1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/conversion.h>
40#include <audio_utils/primitives.h>
41#include <audio_utils/format.h>
42#include <audio_utils/minifloat.h>
43
44// NBAIO implementations
45#include <media/nbaio/AudioStreamInSource.h>
46#include <media/nbaio/AudioStreamOutSink.h>
47#include <media/nbaio/MonoPipe.h>
48#include <media/nbaio/MonoPipeReader.h>
49#include <media/nbaio/Pipe.h>
50#include <media/nbaio/PipeReader.h>
51#include <media/nbaio/SourceAudioBufferProvider.h>
52#include <mediautils/BatteryNotifier.h>
53
54#include <powermanager/PowerManager.h>
55
56#include "AudioFlinger.h"
57#include "AudioMixer.h"
58#include "BufferProviders.h"
59#include "FastMixer.h"
60#include "FastCapture.h"
61#include "ServiceUtilities.h"
62#include "mediautils/SchedulingPolicyService.h"
63
64#ifdef ADD_BATTERY_DATA
65#include <media/IMediaPlayerService.h>
66#include <media/IMediaDeathNotifier.h>
67#endif
68
69#ifdef DEBUG_CPU_USAGE
70#include <cpustats/CentralTendencyStatistics.h>
71#include <cpustats/ThreadCpuUsage.h>
72#endif
73
74#include "AutoPark.h"
75
76// ----------------------------------------------------------------------------
77
78// Note: the following macro is used for extremely verbose logging message.  In
79// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
80// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
81// are so verbose that we want to suppress them even when we have ALOG_ASSERT
82// turned on.  Do not uncomment the #def below unless you really know what you
83// are doing and want to see all of the extremely verbose messages.
84//#define VERY_VERY_VERBOSE_LOGGING
85#ifdef VERY_VERY_VERBOSE_LOGGING
86#define ALOGVV ALOGV
87#else
88#define ALOGVV(a...) do { } while(0)
89#endif
90
91// TODO: Move these macro/inlines to a header file.
92#define max(a, b) ((a) > (b) ? (a) : (b))
93template <typename T>
94static inline T min(const T& a, const T& b)
95{
96    return a < b ? a : b;
97}
98
99#ifndef ARRAY_SIZE
100#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
101#endif
102
103namespace android {
104
105// retry counts for buffer fill timeout
106// 50 * ~20msecs = 1 second
107static const int8_t kMaxTrackRetries = 50;
108static const int8_t kMaxTrackStartupRetries = 50;
109// allow less retry attempts on direct output thread.
110// direct outputs can be a scarce resource in audio hardware and should
111// be released as quickly as possible.
112static const int8_t kMaxTrackRetriesDirect = 2;
113
114
115
116// don't warn about blocked writes or record buffer overflows more often than this
117static const nsecs_t kWarningThrottleNs = seconds(5);
118
119// RecordThread loop sleep time upon application overrun or audio HAL read error
120static const int kRecordThreadSleepUs = 5000;
121
122// maximum time to wait in sendConfigEvent_l() for a status to be received
123static const nsecs_t kConfigEventTimeoutNs = seconds(2);
124
125// minimum sleep time for the mixer thread loop when tracks are active but in underrun
126static const uint32_t kMinThreadSleepTimeUs = 5000;
127// maximum divider applied to the active sleep time in the mixer thread loop
128static const uint32_t kMaxThreadSleepTimeShift = 2;
129
130// minimum normal sink buffer size, expressed in milliseconds rather than frames
131// FIXME This should be based on experimentally observed scheduling jitter
132static const uint32_t kMinNormalSinkBufferSizeMs = 20;
133// maximum normal sink buffer size
134static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
135
136// minimum capture buffer size in milliseconds to _not_ need a fast capture thread
137// FIXME This should be based on experimentally observed scheduling jitter
138static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
139
140// Offloaded output thread standby delay: allows track transition without going to standby
141static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
142
143// Direct output thread minimum sleep time in idle or active(underrun) state
144static const nsecs_t kDirectMinSleepTimeUs = 10000;
145
146
147// Whether to use fast mixer
148static const enum {
149    FastMixer_Never,    // never initialize or use: for debugging only
150    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
151                        // normal mixer multiplier is 1
152    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
153                        // multiplier is calculated based on min & max normal mixer buffer size
154    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
155                        // multiplier is calculated based on min & max normal mixer buffer size
156    // FIXME for FastMixer_Dynamic:
157    //  Supporting this option will require fixing HALs that can't handle large writes.
158    //  For example, one HAL implementation returns an error from a large write,
159    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
160    //  We could either fix the HAL implementations, or provide a wrapper that breaks
161    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
162} kUseFastMixer = FastMixer_Static;
163
164// Whether to use fast capture
165static const enum {
166    FastCapture_Never,  // never initialize or use: for debugging only
167    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
168    FastCapture_Static, // initialize if needed, then use all the time if initialized
169} kUseFastCapture = FastCapture_Static;
170
171// Priorities for requestPriority
172static const int kPriorityAudioApp = 2;
173static const int kPriorityFastMixer = 3;
174static const int kPriorityFastCapture = 3;
175
176// IAudioFlinger::createTrack() has an in/out parameter 'pFrameCount' for the total size of the
177// track buffer in shared memory.  Zero on input means to use a default value.  For fast tracks,
178// AudioFlinger derives the default from HAL buffer size and 'fast track multiplier'.
179
180// This is the default value, if not specified by property.
181static const int kFastTrackMultiplier = 2;
182
183// The minimum and maximum allowed values
184static const int kFastTrackMultiplierMin = 1;
185static const int kFastTrackMultiplierMax = 2;
186
187// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
188static int sFastTrackMultiplier = kFastTrackMultiplier;
189
190// See Thread::readOnlyHeap().
191// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
192// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
193// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
194static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
195
196// ----------------------------------------------------------------------------
197
198static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
199
200static void sFastTrackMultiplierInit()
201{
202    char value[PROPERTY_VALUE_MAX];
203    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
204        char *endptr;
205        unsigned long ul = strtoul(value, &endptr, 0);
206        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
207            sFastTrackMultiplier = (int) ul;
208        }
209    }
210}
211
212// ----------------------------------------------------------------------------
213
214#ifdef ADD_BATTERY_DATA
215// To collect the amplifier usage
216static void addBatteryData(uint32_t params) {
217    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
218    if (service == NULL) {
219        // it already logged
220        return;
221    }
222
223    service->addBatteryData(params);
224}
225#endif
226
227// Track the CLOCK_BOOTTIME versus CLOCK_MONOTONIC timebase offset
228struct {
229    // call when you acquire a partial wakelock
230    void acquire(const sp<IBinder> &wakeLockToken) {
231        pthread_mutex_lock(&mLock);
232        if (wakeLockToken.get() == nullptr) {
233            adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
234        } else {
235            if (mCount == 0) {
236                adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
237            }
238            ++mCount;
239        }
240        pthread_mutex_unlock(&mLock);
241    }
242
243    // call when you release a partial wakelock.
244    void release(const sp<IBinder> &wakeLockToken) {
245        if (wakeLockToken.get() == nullptr) {
246            return;
247        }
248        pthread_mutex_lock(&mLock);
249        if (--mCount < 0) {
250            ALOGE("negative wakelock count");
251            mCount = 0;
252        }
253        pthread_mutex_unlock(&mLock);
254    }
255
256    // retrieves the boottime timebase offset from monotonic.
257    int64_t getBoottimeOffset() {
258        pthread_mutex_lock(&mLock);
259        int64_t boottimeOffset = mBoottimeOffset;
260        pthread_mutex_unlock(&mLock);
261        return boottimeOffset;
262    }
263
264    // Adjusts the timebase offset between TIMEBASE_MONOTONIC
265    // and the selected timebase.
266    // Currently only TIMEBASE_BOOTTIME is allowed.
267    //
268    // This only needs to be called upon acquiring the first partial wakelock
269    // after all other partial wakelocks are released.
270    //
271    // We do an empirical measurement of the offset rather than parsing
272    // /proc/timer_list since the latter is not a formal kernel ABI.
273    static void adjustTimebaseOffset(int64_t *offset, ExtendedTimestamp::Timebase timebase) {
274        int clockbase;
275        switch (timebase) {
276        case ExtendedTimestamp::TIMEBASE_BOOTTIME:
277            clockbase = SYSTEM_TIME_BOOTTIME;
278            break;
279        default:
280            LOG_ALWAYS_FATAL("invalid timebase %d", timebase);
281            break;
282        }
283        // try three times to get the clock offset, choose the one
284        // with the minimum gap in measurements.
285        const int tries = 3;
286        nsecs_t bestGap, measured;
287        for (int i = 0; i < tries; ++i) {
288            const nsecs_t tmono = systemTime(SYSTEM_TIME_MONOTONIC);
289            const nsecs_t tbase = systemTime(clockbase);
290            const nsecs_t tmono2 = systemTime(SYSTEM_TIME_MONOTONIC);
291            const nsecs_t gap = tmono2 - tmono;
292            if (i == 0 || gap < bestGap) {
293                bestGap = gap;
294                measured = tbase - ((tmono + tmono2) >> 1);
295            }
296        }
297
298        // to avoid micro-adjusting, we don't change the timebase
299        // unless it is significantly different.
300        //
301        // Assumption: It probably takes more than toleranceNs to
302        // suspend and resume the device.
303        static int64_t toleranceNs = 10000; // 10 us
304        if (llabs(*offset - measured) > toleranceNs) {
305            ALOGV("Adjusting timebase offset old: %lld  new: %lld",
306                    (long long)*offset, (long long)measured);
307            *offset = measured;
308        }
309    }
310
311    pthread_mutex_t mLock;
312    int32_t mCount;
313    int64_t mBoottimeOffset;
314} gBoottime = { PTHREAD_MUTEX_INITIALIZER, 0, 0 }; // static, so use POD initialization
315
316// ----------------------------------------------------------------------------
317//      CPU Stats
318// ----------------------------------------------------------------------------
319
320class CpuStats {
321public:
322    CpuStats();
323    void sample(const String8 &title);
324#ifdef DEBUG_CPU_USAGE
325private:
326    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
327    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
328
329    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
330
331    int mCpuNum;                        // thread's current CPU number
332    int mCpukHz;                        // frequency of thread's current CPU in kHz
333#endif
334};
335
336CpuStats::CpuStats()
337#ifdef DEBUG_CPU_USAGE
338    : mCpuNum(-1), mCpukHz(-1)
339#endif
340{
341}
342
343void CpuStats::sample(const String8 &title
344#ifndef DEBUG_CPU_USAGE
345                __unused
346#endif
347        ) {
348#ifdef DEBUG_CPU_USAGE
349    // get current thread's delta CPU time in wall clock ns
350    double wcNs;
351    bool valid = mCpuUsage.sampleAndEnable(wcNs);
352
353    // record sample for wall clock statistics
354    if (valid) {
355        mWcStats.sample(wcNs);
356    }
357
358    // get the current CPU number
359    int cpuNum = sched_getcpu();
360
361    // get the current CPU frequency in kHz
362    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
363
364    // check if either CPU number or frequency changed
365    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
366        mCpuNum = cpuNum;
367        mCpukHz = cpukHz;
368        // ignore sample for purposes of cycles
369        valid = false;
370    }
371
372    // if no change in CPU number or frequency, then record sample for cycle statistics
373    if (valid && mCpukHz > 0) {
374        double cycles = wcNs * cpukHz * 0.000001;
375        mHzStats.sample(cycles);
376    }
377
378    unsigned n = mWcStats.n();
379    // mCpuUsage.elapsed() is expensive, so don't call it every loop
380    if ((n & 127) == 1) {
381        long long elapsed = mCpuUsage.elapsed();
382        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
383            double perLoop = elapsed / (double) n;
384            double perLoop100 = perLoop * 0.01;
385            double perLoop1k = perLoop * 0.001;
386            double mean = mWcStats.mean();
387            double stddev = mWcStats.stddev();
388            double minimum = mWcStats.minimum();
389            double maximum = mWcStats.maximum();
390            double meanCycles = mHzStats.mean();
391            double stddevCycles = mHzStats.stddev();
392            double minCycles = mHzStats.minimum();
393            double maxCycles = mHzStats.maximum();
394            mCpuUsage.resetElapsed();
395            mWcStats.reset();
396            mHzStats.reset();
397            ALOGD("CPU usage for %s over past %.1f secs\n"
398                "  (%u mixer loops at %.1f mean ms per loop):\n"
399                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
400                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
401                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
402                    title.string(),
403                    elapsed * .000000001, n, perLoop * .000001,
404                    mean * .001,
405                    stddev * .001,
406                    minimum * .001,
407                    maximum * .001,
408                    mean / perLoop100,
409                    stddev / perLoop100,
410                    minimum / perLoop100,
411                    maximum / perLoop100,
412                    meanCycles / perLoop1k,
413                    stddevCycles / perLoop1k,
414                    minCycles / perLoop1k,
415                    maxCycles / perLoop1k);
416
417        }
418    }
419#endif
420};
421
422// ----------------------------------------------------------------------------
423//      ThreadBase
424// ----------------------------------------------------------------------------
425
426// static
427const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
428{
429    switch (type) {
430    case MIXER:
431        return "MIXER";
432    case DIRECT:
433        return "DIRECT";
434    case DUPLICATING:
435        return "DUPLICATING";
436    case RECORD:
437        return "RECORD";
438    case OFFLOAD:
439        return "OFFLOAD";
440    default:
441        return "unknown";
442    }
443}
444
445String8 devicesToString(audio_devices_t devices)
446{
447    static const struct mapping {
448        audio_devices_t mDevices;
449        const char *    mString;
450    } mappingsOut[] = {
451        {AUDIO_DEVICE_OUT_EARPIECE,         "EARPIECE"},
452        {AUDIO_DEVICE_OUT_SPEAKER,          "SPEAKER"},
453        {AUDIO_DEVICE_OUT_WIRED_HEADSET,    "WIRED_HEADSET"},
454        {AUDIO_DEVICE_OUT_WIRED_HEADPHONE,  "WIRED_HEADPHONE"},
455        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO,    "BLUETOOTH_SCO"},
456        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,    "BLUETOOTH_SCO_HEADSET"},
457        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,     "BLUETOOTH_SCO_CARKIT"},
458        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,           "BLUETOOTH_A2DP"},
459        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,"BLUETOOTH_A2DP_HEADPHONES"},
460        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,   "BLUETOOTH_A2DP_SPEAKER"},
461        {AUDIO_DEVICE_OUT_AUX_DIGITAL,      "AUX_DIGITAL"},
462        {AUDIO_DEVICE_OUT_HDMI,             "HDMI"},
463        {AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET,"ANLG_DOCK_HEADSET"},
464        {AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET,"DGTL_DOCK_HEADSET"},
465        {AUDIO_DEVICE_OUT_USB_ACCESSORY,    "USB_ACCESSORY"},
466        {AUDIO_DEVICE_OUT_USB_DEVICE,       "USB_DEVICE"},
467        {AUDIO_DEVICE_OUT_TELEPHONY_TX,     "TELEPHONY_TX"},
468        {AUDIO_DEVICE_OUT_LINE,             "LINE"},
469        {AUDIO_DEVICE_OUT_HDMI_ARC,         "HDMI_ARC"},
470        {AUDIO_DEVICE_OUT_SPDIF,            "SPDIF"},
471        {AUDIO_DEVICE_OUT_FM,               "FM"},
472        {AUDIO_DEVICE_OUT_AUX_LINE,         "AUX_LINE"},
473        {AUDIO_DEVICE_OUT_SPEAKER_SAFE,     "SPEAKER_SAFE"},
474        {AUDIO_DEVICE_OUT_IP,               "IP"},
475        {AUDIO_DEVICE_OUT_BUS,              "BUS"},
476        {AUDIO_DEVICE_NONE,                 "NONE"},       // must be last
477    }, mappingsIn[] = {
478        {AUDIO_DEVICE_IN_COMMUNICATION,     "COMMUNICATION"},
479        {AUDIO_DEVICE_IN_AMBIENT,           "AMBIENT"},
480        {AUDIO_DEVICE_IN_BUILTIN_MIC,       "BUILTIN_MIC"},
481        {AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, "BLUETOOTH_SCO_HEADSET"},
482        {AUDIO_DEVICE_IN_WIRED_HEADSET,     "WIRED_HEADSET"},
483        {AUDIO_DEVICE_IN_AUX_DIGITAL,       "AUX_DIGITAL"},
484        {AUDIO_DEVICE_IN_VOICE_CALL,        "VOICE_CALL"},
485        {AUDIO_DEVICE_IN_TELEPHONY_RX,      "TELEPHONY_RX"},
486        {AUDIO_DEVICE_IN_BACK_MIC,          "BACK_MIC"},
487        {AUDIO_DEVICE_IN_REMOTE_SUBMIX,     "REMOTE_SUBMIX"},
488        {AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET"},
489        {AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET"},
490        {AUDIO_DEVICE_IN_USB_ACCESSORY,     "USB_ACCESSORY"},
491        {AUDIO_DEVICE_IN_USB_DEVICE,        "USB_DEVICE"},
492        {AUDIO_DEVICE_IN_FM_TUNER,          "FM_TUNER"},
493        {AUDIO_DEVICE_IN_TV_TUNER,          "TV_TUNER"},
494        {AUDIO_DEVICE_IN_LINE,              "LINE"},
495        {AUDIO_DEVICE_IN_SPDIF,             "SPDIF"},
496        {AUDIO_DEVICE_IN_BLUETOOTH_A2DP,    "BLUETOOTH_A2DP"},
497        {AUDIO_DEVICE_IN_LOOPBACK,          "LOOPBACK"},
498        {AUDIO_DEVICE_IN_IP,                "IP"},
499        {AUDIO_DEVICE_IN_BUS,               "BUS"},
500        {AUDIO_DEVICE_NONE,                 "NONE"},        // must be last
501    };
502    String8 result;
503    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
504    const mapping *entry;
505    if (devices & AUDIO_DEVICE_BIT_IN) {
506        devices &= ~AUDIO_DEVICE_BIT_IN;
507        entry = mappingsIn;
508    } else {
509        entry = mappingsOut;
510    }
511    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
512        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
513        if (devices & entry->mDevices) {
514            if (!result.isEmpty()) {
515                result.append("|");
516            }
517            result.append(entry->mString);
518        }
519    }
520    if (devices & ~allDevices) {
521        if (!result.isEmpty()) {
522            result.append("|");
523        }
524        result.appendFormat("0x%X", devices & ~allDevices);
525    }
526    if (result.isEmpty()) {
527        result.append(entry->mString);
528    }
529    return result;
530}
531
532String8 inputFlagsToString(audio_input_flags_t flags)
533{
534    static const struct mapping {
535        audio_input_flags_t     mFlag;
536        const char *            mString;
537    } mappings[] = {
538        {AUDIO_INPUT_FLAG_FAST,             "FAST"},
539        {AUDIO_INPUT_FLAG_HW_HOTWORD,       "HW_HOTWORD"},
540        {AUDIO_INPUT_FLAG_RAW,              "RAW"},
541        {AUDIO_INPUT_FLAG_SYNC,             "SYNC"},
542        {AUDIO_INPUT_FLAG_NONE,             "NONE"},        // must be last
543    };
544    String8 result;
545    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
546    const mapping *entry;
547    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
548        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
549        if (flags & entry->mFlag) {
550            if (!result.isEmpty()) {
551                result.append("|");
552            }
553            result.append(entry->mString);
554        }
555    }
556    if (flags & ~allFlags) {
557        if (!result.isEmpty()) {
558            result.append("|");
559        }
560        result.appendFormat("0x%X", flags & ~allFlags);
561    }
562    if (result.isEmpty()) {
563        result.append(entry->mString);
564    }
565    return result;
566}
567
568String8 outputFlagsToString(audio_output_flags_t flags)
569{
570    static const struct mapping {
571        audio_output_flags_t    mFlag;
572        const char *            mString;
573    } mappings[] = {
574        {AUDIO_OUTPUT_FLAG_DIRECT,          "DIRECT"},
575        {AUDIO_OUTPUT_FLAG_PRIMARY,         "PRIMARY"},
576        {AUDIO_OUTPUT_FLAG_FAST,            "FAST"},
577        {AUDIO_OUTPUT_FLAG_DEEP_BUFFER,     "DEEP_BUFFER"},
578        {AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD,"COMPRESS_OFFLOAD"},
579        {AUDIO_OUTPUT_FLAG_NON_BLOCKING,    "NON_BLOCKING"},
580        {AUDIO_OUTPUT_FLAG_HW_AV_SYNC,      "HW_AV_SYNC"},
581        {AUDIO_OUTPUT_FLAG_RAW,             "RAW"},
582        {AUDIO_OUTPUT_FLAG_SYNC,            "SYNC"},
583        {AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO, "IEC958_NONAUDIO"},
584        {AUDIO_OUTPUT_FLAG_NONE,            "NONE"},        // must be last
585    };
586    String8 result;
587    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
588    const mapping *entry;
589    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
590        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
591        if (flags & entry->mFlag) {
592            if (!result.isEmpty()) {
593                result.append("|");
594            }
595            result.append(entry->mString);
596        }
597    }
598    if (flags & ~allFlags) {
599        if (!result.isEmpty()) {
600            result.append("|");
601        }
602        result.appendFormat("0x%X", flags & ~allFlags);
603    }
604    if (result.isEmpty()) {
605        result.append(entry->mString);
606    }
607    return result;
608}
609
610const char *sourceToString(audio_source_t source)
611{
612    switch (source) {
613    case AUDIO_SOURCE_DEFAULT:              return "default";
614    case AUDIO_SOURCE_MIC:                  return "mic";
615    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
616    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
617    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
618    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
619    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
620    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
621    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
622    case AUDIO_SOURCE_UNPROCESSED:          return "unprocessed";
623    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
624    case AUDIO_SOURCE_HOTWORD:              return "hotword";
625    default:                                return "unknown";
626    }
627}
628
629AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
630        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
631    :   Thread(false /*canCallJava*/),
632        mType(type),
633        mAudioFlinger(audioFlinger),
634        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
635        // are set by PlaybackThread::readOutputParameters_l() or
636        // RecordThread::readInputParameters_l()
637        //FIXME: mStandby should be true here. Is this some kind of hack?
638        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
639        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
640        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
641        // mName will be set by concrete (non-virtual) subclass
642        mDeathRecipient(new PMDeathRecipient(this)),
643        mSystemReady(systemReady),
644        mNotifiedBatteryStart(false)
645{
646    memset(&mPatch, 0, sizeof(struct audio_patch));
647}
648
649AudioFlinger::ThreadBase::~ThreadBase()
650{
651    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
652    mConfigEvents.clear();
653
654    // do not lock the mutex in destructor
655    releaseWakeLock_l();
656    if (mPowerManager != 0) {
657        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
658        binder->unlinkToDeath(mDeathRecipient);
659    }
660}
661
662status_t AudioFlinger::ThreadBase::readyToRun()
663{
664    status_t status = initCheck();
665    if (status == NO_ERROR) {
666        ALOGI("AudioFlinger's thread %p ready to run", this);
667    } else {
668        ALOGE("No working audio driver found.");
669    }
670    return status;
671}
672
673void AudioFlinger::ThreadBase::exit()
674{
675    ALOGV("ThreadBase::exit");
676    // do any cleanup required for exit to succeed
677    preExit();
678    {
679        // This lock prevents the following race in thread (uniprocessor for illustration):
680        //  if (!exitPending()) {
681        //      // context switch from here to exit()
682        //      // exit() calls requestExit(), what exitPending() observes
683        //      // exit() calls signal(), which is dropped since no waiters
684        //      // context switch back from exit() to here
685        //      mWaitWorkCV.wait(...);
686        //      // now thread is hung
687        //  }
688        AutoMutex lock(mLock);
689        requestExit();
690        mWaitWorkCV.broadcast();
691    }
692    // When Thread::requestExitAndWait is made virtual and this method is renamed to
693    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
694    requestExitAndWait();
695}
696
697status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
698{
699    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
700    Mutex::Autolock _l(mLock);
701
702    return sendSetParameterConfigEvent_l(keyValuePairs);
703}
704
705// sendConfigEvent_l() must be called with ThreadBase::mLock held
706// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
707status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
708{
709    status_t status = NO_ERROR;
710
711    if (event->mRequiresSystemReady && !mSystemReady) {
712        event->mWaitStatus = false;
713        mPendingConfigEvents.add(event);
714        return status;
715    }
716    mConfigEvents.add(event);
717    ALOGV("sendConfigEvent_l() num events %zu event %d", mConfigEvents.size(), event->mType);
718    mWaitWorkCV.signal();
719    mLock.unlock();
720    {
721        Mutex::Autolock _l(event->mLock);
722        while (event->mWaitStatus) {
723            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
724                event->mStatus = TIMED_OUT;
725                event->mWaitStatus = false;
726            }
727        }
728        status = event->mStatus;
729    }
730    mLock.lock();
731    return status;
732}
733
734void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
735{
736    Mutex::Autolock _l(mLock);
737    sendIoConfigEvent_l(event, pid);
738}
739
740// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
741void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
742{
743    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
744    sendConfigEvent_l(configEvent);
745}
746
747void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
748{
749    Mutex::Autolock _l(mLock);
750    sendPrioConfigEvent_l(pid, tid, prio);
751}
752
753// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
754void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
755{
756    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
757    sendConfigEvent_l(configEvent);
758}
759
760// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
761status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
762{
763    sp<ConfigEvent> configEvent;
764    AudioParameter param(keyValuePair);
765    int value;
766    if (param.getInt(String8(AUDIO_PARAMETER_MONO_OUTPUT), value) == NO_ERROR) {
767        setMasterMono_l(value != 0);
768        if (param.size() == 1) {
769            return NO_ERROR; // should be a solo parameter - we don't pass down
770        }
771        param.remove(String8(AUDIO_PARAMETER_MONO_OUTPUT));
772        configEvent = new SetParameterConfigEvent(param.toString());
773    } else {
774        configEvent = new SetParameterConfigEvent(keyValuePair);
775    }
776    return sendConfigEvent_l(configEvent);
777}
778
779status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
780                                                        const struct audio_patch *patch,
781                                                        audio_patch_handle_t *handle)
782{
783    Mutex::Autolock _l(mLock);
784    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
785    status_t status = sendConfigEvent_l(configEvent);
786    if (status == NO_ERROR) {
787        CreateAudioPatchConfigEventData *data =
788                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
789        *handle = data->mHandle;
790    }
791    return status;
792}
793
794status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
795                                                                const audio_patch_handle_t handle)
796{
797    Mutex::Autolock _l(mLock);
798    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
799    return sendConfigEvent_l(configEvent);
800}
801
802
803// post condition: mConfigEvents.isEmpty()
804void AudioFlinger::ThreadBase::processConfigEvents_l()
805{
806    bool configChanged = false;
807
808    while (!mConfigEvents.isEmpty()) {
809        ALOGV("processConfigEvents_l() remaining events %zu", mConfigEvents.size());
810        sp<ConfigEvent> event = mConfigEvents[0];
811        mConfigEvents.removeAt(0);
812        switch (event->mType) {
813        case CFG_EVENT_PRIO: {
814            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
815            // FIXME Need to understand why this has to be done asynchronously
816            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
817                    true /*asynchronous*/);
818            if (err != 0) {
819                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
820                      data->mPrio, data->mPid, data->mTid, err);
821            }
822        } break;
823        case CFG_EVENT_IO: {
824            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
825            ioConfigChanged(data->mEvent, data->mPid);
826        } break;
827        case CFG_EVENT_SET_PARAMETER: {
828            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
829            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
830                configChanged = true;
831            }
832        } break;
833        case CFG_EVENT_CREATE_AUDIO_PATCH: {
834            CreateAudioPatchConfigEventData *data =
835                                            (CreateAudioPatchConfigEventData *)event->mData.get();
836            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
837        } break;
838        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
839            ReleaseAudioPatchConfigEventData *data =
840                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
841            event->mStatus = releaseAudioPatch_l(data->mHandle);
842        } break;
843        default:
844            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
845            break;
846        }
847        {
848            Mutex::Autolock _l(event->mLock);
849            if (event->mWaitStatus) {
850                event->mWaitStatus = false;
851                event->mCond.signal();
852            }
853        }
854        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
855    }
856
857    if (configChanged) {
858        cacheParameters_l();
859    }
860}
861
862String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
863    String8 s;
864    const audio_channel_representation_t representation =
865            audio_channel_mask_get_representation(mask);
866
867    switch (representation) {
868    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
869        if (output) {
870            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
871            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
872            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
873            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
874            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
875            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
876            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
877            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
878            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
879            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
880            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
881            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
882            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
883            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
884            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
885            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
886            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
887            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
888            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
889        } else {
890            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
891            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
892            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
893            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
894            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
895            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
896            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
897            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
898            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
899            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
900            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
901            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
902            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
903            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
904            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
905        }
906        const int len = s.length();
907        if (len > 2) {
908            (void) s.lockBuffer(len);      // needed?
909            s.unlockBuffer(len - 2);       // remove trailing ", "
910        }
911        return s;
912    }
913    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
914        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
915        return s;
916    default:
917        s.appendFormat("unknown mask, representation:%d  bits:%#x",
918                representation, audio_channel_mask_get_bits(mask));
919        return s;
920    }
921}
922
923void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
924{
925    const size_t SIZE = 256;
926    char buffer[SIZE];
927    String8 result;
928
929    bool locked = AudioFlinger::dumpTryLock(mLock);
930    if (!locked) {
931        dprintf(fd, "thread %p may be deadlocked\n", this);
932    }
933
934    dprintf(fd, "  Thread name: %s\n", mThreadName);
935    dprintf(fd, "  I/O handle: %d\n", mId);
936    dprintf(fd, "  TID: %d\n", getTid());
937    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
938    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
939    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
940    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
941    dprintf(fd, "  HAL buffer size: %zu bytes\n", mBufferSize);
942    dprintf(fd, "  Channel count: %u\n", mChannelCount);
943    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
944            channelMaskToString(mChannelMask, mType != RECORD).string());
945    dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
946    dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
947    dprintf(fd, "  Pending config events:");
948    size_t numConfig = mConfigEvents.size();
949    if (numConfig) {
950        for (size_t i = 0; i < numConfig; i++) {
951            mConfigEvents[i]->dump(buffer, SIZE);
952            dprintf(fd, "\n    %s", buffer);
953        }
954        dprintf(fd, "\n");
955    } else {
956        dprintf(fd, " none\n");
957    }
958    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
959    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
960    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
961
962    if (locked) {
963        mLock.unlock();
964    }
965}
966
967void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
968{
969    const size_t SIZE = 256;
970    char buffer[SIZE];
971    String8 result;
972
973    size_t numEffectChains = mEffectChains.size();
974    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
975    write(fd, buffer, strlen(buffer));
976
977    for (size_t i = 0; i < numEffectChains; ++i) {
978        sp<EffectChain> chain = mEffectChains[i];
979        if (chain != 0) {
980            chain->dump(fd, args);
981        }
982    }
983}
984
985void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
986{
987    Mutex::Autolock _l(mLock);
988    acquireWakeLock_l(uid);
989}
990
991String16 AudioFlinger::ThreadBase::getWakeLockTag()
992{
993    switch (mType) {
994    case MIXER:
995        return String16("AudioMix");
996    case DIRECT:
997        return String16("AudioDirectOut");
998    case DUPLICATING:
999        return String16("AudioDup");
1000    case RECORD:
1001        return String16("AudioIn");
1002    case OFFLOAD:
1003        return String16("AudioOffload");
1004    default:
1005        ALOG_ASSERT(false);
1006        return String16("AudioUnknown");
1007    }
1008}
1009
1010void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
1011{
1012    getPowerManager_l();
1013    if (mPowerManager != 0) {
1014        sp<IBinder> binder = new BBinder();
1015        status_t status;
1016        if (uid >= 0) {
1017            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
1018                    binder,
1019                    getWakeLockTag(),
1020                    String16("audioserver"),
1021                    uid,
1022                    true /* FIXME force oneway contrary to .aidl */);
1023        } else {
1024            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1025                    binder,
1026                    getWakeLockTag(),
1027                    String16("audioserver"),
1028                    true /* FIXME force oneway contrary to .aidl */);
1029        }
1030        if (status == NO_ERROR) {
1031            mWakeLockToken = binder;
1032        }
1033        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
1034    }
1035
1036    if (!mNotifiedBatteryStart) {
1037        BatteryNotifier::getInstance().noteStartAudio();
1038        mNotifiedBatteryStart = true;
1039    }
1040    gBoottime.acquire(mWakeLockToken);
1041    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME] =
1042            gBoottime.getBoottimeOffset();
1043}
1044
1045void AudioFlinger::ThreadBase::releaseWakeLock()
1046{
1047    Mutex::Autolock _l(mLock);
1048    releaseWakeLock_l();
1049}
1050
1051void AudioFlinger::ThreadBase::releaseWakeLock_l()
1052{
1053    gBoottime.release(mWakeLockToken);
1054    if (mWakeLockToken != 0) {
1055        ALOGV("releaseWakeLock_l() %s", mThreadName);
1056        if (mPowerManager != 0) {
1057            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
1058                    true /* FIXME force oneway contrary to .aidl */);
1059        }
1060        mWakeLockToken.clear();
1061    }
1062
1063    if (mNotifiedBatteryStart) {
1064        BatteryNotifier::getInstance().noteStopAudio();
1065        mNotifiedBatteryStart = false;
1066    }
1067}
1068
1069void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
1070    Mutex::Autolock _l(mLock);
1071    updateWakeLockUids_l(uids);
1072}
1073
1074void AudioFlinger::ThreadBase::getPowerManager_l() {
1075    if (mSystemReady && mPowerManager == 0) {
1076        // use checkService() to avoid blocking if power service is not up yet
1077        sp<IBinder> binder =
1078            defaultServiceManager()->checkService(String16("power"));
1079        if (binder == 0) {
1080            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
1081        } else {
1082            mPowerManager = interface_cast<IPowerManager>(binder);
1083            binder->linkToDeath(mDeathRecipient);
1084        }
1085    }
1086}
1087
1088void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
1089    getPowerManager_l();
1090    if (mWakeLockToken == NULL) { // token may be NULL if AudioFlinger::systemReady() not called.
1091        if (mSystemReady) {
1092            ALOGE("no wake lock to update, but system ready!");
1093        } else {
1094            ALOGW("no wake lock to update, system not ready yet");
1095        }
1096        return;
1097    }
1098    if (mPowerManager != 0) {
1099        sp<IBinder> binder = new BBinder();
1100        status_t status;
1101        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
1102                    true /* FIXME force oneway contrary to .aidl */);
1103        ALOGV("updateWakeLockUids_l() %s status %d", mThreadName, status);
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::clearPowerManager()
1108{
1109    Mutex::Autolock _l(mLock);
1110    releaseWakeLock_l();
1111    mPowerManager.clear();
1112}
1113
1114void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
1115{
1116    sp<ThreadBase> thread = mThread.promote();
1117    if (thread != 0) {
1118        thread->clearPowerManager();
1119    }
1120    ALOGW("power manager service died !!!");
1121}
1122
1123void AudioFlinger::ThreadBase::setEffectSuspended(
1124        const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    setEffectSuspended_l(type, suspend, sessionId);
1128}
1129
1130void AudioFlinger::ThreadBase::setEffectSuspended_l(
1131        const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1132{
1133    sp<EffectChain> chain = getEffectChain_l(sessionId);
1134    if (chain != 0) {
1135        if (type != NULL) {
1136            chain->setEffectSuspended_l(type, suspend);
1137        } else {
1138            chain->setEffectSuspendedAll_l(suspend);
1139        }
1140    }
1141
1142    updateSuspendedSessions_l(type, suspend, sessionId);
1143}
1144
1145void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1146{
1147    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1148    if (index < 0) {
1149        return;
1150    }
1151
1152    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1153            mSuspendedSessions.valueAt(index);
1154
1155    for (size_t i = 0; i < sessionEffects.size(); i++) {
1156        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1157        for (int j = 0; j < desc->mRefCount; j++) {
1158            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1159                chain->setEffectSuspendedAll_l(true);
1160            } else {
1161                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1162                    desc->mType.timeLow);
1163                chain->setEffectSuspended_l(&desc->mType, true);
1164            }
1165        }
1166    }
1167}
1168
1169void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1170                                                         bool suspend,
1171                                                         audio_session_t sessionId)
1172{
1173    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1174
1175    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1176
1177    if (suspend) {
1178        if (index >= 0) {
1179            sessionEffects = mSuspendedSessions.valueAt(index);
1180        } else {
1181            mSuspendedSessions.add(sessionId, sessionEffects);
1182        }
1183    } else {
1184        if (index < 0) {
1185            return;
1186        }
1187        sessionEffects = mSuspendedSessions.valueAt(index);
1188    }
1189
1190
1191    int key = EffectChain::kKeyForSuspendAll;
1192    if (type != NULL) {
1193        key = type->timeLow;
1194    }
1195    index = sessionEffects.indexOfKey(key);
1196
1197    sp<SuspendedSessionDesc> desc;
1198    if (suspend) {
1199        if (index >= 0) {
1200            desc = sessionEffects.valueAt(index);
1201        } else {
1202            desc = new SuspendedSessionDesc();
1203            if (type != NULL) {
1204                desc->mType = *type;
1205            }
1206            sessionEffects.add(key, desc);
1207            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1208        }
1209        desc->mRefCount++;
1210    } else {
1211        if (index < 0) {
1212            return;
1213        }
1214        desc = sessionEffects.valueAt(index);
1215        if (--desc->mRefCount == 0) {
1216            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1217            sessionEffects.removeItemsAt(index);
1218            if (sessionEffects.isEmpty()) {
1219                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1220                                 sessionId);
1221                mSuspendedSessions.removeItem(sessionId);
1222            }
1223        }
1224    }
1225    if (!sessionEffects.isEmpty()) {
1226        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1227    }
1228}
1229
1230void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1231                                                            bool enabled,
1232                                                            audio_session_t sessionId)
1233{
1234    Mutex::Autolock _l(mLock);
1235    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1236}
1237
1238void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1239                                                            bool enabled,
1240                                                            audio_session_t sessionId)
1241{
1242    if (mType != RECORD) {
1243        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1244        // another session. This gives the priority to well behaved effect control panels
1245        // and applications not using global effects.
1246        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1247        // global effects
1248        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1249            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1250        }
1251    }
1252
1253    sp<EffectChain> chain = getEffectChain_l(sessionId);
1254    if (chain != 0) {
1255        chain->checkSuspendOnEffectEnabled(effect, enabled);
1256    }
1257}
1258
1259// checkEffectCompatibility_l() must be called with ThreadBase::mLock held
1260status_t AudioFlinger::RecordThread::checkEffectCompatibility_l(
1261        const effect_descriptor_t *desc, audio_session_t sessionId)
1262{
1263    // No global effect sessions on record threads
1264    if (sessionId == AUDIO_SESSION_OUTPUT_MIX || sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
1265        ALOGW("checkEffectCompatibility_l(): global effect %s on record thread %s",
1266                desc->name, mThreadName);
1267        return BAD_VALUE;
1268    }
1269    // only pre processing effects on record thread
1270    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) {
1271        ALOGW("checkEffectCompatibility_l(): non pre processing effect %s on record thread %s",
1272                desc->name, mThreadName);
1273        return BAD_VALUE;
1274    }
1275
1276    // always allow effects without processing load or latency
1277    if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) {
1278        return NO_ERROR;
1279    }
1280
1281    audio_input_flags_t flags = mInput->flags;
1282    if (hasFastCapture() || (flags & AUDIO_INPUT_FLAG_FAST)) {
1283        if (flags & AUDIO_INPUT_FLAG_RAW) {
1284            ALOGW("checkEffectCompatibility_l(): effect %s on record thread %s in raw mode",
1285                  desc->name, mThreadName);
1286            return BAD_VALUE;
1287        }
1288        if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1289            ALOGW("checkEffectCompatibility_l(): non HW effect %s on record thread %s in fast mode",
1290                  desc->name, mThreadName);
1291            return BAD_VALUE;
1292        }
1293    }
1294    return NO_ERROR;
1295}
1296
1297// checkEffectCompatibility_l() must be called with ThreadBase::mLock held
1298status_t AudioFlinger::PlaybackThread::checkEffectCompatibility_l(
1299        const effect_descriptor_t *desc, audio_session_t sessionId)
1300{
1301    // no preprocessing on playback threads
1302    if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC) {
1303        ALOGW("checkEffectCompatibility_l(): pre processing effect %s created on playback"
1304                " thread %s", desc->name, mThreadName);
1305        return BAD_VALUE;
1306    }
1307
1308    switch (mType) {
1309    case MIXER: {
1310        // Reject any effect on mixer multichannel sinks.
1311        // TODO: fix both format and multichannel issues with effects.
1312        if (mChannelCount != FCC_2) {
1313            ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d) on MIXER"
1314                    " thread %s", desc->name, mChannelCount, mThreadName);
1315            return BAD_VALUE;
1316        }
1317        audio_output_flags_t flags = mOutput->flags;
1318        if (hasFastMixer() || (flags & AUDIO_OUTPUT_FLAG_FAST)) {
1319            if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1320                // global effects are applied only to non fast tracks if they are SW
1321                if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1322                    break;
1323                }
1324            } else if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
1325                // only post processing on output stage session
1326                if ((desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_POST_PROC) {
1327                    ALOGW("checkEffectCompatibility_l(): non post processing effect %s not allowed"
1328                            " on output stage session", desc->name);
1329                    return BAD_VALUE;
1330                }
1331            } else {
1332                // no restriction on effects applied on non fast tracks
1333                if ((hasAudioSession_l(sessionId) & ThreadBase::FAST_SESSION) == 0) {
1334                    break;
1335                }
1336            }
1337
1338            // always allow effects without processing load or latency
1339            if ((desc->flags & EFFECT_FLAG_NO_PROCESS_MASK) == EFFECT_FLAG_NO_PROCESS) {
1340                break;
1341            }
1342            if (flags & AUDIO_OUTPUT_FLAG_RAW) {
1343                ALOGW("checkEffectCompatibility_l(): effect %s on playback thread in raw mode",
1344                      desc->name);
1345                return BAD_VALUE;
1346            }
1347            if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) == 0) {
1348                ALOGW("checkEffectCompatibility_l(): non HW effect %s on playback thread"
1349                        " in fast mode", desc->name);
1350                return BAD_VALUE;
1351            }
1352        }
1353    } break;
1354    case OFFLOAD:
1355        // nothing actionable on offload threads, if the effect:
1356        //   - is offloadable: the effect can be created
1357        //   - is NOT offloadable: the effect should still be created, but EffectHandle::enable()
1358        //     will take care of invalidating the tracks of the thread
1359        break;
1360    case DIRECT:
1361        // Reject any effect on Direct output threads for now, since the format of
1362        // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1363        ALOGW("checkEffectCompatibility_l(): effect %s on DIRECT output thread %s",
1364                desc->name, mThreadName);
1365        return BAD_VALUE;
1366    case DUPLICATING:
1367        // Reject any effect on mixer multichannel sinks.
1368        // TODO: fix both format and multichannel issues with effects.
1369        if (mChannelCount != FCC_2) {
1370            ALOGW("checkEffectCompatibility_l(): effect %s for multichannel(%d)"
1371                    " on DUPLICATING thread %s", desc->name, mChannelCount, mThreadName);
1372            return BAD_VALUE;
1373        }
1374        if ((sessionId == AUDIO_SESSION_OUTPUT_STAGE) || (sessionId == AUDIO_SESSION_OUTPUT_MIX)) {
1375            ALOGW("checkEffectCompatibility_l(): global effect %s on DUPLICATING"
1376                    " thread %s", desc->name, mThreadName);
1377            return BAD_VALUE;
1378        }
1379        if ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
1380            ALOGW("checkEffectCompatibility_l(): post processing effect %s on"
1381                    " DUPLICATING thread %s", desc->name, mThreadName);
1382            return BAD_VALUE;
1383        }
1384        if ((desc->flags & EFFECT_FLAG_HW_ACC_TUNNEL) != 0) {
1385            ALOGW("checkEffectCompatibility_l(): HW tunneled effect %s on"
1386                    " DUPLICATING thread %s", desc->name, mThreadName);
1387            return BAD_VALUE;
1388        }
1389        break;
1390    default:
1391        LOG_ALWAYS_FATAL("checkEffectCompatibility_l(): wrong thread type %d", mType);
1392    }
1393
1394    return NO_ERROR;
1395}
1396
1397// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1398sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1399        const sp<AudioFlinger::Client>& client,
1400        const sp<IEffectClient>& effectClient,
1401        int32_t priority,
1402        audio_session_t sessionId,
1403        effect_descriptor_t *desc,
1404        int *enabled,
1405        status_t *status)
1406{
1407    sp<EffectModule> effect;
1408    sp<EffectHandle> handle;
1409    status_t lStatus;
1410    sp<EffectChain> chain;
1411    bool chainCreated = false;
1412    bool effectCreated = false;
1413    bool effectRegistered = false;
1414
1415    lStatus = initCheck();
1416    if (lStatus != NO_ERROR) {
1417        ALOGW("createEffect_l() Audio driver not initialized.");
1418        goto Exit;
1419    }
1420
1421    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1422
1423    { // scope for mLock
1424        Mutex::Autolock _l(mLock);
1425
1426        lStatus = checkEffectCompatibility_l(desc, sessionId);
1427        if (lStatus != NO_ERROR) {
1428            goto Exit;
1429        }
1430
1431        // check for existing effect chain with the requested audio session
1432        chain = getEffectChain_l(sessionId);
1433        if (chain == 0) {
1434            // create a new chain for this session
1435            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1436            chain = new EffectChain(this, sessionId);
1437            addEffectChain_l(chain);
1438            chain->setStrategy(getStrategyForSession_l(sessionId));
1439            chainCreated = true;
1440        } else {
1441            effect = chain->getEffectFromDesc_l(desc);
1442        }
1443
1444        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1445
1446        if (effect == 0) {
1447            audio_unique_id_t id = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT);
1448            // Check CPU and memory usage
1449            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1450            if (lStatus != NO_ERROR) {
1451                goto Exit;
1452            }
1453            effectRegistered = true;
1454            // create a new effect module if none present in the chain
1455            effect = new EffectModule(this, chain, desc, id, sessionId);
1456            lStatus = effect->status();
1457            if (lStatus != NO_ERROR) {
1458                goto Exit;
1459            }
1460            effect->setOffloaded(mType == OFFLOAD, mId);
1461
1462            lStatus = chain->addEffect_l(effect);
1463            if (lStatus != NO_ERROR) {
1464                goto Exit;
1465            }
1466            effectCreated = true;
1467
1468            effect->setDevice(mOutDevice);
1469            effect->setDevice(mInDevice);
1470            effect->setMode(mAudioFlinger->getMode());
1471            effect->setAudioSource(mAudioSource);
1472        }
1473        // create effect handle and connect it to effect module
1474        handle = new EffectHandle(effect, client, effectClient, priority);
1475        lStatus = handle->initCheck();
1476        if (lStatus == OK) {
1477            lStatus = effect->addHandle(handle.get());
1478        }
1479        if (enabled != NULL) {
1480            *enabled = (int)effect->isEnabled();
1481        }
1482    }
1483
1484Exit:
1485    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1486        Mutex::Autolock _l(mLock);
1487        if (effectCreated) {
1488            chain->removeEffect_l(effect);
1489        }
1490        if (effectRegistered) {
1491            AudioSystem::unregisterEffect(effect->id());
1492        }
1493        if (chainCreated) {
1494            removeEffectChain_l(chain);
1495        }
1496        handle.clear();
1497    }
1498
1499    *status = lStatus;
1500    return handle;
1501}
1502
1503sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(audio_session_t sessionId,
1504        int effectId)
1505{
1506    Mutex::Autolock _l(mLock);
1507    return getEffect_l(sessionId, effectId);
1508}
1509
1510sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(audio_session_t sessionId,
1511        int effectId)
1512{
1513    sp<EffectChain> chain = getEffectChain_l(sessionId);
1514    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1515}
1516
1517// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1518// PlaybackThread::mLock held
1519status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1520{
1521    // check for existing effect chain with the requested audio session
1522    audio_session_t sessionId = effect->sessionId();
1523    sp<EffectChain> chain = getEffectChain_l(sessionId);
1524    bool chainCreated = false;
1525
1526    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1527             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1528                    this, effect->desc().name, effect->desc().flags);
1529
1530    if (chain == 0) {
1531        // create a new chain for this session
1532        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1533        chain = new EffectChain(this, sessionId);
1534        addEffectChain_l(chain);
1535        chain->setStrategy(getStrategyForSession_l(sessionId));
1536        chainCreated = true;
1537    }
1538    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1539
1540    if (chain->getEffectFromId_l(effect->id()) != 0) {
1541        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1542                this, effect->desc().name, chain.get());
1543        return BAD_VALUE;
1544    }
1545
1546    effect->setOffloaded(mType == OFFLOAD, mId);
1547
1548    status_t status = chain->addEffect_l(effect);
1549    if (status != NO_ERROR) {
1550        if (chainCreated) {
1551            removeEffectChain_l(chain);
1552        }
1553        return status;
1554    }
1555
1556    effect->setDevice(mOutDevice);
1557    effect->setDevice(mInDevice);
1558    effect->setMode(mAudioFlinger->getMode());
1559    effect->setAudioSource(mAudioSource);
1560    return NO_ERROR;
1561}
1562
1563void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1564
1565    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1566    effect_descriptor_t desc = effect->desc();
1567    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1568        detachAuxEffect_l(effect->id());
1569    }
1570
1571    sp<EffectChain> chain = effect->chain().promote();
1572    if (chain != 0) {
1573        // remove effect chain if removing last effect
1574        if (chain->removeEffect_l(effect) == 0) {
1575            removeEffectChain_l(chain);
1576        }
1577    } else {
1578        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1579    }
1580}
1581
1582void AudioFlinger::ThreadBase::lockEffectChains_l(
1583        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1584{
1585    effectChains = mEffectChains;
1586    for (size_t i = 0; i < mEffectChains.size(); i++) {
1587        mEffectChains[i]->lock();
1588    }
1589}
1590
1591void AudioFlinger::ThreadBase::unlockEffectChains(
1592        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1593{
1594    for (size_t i = 0; i < effectChains.size(); i++) {
1595        effectChains[i]->unlock();
1596    }
1597}
1598
1599sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(audio_session_t sessionId)
1600{
1601    Mutex::Autolock _l(mLock);
1602    return getEffectChain_l(sessionId);
1603}
1604
1605sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(audio_session_t sessionId)
1606        const
1607{
1608    size_t size = mEffectChains.size();
1609    for (size_t i = 0; i < size; i++) {
1610        if (mEffectChains[i]->sessionId() == sessionId) {
1611            return mEffectChains[i];
1612        }
1613    }
1614    return 0;
1615}
1616
1617void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1618{
1619    Mutex::Autolock _l(mLock);
1620    size_t size = mEffectChains.size();
1621    for (size_t i = 0; i < size; i++) {
1622        mEffectChains[i]->setMode_l(mode);
1623    }
1624}
1625
1626void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1627{
1628    config->type = AUDIO_PORT_TYPE_MIX;
1629    config->ext.mix.handle = mId;
1630    config->sample_rate = mSampleRate;
1631    config->format = mFormat;
1632    config->channel_mask = mChannelMask;
1633    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1634                            AUDIO_PORT_CONFIG_FORMAT;
1635}
1636
1637void AudioFlinger::ThreadBase::systemReady()
1638{
1639    Mutex::Autolock _l(mLock);
1640    if (mSystemReady) {
1641        return;
1642    }
1643    mSystemReady = true;
1644
1645    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1646        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1647    }
1648    mPendingConfigEvents.clear();
1649}
1650
1651
1652// ----------------------------------------------------------------------------
1653//      Playback
1654// ----------------------------------------------------------------------------
1655
1656AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1657                                             AudioStreamOut* output,
1658                                             audio_io_handle_t id,
1659                                             audio_devices_t device,
1660                                             type_t type,
1661                                             bool systemReady)
1662    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1663        mNormalFrameCount(0), mSinkBuffer(NULL),
1664        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1665        mMixerBuffer(NULL),
1666        mMixerBufferSize(0),
1667        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1668        mMixerBufferValid(false),
1669        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1670        mEffectBuffer(NULL),
1671        mEffectBufferSize(0),
1672        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1673        mEffectBufferValid(false),
1674        mSuspended(0), mBytesWritten(0),
1675        mFramesWritten(0),
1676        mSuspendedFrames(0),
1677        mActiveTracksGeneration(0),
1678        // mStreamTypes[] initialized in constructor body
1679        mOutput(output),
1680        mLastWriteTime(-1), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1681        mMixerStatus(MIXER_IDLE),
1682        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1683        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1684        mBytesRemaining(0),
1685        mCurrentWriteLength(0),
1686        mUseAsyncWrite(false),
1687        mWriteAckSequence(0),
1688        mDrainSequence(0),
1689        mSignalPending(false),
1690        mScreenState(AudioFlinger::mScreenState),
1691        // index 0 is reserved for normal mixer's submix
1692        mFastTrackAvailMask(((1 << FastMixerState::sMaxFastTracks) - 1) & ~1),
1693        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false)
1694{
1695    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1696    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1697
1698    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1699    // it would be safer to explicitly pass initial masterVolume/masterMute as
1700    // parameter.
1701    //
1702    // If the HAL we are using has support for master volume or master mute,
1703    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1704    // and the mute set to false).
1705    mMasterVolume = audioFlinger->masterVolume_l();
1706    mMasterMute = audioFlinger->masterMute_l();
1707    if (mOutput && mOutput->audioHwDev) {
1708        if (mOutput->audioHwDev->canSetMasterVolume()) {
1709            mMasterVolume = 1.0;
1710        }
1711
1712        if (mOutput->audioHwDev->canSetMasterMute()) {
1713            mMasterMute = false;
1714        }
1715    }
1716
1717    readOutputParameters_l();
1718
1719    // ++ operator does not compile
1720    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1721            stream = (audio_stream_type_t) (stream + 1)) {
1722        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1723        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1724    }
1725}
1726
1727AudioFlinger::PlaybackThread::~PlaybackThread()
1728{
1729    mAudioFlinger->unregisterWriter(mNBLogWriter);
1730    free(mSinkBuffer);
1731    free(mMixerBuffer);
1732    free(mEffectBuffer);
1733}
1734
1735void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1736{
1737    dumpInternals(fd, args);
1738    dumpTracks(fd, args);
1739    dumpEffectChains(fd, args);
1740}
1741
1742void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1743{
1744    const size_t SIZE = 256;
1745    char buffer[SIZE];
1746    String8 result;
1747
1748    result.appendFormat("  Stream volumes in dB: ");
1749    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1750        const stream_type_t *st = &mStreamTypes[i];
1751        if (i > 0) {
1752            result.appendFormat(", ");
1753        }
1754        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1755        if (st->mute) {
1756            result.append("M");
1757        }
1758    }
1759    result.append("\n");
1760    write(fd, result.string(), result.length());
1761    result.clear();
1762
1763    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1764    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1765    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1766            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1767
1768    size_t numtracks = mTracks.size();
1769    size_t numactive = mActiveTracks.size();
1770    dprintf(fd, "  %zu Tracks", numtracks);
1771    size_t numactiveseen = 0;
1772    if (numtracks) {
1773        dprintf(fd, " of which %zu are active\n", numactive);
1774        Track::appendDumpHeader(result);
1775        for (size_t i = 0; i < numtracks; ++i) {
1776            sp<Track> track = mTracks[i];
1777            if (track != 0) {
1778                bool active = mActiveTracks.indexOf(track) >= 0;
1779                if (active) {
1780                    numactiveseen++;
1781                }
1782                track->dump(buffer, SIZE, active);
1783                result.append(buffer);
1784            }
1785        }
1786    } else {
1787        result.append("\n");
1788    }
1789    if (numactiveseen != numactive) {
1790        // some tracks in the active list were not in the tracks list
1791        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1792                " not in the track list\n");
1793        result.append(buffer);
1794        Track::appendDumpHeader(result);
1795        for (size_t i = 0; i < numactive; ++i) {
1796            sp<Track> track = mActiveTracks[i].promote();
1797            if (track != 0 && mTracks.indexOf(track) < 0) {
1798                track->dump(buffer, SIZE, true);
1799                result.append(buffer);
1800            }
1801        }
1802    }
1803
1804    write(fd, result.string(), result.size());
1805}
1806
1807void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1808{
1809    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1810
1811    dumpBase(fd, args);
1812
1813    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1814    dprintf(fd, "  Last write occurred (msecs): %llu\n",
1815            (unsigned long long) ns2ms(systemTime() - mLastWriteTime));
1816    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1817    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1818    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1819    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1820    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1821    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1822    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1823    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1824    dprintf(fd, "  Standby delay ns=%lld\n", (long long)mStandbyDelayNs);
1825    AudioStreamOut *output = mOutput;
1826    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1827    String8 flagsAsString = outputFlagsToString(flags);
1828    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1829    dprintf(fd, "  Frames written: %lld\n", (long long)mFramesWritten);
1830    dprintf(fd, "  Suspended frames: %lld\n", (long long)mSuspendedFrames);
1831    if (mPipeSink.get() != nullptr) {
1832        dprintf(fd, "  PipeSink frames written: %lld\n", (long long)mPipeSink->framesWritten());
1833    }
1834    if (output != nullptr) {
1835        dprintf(fd, "  Hal stream dump:\n");
1836        (void)output->stream->common.dump(&output->stream->common, fd);
1837    }
1838}
1839
1840// Thread virtuals
1841
1842void AudioFlinger::PlaybackThread::onFirstRef()
1843{
1844    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1845}
1846
1847// ThreadBase virtuals
1848void AudioFlinger::PlaybackThread::preExit()
1849{
1850    ALOGV("  preExit()");
1851    // FIXME this is using hard-coded strings but in the future, this functionality will be
1852    //       converted to use audio HAL extensions required to support tunneling
1853    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1854}
1855
1856// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1857sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1858        const sp<AudioFlinger::Client>& client,
1859        audio_stream_type_t streamType,
1860        uint32_t sampleRate,
1861        audio_format_t format,
1862        audio_channel_mask_t channelMask,
1863        size_t *pFrameCount,
1864        const sp<IMemory>& sharedBuffer,
1865        audio_session_t sessionId,
1866        audio_output_flags_t *flags,
1867        pid_t tid,
1868        int uid,
1869        status_t *status)
1870{
1871    size_t frameCount = *pFrameCount;
1872    sp<Track> track;
1873    status_t lStatus;
1874    audio_output_flags_t outputFlags = mOutput->flags;
1875
1876    // special case for FAST flag considered OK if fast mixer is present
1877    if (hasFastMixer()) {
1878        outputFlags = (audio_output_flags_t)(outputFlags | AUDIO_OUTPUT_FLAG_FAST);
1879    }
1880
1881    // Check if requested flags are compatible with output stream flags
1882    if ((*flags & outputFlags) != *flags) {
1883        ALOGW("createTrack_l(): mismatch between requested flags (%08x) and output flags (%08x)",
1884              *flags, outputFlags);
1885        *flags = (audio_output_flags_t)(*flags & outputFlags);
1886    }
1887
1888    // client expresses a preference for FAST, but we get the final say
1889    if (*flags & AUDIO_OUTPUT_FLAG_FAST) {
1890      if (
1891            // PCM data
1892            audio_is_linear_pcm(format) &&
1893            // TODO: extract as a data library function that checks that a computationally
1894            // expensive downmixer is not required: isFastOutputChannelConversion()
1895            (channelMask == mChannelMask ||
1896                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1897                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1898                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1899            // hardware sample rate
1900            (sampleRate == mSampleRate) &&
1901            // normal mixer has an associated fast mixer
1902            hasFastMixer() &&
1903            // there are sufficient fast track slots available
1904            (mFastTrackAvailMask != 0)
1905            // FIXME test that MixerThread for this fast track has a capable output HAL
1906            // FIXME add a permission test also?
1907        ) {
1908        // static tracks can have any nonzero framecount, streaming tracks check against minimum.
1909        if (sharedBuffer == 0) {
1910            // read the fast track multiplier property the first time it is needed
1911            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1912            if (ok != 0) {
1913                ALOGE("%s pthread_once failed: %d", __func__, ok);
1914            }
1915            frameCount = max(frameCount, mFrameCount * sFastTrackMultiplier); // incl framecount 0
1916        }
1917
1918        // check compatibility with audio effects.
1919        { // scope for mLock
1920            Mutex::Autolock _l(mLock);
1921            for (audio_session_t session : {
1922                    AUDIO_SESSION_OUTPUT_STAGE,
1923                    AUDIO_SESSION_OUTPUT_MIX,
1924                    sessionId,
1925                }) {
1926                sp<EffectChain> chain = getEffectChain_l(session);
1927                if (chain.get() != nullptr) {
1928                    audio_output_flags_t old = *flags;
1929                    chain->checkOutputFlagCompatibility(flags);
1930                    if (old != *flags) {
1931                        ALOGV("AUDIO_OUTPUT_FLAGS denied by effect, session=%d old=%#x new=%#x",
1932                                (int)session, (int)old, (int)*flags);
1933                    }
1934                }
1935            }
1936        }
1937        ALOGV_IF((*flags & AUDIO_OUTPUT_FLAG_FAST) != 0,
1938                 "AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
1939                 frameCount, mFrameCount);
1940      } else {
1941        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: sharedBuffer=%p frameCount=%zu "
1942                "mFrameCount=%zu format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1943                "sampleRate=%u mSampleRate=%u "
1944                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1945                sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1946                audio_is_linear_pcm(format),
1947                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1948        *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST);
1949      }
1950    }
1951    // For normal PCM streaming tracks, update minimum frame count.
1952    // For compatibility with AudioTrack calculation, buffer depth is forced
1953    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1954    // This is probably too conservative, but legacy application code may depend on it.
1955    // If you change this calculation, also review the start threshold which is related.
1956    if (!(*flags & AUDIO_OUTPUT_FLAG_FAST)
1957            && audio_has_proportional_frames(format) && sharedBuffer == 0) {
1958        // this must match AudioTrack.cpp calculateMinFrameCount().
1959        // TODO: Move to a common library
1960        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1961        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1962        if (minBufCount < 2) {
1963            minBufCount = 2;
1964        }
1965        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1966        // or the client should compute and pass in a larger buffer request.
1967        size_t minFrameCount =
1968                minBufCount * sourceFramesNeededWithTimestretch(
1969                        sampleRate, mNormalFrameCount,
1970                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1971        if (frameCount < minFrameCount) { // including frameCount == 0
1972            frameCount = minFrameCount;
1973        }
1974    }
1975    *pFrameCount = frameCount;
1976
1977    switch (mType) {
1978
1979    case DIRECT:
1980        if (audio_is_linear_pcm(format)) { // TODO maybe use audio_has_proportional_frames()?
1981            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1982                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1983                        "for output %p with format %#x",
1984                        sampleRate, format, channelMask, mOutput, mFormat);
1985                lStatus = BAD_VALUE;
1986                goto Exit;
1987            }
1988        }
1989        break;
1990
1991    case OFFLOAD:
1992        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1993            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1994                    "for output %p with format %#x",
1995                    sampleRate, format, channelMask, mOutput, mFormat);
1996            lStatus = BAD_VALUE;
1997            goto Exit;
1998        }
1999        break;
2000
2001    default:
2002        if (!audio_is_linear_pcm(format)) {
2003                ALOGE("createTrack_l() Bad parameter: format %#x \""
2004                        "for output %p with format %#x",
2005                        format, mOutput, mFormat);
2006                lStatus = BAD_VALUE;
2007                goto Exit;
2008        }
2009        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
2010            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
2011            lStatus = BAD_VALUE;
2012            goto Exit;
2013        }
2014        break;
2015
2016    }
2017
2018    lStatus = initCheck();
2019    if (lStatus != NO_ERROR) {
2020        ALOGE("createTrack_l() audio driver not initialized");
2021        goto Exit;
2022    }
2023
2024    { // scope for mLock
2025        Mutex::Autolock _l(mLock);
2026
2027        // all tracks in same audio session must share the same routing strategy otherwise
2028        // conflicts will happen when tracks are moved from one output to another by audio policy
2029        // manager
2030        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
2031        for (size_t i = 0; i < mTracks.size(); ++i) {
2032            sp<Track> t = mTracks[i];
2033            if (t != 0 && t->isExternalTrack()) {
2034                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
2035                if (sessionId == t->sessionId() && strategy != actual) {
2036                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
2037                            strategy, actual);
2038                    lStatus = BAD_VALUE;
2039                    goto Exit;
2040                }
2041            }
2042        }
2043
2044        track = new Track(this, client, streamType, sampleRate, format,
2045                          channelMask, frameCount, NULL, sharedBuffer,
2046                          sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
2047
2048        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
2049        if (lStatus != NO_ERROR) {
2050            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
2051            // track must be cleared from the caller as the caller has the AF lock
2052            goto Exit;
2053        }
2054        mTracks.add(track);
2055
2056        sp<EffectChain> chain = getEffectChain_l(sessionId);
2057        if (chain != 0) {
2058            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
2059            track->setMainBuffer(chain->inBuffer());
2060            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
2061            chain->incTrackCnt();
2062        }
2063
2064        if ((*flags & AUDIO_OUTPUT_FLAG_FAST) && (tid != -1)) {
2065            pid_t callingPid = IPCThreadState::self()->getCallingPid();
2066            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
2067            // so ask activity manager to do this on our behalf
2068            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
2069        }
2070    }
2071
2072    lStatus = NO_ERROR;
2073
2074Exit:
2075    *status = lStatus;
2076    return track;
2077}
2078
2079uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
2080{
2081    return latency;
2082}
2083
2084uint32_t AudioFlinger::PlaybackThread::latency() const
2085{
2086    Mutex::Autolock _l(mLock);
2087    return latency_l();
2088}
2089uint32_t AudioFlinger::PlaybackThread::latency_l() const
2090{
2091    if (initCheck() == NO_ERROR) {
2092        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
2093    } else {
2094        return 0;
2095    }
2096}
2097
2098void AudioFlinger::PlaybackThread::setMasterVolume(float value)
2099{
2100    Mutex::Autolock _l(mLock);
2101    // Don't apply master volume in SW if our HAL can do it for us.
2102    if (mOutput && mOutput->audioHwDev &&
2103        mOutput->audioHwDev->canSetMasterVolume()) {
2104        mMasterVolume = 1.0;
2105    } else {
2106        mMasterVolume = value;
2107    }
2108}
2109
2110void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
2111{
2112    Mutex::Autolock _l(mLock);
2113    // Don't apply master mute in SW if our HAL can do it for us.
2114    if (mOutput && mOutput->audioHwDev &&
2115        mOutput->audioHwDev->canSetMasterMute()) {
2116        mMasterMute = false;
2117    } else {
2118        mMasterMute = muted;
2119    }
2120}
2121
2122void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
2123{
2124    Mutex::Autolock _l(mLock);
2125    mStreamTypes[stream].volume = value;
2126    broadcast_l();
2127}
2128
2129void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
2130{
2131    Mutex::Autolock _l(mLock);
2132    mStreamTypes[stream].mute = muted;
2133    broadcast_l();
2134}
2135
2136float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
2137{
2138    Mutex::Autolock _l(mLock);
2139    return mStreamTypes[stream].volume;
2140}
2141
2142// addTrack_l() must be called with ThreadBase::mLock held
2143status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
2144{
2145    status_t status = ALREADY_EXISTS;
2146
2147    if (mActiveTracks.indexOf(track) < 0) {
2148        // the track is newly added, make sure it fills up all its
2149        // buffers before playing. This is to ensure the client will
2150        // effectively get the latency it requested.
2151        if (track->isExternalTrack()) {
2152            TrackBase::track_state state = track->mState;
2153            mLock.unlock();
2154            status = AudioSystem::startOutput(mId, track->streamType(),
2155                                              track->sessionId());
2156            mLock.lock();
2157            // abort track was stopped/paused while we released the lock
2158            if (state != track->mState) {
2159                if (status == NO_ERROR) {
2160                    mLock.unlock();
2161                    AudioSystem::stopOutput(mId, track->streamType(),
2162                                            track->sessionId());
2163                    mLock.lock();
2164                }
2165                return INVALID_OPERATION;
2166            }
2167            // abort if start is rejected by audio policy manager
2168            if (status != NO_ERROR) {
2169                return PERMISSION_DENIED;
2170            }
2171#ifdef ADD_BATTERY_DATA
2172            // to track the speaker usage
2173            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
2174#endif
2175        }
2176
2177        // set retry count for buffer fill
2178        if (track->isOffloaded()) {
2179            if (track->isStopping_1()) {
2180                track->mRetryCount = kMaxTrackStopRetriesOffload;
2181            } else {
2182                track->mRetryCount = kMaxTrackStartupRetriesOffload;
2183            }
2184            track->mFillingUpStatus = mStandby ? Track::FS_FILLING : Track::FS_FILLED;
2185        } else {
2186            track->mRetryCount = kMaxTrackStartupRetries;
2187            track->mFillingUpStatus =
2188                    track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
2189        }
2190
2191        track->mResetDone = false;
2192        track->mPresentationCompleteFrames = 0;
2193        mActiveTracks.add(track);
2194        mWakeLockUids.add(track->uid());
2195        mActiveTracksGeneration++;
2196        mLatestActiveTrack = track;
2197        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2198        if (chain != 0) {
2199            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
2200                    track->sessionId());
2201            chain->incActiveTrackCnt();
2202        }
2203
2204        status = NO_ERROR;
2205    }
2206
2207    onAddNewTrack_l();
2208    return status;
2209}
2210
2211bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
2212{
2213    track->terminate();
2214    // active tracks are removed by threadLoop()
2215    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
2216    track->mState = TrackBase::STOPPED;
2217    if (!trackActive) {
2218        removeTrack_l(track);
2219    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
2220        track->mState = TrackBase::STOPPING_1;
2221    }
2222
2223    return trackActive;
2224}
2225
2226void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2227{
2228    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2229    mTracks.remove(track);
2230    deleteTrackName_l(track->name());
2231    // redundant as track is about to be destroyed, for dumpsys only
2232    track->mName = -1;
2233    if (track->isFastTrack()) {
2234        int index = track->mFastIndex;
2235        ALOG_ASSERT(0 < index && index < (int)FastMixerState::sMaxFastTracks);
2236        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2237        mFastTrackAvailMask |= 1 << index;
2238        // redundant as track is about to be destroyed, for dumpsys only
2239        track->mFastIndex = -1;
2240    }
2241    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2242    if (chain != 0) {
2243        chain->decTrackCnt();
2244    }
2245}
2246
2247void AudioFlinger::PlaybackThread::broadcast_l()
2248{
2249    // Thread could be blocked waiting for async
2250    // so signal it to handle state changes immediately
2251    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
2252    // be lost so we also flag to prevent it blocking on mWaitWorkCV
2253    mSignalPending = true;
2254    mWaitWorkCV.broadcast();
2255}
2256
2257String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2258{
2259    Mutex::Autolock _l(mLock);
2260    if (initCheck() != NO_ERROR) {
2261        return String8();
2262    }
2263
2264    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2265    const String8 out_s8(s);
2266    free(s);
2267    return out_s8;
2268}
2269
2270void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2271    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2272    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2273
2274    desc->mIoHandle = mId;
2275
2276    switch (event) {
2277    case AUDIO_OUTPUT_OPENED:
2278    case AUDIO_OUTPUT_CONFIG_CHANGED:
2279        desc->mPatch = mPatch;
2280        desc->mChannelMask = mChannelMask;
2281        desc->mSamplingRate = mSampleRate;
2282        desc->mFormat = mFormat;
2283        desc->mFrameCount = mNormalFrameCount; // FIXME see
2284                                             // AudioFlinger::frameCount(audio_io_handle_t)
2285        desc->mFrameCountHAL = mFrameCount;
2286        desc->mLatency = latency_l();
2287        break;
2288
2289    case AUDIO_OUTPUT_CLOSED:
2290    default:
2291        break;
2292    }
2293    mAudioFlinger->ioConfigChanged(event, desc, pid);
2294}
2295
2296void AudioFlinger::PlaybackThread::writeCallback()
2297{
2298    ALOG_ASSERT(mCallbackThread != 0);
2299    mCallbackThread->resetWriteBlocked();
2300}
2301
2302void AudioFlinger::PlaybackThread::drainCallback()
2303{
2304    ALOG_ASSERT(mCallbackThread != 0);
2305    mCallbackThread->resetDraining();
2306}
2307
2308void AudioFlinger::PlaybackThread::errorCallback()
2309{
2310    ALOG_ASSERT(mCallbackThread != 0);
2311    mCallbackThread->setAsyncError();
2312}
2313
2314void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2315{
2316    Mutex::Autolock _l(mLock);
2317    // reject out of sequence requests
2318    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2319        mWriteAckSequence &= ~1;
2320        mWaitWorkCV.signal();
2321    }
2322}
2323
2324void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2325{
2326    Mutex::Autolock _l(mLock);
2327    // reject out of sequence requests
2328    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2329        mDrainSequence &= ~1;
2330        mWaitWorkCV.signal();
2331    }
2332}
2333
2334// static
2335int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2336                                                void *param __unused,
2337                                                void *cookie)
2338{
2339    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2340    ALOGV("asyncCallback() event %d", event);
2341    switch (event) {
2342    case STREAM_CBK_EVENT_WRITE_READY:
2343        me->writeCallback();
2344        break;
2345    case STREAM_CBK_EVENT_DRAIN_READY:
2346        me->drainCallback();
2347        break;
2348    case STREAM_CBK_EVENT_ERROR:
2349        me->errorCallback();
2350        break;
2351    default:
2352        ALOGW("asyncCallback() unknown event %d", event);
2353        break;
2354    }
2355    return 0;
2356}
2357
2358void AudioFlinger::PlaybackThread::readOutputParameters_l()
2359{
2360    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2361    mSampleRate = mOutput->getSampleRate();
2362    mChannelMask = mOutput->getChannelMask();
2363    if (!audio_is_output_channel(mChannelMask)) {
2364        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2365    }
2366    if ((mType == MIXER || mType == DUPLICATING)
2367            && !isValidPcmSinkChannelMask(mChannelMask)) {
2368        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2369                mChannelMask);
2370    }
2371    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2372
2373    // Get actual HAL format.
2374    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2375    // Get format from the shim, which will be different than the HAL format
2376    // if playing compressed audio over HDMI passthrough.
2377    mFormat = mOutput->getFormat();
2378    if (!audio_is_valid_format(mFormat)) {
2379        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2380    }
2381    if ((mType == MIXER || mType == DUPLICATING)
2382            && !isValidPcmSinkFormat(mFormat)) {
2383        LOG_FATAL("HAL format %#x not supported for mixed output",
2384                mFormat);
2385    }
2386    mFrameSize = mOutput->getFrameSize();
2387    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2388    mFrameCount = mBufferSize / mFrameSize;
2389    if (mFrameCount & 15) {
2390        ALOGW("HAL output buffer size is %zu frames but AudioMixer requires multiples of 16 frames",
2391                mFrameCount);
2392    }
2393
2394    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2395            (mOutput->stream->set_callback != NULL)) {
2396        if (mOutput->stream->set_callback(mOutput->stream,
2397                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2398            mUseAsyncWrite = true;
2399            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2400        }
2401    }
2402
2403    mHwSupportsPause = false;
2404    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2405        if (mOutput->stream->pause != NULL) {
2406            if (mOutput->stream->resume != NULL) {
2407                mHwSupportsPause = true;
2408            } else {
2409                ALOGW("direct output implements pause but not resume");
2410            }
2411        } else if (mOutput->stream->resume != NULL) {
2412            ALOGW("direct output implements resume but not pause");
2413        }
2414    }
2415    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2416        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2417    }
2418
2419    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2420        // For best precision, we use float instead of the associated output
2421        // device format (typically PCM 16 bit).
2422
2423        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2424        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2425        mBufferSize = mFrameSize * mFrameCount;
2426
2427        // TODO: We currently use the associated output device channel mask and sample rate.
2428        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2429        // (if a valid mask) to avoid premature downmix.
2430        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2431        // instead of the output device sample rate to avoid loss of high frequency information.
2432        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2433    }
2434
2435    // Calculate size of normal sink buffer relative to the HAL output buffer size
2436    double multiplier = 1.0;
2437    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2438            kUseFastMixer == FastMixer_Dynamic)) {
2439        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2440        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2441
2442        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2443        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2444        maxNormalFrameCount = maxNormalFrameCount & ~15;
2445        if (maxNormalFrameCount < minNormalFrameCount) {
2446            maxNormalFrameCount = minNormalFrameCount;
2447        }
2448        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2449        if (multiplier <= 1.0) {
2450            multiplier = 1.0;
2451        } else if (multiplier <= 2.0) {
2452            if (2 * mFrameCount <= maxNormalFrameCount) {
2453                multiplier = 2.0;
2454            } else {
2455                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2456            }
2457        } else {
2458            multiplier = floor(multiplier);
2459        }
2460    }
2461    mNormalFrameCount = multiplier * mFrameCount;
2462    // round up to nearest 16 frames to satisfy AudioMixer
2463    if (mType == MIXER || mType == DUPLICATING) {
2464        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2465    }
2466    ALOGI("HAL output buffer size %zu frames, normal sink buffer size %zu frames", mFrameCount,
2467            mNormalFrameCount);
2468
2469    // Check if we want to throttle the processing to no more than 2x normal rate
2470    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2471    mThreadThrottleTimeMs = 0;
2472    mThreadThrottleEndMs = 0;
2473    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2474
2475    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2476    // Originally this was int16_t[] array, need to remove legacy implications.
2477    free(mSinkBuffer);
2478    mSinkBuffer = NULL;
2479    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2480    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2481    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2482    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2483
2484    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2485    // drives the output.
2486    free(mMixerBuffer);
2487    mMixerBuffer = NULL;
2488    if (mMixerBufferEnabled) {
2489        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2490        mMixerBufferSize = mNormalFrameCount * mChannelCount
2491                * audio_bytes_per_sample(mMixerBufferFormat);
2492        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2493    }
2494    free(mEffectBuffer);
2495    mEffectBuffer = NULL;
2496    if (mEffectBufferEnabled) {
2497        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2498        mEffectBufferSize = mNormalFrameCount * mChannelCount
2499                * audio_bytes_per_sample(mEffectBufferFormat);
2500        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2501    }
2502
2503    // force reconfiguration of effect chains and engines to take new buffer size and audio
2504    // parameters into account
2505    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2506    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2507    // matter.
2508    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2509    Vector< sp<EffectChain> > effectChains = mEffectChains;
2510    for (size_t i = 0; i < effectChains.size(); i ++) {
2511        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2512    }
2513}
2514
2515
2516status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2517{
2518    if (halFrames == NULL || dspFrames == NULL) {
2519        return BAD_VALUE;
2520    }
2521    Mutex::Autolock _l(mLock);
2522    if (initCheck() != NO_ERROR) {
2523        return INVALID_OPERATION;
2524    }
2525    int64_t framesWritten = mBytesWritten / mFrameSize;
2526    *halFrames = framesWritten;
2527
2528    if (isSuspended()) {
2529        // return an estimation of rendered frames when the output is suspended
2530        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2531        *dspFrames = (uint32_t)
2532                (framesWritten >= (int64_t)latencyFrames ? framesWritten - latencyFrames : 0);
2533        return NO_ERROR;
2534    } else {
2535        status_t status;
2536        uint32_t frames;
2537        status = mOutput->getRenderPosition(&frames);
2538        *dspFrames = (size_t)frames;
2539        return status;
2540    }
2541}
2542
2543// hasAudioSession_l() must be called with ThreadBase::mLock held
2544uint32_t AudioFlinger::PlaybackThread::hasAudioSession_l(audio_session_t sessionId) const
2545{
2546    uint32_t result = 0;
2547    if (getEffectChain_l(sessionId) != 0) {
2548        result = EFFECT_SESSION;
2549    }
2550
2551    for (size_t i = 0; i < mTracks.size(); ++i) {
2552        sp<Track> track = mTracks[i];
2553        if (sessionId == track->sessionId() && !track->isInvalid()) {
2554            result |= TRACK_SESSION;
2555            if (track->isFastTrack()) {
2556                result |= FAST_SESSION;
2557            }
2558            break;
2559        }
2560    }
2561
2562    return result;
2563}
2564
2565uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(audio_session_t sessionId)
2566{
2567    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2568    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2569    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2570        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2571    }
2572    for (size_t i = 0; i < mTracks.size(); i++) {
2573        sp<Track> track = mTracks[i];
2574        if (sessionId == track->sessionId() && !track->isInvalid()) {
2575            return AudioSystem::getStrategyForStream(track->streamType());
2576        }
2577    }
2578    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2579}
2580
2581
2582AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2583{
2584    Mutex::Autolock _l(mLock);
2585    return mOutput;
2586}
2587
2588AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2589{
2590    Mutex::Autolock _l(mLock);
2591    AudioStreamOut *output = mOutput;
2592    mOutput = NULL;
2593    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2594    //       must push a NULL and wait for ack
2595    mOutputSink.clear();
2596    mPipeSink.clear();
2597    mNormalSink.clear();
2598    return output;
2599}
2600
2601// this method must always be called either with ThreadBase mLock held or inside the thread loop
2602audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2603{
2604    if (mOutput == NULL) {
2605        return NULL;
2606    }
2607    return &mOutput->stream->common;
2608}
2609
2610uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2611{
2612    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2613}
2614
2615status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2616{
2617    if (!isValidSyncEvent(event)) {
2618        return BAD_VALUE;
2619    }
2620
2621    Mutex::Autolock _l(mLock);
2622
2623    for (size_t i = 0; i < mTracks.size(); ++i) {
2624        sp<Track> track = mTracks[i];
2625        if (event->triggerSession() == track->sessionId()) {
2626            (void) track->setSyncEvent(event);
2627            return NO_ERROR;
2628        }
2629    }
2630
2631    return NAME_NOT_FOUND;
2632}
2633
2634bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2635{
2636    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2637}
2638
2639void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2640        const Vector< sp<Track> >& tracksToRemove)
2641{
2642    size_t count = tracksToRemove.size();
2643    if (count > 0) {
2644        for (size_t i = 0 ; i < count ; i++) {
2645            const sp<Track>& track = tracksToRemove.itemAt(i);
2646            if (track->isExternalTrack()) {
2647                AudioSystem::stopOutput(mId, track->streamType(),
2648                                        track->sessionId());
2649#ifdef ADD_BATTERY_DATA
2650                // to track the speaker usage
2651                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2652#endif
2653                if (track->isTerminated()) {
2654                    AudioSystem::releaseOutput(mId, track->streamType(),
2655                                               track->sessionId());
2656                }
2657            }
2658        }
2659    }
2660}
2661
2662void AudioFlinger::PlaybackThread::checkSilentMode_l()
2663{
2664    if (!mMasterMute) {
2665        char value[PROPERTY_VALUE_MAX];
2666        if (mOutDevice == AUDIO_DEVICE_OUT_REMOTE_SUBMIX) {
2667            ALOGD("ro.audio.silent will be ignored for threads on AUDIO_DEVICE_OUT_REMOTE_SUBMIX");
2668            return;
2669        }
2670        if (property_get("ro.audio.silent", value, "0") > 0) {
2671            char *endptr;
2672            unsigned long ul = strtoul(value, &endptr, 0);
2673            if (*endptr == '\0' && ul != 0) {
2674                ALOGD("Silence is golden");
2675                // The setprop command will not allow a property to be changed after
2676                // the first time it is set, so we don't have to worry about un-muting.
2677                setMasterMute_l(true);
2678            }
2679        }
2680    }
2681}
2682
2683// shared by MIXER and DIRECT, overridden by DUPLICATING
2684ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2685{
2686    mInWrite = true;
2687    ssize_t bytesWritten;
2688    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2689
2690    // If an NBAIO sink is present, use it to write the normal mixer's submix
2691    if (mNormalSink != 0) {
2692
2693        const size_t count = mBytesRemaining / mFrameSize;
2694
2695        ATRACE_BEGIN("write");
2696        // update the setpoint when AudioFlinger::mScreenState changes
2697        uint32_t screenState = AudioFlinger::mScreenState;
2698        if (screenState != mScreenState) {
2699            mScreenState = screenState;
2700            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2701            if (pipe != NULL) {
2702                pipe->setAvgFrames((mScreenState & 1) ?
2703                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2704            }
2705        }
2706        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2707        ATRACE_END();
2708        if (framesWritten > 0) {
2709            bytesWritten = framesWritten * mFrameSize;
2710        } else {
2711            bytesWritten = framesWritten;
2712        }
2713    // otherwise use the HAL / AudioStreamOut directly
2714    } else {
2715        // Direct output and offload threads
2716
2717        if (mUseAsyncWrite) {
2718            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2719            mWriteAckSequence += 2;
2720            mWriteAckSequence |= 1;
2721            ALOG_ASSERT(mCallbackThread != 0);
2722            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2723        }
2724        // FIXME We should have an implementation of timestamps for direct output threads.
2725        // They are used e.g for multichannel PCM playback over HDMI.
2726        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2727
2728        if (mUseAsyncWrite &&
2729                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2730            // do not wait for async callback in case of error of full write
2731            mWriteAckSequence &= ~1;
2732            ALOG_ASSERT(mCallbackThread != 0);
2733            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2734        }
2735    }
2736
2737    mNumWrites++;
2738    mInWrite = false;
2739    mStandby = false;
2740    return bytesWritten;
2741}
2742
2743void AudioFlinger::PlaybackThread::threadLoop_drain()
2744{
2745    if (mOutput->stream->drain) {
2746        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2747        if (mUseAsyncWrite) {
2748            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2749            mDrainSequence |= 1;
2750            ALOG_ASSERT(mCallbackThread != 0);
2751            mCallbackThread->setDraining(mDrainSequence);
2752        }
2753        mOutput->stream->drain(mOutput->stream,
2754            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2755                                                : AUDIO_DRAIN_ALL);
2756    }
2757}
2758
2759void AudioFlinger::PlaybackThread::threadLoop_exit()
2760{
2761    {
2762        Mutex::Autolock _l(mLock);
2763        for (size_t i = 0; i < mTracks.size(); i++) {
2764            sp<Track> track = mTracks[i];
2765            track->invalidate();
2766        }
2767    }
2768}
2769
2770/*
2771The derived values that are cached:
2772 - mSinkBufferSize from frame count * frame size
2773 - mActiveSleepTimeUs from activeSleepTimeUs()
2774 - mIdleSleepTimeUs from idleSleepTimeUs()
2775 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only) or forced to at least
2776   kDefaultStandbyTimeInNsecs when connected to an A2DP device.
2777 - maxPeriod from frame count and sample rate (MIXER only)
2778
2779The parameters that affect these derived values are:
2780 - frame count
2781 - frame size
2782 - sample rate
2783 - device type: A2DP or not
2784 - device latency
2785 - format: PCM or not
2786 - active sleep time
2787 - idle sleep time
2788*/
2789
2790void AudioFlinger::PlaybackThread::cacheParameters_l()
2791{
2792    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2793    mActiveSleepTimeUs = activeSleepTimeUs();
2794    mIdleSleepTimeUs = idleSleepTimeUs();
2795
2796    // make sure standby delay is not too short when connected to an A2DP sink to avoid
2797    // truncating audio when going to standby.
2798    mStandbyDelayNs = AudioFlinger::mStandbyTimeInNsecs;
2799    if ((mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != 0) {
2800        if (mStandbyDelayNs < kDefaultStandbyTimeInNsecs) {
2801            mStandbyDelayNs = kDefaultStandbyTimeInNsecs;
2802        }
2803    }
2804}
2805
2806bool AudioFlinger::PlaybackThread::invalidateTracks_l(audio_stream_type_t streamType)
2807{
2808    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %zu",
2809            this,  streamType, mTracks.size());
2810    bool trackMatch = false;
2811    size_t size = mTracks.size();
2812    for (size_t i = 0; i < size; i++) {
2813        sp<Track> t = mTracks[i];
2814        if (t->streamType() == streamType && t->isExternalTrack()) {
2815            t->invalidate();
2816            trackMatch = true;
2817        }
2818    }
2819    return trackMatch;
2820}
2821
2822void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2823{
2824    Mutex::Autolock _l(mLock);
2825    invalidateTracks_l(streamType);
2826}
2827
2828status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2829{
2830    audio_session_t session = chain->sessionId();
2831    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2832            ? mEffectBuffer : mSinkBuffer);
2833    bool ownsBuffer = false;
2834
2835    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2836    if (session > AUDIO_SESSION_OUTPUT_MIX) {
2837        // Only one effect chain can be present in direct output thread and it uses
2838        // the sink buffer as input
2839        if (mType != DIRECT) {
2840            size_t numSamples = mNormalFrameCount * mChannelCount;
2841            buffer = new int16_t[numSamples];
2842            memset(buffer, 0, numSamples * sizeof(int16_t));
2843            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2844            ownsBuffer = true;
2845        }
2846
2847        // Attach all tracks with same session ID to this chain.
2848        for (size_t i = 0; i < mTracks.size(); ++i) {
2849            sp<Track> track = mTracks[i];
2850            if (session == track->sessionId()) {
2851                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2852                        buffer);
2853                track->setMainBuffer(buffer);
2854                chain->incTrackCnt();
2855            }
2856        }
2857
2858        // indicate all active tracks in the chain
2859        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2860            sp<Track> track = mActiveTracks[i].promote();
2861            if (track == 0) {
2862                continue;
2863            }
2864            if (session == track->sessionId()) {
2865                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2866                chain->incActiveTrackCnt();
2867            }
2868        }
2869    }
2870    chain->setThread(this);
2871    chain->setInBuffer(buffer, ownsBuffer);
2872    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2873            ? mEffectBuffer : mSinkBuffer));
2874    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2875    // chains list in order to be processed last as it contains output stage effects.
2876    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2877    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2878    // after track specific effects and before output stage.
2879    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2880    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX.
2881    // Effect chain for other sessions are inserted at beginning of effect
2882    // chains list to be processed before output mix effects. Relative order between other
2883    // sessions is not important.
2884    static_assert(AUDIO_SESSION_OUTPUT_MIX == 0 &&
2885            AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX,
2886            "audio_session_t constants misdefined");
2887    size_t size = mEffectChains.size();
2888    size_t i = 0;
2889    for (i = 0; i < size; i++) {
2890        if (mEffectChains[i]->sessionId() < session) {
2891            break;
2892        }
2893    }
2894    mEffectChains.insertAt(chain, i);
2895    checkSuspendOnAddEffectChain_l(chain);
2896
2897    return NO_ERROR;
2898}
2899
2900size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2901{
2902    audio_session_t session = chain->sessionId();
2903
2904    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2905
2906    for (size_t i = 0; i < mEffectChains.size(); i++) {
2907        if (chain == mEffectChains[i]) {
2908            mEffectChains.removeAt(i);
2909            // detach all active tracks from the chain
2910            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2911                sp<Track> track = mActiveTracks[i].promote();
2912                if (track == 0) {
2913                    continue;
2914                }
2915                if (session == track->sessionId()) {
2916                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2917                            chain.get(), session);
2918                    chain->decActiveTrackCnt();
2919                }
2920            }
2921
2922            // detach all tracks with same session ID from this chain
2923            for (size_t i = 0; i < mTracks.size(); ++i) {
2924                sp<Track> track = mTracks[i];
2925                if (session == track->sessionId()) {
2926                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2927                    chain->decTrackCnt();
2928                }
2929            }
2930            break;
2931        }
2932    }
2933    return mEffectChains.size();
2934}
2935
2936status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2937        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2938{
2939    Mutex::Autolock _l(mLock);
2940    return attachAuxEffect_l(track, EffectId);
2941}
2942
2943status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2944        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2945{
2946    status_t status = NO_ERROR;
2947
2948    if (EffectId == 0) {
2949        track->setAuxBuffer(0, NULL);
2950    } else {
2951        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2952        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2953        if (effect != 0) {
2954            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2955                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2956            } else {
2957                status = INVALID_OPERATION;
2958            }
2959        } else {
2960            status = BAD_VALUE;
2961        }
2962    }
2963    return status;
2964}
2965
2966void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2967{
2968    for (size_t i = 0; i < mTracks.size(); ++i) {
2969        sp<Track> track = mTracks[i];
2970        if (track->auxEffectId() == effectId) {
2971            attachAuxEffect_l(track, 0);
2972        }
2973    }
2974}
2975
2976bool AudioFlinger::PlaybackThread::threadLoop()
2977{
2978    Vector< sp<Track> > tracksToRemove;
2979
2980    mStandbyTimeNs = systemTime();
2981    nsecs_t lastWriteFinished = -1; // time last server write completed
2982    int64_t lastFramesWritten = -1; // track changes in timestamp server frames written
2983
2984    // MIXER
2985    nsecs_t lastWarning = 0;
2986
2987    // DUPLICATING
2988    // FIXME could this be made local to while loop?
2989    writeFrames = 0;
2990
2991    int lastGeneration = 0;
2992
2993    cacheParameters_l();
2994    mSleepTimeUs = mIdleSleepTimeUs;
2995
2996    if (mType == MIXER) {
2997        sleepTimeShift = 0;
2998    }
2999
3000    CpuStats cpuStats;
3001    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
3002
3003    acquireWakeLock();
3004
3005    // mNBLogWriter->log can only be called while thread mutex mLock is held.
3006    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
3007    // and then that string will be logged at the next convenient opportunity.
3008    const char *logString = NULL;
3009
3010    checkSilentMode_l();
3011
3012    while (!exitPending())
3013    {
3014        cpuStats.sample(myName);
3015
3016        Vector< sp<EffectChain> > effectChains;
3017
3018        { // scope for mLock
3019
3020            Mutex::Autolock _l(mLock);
3021
3022            processConfigEvents_l();
3023
3024            if (logString != NULL) {
3025                mNBLogWriter->logTimestamp();
3026                mNBLogWriter->log(logString);
3027                logString = NULL;
3028            }
3029
3030            // Gather the framesReleased counters for all active tracks,
3031            // and associate with the sink frames written out.  We need
3032            // this to convert the sink timestamp to the track timestamp.
3033            bool kernelLocationUpdate = false;
3034            if (mNormalSink != 0) {
3035                // Note: The DuplicatingThread may not have a mNormalSink.
3036                // We always fetch the timestamp here because often the downstream
3037                // sink will block while writing.
3038                ExtendedTimestamp timestamp; // use private copy to fetch
3039                (void) mNormalSink->getTimestamp(timestamp);
3040
3041                // We keep track of the last valid kernel position in case we are in underrun
3042                // and the normal mixer period is the same as the fast mixer period, or there
3043                // is some error from the HAL.
3044                if (mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) {
3045                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] =
3046                            mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
3047                    mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL_LASTKERNELOK] =
3048                            mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
3049
3050                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] =
3051                            mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER];
3052                    mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER_LASTKERNELOK] =
3053                            mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER];
3054                }
3055
3056                if (timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] >= 0) {
3057                    kernelLocationUpdate = true;
3058                } else {
3059                    ALOGVV("getTimestamp error - no valid kernel position");
3060                }
3061
3062                // copy over kernel info
3063                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
3064                        timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL]
3065                        + mSuspendedFrames; // add frames discarded when suspended
3066                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] =
3067                        timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
3068            }
3069            // mFramesWritten for non-offloaded tracks are contiguous
3070            // even after standby() is called. This is useful for the track frame
3071            // to sink frame mapping.
3072            bool serverLocationUpdate = false;
3073            if (mFramesWritten != lastFramesWritten) {
3074                serverLocationUpdate = true;
3075                lastFramesWritten = mFramesWritten;
3076            }
3077            // Only update timestamps if there is a meaningful change.
3078            // Either the kernel timestamp must be valid or we have written something.
3079            if (kernelLocationUpdate || serverLocationUpdate) {
3080                if (serverLocationUpdate) {
3081                    // use the time before we called the HAL write - it is a bit more accurate
3082                    // to when the server last read data than the current time here.
3083                    //
3084                    // If we haven't written anything, mLastWriteTime will be -1
3085                    // and we use systemTime().
3086                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] = mFramesWritten;
3087                    mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = mLastWriteTime == -1
3088                            ? systemTime() : mLastWriteTime;
3089                }
3090                const size_t size = mActiveTracks.size();
3091                for (size_t i = 0; i < size; ++i) {
3092                    sp<Track> t = mActiveTracks[i].promote();
3093                    if (t != 0 && !t->isFastTrack()) {
3094                        t->updateTrackFrameInfo(
3095                                t->mAudioTrackServerProxy->framesReleased(),
3096                                mFramesWritten,
3097                                mTimestamp);
3098                    }
3099                }
3100            }
3101
3102            saveOutputTracks();
3103            if (mSignalPending) {
3104                // A signal was raised while we were unlocked
3105                mSignalPending = false;
3106            } else if (waitingAsyncCallback_l()) {
3107                if (exitPending()) {
3108                    break;
3109                }
3110                bool released = false;
3111                if (!keepWakeLock()) {
3112                    releaseWakeLock_l();
3113                    released = true;
3114                    mWakeLockUids.clear();
3115                    mActiveTracksGeneration++;
3116                }
3117                ALOGV("wait async completion");
3118                mWaitWorkCV.wait(mLock);
3119                ALOGV("async completion/wake");
3120                if (released) {
3121                    acquireWakeLock_l();
3122                }
3123                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3124                mSleepTimeUs = 0;
3125
3126                continue;
3127            }
3128            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
3129                                   isSuspended()) {
3130                // put audio hardware into standby after short delay
3131                if (shouldStandby_l()) {
3132
3133                    threadLoop_standby();
3134
3135                    mStandby = true;
3136                }
3137
3138                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
3139                    // we're about to wait, flush the binder command buffer
3140                    IPCThreadState::self()->flushCommands();
3141
3142                    clearOutputTracks();
3143
3144                    if (exitPending()) {
3145                        break;
3146                    }
3147
3148                    releaseWakeLock_l();
3149                    mWakeLockUids.clear();
3150                    mActiveTracksGeneration++;
3151                    // wait until we have something to do...
3152                    ALOGV("%s going to sleep", myName.string());
3153                    mWaitWorkCV.wait(mLock);
3154                    ALOGV("%s waking up", myName.string());
3155                    acquireWakeLock_l();
3156
3157                    mMixerStatus = MIXER_IDLE;
3158                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
3159                    mBytesWritten = 0;
3160                    mBytesRemaining = 0;
3161                    checkSilentMode_l();
3162
3163                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3164                    mSleepTimeUs = mIdleSleepTimeUs;
3165                    if (mType == MIXER) {
3166                        sleepTimeShift = 0;
3167                    }
3168
3169                    continue;
3170                }
3171            }
3172            // mMixerStatusIgnoringFastTracks is also updated internally
3173            mMixerStatus = prepareTracks_l(&tracksToRemove);
3174
3175            // compare with previously applied list
3176            if (lastGeneration != mActiveTracksGeneration) {
3177                // update wakelock
3178                updateWakeLockUids_l(mWakeLockUids);
3179                lastGeneration = mActiveTracksGeneration;
3180            }
3181
3182            // prevent any changes in effect chain list and in each effect chain
3183            // during mixing and effect process as the audio buffers could be deleted
3184            // or modified if an effect is created or deleted
3185            lockEffectChains_l(effectChains);
3186        } // mLock scope ends
3187
3188        if (mBytesRemaining == 0) {
3189            mCurrentWriteLength = 0;
3190            if (mMixerStatus == MIXER_TRACKS_READY) {
3191                // threadLoop_mix() sets mCurrentWriteLength
3192                threadLoop_mix();
3193            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
3194                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
3195                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
3196                // must be written to HAL
3197                threadLoop_sleepTime();
3198                if (mSleepTimeUs == 0) {
3199                    mCurrentWriteLength = mSinkBufferSize;
3200                }
3201            }
3202            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
3203            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
3204            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
3205            // or mSinkBuffer (if there are no effects).
3206            //
3207            // This is done pre-effects computation; if effects change to
3208            // support higher precision, this needs to move.
3209            //
3210            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
3211            // TODO use mSleepTimeUs == 0 as an additional condition.
3212            if (mMixerBufferValid) {
3213                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
3214                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
3215
3216                // mono blend occurs for mixer threads only (not direct or offloaded)
3217                // and is handled here if we're going directly to the sink.
3218                if (requireMonoBlend() && !mEffectBufferValid) {
3219                    mono_blend(mMixerBuffer, mMixerBufferFormat, mChannelCount, mNormalFrameCount,
3220                               true /*limit*/);
3221                }
3222
3223                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
3224                        mNormalFrameCount * mChannelCount);
3225            }
3226
3227            mBytesRemaining = mCurrentWriteLength;
3228            if (isSuspended()) {
3229                // Simulate write to HAL when suspended (e.g. BT SCO phone call).
3230                mSleepTimeUs = suspendSleepTimeUs(); // assumes full buffer.
3231                const size_t framesRemaining = mBytesRemaining / mFrameSize;
3232                mBytesWritten += mBytesRemaining;
3233                mFramesWritten += framesRemaining;
3234                mSuspendedFrames += framesRemaining; // to adjust kernel HAL position
3235                mBytesRemaining = 0;
3236            }
3237
3238            // only process effects if we're going to write
3239            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
3240                for (size_t i = 0; i < effectChains.size(); i ++) {
3241                    effectChains[i]->process_l();
3242                }
3243            }
3244        }
3245        // Process effect chains for offloaded thread even if no audio
3246        // was read from audio track: process only updates effect state
3247        // and thus does have to be synchronized with audio writes but may have
3248        // to be called while waiting for async write callback
3249        if (mType == OFFLOAD) {
3250            for (size_t i = 0; i < effectChains.size(); i ++) {
3251                effectChains[i]->process_l();
3252            }
3253        }
3254
3255        // Only if the Effects buffer is enabled and there is data in the
3256        // Effects buffer (buffer valid), we need to
3257        // copy into the sink buffer.
3258        // TODO use mSleepTimeUs == 0 as an additional condition.
3259        if (mEffectBufferValid) {
3260            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
3261
3262            if (requireMonoBlend()) {
3263                mono_blend(mEffectBuffer, mEffectBufferFormat, mChannelCount, mNormalFrameCount,
3264                           true /*limit*/);
3265            }
3266
3267            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
3268                    mNormalFrameCount * mChannelCount);
3269        }
3270
3271        // enable changes in effect chain
3272        unlockEffectChains(effectChains);
3273
3274        if (!waitingAsyncCallback()) {
3275            // mSleepTimeUs == 0 means we must write to audio hardware
3276            if (mSleepTimeUs == 0) {
3277                ssize_t ret = 0;
3278                // We save lastWriteFinished here, as previousLastWriteFinished,
3279                // for throttling. On thread start, previousLastWriteFinished will be
3280                // set to -1, which properly results in no throttling after the first write.
3281                nsecs_t previousLastWriteFinished = lastWriteFinished;
3282                nsecs_t delta = 0;
3283                if (mBytesRemaining) {
3284                    // FIXME rewrite to reduce number of system calls
3285                    mLastWriteTime = systemTime();  // also used for dumpsys
3286                    ret = threadLoop_write();
3287                    lastWriteFinished = systemTime();
3288                    delta = lastWriteFinished - mLastWriteTime;
3289                    if (ret < 0) {
3290                        mBytesRemaining = 0;
3291                    } else {
3292                        mBytesWritten += ret;
3293                        mBytesRemaining -= ret;
3294                        mFramesWritten += ret / mFrameSize;
3295                    }
3296                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
3297                        (mMixerStatus == MIXER_DRAIN_ALL)) {
3298                    threadLoop_drain();
3299                }
3300                if (mType == MIXER && !mStandby) {
3301                    // write blocked detection
3302                    if (delta > maxPeriod) {
3303                        mNumDelayedWrites++;
3304                        if ((lastWriteFinished - lastWarning) > kWarningThrottleNs) {
3305                            ATRACE_NAME("underrun");
3306                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
3307                                    (unsigned long long) ns2ms(delta), mNumDelayedWrites, this);
3308                            lastWarning = lastWriteFinished;
3309                        }
3310                    }
3311
3312                    if (mThreadThrottle
3313                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
3314                            && ret > 0) {                         // we wrote something
3315                        // Limit MixerThread data processing to no more than twice the
3316                        // expected processing rate.
3317                        //
3318                        // This helps prevent underruns with NuPlayer and other applications
3319                        // which may set up buffers that are close to the minimum size, or use
3320                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
3321                        //
3322                        // The throttle smooths out sudden large data drains from the device,
3323                        // e.g. when it comes out of standby, which often causes problems with
3324                        // (1) mixer threads without a fast mixer (which has its own warm-up)
3325                        // (2) minimum buffer sized tracks (even if the track is full,
3326                        //     the app won't fill fast enough to handle the sudden draw).
3327                        //
3328                        // Total time spent in last processing cycle equals time spent in
3329                        // 1. threadLoop_write, as well as time spent in
3330                        // 2. threadLoop_mix (significant for heavy mixing, especially
3331                        //                    on low tier processors)
3332
3333                        // it's OK if deltaMs is an overestimate.
3334                        const int32_t deltaMs =
3335                                (lastWriteFinished - previousLastWriteFinished) / 1000000;
3336                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
3337                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
3338                            usleep(throttleMs * 1000);
3339                            // notify of throttle start on verbose log
3340                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
3341                                    "mixer(%p) throttle begin:"
3342                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
3343                                    this, ret, deltaMs, throttleMs);
3344                            mThreadThrottleTimeMs += throttleMs;
3345                            // Throttle must be attributed to the previous mixer loop's write time
3346                            // to allow back-to-back throttling.
3347                            lastWriteFinished += throttleMs * 1000000;
3348                        } else {
3349                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
3350                            if (diff > 0) {
3351                                // notify of throttle end on debug log
3352                                // but prevent spamming for bluetooth
3353                                ALOGD_IF(!audio_is_a2dp_out_device(outDevice()),
3354                                        "mixer(%p) throttle end: throttle time(%u)", this, diff);
3355                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
3356                            }
3357                        }
3358                    }
3359                }
3360
3361            } else {
3362                ATRACE_BEGIN("sleep");
3363                Mutex::Autolock _l(mLock);
3364                if (!mSignalPending && mConfigEvents.isEmpty() && !exitPending()) {
3365                    mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)mSleepTimeUs));
3366                }
3367                ATRACE_END();
3368            }
3369        }
3370
3371        // Finally let go of removed track(s), without the lock held
3372        // since we can't guarantee the destructors won't acquire that
3373        // same lock.  This will also mutate and push a new fast mixer state.
3374        threadLoop_removeTracks(tracksToRemove);
3375        tracksToRemove.clear();
3376
3377        // FIXME I don't understand the need for this here;
3378        //       it was in the original code but maybe the
3379        //       assignment in saveOutputTracks() makes this unnecessary?
3380        clearOutputTracks();
3381
3382        // Effect chains will be actually deleted here if they were removed from
3383        // mEffectChains list during mixing or effects processing
3384        effectChains.clear();
3385
3386        // FIXME Note that the above .clear() is no longer necessary since effectChains
3387        // is now local to this block, but will keep it for now (at least until merge done).
3388    }
3389
3390    threadLoop_exit();
3391
3392    if (!mStandby) {
3393        threadLoop_standby();
3394        mStandby = true;
3395    }
3396
3397    releaseWakeLock();
3398    mWakeLockUids.clear();
3399    mActiveTracksGeneration++;
3400
3401    ALOGV("Thread %p type %d exiting", this, mType);
3402    return false;
3403}
3404
3405// removeTracks_l() must be called with ThreadBase::mLock held
3406void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3407{
3408    size_t count = tracksToRemove.size();
3409    if (count > 0) {
3410        for (size_t i=0 ; i<count ; i++) {
3411            const sp<Track>& track = tracksToRemove.itemAt(i);
3412            mActiveTracks.remove(track);
3413            mWakeLockUids.remove(track->uid());
3414            mActiveTracksGeneration++;
3415            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3416            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3417            if (chain != 0) {
3418                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3419                        track->sessionId());
3420                chain->decActiveTrackCnt();
3421            }
3422            if (track->isTerminated()) {
3423                removeTrack_l(track);
3424            }
3425        }
3426    }
3427
3428}
3429
3430status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3431{
3432    if (mNormalSink != 0) {
3433        ExtendedTimestamp ets;
3434        status_t status = mNormalSink->getTimestamp(ets);
3435        if (status == NO_ERROR) {
3436            status = ets.getBestTimestamp(&timestamp);
3437        }
3438        return status;
3439    }
3440    if ((mType == OFFLOAD || mType == DIRECT)
3441            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3442        uint64_t position64;
3443        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3444        if (ret == 0) {
3445            timestamp.mPosition = (uint32_t)position64;
3446            return NO_ERROR;
3447        }
3448    }
3449    return INVALID_OPERATION;
3450}
3451
3452status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3453                                                          audio_patch_handle_t *handle)
3454{
3455    status_t status;
3456    if (property_get_bool("af.patch_park", false /* default_value */)) {
3457        // Park FastMixer to avoid potential DOS issues with writing to the HAL
3458        // or if HAL does not properly lock against access.
3459        AutoPark<FastMixer> park(mFastMixer);
3460        status = PlaybackThread::createAudioPatch_l(patch, handle);
3461    } else {
3462        status = PlaybackThread::createAudioPatch_l(patch, handle);
3463    }
3464    return status;
3465}
3466
3467status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3468                                                          audio_patch_handle_t *handle)
3469{
3470    status_t status = NO_ERROR;
3471
3472    // store new device and send to effects
3473    audio_devices_t type = AUDIO_DEVICE_NONE;
3474    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3475        type |= patch->sinks[i].ext.device.type;
3476    }
3477
3478#ifdef ADD_BATTERY_DATA
3479    // when changing the audio output device, call addBatteryData to notify
3480    // the change
3481    if (mOutDevice != type) {
3482        uint32_t params = 0;
3483        // check whether speaker is on
3484        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3485            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3486        }
3487
3488        audio_devices_t deviceWithoutSpeaker
3489            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3490        // check if any other device (except speaker) is on
3491        if (type & deviceWithoutSpeaker) {
3492            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3493        }
3494
3495        if (params != 0) {
3496            addBatteryData(params);
3497        }
3498    }
3499#endif
3500
3501    for (size_t i = 0; i < mEffectChains.size(); i++) {
3502        mEffectChains[i]->setDevice_l(type);
3503    }
3504
3505    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3506    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3507    bool configChanged = mPrevOutDevice != type;
3508    mOutDevice = type;
3509    mPatch = *patch;
3510
3511    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3512        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3513        status = hwDevice->create_audio_patch(hwDevice,
3514                                               patch->num_sources,
3515                                               patch->sources,
3516                                               patch->num_sinks,
3517                                               patch->sinks,
3518                                               handle);
3519    } else {
3520        char *address;
3521        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3522            //FIXME: we only support address on first sink with HAL version < 3.0
3523            address = audio_device_address_to_parameter(
3524                                                        patch->sinks[0].ext.device.type,
3525                                                        patch->sinks[0].ext.device.address);
3526        } else {
3527            address = (char *)calloc(1, 1);
3528        }
3529        AudioParameter param = AudioParameter(String8(address));
3530        free(address);
3531        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3532        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3533                param.toString().string());
3534        *handle = AUDIO_PATCH_HANDLE_NONE;
3535    }
3536    if (configChanged) {
3537        mPrevOutDevice = type;
3538        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3539    }
3540    return status;
3541}
3542
3543status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3544{
3545    status_t status;
3546    if (property_get_bool("af.patch_park", false /* default_value */)) {
3547        // Park FastMixer to avoid potential DOS issues with writing to the HAL
3548        // or if HAL does not properly lock against access.
3549        AutoPark<FastMixer> park(mFastMixer);
3550        status = PlaybackThread::releaseAudioPatch_l(handle);
3551    } else {
3552        status = PlaybackThread::releaseAudioPatch_l(handle);
3553    }
3554    return status;
3555}
3556
3557status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3558{
3559    status_t status = NO_ERROR;
3560
3561    mOutDevice = AUDIO_DEVICE_NONE;
3562
3563    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3564        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3565        status = hwDevice->release_audio_patch(hwDevice, handle);
3566    } else {
3567        AudioParameter param;
3568        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3569        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3570                param.toString().string());
3571    }
3572    return status;
3573}
3574
3575void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3576{
3577    Mutex::Autolock _l(mLock);
3578    mTracks.add(track);
3579}
3580
3581void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3582{
3583    Mutex::Autolock _l(mLock);
3584    destroyTrack_l(track);
3585}
3586
3587void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3588{
3589    ThreadBase::getAudioPortConfig(config);
3590    config->role = AUDIO_PORT_ROLE_SOURCE;
3591    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3592    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3593}
3594
3595// ----------------------------------------------------------------------------
3596
3597AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3598        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3599    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3600        // mAudioMixer below
3601        // mFastMixer below
3602        mFastMixerFutex(0),
3603        mMasterMono(false)
3604        // mOutputSink below
3605        // mPipeSink below
3606        // mNormalSink below
3607{
3608    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3609    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%zu, "
3610            "mFrameCount=%zu, mNormalFrameCount=%zu",
3611            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3612            mNormalFrameCount);
3613    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3614
3615    if (type == DUPLICATING) {
3616        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3617        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3618        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3619        return;
3620    }
3621    // create an NBAIO sink for the HAL output stream, and negotiate
3622    mOutputSink = new AudioStreamOutSink(output->stream);
3623    size_t numCounterOffers = 0;
3624    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3625#if !LOG_NDEBUG
3626    ssize_t index =
3627#else
3628    (void)
3629#endif
3630            mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3631    ALOG_ASSERT(index == 0);
3632
3633    // initialize fast mixer depending on configuration
3634    bool initFastMixer;
3635    switch (kUseFastMixer) {
3636    case FastMixer_Never:
3637        initFastMixer = false;
3638        break;
3639    case FastMixer_Always:
3640        initFastMixer = true;
3641        break;
3642    case FastMixer_Static:
3643    case FastMixer_Dynamic:
3644        initFastMixer = mFrameCount < mNormalFrameCount;
3645        break;
3646    }
3647    if (initFastMixer) {
3648        audio_format_t fastMixerFormat;
3649        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3650            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3651        } else {
3652            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3653        }
3654        if (mFormat != fastMixerFormat) {
3655            // change our Sink format to accept our intermediate precision
3656            mFormat = fastMixerFormat;
3657            free(mSinkBuffer);
3658            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3659            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3660            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3661        }
3662
3663        // create a MonoPipe to connect our submix to FastMixer
3664        NBAIO_Format format = mOutputSink->format();
3665#ifdef TEE_SINK
3666        NBAIO_Format origformat = format;
3667#endif
3668        // adjust format to match that of the Fast Mixer
3669        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3670        format.mFormat = fastMixerFormat;
3671        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3672
3673        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3674        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3675        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3676        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3677        const NBAIO_Format offers[1] = {format};
3678        size_t numCounterOffers = 0;
3679#if !LOG_NDEBUG || defined(TEE_SINK)
3680        ssize_t index =
3681#else
3682        (void)
3683#endif
3684                monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3685        ALOG_ASSERT(index == 0);
3686        monoPipe->setAvgFrames((mScreenState & 1) ?
3687                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3688        mPipeSink = monoPipe;
3689
3690#ifdef TEE_SINK
3691        if (mTeeSinkOutputEnabled) {
3692            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3693            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3694            const NBAIO_Format offers2[1] = {origformat};
3695            numCounterOffers = 0;
3696            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3697            ALOG_ASSERT(index == 0);
3698            mTeeSink = teeSink;
3699            PipeReader *teeSource = new PipeReader(*teeSink);
3700            numCounterOffers = 0;
3701            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3702            ALOG_ASSERT(index == 0);
3703            mTeeSource = teeSource;
3704        }
3705#endif
3706
3707        // create fast mixer and configure it initially with just one fast track for our submix
3708        mFastMixer = new FastMixer();
3709        FastMixerStateQueue *sq = mFastMixer->sq();
3710#ifdef STATE_QUEUE_DUMP
3711        sq->setObserverDump(&mStateQueueObserverDump);
3712        sq->setMutatorDump(&mStateQueueMutatorDump);
3713#endif
3714        FastMixerState *state = sq->begin();
3715        FastTrack *fastTrack = &state->mFastTracks[0];
3716        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3717        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3718        fastTrack->mVolumeProvider = NULL;
3719        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3720        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3721        fastTrack->mGeneration++;
3722        state->mFastTracksGen++;
3723        state->mTrackMask = 1;
3724        // fast mixer will use the HAL output sink
3725        state->mOutputSink = mOutputSink.get();
3726        state->mOutputSinkGen++;
3727        state->mFrameCount = mFrameCount;
3728        state->mCommand = FastMixerState::COLD_IDLE;
3729        // already done in constructor initialization list
3730        //mFastMixerFutex = 0;
3731        state->mColdFutexAddr = &mFastMixerFutex;
3732        state->mColdGen++;
3733        state->mDumpState = &mFastMixerDumpState;
3734#ifdef TEE_SINK
3735        state->mTeeSink = mTeeSink.get();
3736#endif
3737        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3738        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3739        sq->end();
3740        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3741
3742        // start the fast mixer
3743        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3744        pid_t tid = mFastMixer->getTid();
3745        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3746
3747#ifdef AUDIO_WATCHDOG
3748        // create and start the watchdog
3749        mAudioWatchdog = new AudioWatchdog();
3750        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3751        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3752        tid = mAudioWatchdog->getTid();
3753        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3754#endif
3755
3756    }
3757
3758    switch (kUseFastMixer) {
3759    case FastMixer_Never:
3760    case FastMixer_Dynamic:
3761        mNormalSink = mOutputSink;
3762        break;
3763    case FastMixer_Always:
3764        mNormalSink = mPipeSink;
3765        break;
3766    case FastMixer_Static:
3767        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3768        break;
3769    }
3770}
3771
3772AudioFlinger::MixerThread::~MixerThread()
3773{
3774    if (mFastMixer != 0) {
3775        FastMixerStateQueue *sq = mFastMixer->sq();
3776        FastMixerState *state = sq->begin();
3777        if (state->mCommand == FastMixerState::COLD_IDLE) {
3778            int32_t old = android_atomic_inc(&mFastMixerFutex);
3779            if (old == -1) {
3780                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3781            }
3782        }
3783        state->mCommand = FastMixerState::EXIT;
3784        sq->end();
3785        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3786        mFastMixer->join();
3787        // Though the fast mixer thread has exited, it's state queue is still valid.
3788        // We'll use that extract the final state which contains one remaining fast track
3789        // corresponding to our sub-mix.
3790        state = sq->begin();
3791        ALOG_ASSERT(state->mTrackMask == 1);
3792        FastTrack *fastTrack = &state->mFastTracks[0];
3793        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3794        delete fastTrack->mBufferProvider;
3795        sq->end(false /*didModify*/);
3796        mFastMixer.clear();
3797#ifdef AUDIO_WATCHDOG
3798        if (mAudioWatchdog != 0) {
3799            mAudioWatchdog->requestExit();
3800            mAudioWatchdog->requestExitAndWait();
3801            mAudioWatchdog.clear();
3802        }
3803#endif
3804    }
3805    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3806    delete mAudioMixer;
3807}
3808
3809
3810uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3811{
3812    if (mFastMixer != 0) {
3813        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3814        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3815    }
3816    return latency;
3817}
3818
3819
3820void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3821{
3822    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3823}
3824
3825ssize_t AudioFlinger::MixerThread::threadLoop_write()
3826{
3827    // FIXME we should only do one push per cycle; confirm this is true
3828    // Start the fast mixer if it's not already running
3829    if (mFastMixer != 0) {
3830        FastMixerStateQueue *sq = mFastMixer->sq();
3831        FastMixerState *state = sq->begin();
3832        if (state->mCommand != FastMixerState::MIX_WRITE &&
3833                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3834            if (state->mCommand == FastMixerState::COLD_IDLE) {
3835
3836                // FIXME workaround for first HAL write being CPU bound on some devices
3837                ATRACE_BEGIN("write");
3838                mOutput->write((char *)mSinkBuffer, 0);
3839                ATRACE_END();
3840
3841                int32_t old = android_atomic_inc(&mFastMixerFutex);
3842                if (old == -1) {
3843                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3844                }
3845#ifdef AUDIO_WATCHDOG
3846                if (mAudioWatchdog != 0) {
3847                    mAudioWatchdog->resume();
3848                }
3849#endif
3850            }
3851            state->mCommand = FastMixerState::MIX_WRITE;
3852#ifdef FAST_THREAD_STATISTICS
3853            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3854                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3855#endif
3856            sq->end();
3857            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3858            if (kUseFastMixer == FastMixer_Dynamic) {
3859                mNormalSink = mPipeSink;
3860            }
3861        } else {
3862            sq->end(false /*didModify*/);
3863        }
3864    }
3865    return PlaybackThread::threadLoop_write();
3866}
3867
3868void AudioFlinger::MixerThread::threadLoop_standby()
3869{
3870    // Idle the fast mixer if it's currently running
3871    if (mFastMixer != 0) {
3872        FastMixerStateQueue *sq = mFastMixer->sq();
3873        FastMixerState *state = sq->begin();
3874        if (!(state->mCommand & FastMixerState::IDLE)) {
3875            state->mCommand = FastMixerState::COLD_IDLE;
3876            state->mColdFutexAddr = &mFastMixerFutex;
3877            state->mColdGen++;
3878            mFastMixerFutex = 0;
3879            sq->end();
3880            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3881            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3882            if (kUseFastMixer == FastMixer_Dynamic) {
3883                mNormalSink = mOutputSink;
3884            }
3885#ifdef AUDIO_WATCHDOG
3886            if (mAudioWatchdog != 0) {
3887                mAudioWatchdog->pause();
3888            }
3889#endif
3890        } else {
3891            sq->end(false /*didModify*/);
3892        }
3893    }
3894    PlaybackThread::threadLoop_standby();
3895}
3896
3897bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3898{
3899    return false;
3900}
3901
3902bool AudioFlinger::PlaybackThread::shouldStandby_l()
3903{
3904    return !mStandby;
3905}
3906
3907bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3908{
3909    Mutex::Autolock _l(mLock);
3910    return waitingAsyncCallback_l();
3911}
3912
3913// shared by MIXER and DIRECT, overridden by DUPLICATING
3914void AudioFlinger::PlaybackThread::threadLoop_standby()
3915{
3916    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3917    mOutput->standby();
3918    if (mUseAsyncWrite != 0) {
3919        // discard any pending drain or write ack by incrementing sequence
3920        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3921        mDrainSequence = (mDrainSequence + 2) & ~1;
3922        ALOG_ASSERT(mCallbackThread != 0);
3923        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3924        mCallbackThread->setDraining(mDrainSequence);
3925    }
3926    mHwPaused = false;
3927}
3928
3929void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3930{
3931    ALOGV("signal playback thread");
3932    broadcast_l();
3933}
3934
3935void AudioFlinger::PlaybackThread::onAsyncError()
3936{
3937    for (int i = AUDIO_STREAM_SYSTEM; i < (int)AUDIO_STREAM_CNT; i++) {
3938        invalidateTracks((audio_stream_type_t)i);
3939    }
3940}
3941
3942void AudioFlinger::MixerThread::threadLoop_mix()
3943{
3944    // mix buffers...
3945    mAudioMixer->process();
3946    mCurrentWriteLength = mSinkBufferSize;
3947    // increase sleep time progressively when application underrun condition clears.
3948    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3949    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3950    // such that we would underrun the audio HAL.
3951    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3952        sleepTimeShift--;
3953    }
3954    mSleepTimeUs = 0;
3955    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3956    //TODO: delay standby when effects have a tail
3957
3958}
3959
3960void AudioFlinger::MixerThread::threadLoop_sleepTime()
3961{
3962    // If no tracks are ready, sleep once for the duration of an output
3963    // buffer size, then write 0s to the output
3964    if (mSleepTimeUs == 0) {
3965        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3966            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3967            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3968                mSleepTimeUs = kMinThreadSleepTimeUs;
3969            }
3970            // reduce sleep time in case of consecutive application underruns to avoid
3971            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3972            // duration we would end up writing less data than needed by the audio HAL if
3973            // the condition persists.
3974            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3975                sleepTimeShift++;
3976            }
3977        } else {
3978            mSleepTimeUs = mIdleSleepTimeUs;
3979        }
3980    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3981        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3982        // before effects processing or output.
3983        if (mMixerBufferValid) {
3984            memset(mMixerBuffer, 0, mMixerBufferSize);
3985        } else {
3986            memset(mSinkBuffer, 0, mSinkBufferSize);
3987        }
3988        mSleepTimeUs = 0;
3989        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3990                "anticipated start");
3991    }
3992    // TODO add standby time extension fct of effect tail
3993}
3994
3995// prepareTracks_l() must be called with ThreadBase::mLock held
3996AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3997        Vector< sp<Track> > *tracksToRemove)
3998{
3999
4000    mixer_state mixerStatus = MIXER_IDLE;
4001    // find out which tracks need to be processed
4002    size_t count = mActiveTracks.size();
4003    size_t mixedTracks = 0;
4004    size_t tracksWithEffect = 0;
4005    // counts only _active_ fast tracks
4006    size_t fastTracks = 0;
4007    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
4008
4009    float masterVolume = mMasterVolume;
4010    bool masterMute = mMasterMute;
4011
4012    if (masterMute) {
4013        masterVolume = 0;
4014    }
4015    // Delegate master volume control to effect in output mix effect chain if needed
4016    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4017    if (chain != 0) {
4018        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
4019        chain->setVolume_l(&v, &v);
4020        masterVolume = (float)((v + (1 << 23)) >> 24);
4021        chain.clear();
4022    }
4023
4024    // prepare a new state to push
4025    FastMixerStateQueue *sq = NULL;
4026    FastMixerState *state = NULL;
4027    bool didModify = false;
4028    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
4029    if (mFastMixer != 0) {
4030        sq = mFastMixer->sq();
4031        state = sq->begin();
4032    }
4033
4034    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
4035    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
4036
4037    for (size_t i=0 ; i<count ; i++) {
4038        const sp<Track> t = mActiveTracks[i].promote();
4039        if (t == 0) {
4040            continue;
4041        }
4042
4043        // this const just means the local variable doesn't change
4044        Track* const track = t.get();
4045
4046        // process fast tracks
4047        if (track->isFastTrack()) {
4048
4049            // It's theoretically possible (though unlikely) for a fast track to be created
4050            // and then removed within the same normal mix cycle.  This is not a problem, as
4051            // the track never becomes active so it's fast mixer slot is never touched.
4052            // The converse, of removing an (active) track and then creating a new track
4053            // at the identical fast mixer slot within the same normal mix cycle,
4054            // is impossible because the slot isn't marked available until the end of each cycle.
4055            int j = track->mFastIndex;
4056            ALOG_ASSERT(0 < j && j < (int)FastMixerState::sMaxFastTracks);
4057            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
4058            FastTrack *fastTrack = &state->mFastTracks[j];
4059
4060            // Determine whether the track is currently in underrun condition,
4061            // and whether it had a recent underrun.
4062            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
4063            FastTrackUnderruns underruns = ftDump->mUnderruns;
4064            uint32_t recentFull = (underruns.mBitFields.mFull -
4065                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
4066            uint32_t recentPartial = (underruns.mBitFields.mPartial -
4067                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
4068            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
4069                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
4070            uint32_t recentUnderruns = recentPartial + recentEmpty;
4071            track->mObservedUnderruns = underruns;
4072            // don't count underruns that occur while stopping or pausing
4073            // or stopped which can occur when flush() is called while active
4074            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
4075                    recentUnderruns > 0) {
4076                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
4077                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
4078            } else {
4079                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4080            }
4081
4082            // This is similar to the state machine for normal tracks,
4083            // with a few modifications for fast tracks.
4084            bool isActive = true;
4085            switch (track->mState) {
4086            case TrackBase::STOPPING_1:
4087                // track stays active in STOPPING_1 state until first underrun
4088                if (recentUnderruns > 0 || track->isTerminated()) {
4089                    track->mState = TrackBase::STOPPING_2;
4090                }
4091                break;
4092            case TrackBase::PAUSING:
4093                // ramp down is not yet implemented
4094                track->setPaused();
4095                break;
4096            case TrackBase::RESUMING:
4097                // ramp up is not yet implemented
4098                track->mState = TrackBase::ACTIVE;
4099                break;
4100            case TrackBase::ACTIVE:
4101                if (recentFull > 0 || recentPartial > 0) {
4102                    // track has provided at least some frames recently: reset retry count
4103                    track->mRetryCount = kMaxTrackRetries;
4104                }
4105                if (recentUnderruns == 0) {
4106                    // no recent underruns: stay active
4107                    break;
4108                }
4109                // there has recently been an underrun of some kind
4110                if (track->sharedBuffer() == 0) {
4111                    // were any of the recent underruns "empty" (no frames available)?
4112                    if (recentEmpty == 0) {
4113                        // no, then ignore the partial underruns as they are allowed indefinitely
4114                        break;
4115                    }
4116                    // there has recently been an "empty" underrun: decrement the retry counter
4117                    if (--(track->mRetryCount) > 0) {
4118                        break;
4119                    }
4120                    // indicate to client process that the track was disabled because of underrun;
4121                    // it will then automatically call start() when data is available
4122                    track->disable();
4123                    // remove from active list, but state remains ACTIVE [confusing but true]
4124                    isActive = false;
4125                    break;
4126                }
4127                // fall through
4128            case TrackBase::STOPPING_2:
4129            case TrackBase::PAUSED:
4130            case TrackBase::STOPPED:
4131            case TrackBase::FLUSHED:   // flush() while active
4132                // Check for presentation complete if track is inactive
4133                // We have consumed all the buffers of this track.
4134                // This would be incomplete if we auto-paused on underrun
4135                {
4136                    size_t audioHALFrames =
4137                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4138                    int64_t framesWritten = mBytesWritten / mFrameSize;
4139                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
4140                        // track stays in active list until presentation is complete
4141                        break;
4142                    }
4143                }
4144                if (track->isStopping_2()) {
4145                    track->mState = TrackBase::STOPPED;
4146                }
4147                if (track->isStopped()) {
4148                    // Can't reset directly, as fast mixer is still polling this track
4149                    //   track->reset();
4150                    // So instead mark this track as needing to be reset after push with ack
4151                    resetMask |= 1 << i;
4152                }
4153                isActive = false;
4154                break;
4155            case TrackBase::IDLE:
4156            default:
4157                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
4158            }
4159
4160            if (isActive) {
4161                // was it previously inactive?
4162                if (!(state->mTrackMask & (1 << j))) {
4163                    ExtendedAudioBufferProvider *eabp = track;
4164                    VolumeProvider *vp = track;
4165                    fastTrack->mBufferProvider = eabp;
4166                    fastTrack->mVolumeProvider = vp;
4167                    fastTrack->mChannelMask = track->mChannelMask;
4168                    fastTrack->mFormat = track->mFormat;
4169                    fastTrack->mGeneration++;
4170                    state->mTrackMask |= 1 << j;
4171                    didModify = true;
4172                    // no acknowledgement required for newly active tracks
4173                }
4174                // cache the combined master volume and stream type volume for fast mixer; this
4175                // lacks any synchronization or barrier so VolumeProvider may read a stale value
4176                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
4177                ++fastTracks;
4178            } else {
4179                // was it previously active?
4180                if (state->mTrackMask & (1 << j)) {
4181                    fastTrack->mBufferProvider = NULL;
4182                    fastTrack->mGeneration++;
4183                    state->mTrackMask &= ~(1 << j);
4184                    didModify = true;
4185                    // If any fast tracks were removed, we must wait for acknowledgement
4186                    // because we're about to decrement the last sp<> on those tracks.
4187                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4188                } else {
4189                    LOG_ALWAYS_FATAL("fast track %d should have been active; "
4190                            "mState=%d, mTrackMask=%#x, recentUnderruns=%u, isShared=%d",
4191                            j, track->mState, state->mTrackMask, recentUnderruns,
4192                            track->sharedBuffer() != 0);
4193                }
4194                tracksToRemove->add(track);
4195                // Avoids a misleading display in dumpsys
4196                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
4197            }
4198            continue;
4199        }
4200
4201        {   // local variable scope to avoid goto warning
4202
4203        audio_track_cblk_t* cblk = track->cblk();
4204
4205        // The first time a track is added we wait
4206        // for all its buffers to be filled before processing it
4207        int name = track->name();
4208        // make sure that we have enough frames to mix one full buffer.
4209        // enforce this condition only once to enable draining the buffer in case the client
4210        // app does not call stop() and relies on underrun to stop:
4211        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
4212        // during last round
4213        size_t desiredFrames;
4214        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
4215        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4216
4217        desiredFrames = sourceFramesNeededWithTimestretch(
4218                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
4219        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
4220        // add frames already consumed but not yet released by the resampler
4221        // because mAudioTrackServerProxy->framesReady() will include these frames
4222        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
4223
4224        uint32_t minFrames = 1;
4225        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
4226                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
4227            minFrames = desiredFrames;
4228        }
4229
4230        size_t framesReady = track->framesReady();
4231        if (ATRACE_ENABLED()) {
4232            // I wish we had formatted trace names
4233            char traceName[16];
4234            strcpy(traceName, "nRdy");
4235            int name = track->name();
4236            if (AudioMixer::TRACK0 <= name &&
4237                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
4238                name -= AudioMixer::TRACK0;
4239                traceName[4] = (name / 10) + '0';
4240                traceName[5] = (name % 10) + '0';
4241            } else {
4242                traceName[4] = '?';
4243                traceName[5] = '?';
4244            }
4245            traceName[6] = '\0';
4246            ATRACE_INT(traceName, framesReady);
4247        }
4248        if ((framesReady >= minFrames) && track->isReady() &&
4249                !track->isPaused() && !track->isTerminated())
4250        {
4251            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
4252
4253            mixedTracks++;
4254
4255            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
4256            // there is an effect chain connected to the track
4257            chain.clear();
4258            if (track->mainBuffer() != mSinkBuffer &&
4259                    track->mainBuffer() != mMixerBuffer) {
4260                if (mEffectBufferEnabled) {
4261                    mEffectBufferValid = true; // Later can set directly.
4262                }
4263                chain = getEffectChain_l(track->sessionId());
4264                // Delegate volume control to effect in track effect chain if needed
4265                if (chain != 0) {
4266                    tracksWithEffect++;
4267                } else {
4268                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
4269                            "session %d",
4270                            name, track->sessionId());
4271                }
4272            }
4273
4274
4275            int param = AudioMixer::VOLUME;
4276            if (track->mFillingUpStatus == Track::FS_FILLED) {
4277                // no ramp for the first volume setting
4278                track->mFillingUpStatus = Track::FS_ACTIVE;
4279                if (track->mState == TrackBase::RESUMING) {
4280                    track->mState = TrackBase::ACTIVE;
4281                    param = AudioMixer::RAMP_VOLUME;
4282                }
4283                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
4284            // FIXME should not make a decision based on mServer
4285            } else if (cblk->mServer != 0) {
4286                // If the track is stopped before the first frame was mixed,
4287                // do not apply ramp
4288                param = AudioMixer::RAMP_VOLUME;
4289            }
4290
4291            // compute volume for this track
4292            uint32_t vl, vr;       // in U8.24 integer format
4293            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
4294            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
4295                vl = vr = 0;
4296                vlf = vrf = vaf = 0.;
4297                if (track->isPausing()) {
4298                    track->setPaused();
4299                }
4300            } else {
4301
4302                // read original volumes with volume control
4303                float typeVolume = mStreamTypes[track->streamType()].volume;
4304                float v = masterVolume * typeVolume;
4305                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4306                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4307                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
4308                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
4309                // track volumes come from shared memory, so can't be trusted and must be clamped
4310                if (vlf > GAIN_FLOAT_UNITY) {
4311                    ALOGV("Track left volume out of range: %.3g", vlf);
4312                    vlf = GAIN_FLOAT_UNITY;
4313                }
4314                if (vrf > GAIN_FLOAT_UNITY) {
4315                    ALOGV("Track right volume out of range: %.3g", vrf);
4316                    vrf = GAIN_FLOAT_UNITY;
4317                }
4318                // now apply the master volume and stream type volume
4319                vlf *= v;
4320                vrf *= v;
4321                // assuming master volume and stream type volume each go up to 1.0,
4322                // then derive vl and vr as U8.24 versions for the effect chain
4323                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
4324                vl = (uint32_t) (scaleto8_24 * vlf);
4325                vr = (uint32_t) (scaleto8_24 * vrf);
4326                // vl and vr are now in U8.24 format
4327                uint16_t sendLevel = proxy->getSendLevel_U4_12();
4328                // send level comes from shared memory and so may be corrupt
4329                if (sendLevel > MAX_GAIN_INT) {
4330                    ALOGV("Track send level out of range: %04X", sendLevel);
4331                    sendLevel = MAX_GAIN_INT;
4332                }
4333                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
4334                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
4335            }
4336
4337            // Delegate volume control to effect in track effect chain if needed
4338            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4339                // Do not ramp volume if volume is controlled by effect
4340                param = AudioMixer::VOLUME;
4341                // Update remaining floating point volume levels
4342                vlf = (float)vl / (1 << 24);
4343                vrf = (float)vr / (1 << 24);
4344                track->mHasVolumeController = true;
4345            } else {
4346                // force no volume ramp when volume controller was just disabled or removed
4347                // from effect chain to avoid volume spike
4348                if (track->mHasVolumeController) {
4349                    param = AudioMixer::VOLUME;
4350                }
4351                track->mHasVolumeController = false;
4352            }
4353
4354            // XXX: these things DON'T need to be done each time
4355            mAudioMixer->setBufferProvider(name, track);
4356            mAudioMixer->enable(name);
4357
4358            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4359            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4360            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4361            mAudioMixer->setParameter(
4362                name,
4363                AudioMixer::TRACK,
4364                AudioMixer::FORMAT, (void *)track->format());
4365            mAudioMixer->setParameter(
4366                name,
4367                AudioMixer::TRACK,
4368                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4369            mAudioMixer->setParameter(
4370                name,
4371                AudioMixer::TRACK,
4372                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4373            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4374            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4375            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4376            if (reqSampleRate == 0) {
4377                reqSampleRate = mSampleRate;
4378            } else if (reqSampleRate > maxSampleRate) {
4379                reqSampleRate = maxSampleRate;
4380            }
4381            mAudioMixer->setParameter(
4382                name,
4383                AudioMixer::RESAMPLE,
4384                AudioMixer::SAMPLE_RATE,
4385                (void *)(uintptr_t)reqSampleRate);
4386
4387            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4388            mAudioMixer->setParameter(
4389                name,
4390                AudioMixer::TIMESTRETCH,
4391                AudioMixer::PLAYBACK_RATE,
4392                &playbackRate);
4393
4394            /*
4395             * Select the appropriate output buffer for the track.
4396             *
4397             * Tracks with effects go into their own effects chain buffer
4398             * and from there into either mEffectBuffer or mSinkBuffer.
4399             *
4400             * Other tracks can use mMixerBuffer for higher precision
4401             * channel accumulation.  If this buffer is enabled
4402             * (mMixerBufferEnabled true), then selected tracks will accumulate
4403             * into it.
4404             *
4405             */
4406            if (mMixerBufferEnabled
4407                    && (track->mainBuffer() == mSinkBuffer
4408                            || track->mainBuffer() == mMixerBuffer)) {
4409                mAudioMixer->setParameter(
4410                        name,
4411                        AudioMixer::TRACK,
4412                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4413                mAudioMixer->setParameter(
4414                        name,
4415                        AudioMixer::TRACK,
4416                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4417                // TODO: override track->mainBuffer()?
4418                mMixerBufferValid = true;
4419            } else {
4420                mAudioMixer->setParameter(
4421                        name,
4422                        AudioMixer::TRACK,
4423                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4424                mAudioMixer->setParameter(
4425                        name,
4426                        AudioMixer::TRACK,
4427                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4428            }
4429            mAudioMixer->setParameter(
4430                name,
4431                AudioMixer::TRACK,
4432                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4433
4434            // reset retry count
4435            track->mRetryCount = kMaxTrackRetries;
4436
4437            // If one track is ready, set the mixer ready if:
4438            //  - the mixer was not ready during previous round OR
4439            //  - no other track is not ready
4440            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4441                    mixerStatus != MIXER_TRACKS_ENABLED) {
4442                mixerStatus = MIXER_TRACKS_READY;
4443            }
4444        } else {
4445            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4446                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4447                        track, framesReady, desiredFrames);
4448                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4449            } else {
4450                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4451            }
4452
4453            // clear effect chain input buffer if an active track underruns to avoid sending
4454            // previous audio buffer again to effects
4455            chain = getEffectChain_l(track->sessionId());
4456            if (chain != 0) {
4457                chain->clearInputBuffer();
4458            }
4459
4460            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4461            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4462                    track->isStopped() || track->isPaused()) {
4463                // We have consumed all the buffers of this track.
4464                // Remove it from the list of active tracks.
4465                // TODO: use actual buffer filling status instead of latency when available from
4466                // audio HAL
4467                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4468                int64_t framesWritten = mBytesWritten / mFrameSize;
4469                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4470                    if (track->isStopped()) {
4471                        track->reset();
4472                    }
4473                    tracksToRemove->add(track);
4474                }
4475            } else {
4476                // No buffers for this track. Give it a few chances to
4477                // fill a buffer, then remove it from active list.
4478                if (--(track->mRetryCount) <= 0) {
4479                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4480                    tracksToRemove->add(track);
4481                    // indicate to client process that the track was disabled because of underrun;
4482                    // it will then automatically call start() when data is available
4483                    track->disable();
4484                // If one track is not ready, mark the mixer also not ready if:
4485                //  - the mixer was ready during previous round OR
4486                //  - no other track is ready
4487                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4488                                mixerStatus != MIXER_TRACKS_READY) {
4489                    mixerStatus = MIXER_TRACKS_ENABLED;
4490                }
4491            }
4492            mAudioMixer->disable(name);
4493        }
4494
4495        }   // local variable scope to avoid goto warning
4496
4497    }
4498
4499    // Push the new FastMixer state if necessary
4500    bool pauseAudioWatchdog = false;
4501    if (didModify) {
4502        state->mFastTracksGen++;
4503        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4504        if (kUseFastMixer == FastMixer_Dynamic &&
4505                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4506            state->mCommand = FastMixerState::COLD_IDLE;
4507            state->mColdFutexAddr = &mFastMixerFutex;
4508            state->mColdGen++;
4509            mFastMixerFutex = 0;
4510            if (kUseFastMixer == FastMixer_Dynamic) {
4511                mNormalSink = mOutputSink;
4512            }
4513            // If we go into cold idle, need to wait for acknowledgement
4514            // so that fast mixer stops doing I/O.
4515            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4516            pauseAudioWatchdog = true;
4517        }
4518    }
4519    if (sq != NULL) {
4520        sq->end(didModify);
4521        sq->push(block);
4522    }
4523#ifdef AUDIO_WATCHDOG
4524    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4525        mAudioWatchdog->pause();
4526    }
4527#endif
4528
4529    // Now perform the deferred reset on fast tracks that have stopped
4530    while (resetMask != 0) {
4531        size_t i = __builtin_ctz(resetMask);
4532        ALOG_ASSERT(i < count);
4533        resetMask &= ~(1 << i);
4534        sp<Track> t = mActiveTracks[i].promote();
4535        if (t == 0) {
4536            continue;
4537        }
4538        Track* track = t.get();
4539        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4540        track->reset();
4541    }
4542
4543    // remove all the tracks that need to be...
4544    removeTracks_l(*tracksToRemove);
4545
4546    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4547        mEffectBufferValid = true;
4548    }
4549
4550    if (mEffectBufferValid) {
4551        // as long as there are effects we should clear the effects buffer, to avoid
4552        // passing a non-clean buffer to the effect chain
4553        memset(mEffectBuffer, 0, mEffectBufferSize);
4554    }
4555    // sink or mix buffer must be cleared if all tracks are connected to an
4556    // effect chain as in this case the mixer will not write to the sink or mix buffer
4557    // and track effects will accumulate into it
4558    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4559            (mixedTracks == 0 && fastTracks > 0))) {
4560        // FIXME as a performance optimization, should remember previous zero status
4561        if (mMixerBufferValid) {
4562            memset(mMixerBuffer, 0, mMixerBufferSize);
4563            // TODO: In testing, mSinkBuffer below need not be cleared because
4564            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4565            // after mixing.
4566            //
4567            // To enforce this guarantee:
4568            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4569            // (mixedTracks == 0 && fastTracks > 0))
4570            // must imply MIXER_TRACKS_READY.
4571            // Later, we may clear buffers regardless, and skip much of this logic.
4572        }
4573        // FIXME as a performance optimization, should remember previous zero status
4574        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4575    }
4576
4577    // if any fast tracks, then status is ready
4578    mMixerStatusIgnoringFastTracks = mixerStatus;
4579    if (fastTracks > 0) {
4580        mixerStatus = MIXER_TRACKS_READY;
4581    }
4582    return mixerStatus;
4583}
4584
4585// trackCountForUid_l() must be called with ThreadBase::mLock held
4586uint32_t AudioFlinger::PlaybackThread::trackCountForUid_l(uid_t uid)
4587{
4588    uint32_t trackCount = 0;
4589    for (size_t i = 0; i < mTracks.size() ; i++) {
4590        if (mTracks[i]->uid() == (int)uid) {
4591            trackCount++;
4592        }
4593    }
4594    return trackCount;
4595}
4596
4597// getTrackName_l() must be called with ThreadBase::mLock held
4598int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4599        audio_format_t format, audio_session_t sessionId, uid_t uid)
4600{
4601    if (trackCountForUid_l(uid) > (PlaybackThread::kMaxTracksPerUid - 1)) {
4602        return -1;
4603    }
4604    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4605}
4606
4607// deleteTrackName_l() must be called with ThreadBase::mLock held
4608void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4609{
4610    ALOGV("remove track (%d) and delete from mixer", name);
4611    mAudioMixer->deleteTrackName(name);
4612}
4613
4614// checkForNewParameter_l() must be called with ThreadBase::mLock held
4615bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4616                                                       status_t& status)
4617{
4618    bool reconfig = false;
4619    bool a2dpDeviceChanged = false;
4620
4621    status = NO_ERROR;
4622
4623    AutoPark<FastMixer> park(mFastMixer);
4624
4625    AudioParameter param = AudioParameter(keyValuePair);
4626    int value;
4627    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4628        reconfig = true;
4629    }
4630    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4631        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4632            status = BAD_VALUE;
4633        } else {
4634            // no need to save value, since it's constant
4635            reconfig = true;
4636        }
4637    }
4638    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4639        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4640            status = BAD_VALUE;
4641        } else {
4642            // no need to save value, since it's constant
4643            reconfig = true;
4644        }
4645    }
4646    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4647        // do not accept frame count changes if tracks are open as the track buffer
4648        // size depends on frame count and correct behavior would not be guaranteed
4649        // if frame count is changed after track creation
4650        if (!mTracks.isEmpty()) {
4651            status = INVALID_OPERATION;
4652        } else {
4653            reconfig = true;
4654        }
4655    }
4656    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4657#ifdef ADD_BATTERY_DATA
4658        // when changing the audio output device, call addBatteryData to notify
4659        // the change
4660        if (mOutDevice != value) {
4661            uint32_t params = 0;
4662            // check whether speaker is on
4663            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4664                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4665            }
4666
4667            audio_devices_t deviceWithoutSpeaker
4668                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4669            // check if any other device (except speaker) is on
4670            if (value & deviceWithoutSpeaker) {
4671                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4672            }
4673
4674            if (params != 0) {
4675                addBatteryData(params);
4676            }
4677        }
4678#endif
4679
4680        // forward device change to effects that have requested to be
4681        // aware of attached audio device.
4682        if (value != AUDIO_DEVICE_NONE) {
4683            a2dpDeviceChanged =
4684                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
4685            mOutDevice = value;
4686            for (size_t i = 0; i < mEffectChains.size(); i++) {
4687                mEffectChains[i]->setDevice_l(mOutDevice);
4688            }
4689        }
4690    }
4691
4692    if (status == NO_ERROR) {
4693        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4694                                                keyValuePair.string());
4695        if (!mStandby && status == INVALID_OPERATION) {
4696            mOutput->standby();
4697            mStandby = true;
4698            mBytesWritten = 0;
4699            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4700                                                   keyValuePair.string());
4701        }
4702        if (status == NO_ERROR && reconfig) {
4703            readOutputParameters_l();
4704            delete mAudioMixer;
4705            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4706            for (size_t i = 0; i < mTracks.size() ; i++) {
4707                int name = getTrackName_l(mTracks[i]->mChannelMask,
4708                        mTracks[i]->mFormat, mTracks[i]->mSessionId, mTracks[i]->uid());
4709                if (name < 0) {
4710                    break;
4711                }
4712                mTracks[i]->mName = name;
4713            }
4714            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4715        }
4716    }
4717
4718    return reconfig || a2dpDeviceChanged;
4719}
4720
4721
4722void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4723{
4724    PlaybackThread::dumpInternals(fd, args);
4725    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4726    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4727    dprintf(fd, "  Master mono: %s\n", mMasterMono ? "on" : "off");
4728
4729    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4730    // while we are dumping it.  It may be inconsistent, but it won't mutate!
4731    // This is a large object so we place it on the heap.
4732    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
4733    const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState);
4734    copy->dump(fd);
4735    delete copy;
4736
4737#ifdef STATE_QUEUE_DUMP
4738    // Similar for state queue
4739    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4740    observerCopy.dump(fd);
4741    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4742    mutatorCopy.dump(fd);
4743#endif
4744
4745#ifdef TEE_SINK
4746    // Write the tee output to a .wav file
4747    dumpTee(fd, mTeeSource, mId);
4748#endif
4749
4750#ifdef AUDIO_WATCHDOG
4751    if (mAudioWatchdog != 0) {
4752        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4753        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4754        wdCopy.dump(fd);
4755    }
4756#endif
4757}
4758
4759uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4760{
4761    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4762}
4763
4764uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4765{
4766    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4767}
4768
4769void AudioFlinger::MixerThread::cacheParameters_l()
4770{
4771    PlaybackThread::cacheParameters_l();
4772
4773    // FIXME: Relaxed timing because of a certain device that can't meet latency
4774    // Should be reduced to 2x after the vendor fixes the driver issue
4775    // increase threshold again due to low power audio mode. The way this warning
4776    // threshold is calculated and its usefulness should be reconsidered anyway.
4777    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4778}
4779
4780// ----------------------------------------------------------------------------
4781
4782AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4783        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4784    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4785        // mLeftVolFloat, mRightVolFloat
4786{
4787}
4788
4789AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4790        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4791        ThreadBase::type_t type, bool systemReady)
4792    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4793        // mLeftVolFloat, mRightVolFloat
4794{
4795}
4796
4797AudioFlinger::DirectOutputThread::~DirectOutputThread()
4798{
4799}
4800
4801void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4802{
4803    float left, right;
4804
4805    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4806        left = right = 0;
4807    } else {
4808        float typeVolume = mStreamTypes[track->streamType()].volume;
4809        float v = mMasterVolume * typeVolume;
4810        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4811        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4812        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4813        if (left > GAIN_FLOAT_UNITY) {
4814            left = GAIN_FLOAT_UNITY;
4815        }
4816        left *= v;
4817        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4818        if (right > GAIN_FLOAT_UNITY) {
4819            right = GAIN_FLOAT_UNITY;
4820        }
4821        right *= v;
4822    }
4823
4824    if (lastTrack) {
4825        if (left != mLeftVolFloat || right != mRightVolFloat) {
4826            mLeftVolFloat = left;
4827            mRightVolFloat = right;
4828
4829            // Convert volumes from float to 8.24
4830            uint32_t vl = (uint32_t)(left * (1 << 24));
4831            uint32_t vr = (uint32_t)(right * (1 << 24));
4832
4833            // Delegate volume control to effect in track effect chain if needed
4834            // only one effect chain can be present on DirectOutputThread, so if
4835            // there is one, the track is connected to it
4836            if (!mEffectChains.isEmpty()) {
4837                mEffectChains[0]->setVolume_l(&vl, &vr);
4838                left = (float)vl / (1 << 24);
4839                right = (float)vr / (1 << 24);
4840            }
4841            if (mOutput->stream->set_volume) {
4842                mOutput->stream->set_volume(mOutput->stream, left, right);
4843            }
4844        }
4845    }
4846}
4847
4848void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4849{
4850    sp<Track> previousTrack = mPreviousTrack.promote();
4851    sp<Track> latestTrack = mLatestActiveTrack.promote();
4852
4853    if (previousTrack != 0 && latestTrack != 0) {
4854        if (mType == DIRECT) {
4855            if (previousTrack.get() != latestTrack.get()) {
4856                mFlushPending = true;
4857            }
4858        } else /* mType == OFFLOAD */ {
4859            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4860                mFlushPending = true;
4861            }
4862        }
4863    }
4864    PlaybackThread::onAddNewTrack_l();
4865}
4866
4867AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4868    Vector< sp<Track> > *tracksToRemove
4869)
4870{
4871    size_t count = mActiveTracks.size();
4872    mixer_state mixerStatus = MIXER_IDLE;
4873    bool doHwPause = false;
4874    bool doHwResume = false;
4875
4876    // find out which tracks need to be processed
4877    for (size_t i = 0; i < count; i++) {
4878        sp<Track> t = mActiveTracks[i].promote();
4879        // The track died recently
4880        if (t == 0) {
4881            continue;
4882        }
4883
4884        if (t->isInvalid()) {
4885            ALOGW("An invalidated track shouldn't be in active list");
4886            tracksToRemove->add(t);
4887            continue;
4888        }
4889
4890        Track* const track = t.get();
4891#ifdef VERY_VERY_VERBOSE_LOGGING
4892        audio_track_cblk_t* cblk = track->cblk();
4893#endif
4894        // Only consider last track started for volume and mixer state control.
4895        // In theory an older track could underrun and restart after the new one starts
4896        // but as we only care about the transition phase between two tracks on a
4897        // direct output, it is not a problem to ignore the underrun case.
4898        sp<Track> l = mLatestActiveTrack.promote();
4899        bool last = l.get() == track;
4900
4901        if (track->isPausing()) {
4902            track->setPaused();
4903            if (mHwSupportsPause && last && !mHwPaused) {
4904                doHwPause = true;
4905                mHwPaused = true;
4906            }
4907            tracksToRemove->add(track);
4908        } else if (track->isFlushPending()) {
4909            track->flushAck();
4910            if (last) {
4911                mFlushPending = true;
4912            }
4913        } else if (track->isResumePending()) {
4914            track->resumeAck();
4915            if (last) {
4916                mLeftVolFloat = mRightVolFloat = -1.0;
4917                if (mHwPaused) {
4918                    doHwResume = true;
4919                    mHwPaused = false;
4920                }
4921            }
4922        }
4923
4924        // The first time a track is added we wait
4925        // for all its buffers to be filled before processing it.
4926        // Allow draining the buffer in case the client
4927        // app does not call stop() and relies on underrun to stop:
4928        // hence the test on (track->mRetryCount > 1).
4929        // If retryCount<=1 then track is about to underrun and be removed.
4930        // Do not use a high threshold for compressed audio.
4931        uint32_t minFrames;
4932        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4933            && (track->mRetryCount > 1) && audio_has_proportional_frames(mFormat)) {
4934            minFrames = mNormalFrameCount;
4935        } else {
4936            minFrames = 1;
4937        }
4938
4939        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4940                !track->isStopping_2() && !track->isStopped())
4941        {
4942            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4943
4944            if (track->mFillingUpStatus == Track::FS_FILLED) {
4945                track->mFillingUpStatus = Track::FS_ACTIVE;
4946                if (last) {
4947                    // make sure processVolume_l() will apply new volume even if 0
4948                    mLeftVolFloat = mRightVolFloat = -1.0;
4949                }
4950                if (!mHwSupportsPause) {
4951                    track->resumeAck();
4952                }
4953            }
4954
4955            // compute volume for this track
4956            processVolume_l(track, last);
4957            if (last) {
4958                sp<Track> previousTrack = mPreviousTrack.promote();
4959                if (previousTrack != 0) {
4960                    if (track != previousTrack.get()) {
4961                        // Flush any data still being written from last track
4962                        mBytesRemaining = 0;
4963                        // Invalidate previous track to force a seek when resuming.
4964                        previousTrack->invalidate();
4965                    }
4966                }
4967                mPreviousTrack = track;
4968
4969                // reset retry count
4970                track->mRetryCount = kMaxTrackRetriesDirect;
4971                mActiveTrack = t;
4972                mixerStatus = MIXER_TRACKS_READY;
4973                if (mHwPaused) {
4974                    doHwResume = true;
4975                    mHwPaused = false;
4976                }
4977            }
4978        } else {
4979            // clear effect chain input buffer if the last active track started underruns
4980            // to avoid sending previous audio buffer again to effects
4981            if (!mEffectChains.isEmpty() && last) {
4982                mEffectChains[0]->clearInputBuffer();
4983            }
4984            if (track->isStopping_1()) {
4985                track->mState = TrackBase::STOPPING_2;
4986                if (last && mHwPaused) {
4987                     doHwResume = true;
4988                     mHwPaused = false;
4989                 }
4990            }
4991            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4992                    track->isStopping_2() || track->isPaused()) {
4993                // We have consumed all the buffers of this track.
4994                // Remove it from the list of active tracks.
4995                size_t audioHALFrames;
4996                if (audio_has_proportional_frames(mFormat)) {
4997                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4998                } else {
4999                    audioHALFrames = 0;
5000                }
5001
5002                int64_t framesWritten = mBytesWritten / mFrameSize;
5003                if (mStandby || !last ||
5004                        track->presentationComplete(framesWritten, audioHALFrames)) {
5005                    if (track->isStopping_2()) {
5006                        track->mState = TrackBase::STOPPED;
5007                    }
5008                    if (track->isStopped()) {
5009                        track->reset();
5010                    }
5011                    tracksToRemove->add(track);
5012                }
5013            } else {
5014                // No buffers for this track. Give it a few chances to
5015                // fill a buffer, then remove it from active list.
5016                // Only consider last track started for mixer state control
5017                if (--(track->mRetryCount) <= 0) {
5018                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
5019                    tracksToRemove->add(track);
5020                    // indicate to client process that the track was disabled because of underrun;
5021                    // it will then automatically call start() when data is available
5022                    track->disable();
5023                } else if (last) {
5024                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
5025                            "minFrames = %u, mFormat = %#x",
5026                            track->framesReady(), minFrames, mFormat);
5027                    mixerStatus = MIXER_TRACKS_ENABLED;
5028                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
5029                        doHwPause = true;
5030                        mHwPaused = true;
5031                    }
5032                }
5033            }
5034        }
5035    }
5036
5037    // if an active track did not command a flush, check for pending flush on stopped tracks
5038    if (!mFlushPending) {
5039        for (size_t i = 0; i < mTracks.size(); i++) {
5040            if (mTracks[i]->isFlushPending()) {
5041                mTracks[i]->flushAck();
5042                mFlushPending = true;
5043            }
5044        }
5045    }
5046
5047    // make sure the pause/flush/resume sequence is executed in the right order.
5048    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5049    // before flush and then resume HW. This can happen in case of pause/flush/resume
5050    // if resume is received before pause is executed.
5051    if (mHwSupportsPause && !mStandby &&
5052            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5053        mOutput->stream->pause(mOutput->stream);
5054    }
5055    if (mFlushPending) {
5056        flushHw_l();
5057    }
5058    if (mHwSupportsPause && !mStandby && doHwResume) {
5059        mOutput->stream->resume(mOutput->stream);
5060    }
5061    // remove all the tracks that need to be...
5062    removeTracks_l(*tracksToRemove);
5063
5064    return mixerStatus;
5065}
5066
5067void AudioFlinger::DirectOutputThread::threadLoop_mix()
5068{
5069    size_t frameCount = mFrameCount;
5070    int8_t *curBuf = (int8_t *)mSinkBuffer;
5071    // output audio to hardware
5072    while (frameCount) {
5073        AudioBufferProvider::Buffer buffer;
5074        buffer.frameCount = frameCount;
5075        status_t status = mActiveTrack->getNextBuffer(&buffer);
5076        if (status != NO_ERROR || buffer.raw == NULL) {
5077            // no need to pad with 0 for compressed audio
5078            if (audio_has_proportional_frames(mFormat)) {
5079                memset(curBuf, 0, frameCount * mFrameSize);
5080            }
5081            break;
5082        }
5083        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
5084        frameCount -= buffer.frameCount;
5085        curBuf += buffer.frameCount * mFrameSize;
5086        mActiveTrack->releaseBuffer(&buffer);
5087    }
5088    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
5089    mSleepTimeUs = 0;
5090    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5091    mActiveTrack.clear();
5092}
5093
5094void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
5095{
5096    // do not write to HAL when paused
5097    if (mHwPaused || (usesHwAvSync() && mStandby)) {
5098        mSleepTimeUs = mIdleSleepTimeUs;
5099        return;
5100    }
5101    if (mSleepTimeUs == 0) {
5102        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5103            mSleepTimeUs = mActiveSleepTimeUs;
5104        } else {
5105            mSleepTimeUs = mIdleSleepTimeUs;
5106        }
5107    } else if (mBytesWritten != 0 && audio_has_proportional_frames(mFormat)) {
5108        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
5109        mSleepTimeUs = 0;
5110    }
5111}
5112
5113void AudioFlinger::DirectOutputThread::threadLoop_exit()
5114{
5115    {
5116        Mutex::Autolock _l(mLock);
5117        for (size_t i = 0; i < mTracks.size(); i++) {
5118            if (mTracks[i]->isFlushPending()) {
5119                mTracks[i]->flushAck();
5120                mFlushPending = true;
5121            }
5122        }
5123        if (mFlushPending) {
5124            flushHw_l();
5125        }
5126    }
5127    PlaybackThread::threadLoop_exit();
5128}
5129
5130// must be called with thread mutex locked
5131bool AudioFlinger::DirectOutputThread::shouldStandby_l()
5132{
5133    bool trackPaused = false;
5134    bool trackStopped = false;
5135
5136    if ((mType == DIRECT) && audio_is_linear_pcm(mFormat) && !usesHwAvSync()) {
5137        return !mStandby;
5138    }
5139
5140    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
5141    // after a timeout and we will enter standby then.
5142    if (mTracks.size() > 0) {
5143        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
5144        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
5145                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
5146    }
5147
5148    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
5149}
5150
5151// getTrackName_l() must be called with ThreadBase::mLock held
5152int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
5153        audio_format_t format __unused, audio_session_t sessionId __unused, uid_t uid)
5154{
5155    if (trackCountForUid_l(uid) > (PlaybackThread::kMaxTracksPerUid - 1)) {
5156        return -1;
5157    }
5158    return 0;
5159}
5160
5161// deleteTrackName_l() must be called with ThreadBase::mLock held
5162void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
5163{
5164}
5165
5166// checkForNewParameter_l() must be called with ThreadBase::mLock held
5167bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
5168                                                              status_t& status)
5169{
5170    bool reconfig = false;
5171    bool a2dpDeviceChanged = false;
5172
5173    status = NO_ERROR;
5174
5175    AudioParameter param = AudioParameter(keyValuePair);
5176    int value;
5177    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5178        // forward device change to effects that have requested to be
5179        // aware of attached audio device.
5180        if (value != AUDIO_DEVICE_NONE) {
5181            a2dpDeviceChanged =
5182                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
5183            mOutDevice = value;
5184            for (size_t i = 0; i < mEffectChains.size(); i++) {
5185                mEffectChains[i]->setDevice_l(mOutDevice);
5186            }
5187        }
5188    }
5189    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5190        // do not accept frame count changes if tracks are open as the track buffer
5191        // size depends on frame count and correct behavior would not be garantied
5192        // if frame count is changed after track creation
5193        if (!mTracks.isEmpty()) {
5194            status = INVALID_OPERATION;
5195        } else {
5196            reconfig = true;
5197        }
5198    }
5199    if (status == NO_ERROR) {
5200        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
5201                                                keyValuePair.string());
5202        if (!mStandby && status == INVALID_OPERATION) {
5203            mOutput->standby();
5204            mStandby = true;
5205            mBytesWritten = 0;
5206            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
5207                                                   keyValuePair.string());
5208        }
5209        if (status == NO_ERROR && reconfig) {
5210            readOutputParameters_l();
5211            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
5212        }
5213    }
5214
5215    return reconfig || a2dpDeviceChanged;
5216}
5217
5218uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
5219{
5220    uint32_t time;
5221    if (audio_has_proportional_frames(mFormat)) {
5222        time = PlaybackThread::activeSleepTimeUs();
5223    } else {
5224        time = kDirectMinSleepTimeUs;
5225    }
5226    return time;
5227}
5228
5229uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
5230{
5231    uint32_t time;
5232    if (audio_has_proportional_frames(mFormat)) {
5233        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
5234    } else {
5235        time = kDirectMinSleepTimeUs;
5236    }
5237    return time;
5238}
5239
5240uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
5241{
5242    uint32_t time;
5243    if (audio_has_proportional_frames(mFormat)) {
5244        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
5245    } else {
5246        time = kDirectMinSleepTimeUs;
5247    }
5248    return time;
5249}
5250
5251void AudioFlinger::DirectOutputThread::cacheParameters_l()
5252{
5253    PlaybackThread::cacheParameters_l();
5254
5255    // use shorter standby delay as on normal output to release
5256    // hardware resources as soon as possible
5257    // no delay on outputs with HW A/V sync
5258    if (usesHwAvSync()) {
5259        mStandbyDelayNs = 0;
5260    } else if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) {
5261        mStandbyDelayNs = kOffloadStandbyDelayNs;
5262    } else {
5263        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
5264    }
5265}
5266
5267void AudioFlinger::DirectOutputThread::flushHw_l()
5268{
5269    mOutput->flush();
5270    mHwPaused = false;
5271    mFlushPending = false;
5272}
5273
5274// ----------------------------------------------------------------------------
5275
5276AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
5277        const wp<AudioFlinger::PlaybackThread>& playbackThread)
5278    :   Thread(false /*canCallJava*/),
5279        mPlaybackThread(playbackThread),
5280        mWriteAckSequence(0),
5281        mDrainSequence(0),
5282        mAsyncError(false)
5283{
5284}
5285
5286AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
5287{
5288}
5289
5290void AudioFlinger::AsyncCallbackThread::onFirstRef()
5291{
5292    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
5293}
5294
5295bool AudioFlinger::AsyncCallbackThread::threadLoop()
5296{
5297    while (!exitPending()) {
5298        uint32_t writeAckSequence;
5299        uint32_t drainSequence;
5300        bool asyncError;
5301
5302        {
5303            Mutex::Autolock _l(mLock);
5304            while (!((mWriteAckSequence & 1) ||
5305                     (mDrainSequence & 1) ||
5306                     mAsyncError ||
5307                     exitPending())) {
5308                mWaitWorkCV.wait(mLock);
5309            }
5310
5311            if (exitPending()) {
5312                break;
5313            }
5314            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
5315                  mWriteAckSequence, mDrainSequence);
5316            writeAckSequence = mWriteAckSequence;
5317            mWriteAckSequence &= ~1;
5318            drainSequence = mDrainSequence;
5319            mDrainSequence &= ~1;
5320            asyncError = mAsyncError;
5321            mAsyncError = false;
5322        }
5323        {
5324            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
5325            if (playbackThread != 0) {
5326                if (writeAckSequence & 1) {
5327                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
5328                }
5329                if (drainSequence & 1) {
5330                    playbackThread->resetDraining(drainSequence >> 1);
5331                }
5332                if (asyncError) {
5333                    playbackThread->onAsyncError();
5334                }
5335            }
5336        }
5337    }
5338    return false;
5339}
5340
5341void AudioFlinger::AsyncCallbackThread::exit()
5342{
5343    ALOGV("AsyncCallbackThread::exit");
5344    Mutex::Autolock _l(mLock);
5345    requestExit();
5346    mWaitWorkCV.broadcast();
5347}
5348
5349void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
5350{
5351    Mutex::Autolock _l(mLock);
5352    // bit 0 is cleared
5353    mWriteAckSequence = sequence << 1;
5354}
5355
5356void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
5357{
5358    Mutex::Autolock _l(mLock);
5359    // ignore unexpected callbacks
5360    if (mWriteAckSequence & 2) {
5361        mWriteAckSequence |= 1;
5362        mWaitWorkCV.signal();
5363    }
5364}
5365
5366void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
5367{
5368    Mutex::Autolock _l(mLock);
5369    // bit 0 is cleared
5370    mDrainSequence = sequence << 1;
5371}
5372
5373void AudioFlinger::AsyncCallbackThread::resetDraining()
5374{
5375    Mutex::Autolock _l(mLock);
5376    // ignore unexpected callbacks
5377    if (mDrainSequence & 2) {
5378        mDrainSequence |= 1;
5379        mWaitWorkCV.signal();
5380    }
5381}
5382
5383void AudioFlinger::AsyncCallbackThread::setAsyncError()
5384{
5385    Mutex::Autolock _l(mLock);
5386    mAsyncError = true;
5387    mWaitWorkCV.signal();
5388}
5389
5390
5391// ----------------------------------------------------------------------------
5392AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5393        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
5394    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
5395        mPausedWriteLength(0), mPausedBytesRemaining(0), mKeepWakeLock(true),
5396        mOffloadUnderrunPosition(~0LL)
5397{
5398    //FIXME: mStandby should be set to true by ThreadBase constructor
5399    mStandby = true;
5400    mKeepWakeLock = property_get_bool("ro.audio.offload_wakelock", true /* default_value */);
5401}
5402
5403void AudioFlinger::OffloadThread::threadLoop_exit()
5404{
5405    if (mFlushPending || mHwPaused) {
5406        // If a flush is pending or track was paused, just discard buffered data
5407        flushHw_l();
5408    } else {
5409        mMixerStatus = MIXER_DRAIN_ALL;
5410        threadLoop_drain();
5411    }
5412    if (mUseAsyncWrite) {
5413        ALOG_ASSERT(mCallbackThread != 0);
5414        mCallbackThread->exit();
5415    }
5416    PlaybackThread::threadLoop_exit();
5417}
5418
5419AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5420    Vector< sp<Track> > *tracksToRemove
5421)
5422{
5423    size_t count = mActiveTracks.size();
5424
5425    mixer_state mixerStatus = MIXER_IDLE;
5426    bool doHwPause = false;
5427    bool doHwResume = false;
5428
5429    ALOGV("OffloadThread::prepareTracks_l active tracks %zu", count);
5430
5431    // find out which tracks need to be processed
5432    for (size_t i = 0; i < count; i++) {
5433        sp<Track> t = mActiveTracks[i].promote();
5434        // The track died recently
5435        if (t == 0) {
5436            continue;
5437        }
5438        Track* const track = t.get();
5439#ifdef VERY_VERY_VERBOSE_LOGGING
5440        audio_track_cblk_t* cblk = track->cblk();
5441#endif
5442        // Only consider last track started for volume and mixer state control.
5443        // In theory an older track could underrun and restart after the new one starts
5444        // but as we only care about the transition phase between two tracks on a
5445        // direct output, it is not a problem to ignore the underrun case.
5446        sp<Track> l = mLatestActiveTrack.promote();
5447        bool last = l.get() == track;
5448
5449        if (track->isInvalid()) {
5450            ALOGW("An invalidated track shouldn't be in active list");
5451            tracksToRemove->add(track);
5452            continue;
5453        }
5454
5455        if (track->mState == TrackBase::IDLE) {
5456            ALOGW("An idle track shouldn't be in active list");
5457            continue;
5458        }
5459
5460        if (track->isPausing()) {
5461            track->setPaused();
5462            if (last) {
5463                if (mHwSupportsPause && !mHwPaused) {
5464                    doHwPause = true;
5465                    mHwPaused = true;
5466                }
5467                // If we were part way through writing the mixbuffer to
5468                // the HAL we must save this until we resume
5469                // BUG - this will be wrong if a different track is made active,
5470                // in that case we want to discard the pending data in the
5471                // mixbuffer and tell the client to present it again when the
5472                // track is resumed
5473                mPausedWriteLength = mCurrentWriteLength;
5474                mPausedBytesRemaining = mBytesRemaining;
5475                mBytesRemaining = 0;    // stop writing
5476            }
5477            tracksToRemove->add(track);
5478        } else if (track->isFlushPending()) {
5479            if (track->isStopping_1()) {
5480                track->mRetryCount = kMaxTrackStopRetriesOffload;
5481            } else {
5482                track->mRetryCount = kMaxTrackRetriesOffload;
5483            }
5484            track->flushAck();
5485            if (last) {
5486                mFlushPending = true;
5487            }
5488        } else if (track->isResumePending()){
5489            track->resumeAck();
5490            if (last) {
5491                if (mPausedBytesRemaining) {
5492                    // Need to continue write that was interrupted
5493                    mCurrentWriteLength = mPausedWriteLength;
5494                    mBytesRemaining = mPausedBytesRemaining;
5495                    mPausedBytesRemaining = 0;
5496                }
5497                if (mHwPaused) {
5498                    doHwResume = true;
5499                    mHwPaused = false;
5500                    // threadLoop_mix() will handle the case that we need to
5501                    // resume an interrupted write
5502                }
5503                // enable write to audio HAL
5504                mSleepTimeUs = 0;
5505
5506                mLeftVolFloat = mRightVolFloat = -1.0;
5507
5508                // Do not handle new data in this iteration even if track->framesReady()
5509                mixerStatus = MIXER_TRACKS_ENABLED;
5510            }
5511        }  else if (track->framesReady() && track->isReady() &&
5512                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5513            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5514            if (track->mFillingUpStatus == Track::FS_FILLED) {
5515                track->mFillingUpStatus = Track::FS_ACTIVE;
5516                if (last) {
5517                    // make sure processVolume_l() will apply new volume even if 0
5518                    mLeftVolFloat = mRightVolFloat = -1.0;
5519                }
5520            }
5521
5522            if (last) {
5523                sp<Track> previousTrack = mPreviousTrack.promote();
5524                if (previousTrack != 0) {
5525                    if (track != previousTrack.get()) {
5526                        // Flush any data still being written from last track
5527                        mBytesRemaining = 0;
5528                        if (mPausedBytesRemaining) {
5529                            // Last track was paused so we also need to flush saved
5530                            // mixbuffer state and invalidate track so that it will
5531                            // re-submit that unwritten data when it is next resumed
5532                            mPausedBytesRemaining = 0;
5533                            // Invalidate is a bit drastic - would be more efficient
5534                            // to have a flag to tell client that some of the
5535                            // previously written data was lost
5536                            previousTrack->invalidate();
5537                        }
5538                        // flush data already sent to the DSP if changing audio session as audio
5539                        // comes from a different source. Also invalidate previous track to force a
5540                        // seek when resuming.
5541                        if (previousTrack->sessionId() != track->sessionId()) {
5542                            previousTrack->invalidate();
5543                        }
5544                    }
5545                }
5546                mPreviousTrack = track;
5547                // reset retry count
5548                if (track->isStopping_1()) {
5549                    track->mRetryCount = kMaxTrackStopRetriesOffload;
5550                } else {
5551                    track->mRetryCount = kMaxTrackRetriesOffload;
5552                }
5553                mActiveTrack = t;
5554                mixerStatus = MIXER_TRACKS_READY;
5555            }
5556        } else {
5557            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5558            if (track->isStopping_1()) {
5559                if (--(track->mRetryCount) <= 0) {
5560                    // Hardware buffer can hold a large amount of audio so we must
5561                    // wait for all current track's data to drain before we say
5562                    // that the track is stopped.
5563                    if (mBytesRemaining == 0) {
5564                        // Only start draining when all data in mixbuffer
5565                        // has been written
5566                        ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5567                        track->mState = TrackBase::STOPPING_2; // so presentation completes after
5568                        // drain do not drain if no data was ever sent to HAL (mStandby == true)
5569                        if (last && !mStandby) {
5570                            // do not modify drain sequence if we are already draining. This happens
5571                            // when resuming from pause after drain.
5572                            if ((mDrainSequence & 1) == 0) {
5573                                mSleepTimeUs = 0;
5574                                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5575                                mixerStatus = MIXER_DRAIN_TRACK;
5576                                mDrainSequence += 2;
5577                            }
5578                            if (mHwPaused) {
5579                                // It is possible to move from PAUSED to STOPPING_1 without
5580                                // a resume so we must ensure hardware is running
5581                                doHwResume = true;
5582                                mHwPaused = false;
5583                            }
5584                        }
5585                    }
5586                } else if (last) {
5587                    ALOGV("stopping1 underrun retries left %d", track->mRetryCount);
5588                    mixerStatus = MIXER_TRACKS_ENABLED;
5589                }
5590            } else if (track->isStopping_2()) {
5591                // Drain has completed or we are in standby, signal presentation complete
5592                if (!(mDrainSequence & 1) || !last || mStandby) {
5593                    track->mState = TrackBase::STOPPED;
5594                    size_t audioHALFrames =
5595                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5596                    int64_t framesWritten =
5597                            mBytesWritten / mOutput->getFrameSize();
5598                    track->presentationComplete(framesWritten, audioHALFrames);
5599                    track->reset();
5600                    tracksToRemove->add(track);
5601                }
5602            } else {
5603                // No buffers for this track. Give it a few chances to
5604                // fill a buffer, then remove it from active list.
5605                if (--(track->mRetryCount) <= 0) {
5606                    bool running = false;
5607                    if (mOutput->stream->get_presentation_position != nullptr) {
5608                        uint64_t position = 0;
5609                        struct timespec unused;
5610                        // The running check restarts the retry counter at least once.
5611                        int ret = mOutput->stream->get_presentation_position(
5612                                mOutput->stream, &position, &unused);
5613                        if (ret == NO_ERROR && position != mOffloadUnderrunPosition) {
5614                            running = true;
5615                            mOffloadUnderrunPosition = position;
5616                        }
5617                        ALOGVV("underrun counter, running(%d): %lld vs %lld", running,
5618                                (long long)position, (long long)mOffloadUnderrunPosition);
5619                    }
5620                    if (running) { // still running, give us more time.
5621                        track->mRetryCount = kMaxTrackRetriesOffload;
5622                    } else {
5623                        ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5624                                track->name());
5625                        tracksToRemove->add(track);
5626                        // indicate to client process that the track was disabled because of underrun;
5627                        // it will then automatically call start() when data is available
5628                        track->disable();
5629                    }
5630                } else if (last){
5631                    mixerStatus = MIXER_TRACKS_ENABLED;
5632                }
5633            }
5634        }
5635        // compute volume for this track
5636        processVolume_l(track, last);
5637    }
5638
5639    // make sure the pause/flush/resume sequence is executed in the right order.
5640    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5641    // before flush and then resume HW. This can happen in case of pause/flush/resume
5642    // if resume is received before pause is executed.
5643    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5644        mOutput->stream->pause(mOutput->stream);
5645    }
5646    if (mFlushPending) {
5647        flushHw_l();
5648    }
5649    if (!mStandby && doHwResume) {
5650        mOutput->stream->resume(mOutput->stream);
5651    }
5652
5653    // remove all the tracks that need to be...
5654    removeTracks_l(*tracksToRemove);
5655
5656    return mixerStatus;
5657}
5658
5659// must be called with thread mutex locked
5660bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5661{
5662    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5663          mWriteAckSequence, mDrainSequence);
5664    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5665        return true;
5666    }
5667    return false;
5668}
5669
5670bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5671{
5672    Mutex::Autolock _l(mLock);
5673    return waitingAsyncCallback_l();
5674}
5675
5676void AudioFlinger::OffloadThread::flushHw_l()
5677{
5678    DirectOutputThread::flushHw_l();
5679    // Flush anything still waiting in the mixbuffer
5680    mCurrentWriteLength = 0;
5681    mBytesRemaining = 0;
5682    mPausedWriteLength = 0;
5683    mPausedBytesRemaining = 0;
5684    // reset bytes written count to reflect that DSP buffers are empty after flush.
5685    mBytesWritten = 0;
5686    mOffloadUnderrunPosition = ~0LL;
5687
5688    if (mUseAsyncWrite) {
5689        // discard any pending drain or write ack by incrementing sequence
5690        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5691        mDrainSequence = (mDrainSequence + 2) & ~1;
5692        ALOG_ASSERT(mCallbackThread != 0);
5693        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5694        mCallbackThread->setDraining(mDrainSequence);
5695    }
5696}
5697
5698void AudioFlinger::OffloadThread::invalidateTracks(audio_stream_type_t streamType)
5699{
5700    Mutex::Autolock _l(mLock);
5701    if (PlaybackThread::invalidateTracks_l(streamType)) {
5702        mFlushPending = true;
5703    }
5704}
5705
5706// ----------------------------------------------------------------------------
5707
5708AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5709        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5710    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5711                    systemReady, DUPLICATING),
5712        mWaitTimeMs(UINT_MAX)
5713{
5714    addOutputTrack(mainThread);
5715}
5716
5717AudioFlinger::DuplicatingThread::~DuplicatingThread()
5718{
5719    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5720        mOutputTracks[i]->destroy();
5721    }
5722}
5723
5724void AudioFlinger::DuplicatingThread::threadLoop_mix()
5725{
5726    // mix buffers...
5727    if (outputsReady(outputTracks)) {
5728        mAudioMixer->process();
5729    } else {
5730        if (mMixerBufferValid) {
5731            memset(mMixerBuffer, 0, mMixerBufferSize);
5732        } else {
5733            memset(mSinkBuffer, 0, mSinkBufferSize);
5734        }
5735    }
5736    mSleepTimeUs = 0;
5737    writeFrames = mNormalFrameCount;
5738    mCurrentWriteLength = mSinkBufferSize;
5739    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5740}
5741
5742void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5743{
5744    if (mSleepTimeUs == 0) {
5745        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5746            mSleepTimeUs = mActiveSleepTimeUs;
5747        } else {
5748            mSleepTimeUs = mIdleSleepTimeUs;
5749        }
5750    } else if (mBytesWritten != 0) {
5751        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5752            writeFrames = mNormalFrameCount;
5753            memset(mSinkBuffer, 0, mSinkBufferSize);
5754        } else {
5755            // flush remaining overflow buffers in output tracks
5756            writeFrames = 0;
5757        }
5758        mSleepTimeUs = 0;
5759    }
5760}
5761
5762ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5763{
5764    for (size_t i = 0; i < outputTracks.size(); i++) {
5765        outputTracks[i]->write(mSinkBuffer, writeFrames);
5766    }
5767    mStandby = false;
5768    return (ssize_t)mSinkBufferSize;
5769}
5770
5771void AudioFlinger::DuplicatingThread::threadLoop_standby()
5772{
5773    // DuplicatingThread implements standby by stopping all tracks
5774    for (size_t i = 0; i < outputTracks.size(); i++) {
5775        outputTracks[i]->stop();
5776    }
5777}
5778
5779void AudioFlinger::DuplicatingThread::saveOutputTracks()
5780{
5781    outputTracks = mOutputTracks;
5782}
5783
5784void AudioFlinger::DuplicatingThread::clearOutputTracks()
5785{
5786    outputTracks.clear();
5787}
5788
5789void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5790{
5791    Mutex::Autolock _l(mLock);
5792    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5793    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5794    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5795    const size_t frameCount =
5796            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5797    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5798    // from different OutputTracks and their associated MixerThreads (e.g. one may
5799    // nearly empty and the other may be dropping data).
5800
5801    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5802                                            this,
5803                                            mSampleRate,
5804                                            mFormat,
5805                                            mChannelMask,
5806                                            frameCount,
5807                                            IPCThreadState::self()->getCallingUid());
5808    status_t status = outputTrack != 0 ? outputTrack->initCheck() : (status_t) NO_MEMORY;
5809    if (status != NO_ERROR) {
5810        ALOGE("addOutputTrack() initCheck failed %d", status);
5811        return;
5812    }
5813    thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5814    mOutputTracks.add(outputTrack);
5815    ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5816    updateWaitTime_l();
5817}
5818
5819void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5820{
5821    Mutex::Autolock _l(mLock);
5822    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5823        if (mOutputTracks[i]->thread() == thread) {
5824            mOutputTracks[i]->destroy();
5825            mOutputTracks.removeAt(i);
5826            updateWaitTime_l();
5827            if (thread->getOutput() == mOutput) {
5828                mOutput = NULL;
5829            }
5830            return;
5831        }
5832    }
5833    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5834}
5835
5836// caller must hold mLock
5837void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5838{
5839    mWaitTimeMs = UINT_MAX;
5840    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5841        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5842        if (strong != 0) {
5843            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5844            if (waitTimeMs < mWaitTimeMs) {
5845                mWaitTimeMs = waitTimeMs;
5846            }
5847        }
5848    }
5849}
5850
5851
5852bool AudioFlinger::DuplicatingThread::outputsReady(
5853        const SortedVector< sp<OutputTrack> > &outputTracks)
5854{
5855    for (size_t i = 0; i < outputTracks.size(); i++) {
5856        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5857        if (thread == 0) {
5858            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5859                    outputTracks[i].get());
5860            return false;
5861        }
5862        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5863        // see note at standby() declaration
5864        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5865            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5866                    thread.get());
5867            return false;
5868        }
5869    }
5870    return true;
5871}
5872
5873uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5874{
5875    return (mWaitTimeMs * 1000) / 2;
5876}
5877
5878void AudioFlinger::DuplicatingThread::cacheParameters_l()
5879{
5880    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5881    updateWaitTime_l();
5882
5883    MixerThread::cacheParameters_l();
5884}
5885
5886// ----------------------------------------------------------------------------
5887//      Record
5888// ----------------------------------------------------------------------------
5889
5890AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5891                                         AudioStreamIn *input,
5892                                         audio_io_handle_t id,
5893                                         audio_devices_t outDevice,
5894                                         audio_devices_t inDevice,
5895                                         bool systemReady
5896#ifdef TEE_SINK
5897                                         , const sp<NBAIO_Sink>& teeSink
5898#endif
5899                                         ) :
5900    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5901    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5902    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5903    mRsmpInRear(0)
5904#ifdef TEE_SINK
5905    , mTeeSink(teeSink)
5906#endif
5907    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5908            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5909    // mFastCapture below
5910    , mFastCaptureFutex(0)
5911    // mInputSource
5912    // mPipeSink
5913    // mPipeSource
5914    , mPipeFramesP2(0)
5915    // mPipeMemory
5916    // mFastCaptureNBLogWriter
5917    , mFastTrackAvail(false)
5918{
5919    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5920    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5921
5922    readInputParameters_l();
5923
5924    // create an NBAIO source for the HAL input stream, and negotiate
5925    mInputSource = new AudioStreamInSource(input->stream);
5926    size_t numCounterOffers = 0;
5927    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5928#if !LOG_NDEBUG
5929    ssize_t index =
5930#else
5931    (void)
5932#endif
5933            mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5934    ALOG_ASSERT(index == 0);
5935
5936    // initialize fast capture depending on configuration
5937    bool initFastCapture;
5938    switch (kUseFastCapture) {
5939    case FastCapture_Never:
5940        initFastCapture = false;
5941        break;
5942    case FastCapture_Always:
5943        initFastCapture = true;
5944        break;
5945    case FastCapture_Static:
5946        initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5947        break;
5948    // case FastCapture_Dynamic:
5949    }
5950
5951    if (initFastCapture) {
5952        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5953        NBAIO_Format format = mInputSource->format();
5954        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5955        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5956        void *pipeBuffer;
5957        const sp<MemoryDealer> roHeap(readOnlyHeap());
5958        sp<IMemory> pipeMemory;
5959        if ((roHeap == 0) ||
5960                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5961                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5962            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5963            goto failed;
5964        }
5965        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5966        memset(pipeBuffer, 0, pipeSize);
5967        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5968        const NBAIO_Format offers[1] = {format};
5969        size_t numCounterOffers = 0;
5970        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5971        ALOG_ASSERT(index == 0);
5972        mPipeSink = pipe;
5973        PipeReader *pipeReader = new PipeReader(*pipe);
5974        numCounterOffers = 0;
5975        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5976        ALOG_ASSERT(index == 0);
5977        mPipeSource = pipeReader;
5978        mPipeFramesP2 = pipeFramesP2;
5979        mPipeMemory = pipeMemory;
5980
5981        // create fast capture
5982        mFastCapture = new FastCapture();
5983        FastCaptureStateQueue *sq = mFastCapture->sq();
5984#ifdef STATE_QUEUE_DUMP
5985        // FIXME
5986#endif
5987        FastCaptureState *state = sq->begin();
5988        state->mCblk = NULL;
5989        state->mInputSource = mInputSource.get();
5990        state->mInputSourceGen++;
5991        state->mPipeSink = pipe;
5992        state->mPipeSinkGen++;
5993        state->mFrameCount = mFrameCount;
5994        state->mCommand = FastCaptureState::COLD_IDLE;
5995        // already done in constructor initialization list
5996        //mFastCaptureFutex = 0;
5997        state->mColdFutexAddr = &mFastCaptureFutex;
5998        state->mColdGen++;
5999        state->mDumpState = &mFastCaptureDumpState;
6000#ifdef TEE_SINK
6001        // FIXME
6002#endif
6003        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
6004        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
6005        sq->end();
6006        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
6007
6008        // start the fast capture
6009        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
6010        pid_t tid = mFastCapture->getTid();
6011        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastCapture);
6012#ifdef AUDIO_WATCHDOG
6013        // FIXME
6014#endif
6015
6016        mFastTrackAvail = true;
6017    }
6018failed: ;
6019
6020    // FIXME mNormalSource
6021}
6022
6023AudioFlinger::RecordThread::~RecordThread()
6024{
6025    if (mFastCapture != 0) {
6026        FastCaptureStateQueue *sq = mFastCapture->sq();
6027        FastCaptureState *state = sq->begin();
6028        if (state->mCommand == FastCaptureState::COLD_IDLE) {
6029            int32_t old = android_atomic_inc(&mFastCaptureFutex);
6030            if (old == -1) {
6031                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
6032            }
6033        }
6034        state->mCommand = FastCaptureState::EXIT;
6035        sq->end();
6036        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
6037        mFastCapture->join();
6038        mFastCapture.clear();
6039    }
6040    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
6041    mAudioFlinger->unregisterWriter(mNBLogWriter);
6042    free(mRsmpInBuffer);
6043}
6044
6045void AudioFlinger::RecordThread::onFirstRef()
6046{
6047    run(mThreadName, PRIORITY_URGENT_AUDIO);
6048}
6049
6050bool AudioFlinger::RecordThread::threadLoop()
6051{
6052    nsecs_t lastWarning = 0;
6053
6054    inputStandBy();
6055
6056reacquire_wakelock:
6057    sp<RecordTrack> activeTrack;
6058    int activeTracksGen;
6059    {
6060        Mutex::Autolock _l(mLock);
6061        size_t size = mActiveTracks.size();
6062        activeTracksGen = mActiveTracksGen;
6063        if (size > 0) {
6064            // FIXME an arbitrary choice
6065            activeTrack = mActiveTracks[0];
6066            acquireWakeLock_l(activeTrack->uid());
6067            if (size > 1) {
6068                SortedVector<int> tmp;
6069                for (size_t i = 0; i < size; i++) {
6070                    tmp.add(mActiveTracks[i]->uid());
6071                }
6072                updateWakeLockUids_l(tmp);
6073            }
6074        } else {
6075            acquireWakeLock_l(-1);
6076        }
6077    }
6078
6079    // used to request a deferred sleep, to be executed later while mutex is unlocked
6080    uint32_t sleepUs = 0;
6081
6082    // loop while there is work to do
6083    for (;;) {
6084        Vector< sp<EffectChain> > effectChains;
6085
6086        // activeTracks accumulates a copy of a subset of mActiveTracks
6087        Vector< sp<RecordTrack> > activeTracks;
6088
6089        // reference to the (first and only) active fast track
6090        sp<RecordTrack> fastTrack;
6091
6092        // reference to a fast track which is about to be removed
6093        sp<RecordTrack> fastTrackToRemove;
6094
6095        { // scope for mLock
6096            Mutex::Autolock _l(mLock);
6097
6098            processConfigEvents_l();
6099
6100            // check exitPending here because checkForNewParameters_l() and
6101            // checkForNewParameters_l() can temporarily release mLock
6102            if (exitPending()) {
6103                break;
6104            }
6105
6106            // sleep with mutex unlocked
6107            if (sleepUs > 0) {
6108                ATRACE_BEGIN("sleepC");
6109                mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)sleepUs));
6110                ATRACE_END();
6111                sleepUs = 0;
6112                continue;
6113            }
6114
6115            // if no active track(s), then standby and release wakelock
6116            size_t size = mActiveTracks.size();
6117            if (size == 0) {
6118                standbyIfNotAlreadyInStandby();
6119                // exitPending() can't become true here
6120                releaseWakeLock_l();
6121                ALOGV("RecordThread: loop stopping");
6122                // go to sleep
6123                mWaitWorkCV.wait(mLock);
6124                ALOGV("RecordThread: loop starting");
6125                goto reacquire_wakelock;
6126            }
6127
6128            if (mActiveTracksGen != activeTracksGen) {
6129                activeTracksGen = mActiveTracksGen;
6130                SortedVector<int> tmp;
6131                for (size_t i = 0; i < size; i++) {
6132                    tmp.add(mActiveTracks[i]->uid());
6133                }
6134                updateWakeLockUids_l(tmp);
6135            }
6136
6137            bool doBroadcast = false;
6138            bool allStopped = true;
6139            for (size_t i = 0; i < size; ) {
6140
6141                activeTrack = mActiveTracks[i];
6142                if (activeTrack->isTerminated()) {
6143                    if (activeTrack->isFastTrack()) {
6144                        ALOG_ASSERT(fastTrackToRemove == 0);
6145                        fastTrackToRemove = activeTrack;
6146                    }
6147                    removeTrack_l(activeTrack);
6148                    mActiveTracks.remove(activeTrack);
6149                    mActiveTracksGen++;
6150                    size--;
6151                    continue;
6152                }
6153
6154                TrackBase::track_state activeTrackState = activeTrack->mState;
6155                switch (activeTrackState) {
6156
6157                case TrackBase::PAUSING:
6158                    mActiveTracks.remove(activeTrack);
6159                    mActiveTracksGen++;
6160                    doBroadcast = true;
6161                    size--;
6162                    continue;
6163
6164                case TrackBase::STARTING_1:
6165                    sleepUs = 10000;
6166                    i++;
6167                    allStopped = false;
6168                    continue;
6169
6170                case TrackBase::STARTING_2:
6171                    doBroadcast = true;
6172                    mStandby = false;
6173                    activeTrack->mState = TrackBase::ACTIVE;
6174                    allStopped = false;
6175                    break;
6176
6177                case TrackBase::ACTIVE:
6178                    allStopped = false;
6179                    break;
6180
6181                case TrackBase::IDLE:
6182                    i++;
6183                    continue;
6184
6185                default:
6186                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
6187                }
6188
6189                activeTracks.add(activeTrack);
6190                i++;
6191
6192                if (activeTrack->isFastTrack()) {
6193                    ALOG_ASSERT(!mFastTrackAvail);
6194                    ALOG_ASSERT(fastTrack == 0);
6195                    fastTrack = activeTrack;
6196                }
6197            }
6198
6199            if (allStopped) {
6200                standbyIfNotAlreadyInStandby();
6201            }
6202            if (doBroadcast) {
6203                mStartStopCond.broadcast();
6204            }
6205
6206            // sleep if there are no active tracks to process
6207            if (activeTracks.size() == 0) {
6208                if (sleepUs == 0) {
6209                    sleepUs = kRecordThreadSleepUs;
6210                }
6211                continue;
6212            }
6213            sleepUs = 0;
6214
6215            lockEffectChains_l(effectChains);
6216        }
6217
6218        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
6219
6220        size_t size = effectChains.size();
6221        for (size_t i = 0; i < size; i++) {
6222            // thread mutex is not locked, but effect chain is locked
6223            effectChains[i]->process_l();
6224        }
6225
6226        // Push a new fast capture state if fast capture is not already running, or cblk change
6227        if (mFastCapture != 0) {
6228            FastCaptureStateQueue *sq = mFastCapture->sq();
6229            FastCaptureState *state = sq->begin();
6230            bool didModify = false;
6231            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
6232            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
6233                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
6234                if (state->mCommand == FastCaptureState::COLD_IDLE) {
6235                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
6236                    if (old == -1) {
6237                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
6238                    }
6239                }
6240                state->mCommand = FastCaptureState::READ_WRITE;
6241#if 0   // FIXME
6242                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
6243                        FastThreadDumpState::kSamplingNforLowRamDevice :
6244                        FastThreadDumpState::kSamplingN);
6245#endif
6246                didModify = true;
6247            }
6248            audio_track_cblk_t *cblkOld = state->mCblk;
6249            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
6250            if (cblkNew != cblkOld) {
6251                state->mCblk = cblkNew;
6252                // block until acked if removing a fast track
6253                if (cblkOld != NULL) {
6254                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
6255                }
6256                didModify = true;
6257            }
6258            sq->end(didModify);
6259            if (didModify) {
6260                sq->push(block);
6261#if 0
6262                if (kUseFastCapture == FastCapture_Dynamic) {
6263                    mNormalSource = mPipeSource;
6264                }
6265#endif
6266            }
6267        }
6268
6269        // now run the fast track destructor with thread mutex unlocked
6270        fastTrackToRemove.clear();
6271
6272        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
6273        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
6274        // slow, then this RecordThread will overrun by not calling HAL read often enough.
6275        // If destination is non-contiguous, first read past the nominal end of buffer, then
6276        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
6277
6278        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
6279        ssize_t framesRead;
6280
6281        // If an NBAIO source is present, use it to read the normal capture's data
6282        if (mPipeSource != 0) {
6283            size_t framesToRead = mBufferSize / mFrameSize;
6284            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
6285                    framesToRead);
6286            if (framesRead == 0) {
6287                // since pipe is non-blocking, simulate blocking input
6288                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
6289            }
6290        // otherwise use the HAL / AudioStreamIn directly
6291        } else {
6292            ATRACE_BEGIN("read");
6293            ssize_t bytesRead = mInput->stream->read(mInput->stream,
6294                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
6295            ATRACE_END();
6296            if (bytesRead < 0) {
6297                framesRead = bytesRead;
6298            } else {
6299                framesRead = bytesRead / mFrameSize;
6300            }
6301        }
6302
6303        // Update server timestamp with server stats
6304        // systemTime() is optional if the hardware supports timestamps.
6305        mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += framesRead;
6306        mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
6307
6308        // Update server timestamp with kernel stats
6309        if (mInput->stream->get_capture_position != nullptr
6310                && mPipeSource.get() == nullptr /* don't obtain for FastCapture, could block */) {
6311            int64_t position, time;
6312            int ret = mInput->stream->get_capture_position(mInput->stream, &position, &time);
6313            if (ret == NO_ERROR) {
6314                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = position;
6315                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = time;
6316                // Note: In general record buffers should tend to be empty in
6317                // a properly running pipeline.
6318                //
6319                // Also, it is not advantageous to call get_presentation_position during the read
6320                // as the read obtains a lock, preventing the timestamp call from executing.
6321            }
6322        }
6323        // Use this to track timestamp information
6324        // ALOGD("%s", mTimestamp.toString().c_str());
6325
6326        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
6327            ALOGE("read failed: framesRead=%zd", framesRead);
6328            // Force input into standby so that it tries to recover at next read attempt
6329            inputStandBy();
6330            sleepUs = kRecordThreadSleepUs;
6331        }
6332        if (framesRead <= 0) {
6333            goto unlock;
6334        }
6335        ALOG_ASSERT(framesRead > 0);
6336
6337        if (mTeeSink != 0) {
6338            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
6339        }
6340        // If destination is non-contiguous, we now correct for reading past end of buffer.
6341        {
6342            size_t part1 = mRsmpInFramesP2 - rear;
6343            if ((size_t) framesRead > part1) {
6344                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
6345                        (framesRead - part1) * mFrameSize);
6346            }
6347        }
6348        rear = mRsmpInRear += framesRead;
6349
6350        size = activeTracks.size();
6351        // loop over each active track
6352        for (size_t i = 0; i < size; i++) {
6353            activeTrack = activeTracks[i];
6354
6355            // skip fast tracks, as those are handled directly by FastCapture
6356            if (activeTrack->isFastTrack()) {
6357                continue;
6358            }
6359
6360            // TODO: This code probably should be moved to RecordTrack.
6361            // TODO: Update the activeTrack buffer converter in case of reconfigure.
6362
6363            enum {
6364                OVERRUN_UNKNOWN,
6365                OVERRUN_TRUE,
6366                OVERRUN_FALSE
6367            } overrun = OVERRUN_UNKNOWN;
6368
6369            // loop over getNextBuffer to handle circular sink
6370            for (;;) {
6371
6372                activeTrack->mSink.frameCount = ~0;
6373                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
6374                size_t framesOut = activeTrack->mSink.frameCount;
6375                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
6376
6377                // check available frames and handle overrun conditions
6378                // if the record track isn't draining fast enough.
6379                bool hasOverrun;
6380                size_t framesIn;
6381                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
6382                if (hasOverrun) {
6383                    overrun = OVERRUN_TRUE;
6384                }
6385                if (framesOut == 0 || framesIn == 0) {
6386                    break;
6387                }
6388
6389                // Don't allow framesOut to be larger than what is possible with resampling
6390                // from framesIn.
6391                // This isn't strictly necessary but helps limit buffer resizing in
6392                // RecordBufferConverter.  TODO: remove when no longer needed.
6393                framesOut = min(framesOut,
6394                        destinationFramesPossible(
6395                                framesIn, mSampleRate, activeTrack->mSampleRate));
6396                // process frames from the RecordThread buffer provider to the RecordTrack buffer
6397                framesOut = activeTrack->mRecordBufferConverter->convert(
6398                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
6399
6400                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
6401                    overrun = OVERRUN_FALSE;
6402                }
6403
6404                if (activeTrack->mFramesToDrop == 0) {
6405                    if (framesOut > 0) {
6406                        activeTrack->mSink.frameCount = framesOut;
6407                        activeTrack->releaseBuffer(&activeTrack->mSink);
6408                    }
6409                } else {
6410                    // FIXME could do a partial drop of framesOut
6411                    if (activeTrack->mFramesToDrop > 0) {
6412                        activeTrack->mFramesToDrop -= framesOut;
6413                        if (activeTrack->mFramesToDrop <= 0) {
6414                            activeTrack->clearSyncStartEvent();
6415                        }
6416                    } else {
6417                        activeTrack->mFramesToDrop += framesOut;
6418                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
6419                                activeTrack->mSyncStartEvent->isCancelled()) {
6420                            ALOGW("Synced record %s, session %d, trigger session %d",
6421                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
6422                                  activeTrack->sessionId(),
6423                                  (activeTrack->mSyncStartEvent != 0) ?
6424                                          activeTrack->mSyncStartEvent->triggerSession() :
6425                                          AUDIO_SESSION_NONE);
6426                            activeTrack->clearSyncStartEvent();
6427                        }
6428                    }
6429                }
6430
6431                if (framesOut == 0) {
6432                    break;
6433                }
6434            }
6435
6436            switch (overrun) {
6437            case OVERRUN_TRUE:
6438                // client isn't retrieving buffers fast enough
6439                if (!activeTrack->setOverflow()) {
6440                    nsecs_t now = systemTime();
6441                    // FIXME should lastWarning per track?
6442                    if ((now - lastWarning) > kWarningThrottleNs) {
6443                        ALOGW("RecordThread: buffer overflow");
6444                        lastWarning = now;
6445                    }
6446                }
6447                break;
6448            case OVERRUN_FALSE:
6449                activeTrack->clearOverflow();
6450                break;
6451            case OVERRUN_UNKNOWN:
6452                break;
6453            }
6454
6455            // update frame information and push timestamp out
6456            activeTrack->updateTrackFrameInfo(
6457                    activeTrack->mServerProxy->framesReleased(),
6458                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER],
6459                    mSampleRate, mTimestamp);
6460        }
6461
6462unlock:
6463        // enable changes in effect chain
6464        unlockEffectChains(effectChains);
6465        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
6466    }
6467
6468    standbyIfNotAlreadyInStandby();
6469
6470    {
6471        Mutex::Autolock _l(mLock);
6472        for (size_t i = 0; i < mTracks.size(); i++) {
6473            sp<RecordTrack> track = mTracks[i];
6474            track->invalidate();
6475        }
6476        mActiveTracks.clear();
6477        mActiveTracksGen++;
6478        mStartStopCond.broadcast();
6479    }
6480
6481    releaseWakeLock();
6482
6483    ALOGV("RecordThread %p exiting", this);
6484    return false;
6485}
6486
6487void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6488{
6489    if (!mStandby) {
6490        inputStandBy();
6491        mStandby = true;
6492    }
6493}
6494
6495void AudioFlinger::RecordThread::inputStandBy()
6496{
6497    // Idle the fast capture if it's currently running
6498    if (mFastCapture != 0) {
6499        FastCaptureStateQueue *sq = mFastCapture->sq();
6500        FastCaptureState *state = sq->begin();
6501        if (!(state->mCommand & FastCaptureState::IDLE)) {
6502            state->mCommand = FastCaptureState::COLD_IDLE;
6503            state->mColdFutexAddr = &mFastCaptureFutex;
6504            state->mColdGen++;
6505            mFastCaptureFutex = 0;
6506            sq->end();
6507            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6508            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6509#if 0
6510            if (kUseFastCapture == FastCapture_Dynamic) {
6511                // FIXME
6512            }
6513#endif
6514#ifdef AUDIO_WATCHDOG
6515            // FIXME
6516#endif
6517        } else {
6518            sq->end(false /*didModify*/);
6519        }
6520    }
6521    mInput->stream->common.standby(&mInput->stream->common);
6522}
6523
6524// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6525sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6526        const sp<AudioFlinger::Client>& client,
6527        uint32_t sampleRate,
6528        audio_format_t format,
6529        audio_channel_mask_t channelMask,
6530        size_t *pFrameCount,
6531        audio_session_t sessionId,
6532        size_t *notificationFrames,
6533        int uid,
6534        audio_input_flags_t *flags,
6535        pid_t tid,
6536        status_t *status)
6537{
6538    size_t frameCount = *pFrameCount;
6539    sp<RecordTrack> track;
6540    status_t lStatus;
6541    audio_input_flags_t inputFlags = mInput->flags;
6542
6543    // special case for FAST flag considered OK if fast capture is present
6544    if (hasFastCapture()) {
6545        inputFlags = (audio_input_flags_t)(inputFlags | AUDIO_INPUT_FLAG_FAST);
6546    }
6547
6548    // Check if requested flags are compatible with output stream flags
6549    if ((*flags & inputFlags) != *flags) {
6550        ALOGW("createRecordTrack_l(): mismatch between requested flags (%08x) and"
6551                " input flags (%08x)",
6552              *flags, inputFlags);
6553        *flags = (audio_input_flags_t)(*flags & inputFlags);
6554    }
6555
6556    // client expresses a preference for FAST, but we get the final say
6557    if (*flags & AUDIO_INPUT_FLAG_FAST) {
6558      if (
6559            // we formerly checked for a callback handler (non-0 tid),
6560            // but that is no longer required for TRANSFER_OBTAIN mode
6561            //
6562            // frame count is not specified, or is exactly the pipe depth
6563            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6564            // PCM data
6565            audio_is_linear_pcm(format) &&
6566            // hardware format
6567            (format == mFormat) &&
6568            // hardware channel mask
6569            (channelMask == mChannelMask) &&
6570            // hardware sample rate
6571            (sampleRate == mSampleRate) &&
6572            // record thread has an associated fast capture
6573            hasFastCapture() &&
6574            // there are sufficient fast track slots available
6575            mFastTrackAvail
6576        ) {
6577          // check compatibility with audio effects.
6578          Mutex::Autolock _l(mLock);
6579          // Do not accept FAST flag if the session has software effects
6580          sp<EffectChain> chain = getEffectChain_l(sessionId);
6581          if (chain != 0) {
6582              audio_input_flags_t old = *flags;
6583              chain->checkInputFlagCompatibility(flags);
6584              if (old != *flags) {
6585                  ALOGV("AUDIO_INPUT_FLAGS denied by effect old=%#x new=%#x",
6586                          (int)old, (int)*flags);
6587              }
6588          }
6589          ALOGV_IF((*flags & AUDIO_INPUT_FLAG_FAST) != 0,
6590                   "AUDIO_INPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
6591                   frameCount, mFrameCount);
6592      } else {
6593        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%zu mFrameCount=%zu mPipeFramesP2=%zu "
6594                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6595                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6596                frameCount, mFrameCount, mPipeFramesP2,
6597                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6598                hasFastCapture(), tid, mFastTrackAvail);
6599        *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST);
6600      }
6601    }
6602
6603    // compute track buffer size in frames, and suggest the notification frame count
6604    if (*flags & AUDIO_INPUT_FLAG_FAST) {
6605        // fast track: frame count is exactly the pipe depth
6606        frameCount = mPipeFramesP2;
6607        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6608        *notificationFrames = mFrameCount;
6609    } else {
6610        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6611        //                 or 20 ms if there is a fast capture
6612        // TODO This could be a roundupRatio inline, and const
6613        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6614                * sampleRate + mSampleRate - 1) / mSampleRate;
6615        // minimum number of notification periods is at least kMinNotifications,
6616        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6617        static const size_t kMinNotifications = 3;
6618        static const uint32_t kMinMs = 30;
6619        // TODO This could be a roundupRatio inline
6620        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6621        // TODO This could be a roundupRatio inline
6622        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6623                maxNotificationFrames;
6624        const size_t minFrameCount = maxNotificationFrames *
6625                max(kMinNotifications, minNotificationsByMs);
6626        frameCount = max(frameCount, minFrameCount);
6627        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6628            *notificationFrames = maxNotificationFrames;
6629        }
6630    }
6631    *pFrameCount = frameCount;
6632
6633    lStatus = initCheck();
6634    if (lStatus != NO_ERROR) {
6635        ALOGE("createRecordTrack_l() audio driver not initialized");
6636        goto Exit;
6637    }
6638
6639    { // scope for mLock
6640        Mutex::Autolock _l(mLock);
6641
6642        track = new RecordTrack(this, client, sampleRate,
6643                      format, channelMask, frameCount, NULL, sessionId, uid,
6644                      *flags, TrackBase::TYPE_DEFAULT);
6645
6646        lStatus = track->initCheck();
6647        if (lStatus != NO_ERROR) {
6648            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6649            // track must be cleared from the caller as the caller has the AF lock
6650            goto Exit;
6651        }
6652        mTracks.add(track);
6653
6654        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6655        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6656                        mAudioFlinger->btNrecIsOff();
6657        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6658        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6659
6660        if ((*flags & AUDIO_INPUT_FLAG_FAST) && (tid != -1)) {
6661            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6662            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6663            // so ask activity manager to do this on our behalf
6664            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6665        }
6666    }
6667
6668    lStatus = NO_ERROR;
6669
6670Exit:
6671    *status = lStatus;
6672    return track;
6673}
6674
6675status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6676                                           AudioSystem::sync_event_t event,
6677                                           audio_session_t triggerSession)
6678{
6679    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6680    sp<ThreadBase> strongMe = this;
6681    status_t status = NO_ERROR;
6682
6683    if (event == AudioSystem::SYNC_EVENT_NONE) {
6684        recordTrack->clearSyncStartEvent();
6685    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6686        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6687                                       triggerSession,
6688                                       recordTrack->sessionId(),
6689                                       syncStartEventCallback,
6690                                       recordTrack);
6691        // Sync event can be cancelled by the trigger session if the track is not in a
6692        // compatible state in which case we start record immediately
6693        if (recordTrack->mSyncStartEvent->isCancelled()) {
6694            recordTrack->clearSyncStartEvent();
6695        } else {
6696            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6697            recordTrack->mFramesToDrop = -
6698                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6699        }
6700    }
6701
6702    {
6703        // This section is a rendezvous between binder thread executing start() and RecordThread
6704        AutoMutex lock(mLock);
6705        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6706            if (recordTrack->mState == TrackBase::PAUSING) {
6707                ALOGV("active record track PAUSING -> ACTIVE");
6708                recordTrack->mState = TrackBase::ACTIVE;
6709            } else {
6710                ALOGV("active record track state %d", recordTrack->mState);
6711            }
6712            return status;
6713        }
6714
6715        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6716        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6717        //      or using a separate command thread
6718        recordTrack->mState = TrackBase::STARTING_1;
6719        mActiveTracks.add(recordTrack);
6720        mActiveTracksGen++;
6721        status_t status = NO_ERROR;
6722        if (recordTrack->isExternalTrack()) {
6723            mLock.unlock();
6724            status = AudioSystem::startInput(mId, recordTrack->sessionId());
6725            mLock.lock();
6726            // FIXME should verify that recordTrack is still in mActiveTracks
6727            if (status != NO_ERROR) {
6728                mActiveTracks.remove(recordTrack);
6729                mActiveTracksGen++;
6730                recordTrack->clearSyncStartEvent();
6731                ALOGV("RecordThread::start error %d", status);
6732                return status;
6733            }
6734        }
6735        // Catch up with current buffer indices if thread is already running.
6736        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6737        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6738        // see previously buffered data before it called start(), but with greater risk of overrun.
6739
6740        recordTrack->mResamplerBufferProvider->reset();
6741        // clear any converter state as new data will be discontinuous
6742        recordTrack->mRecordBufferConverter->reset();
6743        recordTrack->mState = TrackBase::STARTING_2;
6744        // signal thread to start
6745        mWaitWorkCV.broadcast();
6746        if (mActiveTracks.indexOf(recordTrack) < 0) {
6747            ALOGV("Record failed to start");
6748            status = BAD_VALUE;
6749            goto startError;
6750        }
6751        return status;
6752    }
6753
6754startError:
6755    if (recordTrack->isExternalTrack()) {
6756        AudioSystem::stopInput(mId, recordTrack->sessionId());
6757    }
6758    recordTrack->clearSyncStartEvent();
6759    // FIXME I wonder why we do not reset the state here?
6760    return status;
6761}
6762
6763void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6764{
6765    sp<SyncEvent> strongEvent = event.promote();
6766
6767    if (strongEvent != 0) {
6768        sp<RefBase> ptr = strongEvent->cookie().promote();
6769        if (ptr != 0) {
6770            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6771            recordTrack->handleSyncStartEvent(strongEvent);
6772        }
6773    }
6774}
6775
6776bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6777    ALOGV("RecordThread::stop");
6778    AutoMutex _l(mLock);
6779    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6780        return false;
6781    }
6782    // note that threadLoop may still be processing the track at this point [without lock]
6783    recordTrack->mState = TrackBase::PAUSING;
6784    // signal thread to stop
6785    mWaitWorkCV.broadcast();
6786    // do not wait for mStartStopCond if exiting
6787    if (exitPending()) {
6788        return true;
6789    }
6790    // FIXME incorrect usage of wait: no explicit predicate or loop
6791    mStartStopCond.wait(mLock);
6792    // if we have been restarted, recordTrack is in mActiveTracks here
6793    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6794        ALOGV("Record stopped OK");
6795        return true;
6796    }
6797    return false;
6798}
6799
6800bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6801{
6802    return false;
6803}
6804
6805status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6806{
6807#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6808    if (!isValidSyncEvent(event)) {
6809        return BAD_VALUE;
6810    }
6811
6812    audio_session_t eventSession = event->triggerSession();
6813    status_t ret = NAME_NOT_FOUND;
6814
6815    Mutex::Autolock _l(mLock);
6816
6817    for (size_t i = 0; i < mTracks.size(); i++) {
6818        sp<RecordTrack> track = mTracks[i];
6819        if (eventSession == track->sessionId()) {
6820            (void) track->setSyncEvent(event);
6821            ret = NO_ERROR;
6822        }
6823    }
6824    return ret;
6825#else
6826    return BAD_VALUE;
6827#endif
6828}
6829
6830// destroyTrack_l() must be called with ThreadBase::mLock held
6831void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6832{
6833    track->terminate();
6834    track->mState = TrackBase::STOPPED;
6835    // active tracks are removed by threadLoop()
6836    if (mActiveTracks.indexOf(track) < 0) {
6837        removeTrack_l(track);
6838    }
6839}
6840
6841void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6842{
6843    mTracks.remove(track);
6844    // need anything related to effects here?
6845    if (track->isFastTrack()) {
6846        ALOG_ASSERT(!mFastTrackAvail);
6847        mFastTrackAvail = true;
6848    }
6849}
6850
6851void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6852{
6853    dumpInternals(fd, args);
6854    dumpTracks(fd, args);
6855    dumpEffectChains(fd, args);
6856}
6857
6858void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6859{
6860    dprintf(fd, "\nInput thread %p:\n", this);
6861
6862    dumpBase(fd, args);
6863
6864    if (mActiveTracks.size() == 0) {
6865        dprintf(fd, "  No active record clients\n");
6866    }
6867    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6868    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6869
6870    // Make a non-atomic copy of fast capture dump state so it won't change underneath us
6871    // while we are dumping it.  It may be inconsistent, but it won't mutate!
6872    // This is a large object so we place it on the heap.
6873    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
6874    const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState);
6875    copy->dump(fd);
6876    delete copy;
6877}
6878
6879void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6880{
6881    const size_t SIZE = 256;
6882    char buffer[SIZE];
6883    String8 result;
6884
6885    size_t numtracks = mTracks.size();
6886    size_t numactive = mActiveTracks.size();
6887    size_t numactiveseen = 0;
6888    dprintf(fd, "  %zu Tracks", numtracks);
6889    if (numtracks) {
6890        dprintf(fd, " of which %zu are active\n", numactive);
6891        RecordTrack::appendDumpHeader(result);
6892        for (size_t i = 0; i < numtracks ; ++i) {
6893            sp<RecordTrack> track = mTracks[i];
6894            if (track != 0) {
6895                bool active = mActiveTracks.indexOf(track) >= 0;
6896                if (active) {
6897                    numactiveseen++;
6898                }
6899                track->dump(buffer, SIZE, active);
6900                result.append(buffer);
6901            }
6902        }
6903    } else {
6904        dprintf(fd, "\n");
6905    }
6906
6907    if (numactiveseen != numactive) {
6908        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6909                " not in the track list\n");
6910        result.append(buffer);
6911        RecordTrack::appendDumpHeader(result);
6912        for (size_t i = 0; i < numactive; ++i) {
6913            sp<RecordTrack> track = mActiveTracks[i];
6914            if (mTracks.indexOf(track) < 0) {
6915                track->dump(buffer, SIZE, true);
6916                result.append(buffer);
6917            }
6918        }
6919
6920    }
6921    write(fd, result.string(), result.size());
6922}
6923
6924
6925void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6926{
6927    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6928    RecordThread *recordThread = (RecordThread *) threadBase.get();
6929    mRsmpInFront = recordThread->mRsmpInRear;
6930    mRsmpInUnrel = 0;
6931}
6932
6933void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6934        size_t *framesAvailable, bool *hasOverrun)
6935{
6936    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6937    RecordThread *recordThread = (RecordThread *) threadBase.get();
6938    const int32_t rear = recordThread->mRsmpInRear;
6939    const int32_t front = mRsmpInFront;
6940    const ssize_t filled = rear - front;
6941
6942    size_t framesIn;
6943    bool overrun = false;
6944    if (filled < 0) {
6945        // should not happen, but treat like a massive overrun and re-sync
6946        framesIn = 0;
6947        mRsmpInFront = rear;
6948        overrun = true;
6949    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6950        framesIn = (size_t) filled;
6951    } else {
6952        // client is not keeping up with server, but give it latest data
6953        framesIn = recordThread->mRsmpInFrames;
6954        mRsmpInFront = /* front = */ rear - framesIn;
6955        overrun = true;
6956    }
6957    if (framesAvailable != NULL) {
6958        *framesAvailable = framesIn;
6959    }
6960    if (hasOverrun != NULL) {
6961        *hasOverrun = overrun;
6962    }
6963}
6964
6965// AudioBufferProvider interface
6966status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6967        AudioBufferProvider::Buffer* buffer)
6968{
6969    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6970    if (threadBase == 0) {
6971        buffer->frameCount = 0;
6972        buffer->raw = NULL;
6973        return NOT_ENOUGH_DATA;
6974    }
6975    RecordThread *recordThread = (RecordThread *) threadBase.get();
6976    int32_t rear = recordThread->mRsmpInRear;
6977    int32_t front = mRsmpInFront;
6978    ssize_t filled = rear - front;
6979    // FIXME should not be P2 (don't want to increase latency)
6980    // FIXME if client not keeping up, discard
6981    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6982    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6983    front &= recordThread->mRsmpInFramesP2 - 1;
6984    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6985    if (part1 > (size_t) filled) {
6986        part1 = filled;
6987    }
6988    size_t ask = buffer->frameCount;
6989    ALOG_ASSERT(ask > 0);
6990    if (part1 > ask) {
6991        part1 = ask;
6992    }
6993    if (part1 == 0) {
6994        // out of data is fine since the resampler will return a short-count.
6995        buffer->raw = NULL;
6996        buffer->frameCount = 0;
6997        mRsmpInUnrel = 0;
6998        return NOT_ENOUGH_DATA;
6999    }
7000
7001    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
7002    buffer->frameCount = part1;
7003    mRsmpInUnrel = part1;
7004    return NO_ERROR;
7005}
7006
7007// AudioBufferProvider interface
7008void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
7009        AudioBufferProvider::Buffer* buffer)
7010{
7011    size_t stepCount = buffer->frameCount;
7012    if (stepCount == 0) {
7013        return;
7014    }
7015    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
7016    mRsmpInUnrel -= stepCount;
7017    mRsmpInFront += stepCount;
7018    buffer->raw = NULL;
7019    buffer->frameCount = 0;
7020}
7021
7022AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
7023        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
7024        uint32_t srcSampleRate,
7025        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
7026        uint32_t dstSampleRate) :
7027            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
7028            // mSrcFormat
7029            // mSrcSampleRate
7030            // mDstChannelMask
7031            // mDstFormat
7032            // mDstSampleRate
7033            // mSrcChannelCount
7034            // mDstChannelCount
7035            // mDstFrameSize
7036            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
7037            mResampler(NULL),
7038            mIsLegacyDownmix(false),
7039            mIsLegacyUpmix(false),
7040            mRequiresFloat(false),
7041            mInputConverterProvider(NULL)
7042{
7043    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
7044            dstChannelMask, dstFormat, dstSampleRate);
7045}
7046
7047AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
7048    free(mBuf);
7049    delete mResampler;
7050    delete mInputConverterProvider;
7051}
7052
7053size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
7054        AudioBufferProvider *provider, size_t frames)
7055{
7056    if (mInputConverterProvider != NULL) {
7057        mInputConverterProvider->setBufferProvider(provider);
7058        provider = mInputConverterProvider;
7059    }
7060
7061    if (mResampler == NULL) {
7062        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
7063                mSrcSampleRate, mSrcFormat, mDstFormat);
7064
7065        AudioBufferProvider::Buffer buffer;
7066        for (size_t i = frames; i > 0; ) {
7067            buffer.frameCount = i;
7068            status_t status = provider->getNextBuffer(&buffer);
7069            if (status != OK || buffer.frameCount == 0) {
7070                frames -= i; // cannot fill request.
7071                break;
7072            }
7073            // format convert to destination buffer
7074            convertNoResampler(dst, buffer.raw, buffer.frameCount);
7075
7076            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
7077            i -= buffer.frameCount;
7078            provider->releaseBuffer(&buffer);
7079        }
7080    } else {
7081         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
7082                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
7083
7084         // reallocate buffer if needed
7085         if (mBufFrameSize != 0 && mBufFrames < frames) {
7086             free(mBuf);
7087             mBufFrames = frames;
7088             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
7089         }
7090        // resampler accumulates, but we only have one source track
7091        memset(mBuf, 0, frames * mBufFrameSize);
7092        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
7093        // format convert to destination buffer
7094        convertResampler(dst, mBuf, frames);
7095    }
7096    return frames;
7097}
7098
7099status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
7100        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
7101        uint32_t srcSampleRate,
7102        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
7103        uint32_t dstSampleRate)
7104{
7105    // quick evaluation if there is any change.
7106    if (mSrcFormat == srcFormat
7107            && mSrcChannelMask == srcChannelMask
7108            && mSrcSampleRate == srcSampleRate
7109            && mDstFormat == dstFormat
7110            && mDstChannelMask == dstChannelMask
7111            && mDstSampleRate == dstSampleRate) {
7112        return NO_ERROR;
7113    }
7114
7115    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
7116            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
7117            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
7118    const bool valid =
7119            audio_is_input_channel(srcChannelMask)
7120            && audio_is_input_channel(dstChannelMask)
7121            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
7122            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
7123            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
7124            ; // no upsampling checks for now
7125    if (!valid) {
7126        return BAD_VALUE;
7127    }
7128
7129    mSrcFormat = srcFormat;
7130    mSrcChannelMask = srcChannelMask;
7131    mSrcSampleRate = srcSampleRate;
7132    mDstFormat = dstFormat;
7133    mDstChannelMask = dstChannelMask;
7134    mDstSampleRate = dstSampleRate;
7135
7136    // compute derived parameters
7137    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
7138    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
7139    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
7140
7141    // do we need to resample?
7142    delete mResampler;
7143    mResampler = NULL;
7144    if (mSrcSampleRate != mDstSampleRate) {
7145        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
7146                mSrcChannelCount, mDstSampleRate);
7147        mResampler->setSampleRate(mSrcSampleRate);
7148        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
7149    }
7150
7151    // are we running legacy channel conversion modes?
7152    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
7153                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
7154                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
7155    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
7156                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
7157                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
7158
7159    // do we need to process in float?
7160    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
7161
7162    // do we need a staging buffer to convert for destination (we can still optimize this)?
7163    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
7164    if (mResampler != NULL) {
7165        mBufFrameSize = max(mSrcChannelCount, FCC_2)
7166                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
7167    } else if (mIsLegacyUpmix || mIsLegacyDownmix) { // legacy modes always float
7168        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
7169    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
7170        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
7171    } else {
7172        mBufFrameSize = 0;
7173    }
7174    mBufFrames = 0; // force the buffer to be resized.
7175
7176    // do we need an input converter buffer provider to give us float?
7177    delete mInputConverterProvider;
7178    mInputConverterProvider = NULL;
7179    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
7180        mInputConverterProvider = new ReformatBufferProvider(
7181                audio_channel_count_from_in_mask(mSrcChannelMask),
7182                mSrcFormat,
7183                AUDIO_FORMAT_PCM_FLOAT,
7184                256 /* provider buffer frame count */);
7185    }
7186
7187    // do we need a remixer to do channel mask conversion
7188    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
7189        (void) memcpy_by_index_array_initialization_from_channel_mask(
7190                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
7191    }
7192    return NO_ERROR;
7193}
7194
7195void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
7196        void *dst, const void *src, size_t frames)
7197{
7198    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
7199    if (mBufFrameSize != 0 && mBufFrames < frames) {
7200        free(mBuf);
7201        mBufFrames = frames;
7202        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
7203    }
7204    // do we need to do legacy upmix and downmix?
7205    if (mIsLegacyUpmix || mIsLegacyDownmix) {
7206        void *dstBuf = mBuf != NULL ? mBuf : dst;
7207        if (mIsLegacyUpmix) {
7208            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
7209                    (const float *)src, frames);
7210        } else /*mIsLegacyDownmix */ {
7211            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
7212                    (const float *)src, frames);
7213        }
7214        if (mBuf != NULL) {
7215            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
7216                    frames * mDstChannelCount);
7217        }
7218        return;
7219    }
7220    // do we need to do channel mask conversion?
7221    if (mSrcChannelMask != mDstChannelMask) {
7222        void *dstBuf = mBuf != NULL ? mBuf : dst;
7223        memcpy_by_index_array(dstBuf, mDstChannelCount,
7224                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
7225        if (dstBuf == dst) {
7226            return; // format is the same
7227        }
7228    }
7229    // convert to destination buffer
7230    const void *convertBuf = mBuf != NULL ? mBuf : src;
7231    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
7232            frames * mDstChannelCount);
7233}
7234
7235void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
7236        void *dst, /*not-a-const*/ void *src, size_t frames)
7237{
7238    // src buffer format is ALWAYS float when entering this routine
7239    if (mIsLegacyUpmix) {
7240        ; // mono to stereo already handled by resampler
7241    } else if (mIsLegacyDownmix
7242            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
7243        // the resampler outputs stereo for mono input channel (a feature?)
7244        // must convert to mono
7245        downmix_to_mono_float_from_stereo_float((float *)src,
7246                (const float *)src, frames);
7247    } else if (mSrcChannelMask != mDstChannelMask) {
7248        // convert to mono channel again for channel mask conversion (could be skipped
7249        // with further optimization).
7250        if (mSrcChannelCount == 1) {
7251            downmix_to_mono_float_from_stereo_float((float *)src,
7252                (const float *)src, frames);
7253        }
7254        // convert to destination format (in place, OK as float is larger than other types)
7255        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
7256            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
7257                    frames * mSrcChannelCount);
7258        }
7259        // channel convert and save to dst
7260        memcpy_by_index_array(dst, mDstChannelCount,
7261                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
7262        return;
7263    }
7264    // convert to destination format and save to dst
7265    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
7266            frames * mDstChannelCount);
7267}
7268
7269bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
7270                                                        status_t& status)
7271{
7272    bool reconfig = false;
7273
7274    status = NO_ERROR;
7275
7276    audio_format_t reqFormat = mFormat;
7277    uint32_t samplingRate = mSampleRate;
7278    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
7279    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
7280
7281    AudioParameter param = AudioParameter(keyValuePair);
7282    int value;
7283
7284    // scope for AutoPark extends to end of method
7285    AutoPark<FastCapture> park(mFastCapture);
7286
7287    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
7288    //      channel count change can be requested. Do we mandate the first client defines the
7289    //      HAL sampling rate and channel count or do we allow changes on the fly?
7290    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
7291        samplingRate = value;
7292        reconfig = true;
7293    }
7294    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
7295        if (!audio_is_linear_pcm((audio_format_t) value)) {
7296            status = BAD_VALUE;
7297        } else {
7298            reqFormat = (audio_format_t) value;
7299            reconfig = true;
7300        }
7301    }
7302    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
7303        audio_channel_mask_t mask = (audio_channel_mask_t) value;
7304        if (!audio_is_input_channel(mask) ||
7305                audio_channel_count_from_in_mask(mask) > FCC_8) {
7306            status = BAD_VALUE;
7307        } else {
7308            channelMask = mask;
7309            reconfig = true;
7310        }
7311    }
7312    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
7313        // do not accept frame count changes if tracks are open as the track buffer
7314        // size depends on frame count and correct behavior would not be guaranteed
7315        // if frame count is changed after track creation
7316        if (mActiveTracks.size() > 0) {
7317            status = INVALID_OPERATION;
7318        } else {
7319            reconfig = true;
7320        }
7321    }
7322    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
7323        // forward device change to effects that have requested to be
7324        // aware of attached audio device.
7325        for (size_t i = 0; i < mEffectChains.size(); i++) {
7326            mEffectChains[i]->setDevice_l(value);
7327        }
7328
7329        // store input device and output device but do not forward output device to audio HAL.
7330        // Note that status is ignored by the caller for output device
7331        // (see AudioFlinger::setParameters()
7332        if (audio_is_output_devices(value)) {
7333            mOutDevice = value;
7334            status = BAD_VALUE;
7335        } else {
7336            mInDevice = value;
7337            if (value != AUDIO_DEVICE_NONE) {
7338                mPrevInDevice = value;
7339            }
7340            // disable AEC and NS if the device is a BT SCO headset supporting those
7341            // pre processings
7342            if (mTracks.size() > 0) {
7343                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7344                                    mAudioFlinger->btNrecIsOff();
7345                for (size_t i = 0; i < mTracks.size(); i++) {
7346                    sp<RecordTrack> track = mTracks[i];
7347                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7348                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7349                }
7350            }
7351        }
7352    }
7353    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
7354            mAudioSource != (audio_source_t)value) {
7355        // forward device change to effects that have requested to be
7356        // aware of attached audio device.
7357        for (size_t i = 0; i < mEffectChains.size(); i++) {
7358            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
7359        }
7360        mAudioSource = (audio_source_t)value;
7361    }
7362
7363    if (status == NO_ERROR) {
7364        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7365                keyValuePair.string());
7366        if (status == INVALID_OPERATION) {
7367            inputStandBy();
7368            status = mInput->stream->common.set_parameters(&mInput->stream->common,
7369                    keyValuePair.string());
7370        }
7371        if (reconfig) {
7372            if (status == BAD_VALUE &&
7373                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
7374                audio_is_linear_pcm(reqFormat) &&
7375                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
7376                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
7377                audio_channel_count_from_in_mask(
7378                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
7379                status = NO_ERROR;
7380            }
7381            if (status == NO_ERROR) {
7382                readInputParameters_l();
7383                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7384            }
7385        }
7386    }
7387
7388    return reconfig;
7389}
7390
7391String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
7392{
7393    Mutex::Autolock _l(mLock);
7394    if (initCheck() != NO_ERROR) {
7395        return String8();
7396    }
7397
7398    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
7399    const String8 out_s8(s);
7400    free(s);
7401    return out_s8;
7402}
7403
7404void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
7405    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
7406
7407    desc->mIoHandle = mId;
7408
7409    switch (event) {
7410    case AUDIO_INPUT_OPENED:
7411    case AUDIO_INPUT_CONFIG_CHANGED:
7412        desc->mPatch = mPatch;
7413        desc->mChannelMask = mChannelMask;
7414        desc->mSamplingRate = mSampleRate;
7415        desc->mFormat = mFormat;
7416        desc->mFrameCount = mFrameCount;
7417        desc->mFrameCountHAL = mFrameCount;
7418        desc->mLatency = 0;
7419        break;
7420
7421    case AUDIO_INPUT_CLOSED:
7422    default:
7423        break;
7424    }
7425    mAudioFlinger->ioConfigChanged(event, desc, pid);
7426}
7427
7428void AudioFlinger::RecordThread::readInputParameters_l()
7429{
7430    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
7431    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
7432    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
7433    if (mChannelCount > FCC_8) {
7434        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
7435    }
7436    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
7437    mFormat = mHALFormat;
7438    if (!audio_is_linear_pcm(mFormat)) {
7439        ALOGE("HAL format %#x is not linear pcm", mFormat);
7440    }
7441    mFrameSize = audio_stream_in_frame_size(mInput->stream);
7442    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
7443    mFrameCount = mBufferSize / mFrameSize;
7444    // This is the formula for calculating the temporary buffer size.
7445    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
7446    // 1 full output buffer, regardless of the alignment of the available input.
7447    // The value is somewhat arbitrary, and could probably be even larger.
7448    // A larger value should allow more old data to be read after a track calls start(),
7449    // without increasing latency.
7450    //
7451    // Note this is independent of the maximum downsampling ratio permitted for capture.
7452    mRsmpInFrames = mFrameCount * 7;
7453    mRsmpInFramesP2 = roundup(mRsmpInFrames);
7454    free(mRsmpInBuffer);
7455    mRsmpInBuffer = NULL;
7456
7457    // TODO optimize audio capture buffer sizes ...
7458    // Here we calculate the size of the sliding buffer used as a source
7459    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
7460    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
7461    // be better to have it derived from the pipe depth in the long term.
7462    // The current value is higher than necessary.  However it should not add to latency.
7463
7464    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
7465    size_t bufferSize = (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize;
7466    (void)posix_memalign(&mRsmpInBuffer, 32, bufferSize);
7467    memset(mRsmpInBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
7468
7469    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
7470    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
7471}
7472
7473uint32_t AudioFlinger::RecordThread::getInputFramesLost()
7474{
7475    Mutex::Autolock _l(mLock);
7476    if (initCheck() != NO_ERROR) {
7477        return 0;
7478    }
7479
7480    return mInput->stream->get_input_frames_lost(mInput->stream);
7481}
7482
7483// hasAudioSession_l() must be called with ThreadBase::mLock held
7484uint32_t AudioFlinger::RecordThread::hasAudioSession_l(audio_session_t sessionId) const
7485{
7486    uint32_t result = 0;
7487    if (getEffectChain_l(sessionId) != 0) {
7488        result = EFFECT_SESSION;
7489    }
7490
7491    for (size_t i = 0; i < mTracks.size(); ++i) {
7492        if (sessionId == mTracks[i]->sessionId()) {
7493            result |= TRACK_SESSION;
7494            if (mTracks[i]->isFastTrack()) {
7495                result |= FAST_SESSION;
7496            }
7497            break;
7498        }
7499    }
7500
7501    return result;
7502}
7503
7504KeyedVector<audio_session_t, bool> AudioFlinger::RecordThread::sessionIds() const
7505{
7506    KeyedVector<audio_session_t, bool> ids;
7507    Mutex::Autolock _l(mLock);
7508    for (size_t j = 0; j < mTracks.size(); ++j) {
7509        sp<RecordThread::RecordTrack> track = mTracks[j];
7510        audio_session_t sessionId = track->sessionId();
7511        if (ids.indexOfKey(sessionId) < 0) {
7512            ids.add(sessionId, true);
7513        }
7514    }
7515    return ids;
7516}
7517
7518AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7519{
7520    Mutex::Autolock _l(mLock);
7521    AudioStreamIn *input = mInput;
7522    mInput = NULL;
7523    return input;
7524}
7525
7526// this method must always be called either with ThreadBase mLock held or inside the thread loop
7527audio_stream_t* AudioFlinger::RecordThread::stream() const
7528{
7529    if (mInput == NULL) {
7530        return NULL;
7531    }
7532    return &mInput->stream->common;
7533}
7534
7535status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7536{
7537    // only one chain per input thread
7538    if (mEffectChains.size() != 0) {
7539        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7540        return INVALID_OPERATION;
7541    }
7542    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7543    chain->setThread(this);
7544    chain->setInBuffer(NULL);
7545    chain->setOutBuffer(NULL);
7546
7547    checkSuspendOnAddEffectChain_l(chain);
7548
7549    // make sure enabled pre processing effects state is communicated to the HAL as we
7550    // just moved them to a new input stream.
7551    chain->syncHalEffectsState();
7552
7553    mEffectChains.add(chain);
7554
7555    return NO_ERROR;
7556}
7557
7558size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7559{
7560    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7561    ALOGW_IF(mEffectChains.size() != 1,
7562            "removeEffectChain_l() %p invalid chain size %zu on thread %p",
7563            chain.get(), mEffectChains.size(), this);
7564    if (mEffectChains.size() == 1) {
7565        mEffectChains.removeAt(0);
7566    }
7567    return 0;
7568}
7569
7570status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7571                                                          audio_patch_handle_t *handle)
7572{
7573    status_t status = NO_ERROR;
7574
7575    // store new device and send to effects
7576    mInDevice = patch->sources[0].ext.device.type;
7577    mPatch = *patch;
7578    for (size_t i = 0; i < mEffectChains.size(); i++) {
7579        mEffectChains[i]->setDevice_l(mInDevice);
7580    }
7581
7582    // disable AEC and NS if the device is a BT SCO headset supporting those
7583    // pre processings
7584    if (mTracks.size() > 0) {
7585        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7586                            mAudioFlinger->btNrecIsOff();
7587        for (size_t i = 0; i < mTracks.size(); i++) {
7588            sp<RecordTrack> track = mTracks[i];
7589            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7590            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7591        }
7592    }
7593
7594    // store new source and send to effects
7595    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7596        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7597        for (size_t i = 0; i < mEffectChains.size(); i++) {
7598            mEffectChains[i]->setAudioSource_l(mAudioSource);
7599        }
7600    }
7601
7602    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7603        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7604        status = hwDevice->create_audio_patch(hwDevice,
7605                                               patch->num_sources,
7606                                               patch->sources,
7607                                               patch->num_sinks,
7608                                               patch->sinks,
7609                                               handle);
7610    } else {
7611        char *address;
7612        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7613            address = audio_device_address_to_parameter(
7614                                                patch->sources[0].ext.device.type,
7615                                                patch->sources[0].ext.device.address);
7616        } else {
7617            address = (char *)calloc(1, 1);
7618        }
7619        AudioParameter param = AudioParameter(String8(address));
7620        free(address);
7621        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7622                     (int)patch->sources[0].ext.device.type);
7623        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7624                                         (int)patch->sinks[0].ext.mix.usecase.source);
7625        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7626                param.toString().string());
7627        *handle = AUDIO_PATCH_HANDLE_NONE;
7628    }
7629
7630    if (mInDevice != mPrevInDevice) {
7631        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7632        mPrevInDevice = mInDevice;
7633    }
7634
7635    return status;
7636}
7637
7638status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7639{
7640    status_t status = NO_ERROR;
7641
7642    mInDevice = AUDIO_DEVICE_NONE;
7643
7644    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7645        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7646        status = hwDevice->release_audio_patch(hwDevice, handle);
7647    } else {
7648        AudioParameter param;
7649        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7650        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7651                param.toString().string());
7652    }
7653    return status;
7654}
7655
7656void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7657{
7658    Mutex::Autolock _l(mLock);
7659    mTracks.add(record);
7660}
7661
7662void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7663{
7664    Mutex::Autolock _l(mLock);
7665    destroyTrack_l(record);
7666}
7667
7668void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7669{
7670    ThreadBase::getAudioPortConfig(config);
7671    config->role = AUDIO_PORT_ROLE_SINK;
7672    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7673    config->ext.mix.usecase.source = mAudioSource;
7674}
7675
7676} // namespace android
7677