AudioTrack.h revision a5017872000a938667c76d760a866547c3719d09
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <utils/threads.h>
25
26namespace android {
27
28// ----------------------------------------------------------------------------
29
30struct audio_track_cblk_t;
31class AudioTrackClientProxy;
32class StaticAudioTrackClientProxy;
33
34// ----------------------------------------------------------------------------
35
36class AudioTrack : public RefBase
37{
38public:
39
40    /* Events used by AudioTrack callback function (callback_t).
41     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
42     */
43    enum event_type {
44        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
45                                    // If this event is delivered but the callback handler
46                                    // does not want to write more data, the handler must explicitly
47                                    // ignore the event by setting frameCount to zero.
48        EVENT_UNDERRUN = 1,         // Buffer underrun occurred.
49        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
50                                    // loop start if loop count was not 0.
51        EVENT_MARKER = 3,           // Playback head is at the specified marker position
52                                    // (See setMarkerPosition()).
53        EVENT_NEW_POS = 4,          // Playback head is at a new position
54                                    // (See setPositionUpdatePeriod()).
55        EVENT_BUFFER_END = 5,       // Playback head is at the end of the buffer.
56                                    // Not currently used by android.media.AudioTrack.
57        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
58                                    // voluntary invalidation by mediaserver, or mediaserver crash.
59        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
60                                    // back (after stop is called)
61        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
62                                    // in the mapping from frame position to presentation time.
63                                    // See AudioTimestamp for the information included with event.
64    };
65
66    /* Client should declare a Buffer and pass the address to obtainBuffer()
67     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
68     */
69
70    class Buffer
71    {
72    public:
73        // FIXME use m prefix
74        size_t      frameCount;   // number of sample frames corresponding to size;
75                                  // on input to obtainBuffer() it is the number of frames desired,
76                                  // on output from obtainBuffer() it is the number of available
77                                  //    [empty slots for] frames to be filled
78                                  // on input to releaseBuffer() it is currently ignored
79
80        size_t      size;         // input/output in bytes == frameCount * frameSize
81                                  // on input to obtainBuffer() it is ignored
82                                  // on output from obtainBuffer() it is the number of available
83                                  //    [empty slots for] bytes to be filled,
84                                  //    which is frameCount * frameSize
85                                  // on input to releaseBuffer() it is the number of bytes to
86                                  //    release
87                                  // FIXME This is redundant with respect to frameCount.  Consider
88                                  //    removing size and making frameCount the primary field.
89
90        union {
91            void*       raw;
92            short*      i16;      // signed 16-bit
93            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
94        };                        // input to obtainBuffer(): unused, output: pointer to buffer
95    };
96
97    /* As a convenience, if a callback is supplied, a handler thread
98     * is automatically created with the appropriate priority. This thread
99     * invokes the callback when a new buffer becomes available or various conditions occur.
100     * Parameters:
101     *
102     * event:   type of event notified (see enum AudioTrack::event_type).
103     * user:    Pointer to context for use by the callback receiver.
104     * info:    Pointer to optional parameter according to event type:
105     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
106     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
107     *            written.
108     *          - EVENT_UNDERRUN: unused.
109     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
110     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
111     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
112     *          - EVENT_BUFFER_END: unused.
113     *          - EVENT_NEW_IAUDIOTRACK: unused.
114     *          - EVENT_STREAM_END: unused.
115     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
116     */
117
118    typedef void (*callback_t)(int event, void* user, void *info);
119
120    /* Returns the minimum frame count required for the successful creation of
121     * an AudioTrack object.
122     * Returned status (from utils/Errors.h) can be:
123     *  - NO_ERROR: successful operation
124     *  - NO_INIT: audio server or audio hardware not initialized
125     *  - BAD_VALUE: unsupported configuration
126     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
127     * and is undefined otherwise.
128     * FIXME This API assumes a route, and so should be deprecated.
129     */
130
131    static status_t getMinFrameCount(size_t* frameCount,
132                                     audio_stream_type_t streamType,
133                                     uint32_t sampleRate);
134
135    /* How data is transferred to AudioTrack
136     */
137    enum transfer_type {
138        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
139        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
140        TRANSFER_OBTAIN,    // FIXME deprecated: call obtainBuffer() and releaseBuffer()
141        TRANSFER_SYNC,      // synchronous write()
142        TRANSFER_SHARED,    // shared memory
143    };
144
145    /* Constructs an uninitialized AudioTrack. No connection with
146     * AudioFlinger takes place.  Use set() after this.
147     */
148                        AudioTrack();
149
150    /* Creates an AudioTrack object and registers it with AudioFlinger.
151     * Once created, the track needs to be started before it can be used.
152     * Unspecified values are set to appropriate default values.
153     *
154     * Parameters:
155     *
156     * streamType:         Select the type of audio stream this track is attached to
157     *                     (e.g. AUDIO_STREAM_MUSIC).
158     * sampleRate:         Data source sampling rate in Hz.
159     * format:             Audio format. For mixed tracks, any PCM format supported by server is OK.
160     *                     For direct and offloaded tracks, the possible format(s) depends on the
161     *                     output sink.
162     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
163     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
164     *                     application's contribution to the
165     *                     latency of the track. The actual size selected by the AudioTrack could be
166     *                     larger if the requested size is not compatible with current audio HAL
167     *                     configuration.  Zero means to use a default value.
168     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
169     * cbf:                Callback function. If not null, this function is called periodically
170     *                     to provide new data in TRANSFER_CALLBACK mode
171     *                     and inform of marker, position updates, etc.
172     * user:               Context for use by the callback receiver.
173     * notificationFrames: The callback function is called each time notificationFrames PCM
174     *                     frames have been consumed from track input buffer.
175     *                     This is expressed in units of frames at the initial source sample rate.
176     * sessionId:          Specific session ID, or zero to use default.
177     * transferType:       How data is transferred to AudioTrack.
178     * offloadInfo:        If not NULL, provides offload parameters for
179     *                     AudioSystem::getOutputForAttr().
180     * uid:                User ID of the app which initially requested this AudioTrack
181     *                     for power management tracking, or -1 for current user ID.
182     * pid:                Process ID of the app which initially requested this AudioTrack
183     *                     for power management tracking, or -1 for current process ID.
184     * pAttributes:        If not NULL, supersedes streamType for use case selection.
185     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
186     */
187
188                        AudioTrack( audio_stream_type_t streamType,
189                                    uint32_t sampleRate,
190                                    audio_format_t format,
191                                    audio_channel_mask_t channelMask,
192                                    size_t frameCount    = 0,
193                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
194                                    callback_t cbf       = NULL,
195                                    void* user           = NULL,
196                                    uint32_t notificationFrames = 0,
197                                    int sessionId        = AUDIO_SESSION_ALLOCATE,
198                                    transfer_type transferType = TRANSFER_DEFAULT,
199                                    const audio_offload_info_t *offloadInfo = NULL,
200                                    int uid = -1,
201                                    pid_t pid = -1,
202                                    const audio_attributes_t* pAttributes = NULL);
203
204    /* Creates an audio track and registers it with AudioFlinger.
205     * With this constructor, the track is configured for static buffer mode.
206     * Data to be rendered is passed in a shared memory buffer
207     * identified by the argument sharedBuffer, which should be non-0.
208     * If sharedBuffer is zero, this constructor is equivalent to the previous constructor
209     * but without the ability to specify a non-zero value for the frameCount parameter.
210     * The memory should be initialized to the desired data before calling start().
211     * The write() method is not supported in this case.
212     * It is recommended to pass a callback function to be notified of playback end by an
213     * EVENT_UNDERRUN event.
214     */
215
216                        AudioTrack( audio_stream_type_t streamType,
217                                    uint32_t sampleRate,
218                                    audio_format_t format,
219                                    audio_channel_mask_t channelMask,
220                                    const sp<IMemory>& sharedBuffer,
221                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
222                                    callback_t cbf      = NULL,
223                                    void* user          = NULL,
224                                    uint32_t notificationFrames = 0,
225                                    int sessionId       = AUDIO_SESSION_ALLOCATE,
226                                    transfer_type transferType = TRANSFER_DEFAULT,
227                                    const audio_offload_info_t *offloadInfo = NULL,
228                                    int uid = -1,
229                                    pid_t pid = -1,
230                                    const audio_attributes_t* pAttributes = NULL);
231
232    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
233     * Also destroys all resources associated with the AudioTrack.
234     */
235protected:
236                        virtual ~AudioTrack();
237public:
238
239    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
240     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
241     * Returned status (from utils/Errors.h) can be:
242     *  - NO_ERROR: successful initialization
243     *  - INVALID_OPERATION: AudioTrack is already initialized
244     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
245     *  - NO_INIT: audio server or audio hardware not initialized
246     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
247     * If sharedBuffer is non-0, the frameCount parameter is ignored and
248     * replaced by the shared buffer's total allocated size in frame units.
249     *
250     * Parameters not listed in the AudioTrack constructors above:
251     *
252     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
253     *
254     * Internal state post condition:
255     *      (mStreamType == AUDIO_STREAM_DEFAULT) implies this AudioTrack has valid attributes
256     */
257            status_t    set(audio_stream_type_t streamType,
258                            uint32_t sampleRate,
259                            audio_format_t format,
260                            audio_channel_mask_t channelMask,
261                            size_t frameCount   = 0,
262                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
263                            callback_t cbf      = NULL,
264                            void* user          = NULL,
265                            uint32_t notificationFrames = 0,
266                            const sp<IMemory>& sharedBuffer = 0,
267                            bool threadCanCallJava = false,
268                            int sessionId       = AUDIO_SESSION_ALLOCATE,
269                            transfer_type transferType = TRANSFER_DEFAULT,
270                            const audio_offload_info_t *offloadInfo = NULL,
271                            int uid = -1,
272                            pid_t pid = -1,
273                            const audio_attributes_t* pAttributes = NULL);
274
275    /* Result of constructing the AudioTrack. This must be checked for successful initialization
276     * before using any AudioTrack API (except for set()), because using
277     * an uninitialized AudioTrack produces undefined results.
278     * See set() method above for possible return codes.
279     */
280            status_t    initCheck() const   { return mStatus; }
281
282    /* Returns this track's estimated latency in milliseconds.
283     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
284     * and audio hardware driver.
285     */
286            uint32_t    latency() const     { return mLatency; }
287
288    /* getters, see constructors and set() */
289
290            audio_stream_type_t streamType() const;
291            audio_format_t format() const   { return mFormat; }
292
293    /* Return frame size in bytes, which for linear PCM is
294     * channelCount * (bit depth per channel / 8).
295     * channelCount is determined from channelMask, and bit depth comes from format.
296     * For non-linear formats, the frame size is typically 1 byte.
297     */
298            size_t      frameSize() const   { return mFrameSize; }
299
300            uint32_t    channelCount() const { return mChannelCount; }
301            size_t      frameCount() const  { return mFrameCount; }
302
303    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
304            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
305
306    /* After it's created the track is not active. Call start() to
307     * make it active. If set, the callback will start being called.
308     * If the track was previously paused, volume is ramped up over the first mix buffer.
309     */
310            status_t        start();
311
312    /* Stop a track.
313     * In static buffer mode, the track is stopped immediately.
314     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
315     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
316     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
317     * is first drained, mixed, and output, and only then is the track marked as stopped.
318     */
319            void        stop();
320            bool        stopped() const;
321
322    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
323     * This has the effect of draining the buffers without mixing or output.
324     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
325     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
326     */
327            void        flush();
328
329    /* Pause a track. After pause, the callback will cease being called and
330     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
331     * and will fill up buffers until the pool is exhausted.
332     * Volume is ramped down over the next mix buffer following the pause request,
333     * and then the track is marked as paused.  It can be resumed with ramp up by start().
334     */
335            void        pause();
336
337    /* Set volume for this track, mostly used for games' sound effects
338     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
339     * This is the older API.  New applications should use setVolume(float) when possible.
340     */
341            status_t    setVolume(float left, float right);
342
343    /* Set volume for all channels.  This is the preferred API for new applications,
344     * especially for multi-channel content.
345     */
346            status_t    setVolume(float volume);
347
348    /* Set the send level for this track. An auxiliary effect should be attached
349     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
350     */
351            status_t    setAuxEffectSendLevel(float level);
352            void        getAuxEffectSendLevel(float* level) const;
353
354    /* Set source sample rate for this track in Hz, mostly used for games' sound effects
355     */
356            status_t    setSampleRate(uint32_t sampleRate);
357
358    /* Return current source sample rate in Hz */
359            uint32_t    getSampleRate() const;
360
361    /* Enables looping and sets the start and end points of looping.
362     * Only supported for static buffer mode.
363     *
364     * Parameters:
365     *
366     * loopStart:   loop start in frames relative to start of buffer.
367     * loopEnd:     loop end in frames relative to start of buffer.
368     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
369     *              pending or active loop. loopCount == -1 means infinite looping.
370     *
371     * For proper operation the following condition must be respected:
372     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
373     *
374     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
375     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
376     *
377     */
378            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
379
380    /* Sets marker position. When playback reaches the number of frames specified, a callback with
381     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
382     * notification callback.  To set a marker at a position which would compute as 0,
383     * a workaround is to set the marker at a nearby position such as ~0 or 1.
384     * If the AudioTrack has been opened with no callback function associated, the operation will
385     * fail.
386     *
387     * Parameters:
388     *
389     * marker:   marker position expressed in wrapping (overflow) frame units,
390     *           like the return value of getPosition().
391     *
392     * Returned status (from utils/Errors.h) can be:
393     *  - NO_ERROR: successful operation
394     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
395     */
396            status_t    setMarkerPosition(uint32_t marker);
397            status_t    getMarkerPosition(uint32_t *marker) const;
398
399    /* Sets position update period. Every time the number of frames specified has been played,
400     * a callback with event type EVENT_NEW_POS is called.
401     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
402     * callback.
403     * If the AudioTrack has been opened with no callback function associated, the operation will
404     * fail.
405     * Extremely small values may be rounded up to a value the implementation can support.
406     *
407     * Parameters:
408     *
409     * updatePeriod:  position update notification period expressed in frames.
410     *
411     * Returned status (from utils/Errors.h) can be:
412     *  - NO_ERROR: successful operation
413     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
414     */
415            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
416            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
417
418    /* Sets playback head position.
419     * Only supported for static buffer mode.
420     *
421     * Parameters:
422     *
423     * position:  New playback head position in frames relative to start of buffer.
424     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
425     *            but will result in an immediate underrun if started.
426     *
427     * Returned status (from utils/Errors.h) can be:
428     *  - NO_ERROR: successful operation
429     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
430     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
431     *               buffer
432     */
433            status_t    setPosition(uint32_t position);
434
435    /* Return the total number of frames played since playback start.
436     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
437     * It is reset to zero by flush(), reload(), and stop().
438     *
439     * Parameters:
440     *
441     *  position:  Address where to return play head position.
442     *
443     * Returned status (from utils/Errors.h) can be:
444     *  - NO_ERROR: successful operation
445     *  - BAD_VALUE:  position is NULL
446     */
447            status_t    getPosition(uint32_t *position);
448
449    /* For static buffer mode only, this returns the current playback position in frames
450     * relative to start of buffer.  It is analogous to the position units used by
451     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
452     */
453            status_t    getBufferPosition(uint32_t *position);
454
455    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
456     * rewriting the buffer before restarting playback after a stop.
457     * This method must be called with the AudioTrack in paused or stopped state.
458     * Not allowed in streaming mode.
459     *
460     * Returned status (from utils/Errors.h) can be:
461     *  - NO_ERROR: successful operation
462     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
463     */
464            status_t    reload();
465
466    /* Returns a handle on the audio output used by this AudioTrack.
467     *
468     * Parameters:
469     *  none.
470     *
471     * Returned value:
472     *  handle on audio hardware output, or AUDIO_IO_HANDLE_NONE if the
473     *  track needed to be re-created but that failed
474     */
475private:
476            audio_io_handle_t    getOutput() const;
477public:
478
479    /* Returns the unique session ID associated with this track.
480     *
481     * Parameters:
482     *  none.
483     *
484     * Returned value:
485     *  AudioTrack session ID.
486     */
487            int    getSessionId() const { return mSessionId; }
488
489    /* Attach track auxiliary output to specified effect. Use effectId = 0
490     * to detach track from effect.
491     *
492     * Parameters:
493     *
494     * effectId:  effectId obtained from AudioEffect::id().
495     *
496     * Returned status (from utils/Errors.h) can be:
497     *  - NO_ERROR: successful operation
498     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
499     *  - BAD_VALUE: The specified effect ID is invalid
500     */
501            status_t    attachAuxEffect(int effectId);
502
503    /* Public API for TRANSFER_OBTAIN mode.
504     * Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
505     * After filling these slots with data, the caller should release them with releaseBuffer().
506     * If the track buffer is not full, obtainBuffer() returns as many contiguous
507     * [empty slots for] frames as are available immediately.
508     *
509     * If nonContig is non-NULL, it is an output parameter that will be set to the number of
510     * additional non-contiguous frames that are predicted to be available immediately,
511     * if the client were to release the first frames and then call obtainBuffer() again.
512     * This value is only a prediction, and needs to be confirmed.
513     * It will be set to zero for an error return.
514     *
515     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
516     * regardless of the value of waitCount.
517     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
518     * maximum timeout based on waitCount; see chart below.
519     * Buffers will be returned until the pool
520     * is exhausted, at which point obtainBuffer() will either block
521     * or return WOULD_BLOCK depending on the value of the "waitCount"
522     * parameter.
523     *
524     * obtainBuffer() and releaseBuffer() are deprecated for direct use by applications,
525     * which should use write() or callback EVENT_MORE_DATA instead.
526     *
527     * Interpretation of waitCount:
528     *  +n  limits wait time to n * WAIT_PERIOD_MS,
529     *  -1  causes an (almost) infinite wait time,
530     *   0  non-blocking.
531     *
532     * Buffer fields
533     * On entry:
534     *  frameCount  number of [empty slots for] frames requested
535     *  size        ignored
536     *  raw         ignored
537     * After error return:
538     *  frameCount  0
539     *  size        0
540     *  raw         undefined
541     * After successful return:
542     *  frameCount  actual number of [empty slots for] frames available, <= number requested
543     *  size        actual number of bytes available
544     *  raw         pointer to the buffer
545     */
546    /* FIXME Deprecated public API for TRANSFER_OBTAIN mode */
547            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount,
548                                size_t *nonContig = NULL)
549                                __attribute__((__deprecated__));
550
551private:
552    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
553     * additional non-contiguous frames that are predicted to be available immediately,
554     * if the client were to release the first frames and then call obtainBuffer() again.
555     * This value is only a prediction, and needs to be confirmed.
556     * It will be set to zero for an error return.
557     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
558     * in case the requested amount of frames is in two or more non-contiguous regions.
559     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
560     */
561            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
562                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
563public:
564
565    /* Public API for TRANSFER_OBTAIN mode.
566     * Release a filled buffer of frames for AudioFlinger to process.
567     *
568     * Buffer fields:
569     *  frameCount  currently ignored but recommend to set to actual number of frames filled
570     *  size        actual number of bytes filled, must be multiple of frameSize
571     *  raw         ignored
572     */
573    // FIXME make private when obtainBuffer() for TRANSFER_OBTAIN is removed
574            void        releaseBuffer(const Buffer* audioBuffer);
575
576    /* As a convenience we provide a write() interface to the audio buffer.
577     * Input parameter 'size' is in byte units.
578     * This is implemented on top of obtainBuffer/releaseBuffer. For best
579     * performance use callbacks. Returns actual number of bytes written >= 0,
580     * or one of the following negative status codes:
581     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
582     *      BAD_VALUE           size is invalid
583     *      WOULD_BLOCK         when obtainBuffer() returns same, or
584     *                          AudioTrack was stopped during the write
585     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
586     * Default behavior is to only return when all data has been transferred. Set 'blocking' to
587     * false for the method to return immediately without waiting to try multiple times to write
588     * the full content of the buffer.
589     */
590            ssize_t     write(const void* buffer, size_t size, bool blocking = true);
591
592    /*
593     * Dumps the state of an audio track.
594     * Not a general-purpose API; intended only for use by media player service to dump its tracks.
595     */
596            status_t    dump(int fd, const Vector<String16>& args) const;
597
598    /*
599     * Return the total number of frames which AudioFlinger desired but were unavailable,
600     * and thus which resulted in an underrun.  Reset to zero by stop().
601     */
602            uint32_t    getUnderrunFrames() const;
603
604    /* Get the flags */
605            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
606
607    /* Set parameters - only possible when using direct output */
608            status_t    setParameters(const String8& keyValuePairs);
609
610    /* Get parameters */
611            String8     getParameters(const String8& keys);
612
613    /* Poll for a timestamp on demand.
614     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
615     * or if you need to get the most recent timestamp outside of the event callback handler.
616     * Caution: calling this method too often may be inefficient;
617     * if you need a high resolution mapping between frame position and presentation time,
618     * consider implementing that at application level, based on the low resolution timestamps.
619     * Returns NO_ERROR    if timestamp is valid.
620     *         WOULD_BLOCK if called in STOPPED or FLUSHED state, or if called immediately after
621     *                     start/ACTIVE, when the number of frames consumed is less than the
622     *                     overall hardware latency to physical output. In WOULD_BLOCK cases,
623     *                     one might poll again, or use getPosition(), or use 0 position and
624     *                     current time for the timestamp.
625     *         INVALID_OPERATION  if called on a FastTrack, wrong state, or some other error.
626     *
627     * The timestamp parameter is undefined on return, if status is not NO_ERROR.
628     */
629            status_t    getTimestamp(AudioTimestamp& timestamp);
630
631protected:
632    /* copying audio tracks is not allowed */
633                        AudioTrack(const AudioTrack& other);
634            AudioTrack& operator = (const AudioTrack& other);
635
636    /* a small internal class to handle the callback */
637    class AudioTrackThread : public Thread
638    {
639    public:
640        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
641
642        // Do not call Thread::requestExitAndWait() without first calling requestExit().
643        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
644        virtual void        requestExit();
645
646                void        pause();    // suspend thread from execution at next loop boundary
647                void        resume();   // allow thread to execute, if not requested to exit
648                void        wake();     // wake to handle changed notification conditions.
649
650    private:
651                void        pauseInternal(nsecs_t ns = 0LL);
652                                        // like pause(), but only used internally within thread
653
654        friend class AudioTrack;
655        virtual bool        threadLoop();
656        AudioTrack&         mReceiver;
657        virtual ~AudioTrackThread();
658        Mutex               mMyLock;    // Thread::mLock is private
659        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
660        bool                mPaused;    // whether thread is requested to pause at next loop entry
661        bool                mPausedInt; // whether thread internally requests pause
662        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
663        bool                mIgnoreNextPausedInt;   // skip any internal pause and go immediately
664                                        // to processAudioBuffer() as state may have changed
665                                        // since pause time calculated.
666    };
667
668            // body of AudioTrackThread::threadLoop()
669            // returns the maximum amount of time before we would like to run again, where:
670            //      0           immediately
671            //      > 0         no later than this many nanoseconds from now
672            //      NS_WHENEVER still active but no particular deadline
673            //      NS_INACTIVE inactive so don't run again until re-started
674            //      NS_NEVER    never again
675            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
676            nsecs_t processAudioBuffer();
677
678            // caller must hold lock on mLock for all _l methods
679
680            status_t createTrack_l();
681
682            // can only be called when mState != STATE_ACTIVE
683            void flush_l();
684
685            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
686
687            // FIXME enum is faster than strcmp() for parameter 'from'
688            status_t restoreTrack_l(const char *from);
689
690            bool     isOffloaded() const;
691            bool     isDirect() const;
692            bool     isOffloadedOrDirect() const;
693
694            bool     isOffloaded_l() const
695                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
696
697            bool     isOffloadedOrDirect_l() const
698                { return (mFlags & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD|
699                                                AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
700
701            bool     isDirect_l() const
702                { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
703
704            // increment mPosition by the delta of mServer, and return new value of mPosition
705            uint32_t updateAndGetPosition_l();
706
707    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
708    sp<IAudioTrack>         mAudioTrack;
709    sp<IMemory>             mCblkMemory;
710    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
711    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
712
713    sp<AudioTrackThread>    mAudioTrackThread;
714
715    float                   mVolume[2];
716    float                   mSendLevel;
717    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it
718    size_t                  mFrameCount;            // corresponds to current IAudioTrack, value is
719                                                    // reported back by AudioFlinger to the client
720    size_t                  mReqFrameCount;         // frame count to request the first or next time
721                                                    // a new IAudioTrack is needed, non-decreasing
722
723    // constant after constructor or set()
724    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
725    audio_stream_type_t     mStreamType;            // mStreamType == AUDIO_STREAM_DEFAULT implies
726                                                    // this AudioTrack has valid attributes
727    uint32_t                mChannelCount;
728    audio_channel_mask_t    mChannelMask;
729    sp<IMemory>             mSharedBuffer;
730    transfer_type           mTransfer;
731    audio_offload_info_t    mOffloadInfoCopy;
732    const audio_offload_info_t* mOffloadInfo;
733    audio_attributes_t      mAttributes;
734
735    size_t                  mFrameSize;             // frame size in bytes
736
737    status_t                mStatus;
738
739    // can change dynamically when IAudioTrack invalidated
740    uint32_t                mLatency;               // in ms
741
742    // Indicates the current track state.  Protected by mLock.
743    enum State {
744        STATE_ACTIVE,
745        STATE_STOPPED,
746        STATE_PAUSED,
747        STATE_PAUSED_STOPPING,
748        STATE_FLUSHED,
749        STATE_STOPPING,
750    }                       mState;
751
752    // for client callback handler
753    callback_t              mCbf;                   // callback handler for events, or NULL
754    void*                   mUserData;
755
756    // for notification APIs
757    uint32_t                mNotificationFramesReq; // requested number of frames between each
758                                                    // notification callback,
759                                                    // at initial source sample rate
760    uint32_t                mNotificationFramesAct; // actual number of frames between each
761                                                    // notification callback,
762                                                    // at initial source sample rate
763    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
764                                                    // mRemainingFrames and mRetryOnPartialBuffer
765
766                                                    // used for static track cbf and restoration
767    int32_t                 mLoopCount;             // last setLoop loopCount; zero means disabled
768    uint32_t                mLoopStart;             // last setLoop loopStart
769    uint32_t                mLoopEnd;               // last setLoop loopEnd
770    int32_t                 mLoopCountNotified;     // the last loopCount notified by callback.
771                                                    // mLoopCountNotified counts down, matching
772                                                    // the remaining loop count for static track
773                                                    // playback.
774
775    // These are private to processAudioBuffer(), and are not protected by a lock
776    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
777    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
778    uint32_t                mObservedSequence;      // last observed value of mSequence
779
780    uint32_t                mMarkerPosition;        // in wrapping (overflow) frame units
781    bool                    mMarkerReached;
782    uint32_t                mNewPosition;           // in frames
783    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
784
785    uint32_t                mServer;                // in frames, last known mProxy->getPosition()
786                                                    // which is count of frames consumed by server,
787                                                    // reset by new IAudioTrack,
788                                                    // whether it is reset by stop() is TBD
789    uint32_t                mPosition;              // in frames, like mServer except continues
790                                                    // monotonically after new IAudioTrack,
791                                                    // and could be easily widened to uint64_t
792    uint32_t                mReleased;              // in frames, count of frames released to server
793                                                    // but not necessarily consumed by server,
794                                                    // reset by stop() but continues monotonically
795                                                    // after new IAudioTrack to restore mPosition,
796                                                    // and could be easily widened to uint64_t
797    int64_t                 mStartUs;               // the start time after flush or stop.
798                                                    // only used for offloaded and direct tracks.
799
800    audio_output_flags_t    mFlags;
801        // const after set(), except for bits AUDIO_OUTPUT_FLAG_FAST and AUDIO_OUTPUT_FLAG_OFFLOAD.
802        // mLock must be held to read or write those bits reliably.
803
804    int                     mSessionId;
805    int                     mAuxEffectId;
806
807    mutable Mutex           mLock;
808
809    bool                    mIsTimed;
810    int                     mPreviousPriority;          // before start()
811    SchedPolicy             mPreviousSchedulingGroup;
812    bool                    mAwaitBoost;    // thread should wait for priority boost before running
813
814    // The proxy should only be referenced while a lock is held because the proxy isn't
815    // multi-thread safe, especially the SingleStateQueue part of the proxy.
816    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
817    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
818    // them around in case they are replaced during the obtainBuffer().
819    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
820    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
821
822    bool                    mInUnderrun;            // whether track is currently in underrun state
823    uint32_t                mPausedPosition;
824
825private:
826    class DeathNotifier : public IBinder::DeathRecipient {
827    public:
828        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
829    protected:
830        virtual void        binderDied(const wp<IBinder>& who);
831    private:
832        const wp<AudioTrack> mAudioTrack;
833    };
834
835    sp<DeathNotifier>       mDeathNotifier;
836    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
837    int                     mClientUid;
838    pid_t                   mClientPid;
839};
840
841class TimedAudioTrack : public AudioTrack
842{
843public:
844    TimedAudioTrack();
845
846    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
847    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
848
849    /* queue a buffer obtained via allocateTimedBuffer for playback at the
850       given timestamp.  PTS units are microseconds on the media time timeline.
851       The media time transform (set with setMediaTimeTransform) set by the
852       audio producer will handle converting from media time to local time
853       (perhaps going through the common time timeline in the case of
854       synchronized multiroom audio case) */
855    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
856
857    /* define a transform between media time and either common time or
858       local time */
859    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
860    status_t setMediaTimeTransform(const LinearTransform& xform,
861                                   TargetTimeline target);
862};
863
864}; // namespace android
865
866#endif // ANDROID_AUDIOTRACK_H
867