compare(refBitmap, iref, testBitmap, itest)); 149 } 150 } 151 } 152 } 153} 154 155/////////////////////////////////////////////////////////////////////////////// 156 157// Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid 158// white rect. Return the right half of the middle row in 'result'. 159static void ground_truth_2d(int width, int height, 160 SkScalar sigma, 161 int* result, int resultCount) { 162 SkMask src, dst; 163 164 src.fBounds.set(0, 0, width, height); 165 src.fFormat = SkMask::kA8_Format; 166 src.fRowBytes = src.fBounds.width(); 167 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); 168 169 memset(src.fImage, 0xff, src.computeTotalImageSize()); 170 171 dst.fImage = NULL; 172 SkBlurMask::BlurGroundTruth(sigma, &dst, src, SkBlurMask::kNormal_Style); 173 174 int midX = dst.fBounds.centerX(); 175 int midY = dst.fBounds.centerY(); 176 uint8_t* bytes = dst.getAddr8(midX, midY); 177 int i; 178 for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) { 179 if (i < resultCount) { 180 result[i] = bytes[i]; 181 } 182 } 183 for ( ; i < resultCount; ++i) { 184 result[i] = 0; 185 } 186 187 SkMask::FreeImage(src.fImage); 188 SkMask::FreeImage(dst.fImage); 189} 190 191// Implement a step function that is 255 between min and max; 0 elsewhere. 192static int step(int x, SkScalar min, SkScalar max) { 193 if (min < x && x < max) { 194 return 255; 195 } 196 return 0; 197} 198 199// Implement a Gaussian function with 0 mean and std.dev. of 'sigma'. 200static float gaussian(int x, SkScalar sigma) { 201 float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI)); 202 float exponent = -(x * x) / (2 * sigma * sigma); 203 return k * expf(exponent); 204} 205 206// Perform a brute force convolution of a step function with a Gaussian. 207// Return the right half in 'result' 208static void brute_force_1d(SkScalar stepMin, SkScalar stepMax, 209 SkScalar gaussianSigma, 210 int* result, int resultCount) { 211 212 int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma); 213 214 for (int i = 0; i < resultCount; ++i) { 215 SkScalar sum = 0.0f; 216 for (int j = -gaussianRange; j < gaussianRange; ++j) { 217 sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax); 218 } 219 220 result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255); 221 } 222} 223 224static void blur_path(SkCanvas* canvas, const SkPath& path, 225 SkScalar gaussianSigma) { 226 227 SkScalar midX = path.getBounds().centerX(); 228 SkScalar midY = path.getBounds().centerY(); 229 230 canvas->translate(-midX, -midY); 231 232 SkPaint blurPaint; 233 blurPaint.setColor(SK_ColorWHITE); 234 SkMaskFilter* filter = SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle, 235 gaussianSigma, 236 SkBlurMaskFilter::kHighQuality_BlurFlag); 237 blurPaint.setMaskFilter(filter)->unref(); 238 239 canvas->drawColor(SK_ColorBLACK); 240 canvas->drawPath(path, blurPaint); 241} 242 243// Readback the blurred draw results from the canvas 244static void readback(SkCanvas* canvas, int* result, int resultCount) { 245 SkBitmap readback; 246 readback.allocN32Pixels(resultCount, 30); 247 248 SkIRect readBackRect = { 0, 0, resultCount, 30 }; 249 250 canvas->readPixels(readBackRect, &readback); 251 252 readback.lockPixels(); 253 SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15); 254 255 for (int i = 0; i < resultCount; ++i) { 256 result[i] = SkColorGetR(pixels[i]); 257 } 258} 259 260// Draw a blurred version of the provided path. 261// Return the right half of the middle row in 'result'. 262static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma, 263 int* result, int resultCount) { 264 265 SkBitmap bitmap; 266 bitmap.allocN32Pixels(resultCount, 30); 267 SkCanvas canvas(bitmap); 268 269 blur_path(&canvas, path, gaussianSigma); 270 readback(&canvas, result, resultCount); 271} 272 273#if SK_SUPPORT_GPU 274static bool gpu_blur_path(GrContextFactory* factory, const SkPath& path, 275 SkScalar gaussianSigma, 276 int* result, int resultCount) { 277 278 GrContext* grContext = factory->get(GrContextFactory::kNative_GLContextType); 279 if (NULL == grContext) { 280 return false; 281 } 282 283 GrTextureDesc desc; 284 desc.fConfig = kSkia8888_GrPixelConfig; 285 desc.fFlags = kRenderTarget_GrTextureFlagBit; 286 desc.fWidth = resultCount; 287 desc.fHeight = 30; 288 desc.fSampleCnt = 0; 289 290 SkAutoTUnref<GrTexture> texture(grContext->createUncachedTexture(desc, NULL, 0)); 291 SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (grContext, texture.get()))); 292 SkCanvas canvas(device.get()); 293 294 blur_path(&canvas, path, gaussianSigma); 295 readback(&canvas, result, resultCount); 296 return true; 297} 298#endif 299 300#if WRITE_CSV 301static void write_as_csv(const char* label, SkScalar scale, int* data, int count) { 302 SkDebugf("%s_%.2f,", label, scale); 303 for (int i = 0; i < count-1; ++i) { 304 SkDebugf("%d,", data[i]); 305 } 306 SkDebugf("%d\n", data[count-1]); 307} 308#endif 309 310static bool match(int* first, int* second, int count, int tol) { 311 int delta; 312 for (int i = 0; i < count; ++i) { 313 delta = first[i] - second[i]; 314 if (delta > tol || delta < -tol) { 315 return false; 316 } 317 } 318 319 return true; 320} 321 322// Test out the normal blur style with a wide range of sigmas 323static void test_sigma_range(skiatest::Reporter* reporter, GrContextFactory* factory) { 324 325 static const int kSize = 100; 326 327 // The geometry is offset a smidge to trigger: 328 // https://code.google.com/p/chromium/issues/detail?id=282418 329 SkPath rectPath; 330 rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f); 331 332 SkPoint polyPts[] = { 333 { 0.3f, 0.3f }, 334 { 100.3f, 0.3f }, 335 { 100.3f, 100.3f }, 336 { 0.3f, 100.3f }, 337 { 2.3f, 50.3f } // a little divet to throw off the rect special case 338 }; 339 SkPath polyPath; 340 polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true); 341 342 int rectSpecialCaseResult[kSize]; 343 int generalCaseResult[kSize]; 344#if SK_SUPPORT_GPU 345 int gpuResult[kSize]; 346#endif 347 int groundTruthResult[kSize]; 348 int bruteForce1DResult[kSize]; 349 350 SkScalar sigma = 10.0f; 351 352 for (int i = 0; i < 4; ++i, sigma /= 10) { 353 354 cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize); 355 cpu_blur_path(polyPath, sigma, generalCaseResult, kSize); 356#if SK_SUPPORT_GPU 357 bool haveGPUResult = gpu_blur_path(factory, rectPath, sigma, gpuResult, kSize); 358#endif 359 ground_truth_2d(100, 100, sigma, groundTruthResult, kSize); 360 brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize); 361 362 REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5)); 363 REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15)); 364#if SK_SUPPORT_GPU 365 if (haveGPUResult) { 366 // 1 works everywhere but: Ubuntu13 & Nexus4 367 REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10)); 368 } 369#endif 370 REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1)); 371 372#if WRITE_CSV 373 write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize); 374 write_as_csv("GeneralCase", sigma, generalCaseResult, kSize); 375#if SK_SUPPORT_GPU 376 write_as_csv("GPU", sigma, gpuResult, kSize); 377#endif 378 write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize); 379 write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize); 380#endif 381 } 382} 383 384DEF_GPUTEST(Blur, reporter, factory) { 385 test_blur_drawing(reporter); 386 test_sigma_range(reporter, factory); 387} 388