106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy/*
206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * Copyright (C) 2010 The Android Open Source Project
306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy *
406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * you may not use this file except in compliance with the License.
606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * You may obtain a copy of the License at
706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy *
806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy *
1006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * Unless required by applicable law or agreed to in writing, software
1106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
1206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * See the License for the specific language governing permissions and
1406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy * limitations under the License.
1506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy */
1606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
17922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik#include "SkiaShader.h"
1806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
19a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy#include "Caches.h"
202dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson#include "Extensions.h"
21d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III#include "Layer.h"
22d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III#include "Matrix.h"
2306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy#include "Texture.h"
2406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
25922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik#include <SkMatrix.h>
26922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik#include <utils/Log.h>
27922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
2806f96e2652e4855b6520ad9dd70583677605b79aRomain Guynamespace android {
2906f96e2652e4855b6520ad9dd70583677605b79aRomain Guynamespace uirenderer {
3006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
3106f96e2652e4855b6520ad9dd70583677605b79aRomain Guy///////////////////////////////////////////////////////////////////////////////
3206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy// Support
3306f96e2652e4855b6520ad9dd70583677605b79aRomain Guy///////////////////////////////////////////////////////////////////////////////
3406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
35216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craikstatic constexpr GLenum gTileModes[] = {
3606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        GL_CLAMP_TO_EDGE,   // == SkShader::kClamp_TileMode
3706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        GL_REPEAT,          // == SkShader::kRepeat_Mode
3806f96e2652e4855b6520ad9dd70583677605b79aRomain Guy        GL_MIRRORED_REPEAT  // == SkShader::kMirror_TileMode
3906f96e2652e4855b6520ad9dd70583677605b79aRomain Guy};
4006f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
41216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craikstatic_assert(gTileModes[SkShader::kClamp_TileMode] == GL_CLAMP_TO_EDGE,
42216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craik        "SkShader TileModes have changed");
43216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craikstatic_assert(gTileModes[SkShader::kRepeat_TileMode] == GL_REPEAT,
44216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craik        "SkShader TileModes have changed");
45216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craikstatic_assert(gTileModes[SkShader::kMirror_TileMode] == GL_MIRRORED_REPEAT,
46216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craik        "SkShader TileModes have changed");
47216048ffb0a4c41836c6ddb63f9b2e7a64593837Chris Craik
4842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy/**
4942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy * This function does not work for n == 0.
5042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy */
5142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guystatic inline bool isPowerOfTwo(unsigned int n) {
5242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    return !(n & (n - 1));
5342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy}
5442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy
55922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikstatic inline void bindUniformColor(int slot, FloatColor color) {
56922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniform4fv(slot, 1, reinterpret_cast<const float*>(&color));
57922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
58922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
59d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIstatic inline void bindTexture(Caches* caches, Texture* texture, GLenum wrapS, GLenum wrapT) {
6038e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck    caches->textureState().bindTexture(texture->id());
61d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    texture->setWrapST(wrapS, wrapT);
6224c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy}
6324c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy
64d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III/**
65d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III * Compute the matrix to transform to screen space.
66d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III * @param screenSpace Output param for the computed matrix.
67d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III * @param unitMatrix The unit matrix for gradient shaders, as returned by SkShader::asAGradient,
68d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III *      or identity.
69d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III * @param localMatrix Local matrix, as returned by SkShader::getLocalMatrix().
70d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III * @param modelViewMatrix Model view matrix, as supplied by the OpenGLRenderer.
71d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III */
72d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIstatic void computeScreenSpaceMatrix(mat4& screenSpace, const SkMatrix& unitMatrix,
73d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III        const SkMatrix& localMatrix, const mat4& modelViewMatrix) {
74d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    mat4 shaderMatrix;
75d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    // uses implicit construction
76d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    shaderMatrix.loadInverse(localMatrix);
77d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    // again, uses implicit construction
78d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    screenSpace.loadMultiply(unitMatrix, shaderMatrix);
79d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    screenSpace.multiply(modelViewMatrix);
80d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III}
81d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
8206f96e2652e4855b6520ad9dd70583677605b79aRomain Guy///////////////////////////////////////////////////////////////////////////////
83828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craik// gradient shader matrix helpers
8406f96e2652e4855b6520ad9dd70583677605b79aRomain Guy///////////////////////////////////////////////////////////////////////////////
8506f96e2652e4855b6520ad9dd70583677605b79aRomain Guy
86828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craikstatic void toLinearUnitMatrix(const SkPoint pts[2], SkMatrix* matrix) {
87e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy    SkVector vec = pts[1] - pts[0];
88e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy    const float mag = vec.length();
89e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy    const float inv = mag ? 1.0f / mag : 0;
90e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy
91e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy    vec.scale(inv);
92e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy    matrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
93e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy    matrix->postTranslate(-pts[0].fX, -pts[0].fY);
94e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy    matrix->postScale(inv, inv);
95e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy}
96e3095e0c1e2a4a4f34f741aa386eae56536ca5aaRomain Guy
9714830948d02f768c41b97b7a8d15e1b3cab78267Romain Guystatic void toCircularUnitMatrix(const float x, const float y, const float radius,
9814830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy        SkMatrix* matrix) {
9914830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy    const float inv = 1.0f / radius;
10014830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy    matrix->setTranslate(-x, -y);
10114830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy    matrix->postScale(inv, inv);
10214830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy}
10314830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy
10414830948d02f768c41b97b7a8d15e1b3cab78267Romain Guystatic void toSweepUnitMatrix(const float x, const float y, SkMatrix* matrix) {
10514830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy    matrix->setTranslate(-x, -y);
10614830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy}
10714830948d02f768c41b97b7a8d15e1b3cab78267Romain Guy
108d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III///////////////////////////////////////////////////////////////////////////////
109d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III// Common gradient code
110d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III///////////////////////////////////////////////////////////////////////////////
11124c00216687ac87fe531dc4d4168ac0c0ca04ea6Romain Guy
112d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins IIIstatic bool isSimpleGradient(const SkShader::GradientInfo& gradInfo) {
113d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III    return gradInfo.fColorCount == 2 && gradInfo.fTileMode == SkShader::kClamp_TileMode;
114d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III}
115d1ad5e62fda248c6d185cde3cb6d9f01a223066cLeon Scroggins III
116922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik///////////////////////////////////////////////////////////////////////////////
117922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik// Store / apply
118922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik///////////////////////////////////////////////////////////////////////////////
119922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
120922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikbool tryStoreGradient(Caches& caches, const SkShader& shader, const Matrix4 modelViewMatrix,
121922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        GLuint* textureUnit, ProgramDescription* description,
122922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        SkiaShaderData::GradientShaderData* outData) {
123922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    SkShader::GradientInfo gradInfo;
124922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    gradInfo.fColorCount = 0;
125922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    gradInfo.fColors = nullptr;
126922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    gradInfo.fColorOffsets = nullptr;
127922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
128922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    SkMatrix unitMatrix;
129922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    switch (shader.asAGradient(&gradInfo)) {
130922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        case SkShader::kLinear_GradientType:
131922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            description->gradientType = ProgramDescription::kGradientLinear;
132922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
133828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craik            toLinearUnitMatrix(gradInfo.fPoint, &unitMatrix);
134922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            break;
135922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        case SkShader::kRadial_GradientType:
136922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            description->gradientType = ProgramDescription::kGradientCircular;
137922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
138922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            toCircularUnitMatrix(gradInfo.fPoint[0].fX, gradInfo.fPoint[0].fY,
139922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik                    gradInfo.fRadius[0], &unitMatrix);
140922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            break;
141922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        case SkShader::kSweep_GradientType:
142922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            description->gradientType = ProgramDescription::kGradientSweep;
143922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
144922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            toSweepUnitMatrix(gradInfo.fPoint[0].fX, gradInfo.fPoint[0].fY, &unitMatrix);
145922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            break;
146922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        default:
147922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            // Do nothing. This shader is unsupported.
148922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            return false;
149922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
150922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    description->hasGradient = true;
151922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    description->isSimpleGradient = isSimpleGradient(gradInfo);
152922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
153922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    computeScreenSpaceMatrix(outData->screenSpace, unitMatrix,
154922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            shader.getLocalMatrix(), modelViewMatrix);
155922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
156922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // re-query shader to get full color / offset data
157922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    std::unique_ptr<SkColor[]> colorStorage(new SkColor[gradInfo.fColorCount]);
158922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    std::unique_ptr<SkScalar[]> colorOffsets(new SkScalar[gradInfo.fColorCount]);
159922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    gradInfo.fColors = &colorStorage[0];
160922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    gradInfo.fColorOffsets = &colorOffsets[0];
161922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    shader.asAGradient(&gradInfo);
162922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
163922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (CC_UNLIKELY(!isSimpleGradient(gradInfo))) {
164922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->gradientSampler = (*textureUnit)++;
165922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
166922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik#ifndef SK_SCALAR_IS_FLOAT
167922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    #error Need to convert gradInfo.fColorOffsets to float!
168922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik#endif
169922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->gradientTexture = caches.gradientCache.get(
170922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik                gradInfo.fColors, gradInfo.fColorOffsets, gradInfo.fColorCount);
171922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->wrapST = gTileModes[gradInfo.fTileMode];
172922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    } else {
173922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->gradientSampler = 0;
174922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->gradientTexture = nullptr;
175922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
176922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->startColor.set(gradInfo.fColors[0]);
177922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->endColor.set(gradInfo.fColors[1]);
178922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
179922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
180922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    outData->ditherSampler = (*textureUnit)++;
181922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    return true;
182922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
183922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
184922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikvoid applyGradient(Caches& caches, const SkiaShaderData::GradientShaderData& data) {
185922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (CC_UNLIKELY(data.gradientTexture)) {
186922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        caches.textureState().activateTexture(data.gradientSampler);
187922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        bindTexture(&caches, data.gradientTexture, data.wrapST, data.wrapST);
188922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        glUniform1i(caches.program().getUniform("gradientSampler"), data.gradientSampler);
189922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    } else {
190922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        bindUniformColor(caches.program().getUniform("startColor"), data.startColor);
191922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        bindUniformColor(caches.program().getUniform("endColor"), data.endColor);
192922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
193922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
194922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // TODO: remove sampler slot incrementing from dither.setupProgram,
195922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // since this assignment of slots is done at store, not apply time
196922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    GLuint ditherSampler = data.ditherSampler;
197922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    caches.dither.setupProgram(caches.program(), &ditherSampler);
198922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniformMatrix4fv(caches.program().getUniform("screenSpace"), 1,
199922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            GL_FALSE, &data.screenSpace.data[0]);
200922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
201922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
202922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikbool tryStoreBitmap(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix,
203922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        GLuint* textureUnit, ProgramDescription* description,
204922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        SkiaShaderData::BitmapShaderData* outData) {
205922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    SkBitmap bitmap;
206922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    SkShader::TileMode xy[2];
207f35b989d26bb98900f6c5fa2e586326b30b6e161Leon Scroggins III    if (!shader.isABitmap(&bitmap, nullptr, xy)) {
208922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        return false;
209922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
210922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
2116ad690e16f8e139bfd29a035b52ab616d813a74bChris Craik    /*
2126ad690e16f8e139bfd29a035b52ab616d813a74bChris Craik     * Bypass the AssetAtlas, since those textures:
2136ad690e16f8e139bfd29a035b52ab616d813a74bChris Craik     * 1) require UV mapping, which isn't implemented in matrix computation below
2146ad690e16f8e139bfd29a035b52ab616d813a74bChris Craik     * 2) can't handle REPEAT simply
2156ad690e16f8e139bfd29a035b52ab616d813a74bChris Craik     * 3) are safe to upload here (outside of sync stage), since they're static
2166ad690e16f8e139bfd29a035b52ab616d813a74bChris Craik     */
2176ad690e16f8e139bfd29a035b52ab616d813a74bChris Craik    outData->bitmapTexture = caches.textureCache.getAndBypassAtlas(&bitmap);
218922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (!outData->bitmapTexture) return false;
219922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
220922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    outData->bitmapSampler = (*textureUnit)++;
221922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
22238e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck    const float width = outData->bitmapTexture->width();
22338e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck    const float height = outData->bitmapTexture->height();
224922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
225922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    description->hasBitmap = true;
226922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (!caches.extensions().hasNPot()
227922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            && (!isPowerOfTwo(width) || !isPowerOfTwo(height))
228922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            && (xy[0] != SkShader::kClamp_TileMode || xy[1] != SkShader::kClamp_TileMode)) {
229922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        description->isBitmapNpot = true;
230922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        description->bitmapWrapS = gTileModes[xy[0]];
231922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        description->bitmapWrapT = gTileModes[xy[1]];
232922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
233922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->wrapS = GL_CLAMP_TO_EDGE;
234922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->wrapT = GL_CLAMP_TO_EDGE;
235922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    } else {
236922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->wrapS = gTileModes[xy[0]];
237922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->wrapT = gTileModes[xy[1]];
238922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
239922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
240922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(),
241922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            modelViewMatrix);
242922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    outData->textureDimension[0] = 1.0f / width;
243922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    outData->textureDimension[1] = 1.0f / height;
244922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
245922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    return true;
246922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
247922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
248922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikvoid applyBitmap(Caches& caches, const SkiaShaderData::BitmapShaderData& data) {
249922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    caches.textureState().activateTexture(data.bitmapSampler);
250922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    bindTexture(&caches, data.bitmapTexture, data.wrapS, data.wrapT);
251922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    data.bitmapTexture->setFilter(GL_LINEAR);
252922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
253922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler);
254922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1, GL_FALSE,
255922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            &data.textureTransform.data[0]);
256922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]);
257922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
258922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
259922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris CraikSkiaShaderType getComposeSubType(const SkShader& shader) {
260922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // First check for a gradient shader.
261922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    switch (shader.asAGradient(nullptr)) {
262922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        case SkShader::kNone_GradientType:
263922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            // Not a gradient shader. Fall through to check for other types.
264922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            break;
265922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        case SkShader::kLinear_GradientType:
266922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        case SkShader::kRadial_GradientType:
267922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        case SkShader::kSweep_GradientType:
268922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            return kGradient_SkiaShaderType;
269922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        default:
270922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            // This is a Skia gradient that has no SkiaShader equivalent. Return None to skip.
271922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            return kNone_SkiaShaderType;
272922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
273922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
274922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // The shader is not a gradient. Check for a bitmap shader.
275f35b989d26bb98900f6c5fa2e586326b30b6e161Leon Scroggins III    if (shader.isABitmap()) {
276922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        return kBitmap_SkiaShaderType;
277922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
278922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    return kNone_SkiaShaderType;
279922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
280922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
281922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikvoid storeCompose(Caches& caches, const SkShader& bitmapShader, const SkShader& gradientShader,
282922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        const Matrix4& modelViewMatrix, GLuint* textureUnit,
283922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        ProgramDescription* description, SkiaShaderData* outData) {
284922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    LOG_ALWAYS_FATAL_IF(!tryStoreBitmap(caches, bitmapShader, modelViewMatrix,
285922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik                textureUnit, description, &outData->bitmapData),
286922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            "failed storing bitmap shader data");
287922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    LOG_ALWAYS_FATAL_IF(!tryStoreGradient(caches, gradientShader, modelViewMatrix,
288922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik                textureUnit, description, &outData->gradientData),
289922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            "failing storing gradient shader data");
290922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
291922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
292922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikbool tryStoreCompose(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix,
293922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        GLuint* textureUnit, ProgramDescription* description,
294922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        SkiaShaderData* outData) {
295922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
296922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    SkShader::ComposeRec rec;
297922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (!shader.asACompose(&rec)) return false;
298922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
299922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    const SkiaShaderType shaderAType = getComposeSubType(*rec.fShaderA);
300922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    const SkiaShaderType shaderBType = getComposeSubType(*rec.fShaderB);
301922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
302922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // check that type enum values are the 2 flags that compose the kCompose value
303922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if ((shaderAType & shaderBType) != 0) return false;
304922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if ((shaderAType | shaderBType) != kCompose_SkiaShaderType) return false;
305922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
306922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    mat4 transform;
307922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    computeScreenSpaceMatrix(transform, SkMatrix::I(), shader.getLocalMatrix(), modelViewMatrix);
308922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (shaderAType == kBitmap_SkiaShaderType) {
309922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        description->isBitmapFirst = true;
310922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        storeCompose(caches, *rec.fShaderA, *rec.fShaderB,
311922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik                transform, textureUnit, description, outData);
312922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    } else {
313922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        description->isBitmapFirst = false;
314922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        storeCompose(caches, *rec.fShaderB, *rec.fShaderA,
315922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik                transform, textureUnit, description, outData);
316922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
317922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (!SkXfermode::AsMode(rec.fMode, &description->shadersMode)) {
318922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        // TODO: Support other modes.
319922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        description->shadersMode = SkXfermode::kSrcOver_Mode;
320922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
321922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    return true;
322922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
323922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
324922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikbool tryStoreLayer(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix,
325922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        GLuint* textureUnit, ProgramDescription* description,
326922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        SkiaShaderData::LayerShaderData* outData) {
327922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    Layer* layer;
328922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (!shader.asACustomShader(reinterpret_cast<void**>(&layer))) {
329922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        return false;
330922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
331922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
332922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    description->hasBitmap = true;
33336a35e366a65980843b96759f863643f17ca1ee7Chris Craik    outData->layer = layer;
334922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    outData->bitmapSampler = (*textureUnit)++;
335922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
336922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    const float width = layer->getWidth();
337922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    const float height = layer->getHeight();
338922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
339922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    computeScreenSpaceMatrix(outData->textureTransform, SkMatrix::I(), shader.getLocalMatrix(),
340922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            modelViewMatrix);
341922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
342922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    outData->textureDimension[0] = 1.0f / width;
343922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    outData->textureDimension[1] = 1.0f / height;
344922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    return true;
345922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
346922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
347922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikvoid applyLayer(Caches& caches, const SkiaShaderData::LayerShaderData& data) {
348922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    caches.textureState().activateTexture(data.bitmapSampler);
349922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
350922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    data.layer->bindTexture();
351922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    data.layer->setWrap(GL_CLAMP_TO_EDGE);
352922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    data.layer->setFilter(GL_LINEAR);
353922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
354922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniform1i(caches.program().getUniform("bitmapSampler"), data.bitmapSampler);
355922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniformMatrix4fv(caches.program().getUniform("textureTransform"), 1,
356922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            GL_FALSE, &data.textureTransform.data[0]);
357922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    glUniform2fv(caches.program().getUniform("textureDimension"), 1, &data.textureDimension[0]);
358922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
359922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
36053e51e4aa933f9603587e1780f446c18816bf9beChris Craikvoid SkiaShader::store(Caches& caches, const SkShader& shader, const Matrix4& modelViewMatrix,
361922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        GLuint* textureUnit, ProgramDescription* description,
362922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        SkiaShaderData* outData) {
36353e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (tryStoreGradient(caches, shader, modelViewMatrix,
364922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            textureUnit, description, &outData->gradientData)) {
365922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->skiaShaderType = kGradient_SkiaShaderType;
366922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        return;
367922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
368922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
36953e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (tryStoreBitmap(caches, shader, modelViewMatrix,
370922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            textureUnit, description, &outData->bitmapData)) {
371922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->skiaShaderType = kBitmap_SkiaShaderType;
372922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        return;
373922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
374922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
37553e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (tryStoreCompose(caches, shader, modelViewMatrix,
376922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            textureUnit, description, outData)) {
377922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->skiaShaderType = kCompose_SkiaShaderType;
378922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        return;
379922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
380922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
38153e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (tryStoreLayer(caches, shader, modelViewMatrix,
382922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik            textureUnit, description, &outData->layerData)) {
383922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        outData->skiaShaderType = kLayer_SkiaShaderType;
384e310f83d591dc3fb7bd5c684239481a586f00662Chris Craik        return;
385922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
386e310f83d591dc3fb7bd5c684239481a586f00662Chris Craik
387e310f83d591dc3fb7bd5c684239481a586f00662Chris Craik    // Unknown/unsupported type, so explicitly ignore shader
388e310f83d591dc3fb7bd5c684239481a586f00662Chris Craik    outData->skiaShaderType = kNone_SkiaShaderType;
389922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
390922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
391922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craikvoid SkiaShader::apply(Caches& caches, const SkiaShaderData& data) {
392922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (!data.skiaShaderType) return;
393922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
394922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (data.skiaShaderType & kGradient_SkiaShaderType) {
395922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        applyGradient(caches, data.gradientData);
396922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
397922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (data.skiaShaderType & kBitmap_SkiaShaderType) {
398922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        applyBitmap(caches, data.bitmapData);
399922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
400922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
401922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    if (data.skiaShaderType == kLayer_SkiaShaderType) {
402922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik        applyLayer(caches, data.layerData);
403922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    }
404922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik}
405922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
40606f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}; // namespace uirenderer
40706f96e2652e4855b6520ad9dd70583677605b79aRomain Guy}; // namespace android
408