AudioTrack.java revision 806114bc6f5a87b35735d229e1c223bc37613ec7
1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.media;
18
19import java.lang.annotation.Retention;
20import java.lang.annotation.RetentionPolicy;
21import java.lang.ref.WeakReference;
22import java.nio.ByteBuffer;
23import java.nio.NioUtils;
24import java.util.Iterator;
25import java.util.Set;
26
27import android.annotation.IntDef;
28import android.app.ActivityThread;
29import android.app.AppOpsManager;
30import android.content.Context;
31import android.os.Handler;
32import android.os.IBinder;
33import android.os.Looper;
34import android.os.Message;
35import android.os.Process;
36import android.os.RemoteException;
37import android.os.ServiceManager;
38import android.util.Log;
39
40import com.android.internal.app.IAppOpsService;
41
42
43/**
44 * The AudioTrack class manages and plays a single audio resource for Java applications.
45 * It allows streaming of PCM audio buffers to the audio sink for playback. This is
46 * achieved by "pushing" the data to the AudioTrack object using one of the
47 *  {@link #write(byte[], int, int)}, {@link #write(short[], int, int)},
48 *  and {@link #write(float[], int, int, int)} methods.
49 *
50 * <p>An AudioTrack instance can operate under two modes: static or streaming.<br>
51 * In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using
52 * one of the {@code write()} methods. These are blocking and return when the data has been
53 * transferred from the Java layer to the native layer and queued for playback. The streaming
54 * mode is most useful when playing blocks of audio data that for instance are:
55 *
56 * <ul>
57 *   <li>too big to fit in memory because of the duration of the sound to play,</li>
58 *   <li>too big to fit in memory because of the characteristics of the audio data
59 *         (high sampling rate, bits per sample ...)</li>
60 *   <li>received or generated while previously queued audio is playing.</li>
61 * </ul>
62 *
63 * The static mode should be chosen when dealing with short sounds that fit in memory and
64 * that need to be played with the smallest latency possible. The static mode will
65 * therefore be preferred for UI and game sounds that are played often, and with the
66 * smallest overhead possible.
67 *
68 * <p>Upon creation, an AudioTrack object initializes its associated audio buffer.
69 * The size of this buffer, specified during the construction, determines how long an AudioTrack
70 * can play before running out of data.<br>
71 * For an AudioTrack using the static mode, this size is the maximum size of the sound that can
72 * be played from it.<br>
73 * For the streaming mode, data will be written to the audio sink in chunks of
74 * sizes less than or equal to the total buffer size.
75 *
76 * AudioTrack is not final and thus permits subclasses, but such use is not recommended.
77 */
78public class AudioTrack
79{
80    //---------------------------------------------------------
81    // Constants
82    //--------------------
83    /** Minimum value for a linear gain or auxiliary effect level.
84     *  This value must be exactly equal to 0.0f; do not change it.
85     */
86    private static final float GAIN_MIN = 0.0f;
87    /** Maximum value for a linear gain or auxiliary effect level.
88     *  This value must be greater than or equal to 1.0f.
89     */
90    private static final float GAIN_MAX = 1.0f;
91
92    /** Minimum value for sample rate */
93    private static final int SAMPLE_RATE_HZ_MIN = 4000;
94    /** Maximum value for sample rate */
95    private static final int SAMPLE_RATE_HZ_MAX = 48000;
96
97    /** indicates AudioTrack state is stopped */
98    public static final int PLAYSTATE_STOPPED = 1;  // matches SL_PLAYSTATE_STOPPED
99    /** indicates AudioTrack state is paused */
100    public static final int PLAYSTATE_PAUSED  = 2;  // matches SL_PLAYSTATE_PAUSED
101    /** indicates AudioTrack state is playing */
102    public static final int PLAYSTATE_PLAYING = 3;  // matches SL_PLAYSTATE_PLAYING
103
104    // keep these values in sync with android_media_AudioTrack.cpp
105    /**
106     * Creation mode where audio data is transferred from Java to the native layer
107     * only once before the audio starts playing.
108     */
109    public static final int MODE_STATIC = 0;
110    /**
111     * Creation mode where audio data is streamed from Java to the native layer
112     * as the audio is playing.
113     */
114    public static final int MODE_STREAM = 1;
115
116    /**
117     * State of an AudioTrack that was not successfully initialized upon creation.
118     */
119    public static final int STATE_UNINITIALIZED = 0;
120    /**
121     * State of an AudioTrack that is ready to be used.
122     */
123    public static final int STATE_INITIALIZED   = 1;
124    /**
125     * State of a successfully initialized AudioTrack that uses static data,
126     * but that hasn't received that data yet.
127     */
128    public static final int STATE_NO_STATIC_DATA = 2;
129
130    /**
131     * Denotes a successful operation.
132     */
133    public  static final int SUCCESS                               = AudioSystem.SUCCESS;
134    /**
135     * Denotes a generic operation failure.
136     */
137    public  static final int ERROR                                 = AudioSystem.ERROR;
138    /**
139     * Denotes a failure due to the use of an invalid value.
140     */
141    public  static final int ERROR_BAD_VALUE                       = AudioSystem.BAD_VALUE;
142    /**
143     * Denotes a failure due to the improper use of a method.
144     */
145    public  static final int ERROR_INVALID_OPERATION               = AudioSystem.INVALID_OPERATION;
146
147    // Error codes:
148    // to keep in sync with frameworks/base/core/jni/android_media_AudioTrack.cpp
149    private static final int ERROR_NATIVESETUP_AUDIOSYSTEM         = -16;
150    private static final int ERROR_NATIVESETUP_INVALIDCHANNELMASK  = -17;
151    private static final int ERROR_NATIVESETUP_INVALIDFORMAT       = -18;
152    private static final int ERROR_NATIVESETUP_INVALIDSTREAMTYPE   = -19;
153    private static final int ERROR_NATIVESETUP_NATIVEINITFAILED    = -20;
154
155    // Events:
156    // to keep in sync with frameworks/av/include/media/AudioTrack.h
157    /**
158     * Event id denotes when playback head has reached a previously set marker.
159     */
160    private static final int NATIVE_EVENT_MARKER  = 3;
161    /**
162     * Event id denotes when previously set update period has elapsed during playback.
163     */
164    private static final int NATIVE_EVENT_NEW_POS = 4;
165
166    private final static String TAG = "android.media.AudioTrack";
167
168
169    /** @hide */
170    @IntDef({
171        WRITE_BLOCKING,
172        WRITE_NON_BLOCKING
173    })
174    @Retention(RetentionPolicy.SOURCE)
175    public @interface WriteMode {}
176
177    /**
178     * The write mode indicating the write operation will block until all data has been written,
179     * to be used in {@link #write(ByteBuffer, int, int)}
180     */
181    public final static int WRITE_BLOCKING = 0;
182    /**
183     * The write mode indicating the write operation will return immediately after
184     * queuing as much audio data for playback as possible without blocking, to be used in
185     * {@link #write(ByteBuffer, int, int)}.
186     */
187    public final static int WRITE_NON_BLOCKING = 1;
188
189    //--------------------------------------------------------------------------
190    // Member variables
191    //--------------------
192    /**
193     * Indicates the state of the AudioTrack instance.
194     */
195    private int mState = STATE_UNINITIALIZED;
196    /**
197     * Indicates the play state of the AudioTrack instance.
198     */
199    private int mPlayState = PLAYSTATE_STOPPED;
200    /**
201     * Lock to make sure mPlayState updates are reflecting the actual state of the object.
202     */
203    private final Object mPlayStateLock = new Object();
204    /**
205     * Sizes of the native audio buffer.
206     */
207    private int mNativeBufferSizeInBytes = 0;
208    private int mNativeBufferSizeInFrames = 0;
209    /**
210     * Handler for events coming from the native code.
211     */
212    private NativeEventHandlerDelegate mEventHandlerDelegate;
213    /**
214     * Looper associated with the thread that creates the AudioTrack instance.
215     */
216    private final Looper mInitializationLooper;
217    /**
218     * The audio data source sampling rate in Hz.
219     */
220    private int mSampleRate; // initialized by all constructors
221    /**
222     * The number of audio output channels (1 is mono, 2 is stereo).
223     */
224    private int mChannelCount = 1;
225    /**
226     * The audio channel mask.
227     */
228    private int mChannels = AudioFormat.CHANNEL_OUT_MONO;
229
230    /**
231     * The type of the audio stream to play. See
232     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
233     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
234     *   {@link AudioManager#STREAM_ALARM}, {@link AudioManager#STREAM_NOTIFICATION}, and
235     *   {@link AudioManager#STREAM_DTMF}.
236     */
237    private int mStreamType = AudioManager.STREAM_MUSIC;
238
239    private final AudioAttributes mAttributes;
240    /**
241     * The way audio is consumed by the audio sink, streaming or static.
242     */
243    private int mDataLoadMode = MODE_STREAM;
244    /**
245     * The current audio channel configuration.
246     */
247    private int mChannelConfiguration = AudioFormat.CHANNEL_OUT_MONO;
248    /**
249     * The encoding of the audio samples.
250     * @see AudioFormat#ENCODING_PCM_8BIT
251     * @see AudioFormat#ENCODING_PCM_16BIT
252     * @see AudioFormat#ENCODING_PCM_FLOAT
253     */
254    private int mAudioFormat = AudioFormat.ENCODING_PCM_16BIT;
255    /**
256     * Audio session ID
257     */
258    private int mSessionId = AudioSystem.AUDIO_SESSION_ALLOCATE;
259    /**
260     * Reference to the app-ops service.
261     */
262    private final IAppOpsService mAppOps;
263
264    //--------------------------------
265    // Used exclusively by native code
266    //--------------------
267    /**
268     * Accessed by native methods: provides access to C++ AudioTrack object.
269     */
270    @SuppressWarnings("unused")
271    private long mNativeTrackInJavaObj;
272    /**
273     * Accessed by native methods: provides access to the JNI data (i.e. resources used by
274     * the native AudioTrack object, but not stored in it).
275     */
276    @SuppressWarnings("unused")
277    private long mJniData;
278
279
280    //--------------------------------------------------------------------------
281    // Constructor, Finalize
282    //--------------------
283    /**
284     * Class constructor.
285     * @param streamType the type of the audio stream. See
286     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
287     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
288     *   {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
289     * @param sampleRateInHz the initial source sample rate expressed in Hz.
290     * @param channelConfig describes the configuration of the audio channels.
291     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
292     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
293     * @param audioFormat the format in which the audio data is represented.
294     *   See {@link AudioFormat#ENCODING_PCM_16BIT},
295     *   {@link AudioFormat#ENCODING_PCM_8BIT},
296     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
297     * @param bufferSizeInBytes the total size (in bytes) of the internal buffer where audio data is
298     *   read from for playback.
299     *   If track's creation mode is {@link #MODE_STREAM}, you can write data into
300     *   this buffer in chunks less than or equal to this size, and it is typical to use
301     *   chunks of 1/2 of the total size to permit double-buffering.
302     *   If the track's creation mode is {@link #MODE_STATIC},
303     *   this is the maximum length sample, or audio clip, that can be played by this instance.
304     *   See {@link #getMinBufferSize(int, int, int)} to determine the minimum required buffer size
305     *   for the successful creation of an AudioTrack instance in streaming mode. Using values
306     *   smaller than getMinBufferSize() will result in an initialization failure.
307     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
308     * @throws java.lang.IllegalArgumentException
309     */
310    public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
311            int bufferSizeInBytes, int mode)
312    throws IllegalArgumentException {
313        this(streamType, sampleRateInHz, channelConfig, audioFormat,
314                bufferSizeInBytes, mode, AudioSystem.AUDIO_SESSION_ALLOCATE);
315    }
316
317    /**
318     * Class constructor with audio session. Use this constructor when the AudioTrack must be
319     * attached to a particular audio session. The primary use of the audio session ID is to
320     * associate audio effects to a particular instance of AudioTrack: if an audio session ID
321     * is provided when creating an AudioEffect, this effect will be applied only to audio tracks
322     * and media players in the same session and not to the output mix.
323     * When an AudioTrack is created without specifying a session, it will create its own session
324     * which can be retrieved by calling the {@link #getAudioSessionId()} method.
325     * If a non-zero session ID is provided, this AudioTrack will share effects attached to this
326     * session
327     * with all other media players or audio tracks in the same session, otherwise a new session
328     * will be created for this track if none is supplied.
329     * @param streamType the type of the audio stream. See
330     *   {@link AudioManager#STREAM_VOICE_CALL}, {@link AudioManager#STREAM_SYSTEM},
331     *   {@link AudioManager#STREAM_RING}, {@link AudioManager#STREAM_MUSIC},
332     *   {@link AudioManager#STREAM_ALARM}, and {@link AudioManager#STREAM_NOTIFICATION}.
333     * @param sampleRateInHz the initial source sample rate expressed in Hz.
334     * @param channelConfig describes the configuration of the audio channels.
335     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
336     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
337     * @param audioFormat the format in which the audio data is represented.
338     *   See {@link AudioFormat#ENCODING_PCM_16BIT} and
339     *   {@link AudioFormat#ENCODING_PCM_8BIT},
340     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
341     * @param bufferSizeInBytes the total size (in bytes) of the buffer where audio data is read
342     *   from for playback. If using the AudioTrack in streaming mode, you can write data into
343     *   this buffer in smaller chunks than this size. If using the AudioTrack in static mode,
344     *   this is the maximum size of the sound that will be played for this instance.
345     *   See {@link #getMinBufferSize(int, int, int)} to determine the minimum required buffer size
346     *   for the successful creation of an AudioTrack instance in streaming mode. Using values
347     *   smaller than getMinBufferSize() will result in an initialization failure.
348     * @param mode streaming or static buffer. See {@link #MODE_STATIC} and {@link #MODE_STREAM}
349     * @param sessionId Id of audio session the AudioTrack must be attached to
350     * @throws java.lang.IllegalArgumentException
351     */
352    public AudioTrack(int streamType, int sampleRateInHz, int channelConfig, int audioFormat,
353            int bufferSizeInBytes, int mode, int sessionId)
354    throws IllegalArgumentException {
355        // mState already == STATE_UNINITIALIZED
356        this((new AudioAttributes.Builder())
357                    .setLegacyStreamType(streamType)
358                    .build(),
359                (new AudioFormat.Builder())
360                    .setChannelMask(channelConfig)
361                    .setEncoding(audioFormat)
362                    .setSampleRate(sampleRateInHz)
363                    .build(),
364                bufferSizeInBytes,
365                mode, sessionId);
366    }
367
368    /**
369     * @hide
370     * CANDIDATE FOR PUBLIC API
371     * Constructor with AudioAttributes and AudioFormat
372     * @param aa
373     * @param format
374     * @param bufferSizeInBytes
375     * @param mode
376     * @param sessionId
377     */
378    public AudioTrack(AudioAttributes attributes, AudioFormat format, int bufferSizeInBytes,
379            int mode, int sessionId)
380                    throws IllegalArgumentException {
381        // mState already == STATE_UNINITIALIZED
382
383        // remember which looper is associated with the AudioTrack instantiation
384        Looper looper;
385        if ((looper = Looper.myLooper()) == null) {
386            looper = Looper.getMainLooper();
387        }
388
389        int rate = 0;
390        if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE) != 0)
391        {
392            rate = format.getSampleRate();
393        } else {
394            rate = AudioSystem.getPrimaryOutputSamplingRate();
395            if (rate <= 0) {
396                rate = 44100;
397            }
398        }
399        int channelMask = AudioFormat.CHANNEL_OUT_FRONT_LEFT | AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
400        if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) != 0)
401        {
402            channelMask = format.getChannelMask();
403        }
404        int encoding = AudioFormat.ENCODING_DEFAULT;
405        if ((format.getPropertySetMask() & AudioFormat.AUDIO_FORMAT_HAS_PROPERTY_ENCODING) != 0) {
406            encoding = format.getEncoding();
407        }
408        audioParamCheck(rate, channelMask, encoding, mode);
409        mStreamType = AudioSystem.STREAM_DEFAULT;
410
411        audioBuffSizeCheck(bufferSizeInBytes);
412
413        mInitializationLooper = looper;
414        IBinder b = ServiceManager.getService(Context.APP_OPS_SERVICE);
415        mAppOps = IAppOpsService.Stub.asInterface(b);
416
417        mAttributes = (new AudioAttributes.Builder(attributes).build());
418
419        if (sessionId < 0) {
420            throw new IllegalArgumentException("Invalid audio session ID: "+sessionId);
421        }
422
423        int[] session = new int[1];
424        session[0] = sessionId;
425        // native initialization
426        int initResult = native_setup(new WeakReference<AudioTrack>(this), mAttributes,
427                mSampleRate, mChannels, mAudioFormat,
428                mNativeBufferSizeInBytes, mDataLoadMode, session);
429        if (initResult != SUCCESS) {
430            loge("Error code "+initResult+" when initializing AudioTrack.");
431            return; // with mState == STATE_UNINITIALIZED
432        }
433
434        mSessionId = session[0];
435
436        if (mDataLoadMode == MODE_STATIC) {
437            mState = STATE_NO_STATIC_DATA;
438        } else {
439            mState = STATE_INITIALIZED;
440        }
441    }
442
443    // mask of all the channels supported by this implementation
444    private static final int SUPPORTED_OUT_CHANNELS =
445            AudioFormat.CHANNEL_OUT_FRONT_LEFT |
446            AudioFormat.CHANNEL_OUT_FRONT_RIGHT |
447            AudioFormat.CHANNEL_OUT_FRONT_CENTER |
448            AudioFormat.CHANNEL_OUT_LOW_FREQUENCY |
449            AudioFormat.CHANNEL_OUT_BACK_LEFT |
450            AudioFormat.CHANNEL_OUT_BACK_RIGHT |
451            AudioFormat.CHANNEL_OUT_BACK_CENTER;
452
453    // Convenience method for the constructor's parameter checks.
454    // This is where constructor IllegalArgumentException-s are thrown
455    // postconditions:
456    //    mChannelCount is valid
457    //    mChannels is valid
458    //    mAudioFormat is valid
459    //    mSampleRate is valid
460    //    mDataLoadMode is valid
461    private void audioParamCheck(int sampleRateInHz,
462                                 int channelConfig, int audioFormat, int mode) {
463        //--------------
464        // sample rate, note these values are subject to change
465        if ( (sampleRateInHz < 4000) || (sampleRateInHz > 48000) ) {
466            throw new IllegalArgumentException(sampleRateInHz
467                    + "Hz is not a supported sample rate.");
468        }
469        mSampleRate = sampleRateInHz;
470
471        //--------------
472        // channel config
473        mChannelConfiguration = channelConfig;
474
475        switch (channelConfig) {
476        case AudioFormat.CHANNEL_OUT_DEFAULT: //AudioFormat.CHANNEL_CONFIGURATION_DEFAULT
477        case AudioFormat.CHANNEL_OUT_MONO:
478        case AudioFormat.CHANNEL_CONFIGURATION_MONO:
479            mChannelCount = 1;
480            mChannels = AudioFormat.CHANNEL_OUT_MONO;
481            break;
482        case AudioFormat.CHANNEL_OUT_STEREO:
483        case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
484            mChannelCount = 2;
485            mChannels = AudioFormat.CHANNEL_OUT_STEREO;
486            break;
487        default:
488            if (!isMultichannelConfigSupported(channelConfig)) {
489                // input channel configuration features unsupported channels
490                throw new IllegalArgumentException("Unsupported channel configuration.");
491            }
492            mChannels = channelConfig;
493            mChannelCount = Integer.bitCount(channelConfig);
494        }
495
496        //--------------
497        // audio format
498        if (audioFormat == AudioFormat.ENCODING_DEFAULT) {
499            audioFormat = AudioFormat.ENCODING_PCM_16BIT;
500        }
501
502        if (!AudioFormat.isValidEncoding(audioFormat)) {
503            throw new IllegalArgumentException("Unsupported audio encoding.");
504        }
505        mAudioFormat = audioFormat;
506
507        //--------------
508        // audio load mode
509        if (((mode != MODE_STREAM) && (mode != MODE_STATIC)) ||
510                ((mode != MODE_STREAM) && !AudioFormat.isEncodingLinearPcm(mAudioFormat))) {
511            throw new IllegalArgumentException("Invalid mode.");
512        }
513        mDataLoadMode = mode;
514    }
515
516    /**
517     * Convenience method to check that the channel configuration (a.k.a channel mask) is supported
518     * @param channelConfig the mask to validate
519     * @return false if the AudioTrack can't be used with such a mask
520     */
521    private static boolean isMultichannelConfigSupported(int channelConfig) {
522        // check for unsupported channels
523        if ((channelConfig & SUPPORTED_OUT_CHANNELS) != channelConfig) {
524            loge("Channel configuration features unsupported channels");
525            return false;
526        }
527        // check for unsupported multichannel combinations:
528        // - FL/FR must be present
529        // - L/R channels must be paired (e.g. no single L channel)
530        final int frontPair =
531                AudioFormat.CHANNEL_OUT_FRONT_LEFT | AudioFormat.CHANNEL_OUT_FRONT_RIGHT;
532        if ((channelConfig & frontPair) != frontPair) {
533                loge("Front channels must be present in multichannel configurations");
534                return false;
535        }
536        final int backPair =
537                AudioFormat.CHANNEL_OUT_BACK_LEFT | AudioFormat.CHANNEL_OUT_BACK_RIGHT;
538        if ((channelConfig & backPair) != 0) {
539            if ((channelConfig & backPair) != backPair) {
540                loge("Rear channels can't be used independently");
541                return false;
542            }
543        }
544        return true;
545    }
546
547
548    // Convenience method for the constructor's audio buffer size check.
549    // preconditions:
550    //    mChannelCount is valid
551    //    mAudioFormat is valid
552    // postcondition:
553    //    mNativeBufferSizeInBytes is valid (multiple of frame size, positive)
554    private void audioBuffSizeCheck(int audioBufferSize) {
555        // NB: this section is only valid with PCM data.
556        //     To update when supporting compressed formats
557        int frameSizeInBytes;
558        if (AudioFormat.isEncodingLinearPcm(mAudioFormat)) {
559            frameSizeInBytes = mChannelCount
560                    * (AudioFormat.getBytesPerSample(mAudioFormat));
561        } else {
562            frameSizeInBytes = 1;
563        }
564        if ((audioBufferSize % frameSizeInBytes != 0) || (audioBufferSize < 1)) {
565            throw new IllegalArgumentException("Invalid audio buffer size.");
566        }
567
568        mNativeBufferSizeInBytes = audioBufferSize;
569        mNativeBufferSizeInFrames = audioBufferSize / frameSizeInBytes;
570    }
571
572
573    /**
574     * Releases the native AudioTrack resources.
575     */
576    public void release() {
577        // even though native_release() stops the native AudioTrack, we need to stop
578        // AudioTrack subclasses too.
579        try {
580            stop();
581        } catch(IllegalStateException ise) {
582            // don't raise an exception, we're releasing the resources.
583        }
584        native_release();
585        mState = STATE_UNINITIALIZED;
586    }
587
588    @Override
589    protected void finalize() {
590        native_finalize();
591    }
592
593    //--------------------------------------------------------------------------
594    // Getters
595    //--------------------
596    /**
597     * Returns the minimum gain value, which is the constant 0.0.
598     * Gain values less than 0.0 will be clamped to 0.0.
599     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
600     * @return the minimum value, which is the constant 0.0.
601     */
602    static public float getMinVolume() {
603        return GAIN_MIN;
604    }
605
606    /**
607     * Returns the maximum gain value, which is greater than or equal to 1.0.
608     * Gain values greater than the maximum will be clamped to the maximum.
609     * <p>The word "volume" in the API name is historical; this is actually a gain.
610     * expressed as a linear multiplier on sample values, where a maximum value of 1.0
611     * corresponds to a gain of 0 dB (sample values left unmodified).
612     * @return the maximum value, which is greater than or equal to 1.0.
613     */
614    static public float getMaxVolume() {
615        return GAIN_MAX;
616    }
617
618    /**
619     * Returns the configured audio data sample rate in Hz
620     */
621    public int getSampleRate() {
622        return mSampleRate;
623    }
624
625    /**
626     * Returns the current playback rate in Hz.
627     */
628    public int getPlaybackRate() {
629        return native_get_playback_rate();
630    }
631
632    /**
633     * Returns the configured audio data format. See {@link AudioFormat#ENCODING_PCM_16BIT}
634     * and {@link AudioFormat#ENCODING_PCM_8BIT}.
635     */
636    public int getAudioFormat() {
637        return mAudioFormat;
638    }
639
640    /**
641     * Returns the type of audio stream this AudioTrack is configured for.
642     * Compare the result against {@link AudioManager#STREAM_VOICE_CALL},
643     * {@link AudioManager#STREAM_SYSTEM}, {@link AudioManager#STREAM_RING},
644     * {@link AudioManager#STREAM_MUSIC}, {@link AudioManager#STREAM_ALARM},
645     * {@link AudioManager#STREAM_NOTIFICATION}, or {@link AudioManager#STREAM_DTMF}.
646     */
647    public int getStreamType() {
648        return mStreamType;
649    }
650
651    /**
652     * Returns the configured channel configuration.
653     * See {@link AudioFormat#CHANNEL_OUT_MONO}
654     * and {@link AudioFormat#CHANNEL_OUT_STEREO}.
655     */
656    public int getChannelConfiguration() {
657        return mChannelConfiguration;
658    }
659
660    /**
661     * Returns the configured number of channels.
662     */
663    public int getChannelCount() {
664        return mChannelCount;
665    }
666
667    /**
668     * Returns the state of the AudioTrack instance. This is useful after the
669     * AudioTrack instance has been created to check if it was initialized
670     * properly. This ensures that the appropriate resources have been acquired.
671     * @see #STATE_INITIALIZED
672     * @see #STATE_NO_STATIC_DATA
673     * @see #STATE_UNINITIALIZED
674     */
675    public int getState() {
676        return mState;
677    }
678
679    /**
680     * Returns the playback state of the AudioTrack instance.
681     * @see #PLAYSTATE_STOPPED
682     * @see #PLAYSTATE_PAUSED
683     * @see #PLAYSTATE_PLAYING
684     */
685    public int getPlayState() {
686        synchronized (mPlayStateLock) {
687            return mPlayState;
688        }
689    }
690
691    /**
692     *  Returns the "native frame count", derived from the bufferSizeInBytes specified at
693     *  creation time and converted to frame units.
694     *  If track's creation mode is {@link #MODE_STATIC},
695     *  it is equal to the specified bufferSizeInBytes converted to frame units.
696     *  If track's creation mode is {@link #MODE_STREAM},
697     *  it is typically greater than or equal to the specified bufferSizeInBytes converted to frame
698     *  units; it may be rounded up to a larger value if needed by the target device implementation.
699     *  @deprecated Only accessible by subclasses, which are not recommended for AudioTrack.
700     *  See {@link AudioManager#getProperty(String)} for key
701     *  {@link AudioManager#PROPERTY_OUTPUT_FRAMES_PER_BUFFER}.
702     */
703    @Deprecated
704    protected int getNativeFrameCount() {
705        return native_get_native_frame_count();
706    }
707
708    /**
709     * Returns marker position expressed in frames.
710     * @return marker position in wrapping frame units similar to {@link #getPlaybackHeadPosition},
711     * or zero if marker is disabled.
712     */
713    public int getNotificationMarkerPosition() {
714        return native_get_marker_pos();
715    }
716
717    /**
718     * Returns the notification update period expressed in frames.
719     * Zero means that no position update notifications are being delivered.
720     */
721    public int getPositionNotificationPeriod() {
722        return native_get_pos_update_period();
723    }
724
725    /**
726     * Returns the playback head position expressed in frames.
727     * Though the "int" type is signed 32-bits, the value should be reinterpreted as if it is
728     * unsigned 32-bits.  That is, the next position after 0x7FFFFFFF is (int) 0x80000000.
729     * This is a continuously advancing counter.  It will wrap (overflow) periodically,
730     * for example approximately once every 27:03:11 hours:minutes:seconds at 44.1 kHz.
731     * It is reset to zero by flush(), reload(), and stop().
732     */
733    public int getPlaybackHeadPosition() {
734        return native_get_position();
735    }
736
737    /**
738     * Returns this track's estimated latency in milliseconds. This includes the latency due
739     * to AudioTrack buffer size, AudioMixer (if any) and audio hardware driver.
740     *
741     * DO NOT UNHIDE. The existing approach for doing A/V sync has too many problems. We need
742     * a better solution.
743     * @hide
744     */
745    public int getLatency() {
746        return native_get_latency();
747    }
748
749    /**
750     *  Returns the output sample rate in Hz for the specified stream type.
751     */
752    static public int getNativeOutputSampleRate(int streamType) {
753        return native_get_output_sample_rate(streamType);
754    }
755
756    /**
757     * Returns the minimum buffer size required for the successful creation of an AudioTrack
758     * object to be created in the {@link #MODE_STREAM} mode. Note that this size doesn't
759     * guarantee a smooth playback under load, and higher values should be chosen according to
760     * the expected frequency at which the buffer will be refilled with additional data to play.
761     * For example, if you intend to dynamically set the source sample rate of an AudioTrack
762     * to a higher value than the initial source sample rate, be sure to configure the buffer size
763     * based on the highest planned sample rate.
764     * @param sampleRateInHz the source sample rate expressed in Hz.
765     * @param channelConfig describes the configuration of the audio channels.
766     *   See {@link AudioFormat#CHANNEL_OUT_MONO} and
767     *   {@link AudioFormat#CHANNEL_OUT_STEREO}
768     * @param audioFormat the format in which the audio data is represented.
769     *   See {@link AudioFormat#ENCODING_PCM_16BIT} and
770     *   {@link AudioFormat#ENCODING_PCM_8BIT},
771     *   and {@link AudioFormat#ENCODING_PCM_FLOAT}.
772     * @return {@link #ERROR_BAD_VALUE} if an invalid parameter was passed,
773     *   or {@link #ERROR} if unable to query for output properties,
774     *   or the minimum buffer size expressed in bytes.
775     */
776    static public int getMinBufferSize(int sampleRateInHz, int channelConfig, int audioFormat) {
777        int channelCount = 0;
778        switch(channelConfig) {
779        case AudioFormat.CHANNEL_OUT_MONO:
780        case AudioFormat.CHANNEL_CONFIGURATION_MONO:
781            channelCount = 1;
782            break;
783        case AudioFormat.CHANNEL_OUT_STEREO:
784        case AudioFormat.CHANNEL_CONFIGURATION_STEREO:
785            channelCount = 2;
786            break;
787        default:
788            if ((channelConfig & SUPPORTED_OUT_CHANNELS) != channelConfig) {
789                // input channel configuration features unsupported channels
790                loge("getMinBufferSize(): Invalid channel configuration.");
791                return ERROR_BAD_VALUE;
792            } else {
793                channelCount = Integer.bitCount(channelConfig);
794            }
795        }
796
797        if (!AudioFormat.isValidEncoding(audioFormat)) {
798            loge("getMinBufferSize(): Invalid audio format.");
799            return ERROR_BAD_VALUE;
800        }
801
802        // sample rate, note these values are subject to change
803        if ( (sampleRateInHz < SAMPLE_RATE_HZ_MIN) || (sampleRateInHz > SAMPLE_RATE_HZ_MAX) ) {
804            loge("getMinBufferSize(): " + sampleRateInHz + " Hz is not a supported sample rate.");
805            return ERROR_BAD_VALUE;
806        }
807
808        int size = native_get_min_buff_size(sampleRateInHz, channelCount, audioFormat);
809        if (size <= 0) {
810            loge("getMinBufferSize(): error querying hardware");
811            return ERROR;
812        }
813        else {
814            return size;
815        }
816    }
817
818    /**
819     * Returns the audio session ID.
820     *
821     * @return the ID of the audio session this AudioTrack belongs to.
822     */
823    public int getAudioSessionId() {
824        return mSessionId;
825    }
826
827   /**
828    * Poll for a timestamp on demand.
829    * <p>
830    * If you need to track timestamps during initial warmup or after a routing or mode change,
831    * you should request a new timestamp once per second until the reported timestamps
832    * show that the audio clock is stable.
833    * Thereafter, query for a new timestamp approximately once every 10 seconds to once per minute.
834    * Calling this method more often is inefficient.
835    * It is also counter-productive to call this method more often than recommended,
836    * because the short-term differences between successive timestamp reports are not meaningful.
837    * If you need a high-resolution mapping between frame position and presentation time,
838    * consider implementing that at application level, based on low-resolution timestamps.
839    * <p>
840    * The audio data at the returned position may either already have been
841    * presented, or may have not yet been presented but is committed to be presented.
842    * It is not possible to request the time corresponding to a particular position,
843    * or to request the (fractional) position corresponding to a particular time.
844    * If you need such features, consider implementing them at application level.
845    *
846    * @param timestamp a reference to a non-null AudioTimestamp instance allocated
847    *        and owned by caller.
848    * @return true if a timestamp is available, or false if no timestamp is available.
849    *         If a timestamp if available,
850    *         the AudioTimestamp instance is filled in with a position in frame units, together
851    *         with the estimated time when that frame was presented or is committed to
852    *         be presented.
853    *         In the case that no timestamp is available, any supplied instance is left unaltered.
854    *         A timestamp may be temporarily unavailable while the audio clock is stabilizing,
855    *         or during and immediately after a route change.
856    */
857    // Add this text when the "on new timestamp" API is added:
858    //   Use if you need to get the most recent timestamp outside of the event callback handler.
859    public boolean getTimestamp(AudioTimestamp timestamp)
860    {
861        if (timestamp == null) {
862            throw new IllegalArgumentException();
863        }
864        // It's unfortunate, but we have to either create garbage every time or use synchronized
865        long[] longArray = new long[2];
866        int ret = native_get_timestamp(longArray);
867        if (ret != SUCCESS) {
868            return false;
869        }
870        timestamp.framePosition = longArray[0];
871        timestamp.nanoTime = longArray[1];
872        return true;
873    }
874
875
876    //--------------------------------------------------------------------------
877    // Initialization / configuration
878    //--------------------
879    /**
880     * Sets the listener the AudioTrack notifies when a previously set marker is reached or
881     * for each periodic playback head position update.
882     * Notifications will be received in the same thread as the one in which the AudioTrack
883     * instance was created.
884     * @param listener
885     */
886    public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener) {
887        setPlaybackPositionUpdateListener(listener, null);
888    }
889
890    /**
891     * Sets the listener the AudioTrack notifies when a previously set marker is reached or
892     * for each periodic playback head position update.
893     * Use this method to receive AudioTrack events in the Handler associated with another
894     * thread than the one in which you created the AudioTrack instance.
895     * @param listener
896     * @param handler the Handler that will receive the event notification messages.
897     */
898    public void setPlaybackPositionUpdateListener(OnPlaybackPositionUpdateListener listener,
899                                                    Handler handler) {
900        if (listener != null) {
901            mEventHandlerDelegate = new NativeEventHandlerDelegate(this, listener, handler);
902        } else {
903            mEventHandlerDelegate = null;
904        }
905    }
906
907
908    private static float clampGainOrLevel(float gainOrLevel) {
909        if (Float.isNaN(gainOrLevel)) {
910            throw new IllegalArgumentException();
911        }
912        if (gainOrLevel < GAIN_MIN) {
913            gainOrLevel = GAIN_MIN;
914        } else if (gainOrLevel > GAIN_MAX) {
915            gainOrLevel = GAIN_MAX;
916        }
917        return gainOrLevel;
918    }
919
920
921     /**
922     * Sets the specified left and right output gain values on the AudioTrack.
923     * <p>Gain values are clamped to the closed interval [0.0, max] where
924     * max is the value of {@link #getMaxVolume}.
925     * A value of 0.0 results in zero gain (silence), and
926     * a value of 1.0 means unity gain (signal unchanged).
927     * The default value is 1.0 meaning unity gain.
928     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
929     * @param leftGain output gain for the left channel.
930     * @param rightGain output gain for the right channel
931     * @return error code or success, see {@link #SUCCESS},
932     *    {@link #ERROR_INVALID_OPERATION}
933     * @deprecated Applications should use {@link #setVolume} instead, as it
934     * more gracefully scales down to mono, and up to multi-channel content beyond stereo.
935     */
936    public int setStereoVolume(float leftGain, float rightGain) {
937        if (isRestricted()) {
938            return SUCCESS;
939        }
940        if (mState == STATE_UNINITIALIZED) {
941            return ERROR_INVALID_OPERATION;
942        }
943
944        leftGain = clampGainOrLevel(leftGain);
945        rightGain = clampGainOrLevel(rightGain);
946
947        native_setVolume(leftGain, rightGain);
948
949        return SUCCESS;
950    }
951
952
953    /**
954     * Sets the specified output gain value on all channels of this track.
955     * <p>Gain values are clamped to the closed interval [0.0, max] where
956     * max is the value of {@link #getMaxVolume}.
957     * A value of 0.0 results in zero gain (silence), and
958     * a value of 1.0 means unity gain (signal unchanged).
959     * The default value is 1.0 meaning unity gain.
960     * <p>This API is preferred over {@link #setStereoVolume}, as it
961     * more gracefully scales down to mono, and up to multi-channel content beyond stereo.
962     * <p>The word "volume" in the API name is historical; this is actually a linear gain.
963     * @param gain output gain for all channels.
964     * @return error code or success, see {@link #SUCCESS},
965     *    {@link #ERROR_INVALID_OPERATION}
966     */
967    public int setVolume(float gain) {
968        return setStereoVolume(gain, gain);
969    }
970
971
972    /**
973     * Sets the playback sample rate for this track. This sets the sampling rate at which
974     * the audio data will be consumed and played back
975     * (as set by the sampleRateInHz parameter in the
976     * {@link #AudioTrack(int, int, int, int, int, int)} constructor),
977     * not the original sampling rate of the
978     * content. For example, setting it to half the sample rate of the content will cause the
979     * playback to last twice as long, but will also result in a pitch shift down by one octave.
980     * The valid sample rate range is from 1 Hz to twice the value returned by
981     * {@link #getNativeOutputSampleRate(int)}.
982     * @param sampleRateInHz the sample rate expressed in Hz
983     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
984     *    {@link #ERROR_INVALID_OPERATION}
985     */
986    public int setPlaybackRate(int sampleRateInHz) {
987        if (mState != STATE_INITIALIZED) {
988            return ERROR_INVALID_OPERATION;
989        }
990        if (sampleRateInHz <= 0) {
991            return ERROR_BAD_VALUE;
992        }
993        return native_set_playback_rate(sampleRateInHz);
994    }
995
996
997    /**
998     * Sets the position of the notification marker.  At most one marker can be active.
999     * @param markerInFrames marker position in wrapping frame units similar to
1000     * {@link #getPlaybackHeadPosition}, or zero to disable the marker.
1001     * To set a marker at a position which would appear as zero due to wraparound,
1002     * a workaround is to use a non-zero position near zero, such as -1 or 1.
1003     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1004     *  {@link #ERROR_INVALID_OPERATION}
1005     */
1006    public int setNotificationMarkerPosition(int markerInFrames) {
1007        if (mState == STATE_UNINITIALIZED) {
1008            return ERROR_INVALID_OPERATION;
1009        }
1010        return native_set_marker_pos(markerInFrames);
1011    }
1012
1013
1014    /**
1015     * Sets the period for the periodic notification event.
1016     * @param periodInFrames update period expressed in frames
1017     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_INVALID_OPERATION}
1018     */
1019    public int setPositionNotificationPeriod(int periodInFrames) {
1020        if (mState == STATE_UNINITIALIZED) {
1021            return ERROR_INVALID_OPERATION;
1022        }
1023        return native_set_pos_update_period(periodInFrames);
1024    }
1025
1026
1027    /**
1028     * Sets the playback head position.
1029     * The track must be stopped or paused for the position to be changed,
1030     * and must use the {@link #MODE_STATIC} mode.
1031     * @param positionInFrames playback head position expressed in frames
1032     * Zero corresponds to start of buffer.
1033     * The position must not be greater than the buffer size in frames, or negative.
1034     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1035     *    {@link #ERROR_INVALID_OPERATION}
1036     */
1037    public int setPlaybackHeadPosition(int positionInFrames) {
1038        if (mDataLoadMode == MODE_STREAM || mState != STATE_INITIALIZED ||
1039                getPlayState() == PLAYSTATE_PLAYING) {
1040            return ERROR_INVALID_OPERATION;
1041        }
1042        if (!(0 <= positionInFrames && positionInFrames <= mNativeBufferSizeInFrames)) {
1043            return ERROR_BAD_VALUE;
1044        }
1045        return native_set_position(positionInFrames);
1046    }
1047
1048    /**
1049     * Sets the loop points and the loop count. The loop can be infinite.
1050     * Similarly to setPlaybackHeadPosition,
1051     * the track must be stopped or paused for the loop points to be changed,
1052     * and must use the {@link #MODE_STATIC} mode.
1053     * @param startInFrames loop start marker expressed in frames
1054     * Zero corresponds to start of buffer.
1055     * The start marker must not be greater than or equal to the buffer size in frames, or negative.
1056     * @param endInFrames loop end marker expressed in frames
1057     * The total buffer size in frames corresponds to end of buffer.
1058     * The end marker must not be greater than the buffer size in frames.
1059     * For looping, the end marker must not be less than or equal to the start marker,
1060     * but to disable looping
1061     * it is permitted for start marker, end marker, and loop count to all be 0.
1062     * @param loopCount the number of times the loop is looped.
1063     *    A value of -1 means infinite looping, and 0 disables looping.
1064     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1065     *    {@link #ERROR_INVALID_OPERATION}
1066     */
1067    public int setLoopPoints(int startInFrames, int endInFrames, int loopCount) {
1068        if (mDataLoadMode == MODE_STREAM || mState != STATE_INITIALIZED ||
1069                getPlayState() == PLAYSTATE_PLAYING) {
1070            return ERROR_INVALID_OPERATION;
1071        }
1072        if (loopCount == 0) {
1073            ;   // explicitly allowed as an exception to the loop region range check
1074        } else if (!(0 <= startInFrames && startInFrames < mNativeBufferSizeInFrames &&
1075                startInFrames < endInFrames && endInFrames <= mNativeBufferSizeInFrames)) {
1076            return ERROR_BAD_VALUE;
1077        }
1078        return native_set_loop(startInFrames, endInFrames, loopCount);
1079    }
1080
1081    /**
1082     * Sets the initialization state of the instance. This method was originally intended to be used
1083     * in an AudioTrack subclass constructor to set a subclass-specific post-initialization state.
1084     * However, subclasses of AudioTrack are no longer recommended, so this method is obsolete.
1085     * @param state the state of the AudioTrack instance
1086     * @deprecated Only accessible by subclasses, which are not recommended for AudioTrack.
1087     */
1088    @Deprecated
1089    protected void setState(int state) {
1090        mState = state;
1091    }
1092
1093
1094    //---------------------------------------------------------
1095    // Transport control methods
1096    //--------------------
1097    /**
1098     * Starts playing an AudioTrack.
1099     * If track's creation mode is {@link #MODE_STATIC}, you must have called write() prior.
1100     *
1101     * @throws IllegalStateException
1102     */
1103    public void play()
1104    throws IllegalStateException {
1105        if (mState != STATE_INITIALIZED) {
1106            throw new IllegalStateException("play() called on uninitialized AudioTrack.");
1107        }
1108        if (isRestricted()) {
1109            setVolume(0);
1110        }
1111        synchronized(mPlayStateLock) {
1112            native_start();
1113            mPlayState = PLAYSTATE_PLAYING;
1114        }
1115    }
1116
1117    private boolean isRestricted() {
1118        try {
1119            final int mode = mAppOps.checkAudioOperation(AppOpsManager.OP_PLAY_AUDIO, mStreamType,
1120                    Process.myUid(), ActivityThread.currentPackageName());
1121            return mode != AppOpsManager.MODE_ALLOWED;
1122        } catch (RemoteException e) {
1123            return false;
1124        }
1125    }
1126
1127    /**
1128     * Stops playing the audio data.
1129     * When used on an instance created in {@link #MODE_STREAM} mode, audio will stop playing
1130     * after the last buffer that was written has been played. For an immediate stop, use
1131     * {@link #pause()}, followed by {@link #flush()} to discard audio data that hasn't been played
1132     * back yet.
1133     * @throws IllegalStateException
1134     */
1135    public void stop()
1136    throws IllegalStateException {
1137        if (mState != STATE_INITIALIZED) {
1138            throw new IllegalStateException("stop() called on uninitialized AudioTrack.");
1139        }
1140
1141        // stop playing
1142        synchronized(mPlayStateLock) {
1143            native_stop();
1144            mPlayState = PLAYSTATE_STOPPED;
1145        }
1146    }
1147
1148    /**
1149     * Pauses the playback of the audio data. Data that has not been played
1150     * back will not be discarded. Subsequent calls to {@link #play} will play
1151     * this data back. See {@link #flush()} to discard this data.
1152     *
1153     * @throws IllegalStateException
1154     */
1155    public void pause()
1156    throws IllegalStateException {
1157        if (mState != STATE_INITIALIZED) {
1158            throw new IllegalStateException("pause() called on uninitialized AudioTrack.");
1159        }
1160        //logd("pause()");
1161
1162        // pause playback
1163        synchronized(mPlayStateLock) {
1164            native_pause();
1165            mPlayState = PLAYSTATE_PAUSED;
1166        }
1167    }
1168
1169
1170    //---------------------------------------------------------
1171    // Audio data supply
1172    //--------------------
1173
1174    /**
1175     * Flushes the audio data currently queued for playback. Any data that has
1176     * not been played back will be discarded.  No-op if not stopped or paused,
1177     * or if the track's creation mode is not {@link #MODE_STREAM}.
1178     */
1179    public void flush() {
1180        if (mState == STATE_INITIALIZED) {
1181            // flush the data in native layer
1182            native_flush();
1183        }
1184
1185    }
1186
1187    /**
1188     * Writes the audio data to the audio sink for playback (streaming mode),
1189     * or copies audio data for later playback (static buffer mode).
1190     * In streaming mode, will block until all data has been written to the audio sink.
1191     * In static buffer mode, copies the data to the buffer starting at offset 0.
1192     * Note that the actual playback of this data might occur after this function
1193     * returns. This function is thread safe with respect to {@link #stop} calls,
1194     * in which case all of the specified data might not be written to the audio sink.
1195     *
1196     * @param audioData the array that holds the data to play.
1197     * @param offsetInBytes the offset expressed in bytes in audioData where the data to play
1198     *    starts.
1199     * @param sizeInBytes the number of bytes to read in audioData after the offset.
1200     * @return the number of bytes that were written or {@link #ERROR_INVALID_OPERATION}
1201     *    if the object wasn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1202     *    the parameters don't resolve to valid data and indexes, or
1203     *    {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and
1204     *    needs to be recreated.
1205     */
1206
1207    public int write(byte[] audioData, int offsetInBytes, int sizeInBytes) {
1208
1209        if (mState == STATE_UNINITIALIZED || mAudioFormat == AudioFormat.ENCODING_PCM_FLOAT) {
1210            return ERROR_INVALID_OPERATION;
1211        }
1212
1213        if ( (audioData == null) || (offsetInBytes < 0 ) || (sizeInBytes < 0)
1214                || (offsetInBytes + sizeInBytes < 0)    // detect integer overflow
1215                || (offsetInBytes + sizeInBytes > audioData.length)) {
1216            return ERROR_BAD_VALUE;
1217        }
1218
1219        int ret = native_write_byte(audioData, offsetInBytes, sizeInBytes, mAudioFormat,
1220                true /*isBlocking*/);
1221
1222        if ((mDataLoadMode == MODE_STATIC)
1223                && (mState == STATE_NO_STATIC_DATA)
1224                && (ret > 0)) {
1225            // benign race with respect to other APIs that read mState
1226            mState = STATE_INITIALIZED;
1227        }
1228
1229        return ret;
1230    }
1231
1232
1233    /**
1234     * Writes the audio data to the audio sink for playback (streaming mode),
1235     * or copies audio data for later playback (static buffer mode).
1236     * In streaming mode, will block until all data has been written to the audio sink.
1237     * In static buffer mode, copies the data to the buffer starting at offset 0.
1238     * Note that the actual playback of this data might occur after this function
1239     * returns. This function is thread safe with respect to {@link #stop} calls,
1240     * in which case all of the specified data might not be written to the audio sink.
1241     *
1242     * @param audioData the array that holds the data to play.
1243     * @param offsetInShorts the offset expressed in shorts in audioData where the data to play
1244     *     starts.
1245     * @param sizeInShorts the number of shorts to read in audioData after the offset.
1246     * @return the number of shorts that were written or {@link #ERROR_INVALID_OPERATION}
1247     *    if the object wasn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1248     *    the parameters don't resolve to valid data and indexes.
1249     */
1250
1251    public int write(short[] audioData, int offsetInShorts, int sizeInShorts) {
1252
1253        if (mState == STATE_UNINITIALIZED || mAudioFormat != AudioFormat.ENCODING_PCM_16BIT) {
1254            return ERROR_INVALID_OPERATION;
1255        }
1256
1257        if ( (audioData == null) || (offsetInShorts < 0 ) || (sizeInShorts < 0)
1258                || (offsetInShorts + sizeInShorts < 0)  // detect integer overflow
1259                || (offsetInShorts + sizeInShorts > audioData.length)) {
1260            return ERROR_BAD_VALUE;
1261        }
1262
1263        int ret = native_write_short(audioData, offsetInShorts, sizeInShorts, mAudioFormat);
1264
1265        if ((mDataLoadMode == MODE_STATIC)
1266                && (mState == STATE_NO_STATIC_DATA)
1267                && (ret > 0)) {
1268            // benign race with respect to other APIs that read mState
1269            mState = STATE_INITIALIZED;
1270        }
1271
1272        return ret;
1273    }
1274
1275
1276    /**
1277     * Writes the audio data to the audio sink for playback (streaming mode),
1278     * or copies audio data for later playback (static buffer mode).
1279     * In static buffer mode, copies the data to the buffer starting at offset 0,
1280     * and the write mode is ignored.
1281     * In streaming mode, the blocking behavior will depend on the write mode.
1282     * <p>
1283     * Note that the actual playback of this data might occur after this function
1284     * returns. This function is thread safe with respect to {@link #stop} calls,
1285     * in which case all of the specified data might not be written to the audio sink.
1286     * <p>
1287     * @param audioData the array that holds the data to play.
1288     *     The implementation does not clip for sample values within the nominal range
1289     *     [-1.0f, 1.0f], provided that all gains in the audio pipeline are
1290     *     less than or equal to unity (1.0f), and in the absence of post-processing effects
1291     *     that could add energy, such as reverb.  For the convenience of applications
1292     *     that compute samples using filters with non-unity gain,
1293     *     sample values +3 dB beyond the nominal range are permitted.
1294     *     However such values may eventually be limited or clipped, depending on various gains
1295     *     and later processing in the audio path.  Therefore applications are encouraged
1296     *     to provide samples values within the nominal range.
1297     * @param offsetInFloats the offset, expressed as a number of floats,
1298     *     in audioData where the data to play starts.
1299     * @param sizeInFloats the number of floats to read in audioData after the offset.
1300     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1301     *     effect in static mode.
1302     *     <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1303     *         to the audio sink.
1304     *     <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1305     *     queuing as much audio data for playback as possible without blocking.
1306     * @return the number of floats that were written, or {@link #ERROR_INVALID_OPERATION}
1307     *    if the object wasn't properly initialized, or {@link #ERROR_BAD_VALUE} if
1308     *    the parameters don't resolve to valid data and indexes.
1309     */
1310    public int write(float[] audioData, int offsetInFloats, int sizeInFloats,
1311            @WriteMode int writeMode) {
1312
1313        if (mState == STATE_UNINITIALIZED) {
1314            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
1315            return ERROR_INVALID_OPERATION;
1316        }
1317
1318        if (mAudioFormat != AudioFormat.ENCODING_PCM_FLOAT) {
1319            Log.e(TAG, "AudioTrack.write(float[] ...) requires format ENCODING_PCM_FLOAT");
1320            return ERROR_INVALID_OPERATION;
1321        }
1322
1323        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
1324            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
1325            return ERROR_BAD_VALUE;
1326        }
1327
1328        if ( (audioData == null) || (offsetInFloats < 0 ) || (sizeInFloats < 0)
1329                || (offsetInFloats + sizeInFloats < 0)  // detect integer overflow
1330                || (offsetInFloats + sizeInFloats > audioData.length)) {
1331            Log.e(TAG, "AudioTrack.write() called with invalid array, offset, or size");
1332            return ERROR_BAD_VALUE;
1333        }
1334
1335        int ret = native_write_float(audioData, offsetInFloats, sizeInFloats, mAudioFormat,
1336                writeMode == WRITE_BLOCKING);
1337
1338        if ((mDataLoadMode == MODE_STATIC)
1339                && (mState == STATE_NO_STATIC_DATA)
1340                && (ret > 0)) {
1341            // benign race with respect to other APIs that read mState
1342            mState = STATE_INITIALIZED;
1343        }
1344
1345        return ret;
1346    }
1347
1348
1349    /**
1350     * Writes the audio data to the audio sink for playback (streaming mode),
1351     * or copies audio data for later playback (static buffer mode).
1352     * In static buffer mode, copies the data to the buffer starting at its 0 offset, and the write
1353     * mode is ignored.
1354     * In streaming mode, the blocking behavior will depend on the write mode.
1355     * @param audioData the buffer that holds the data to play, starting at the position reported
1356     *     by <code>audioData.position()</code>.
1357     *     <BR>Note that upon return, the buffer position (<code>audioData.position()</code>) will
1358     *     have been advanced to reflect the amount of data that was successfully written to
1359     *     the AudioTrack.
1360     * @param sizeInBytes number of bytes to write.
1361     *     <BR>Note this may differ from <code>audioData.remaining()</code>, but cannot exceed it.
1362     * @param writeMode one of {@link #WRITE_BLOCKING}, {@link #WRITE_NON_BLOCKING}. It has no
1363     *     effect in static mode.
1364     *     <BR>With {@link #WRITE_BLOCKING}, the write will block until all data has been written
1365     *         to the audio sink.
1366     *     <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after
1367     *     queuing as much audio data for playback as possible without blocking.
1368     * @return 0 or a positive number of bytes that were written, or
1369     *     {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}
1370     */
1371    public int write(ByteBuffer audioData, int sizeInBytes,
1372            @WriteMode int writeMode) {
1373
1374        if (mState == STATE_UNINITIALIZED) {
1375            Log.e(TAG, "AudioTrack.write() called in invalid state STATE_UNINITIALIZED");
1376            return ERROR_INVALID_OPERATION;
1377        }
1378
1379        if ((writeMode != WRITE_BLOCKING) && (writeMode != WRITE_NON_BLOCKING)) {
1380            Log.e(TAG, "AudioTrack.write() called with invalid blocking mode");
1381            return ERROR_BAD_VALUE;
1382        }
1383
1384        if ( (audioData == null) || (sizeInBytes < 0) || (sizeInBytes > audioData.remaining())) {
1385            Log.e(TAG, "AudioTrack.write() called with invalid size (" + sizeInBytes + ") value");
1386            return ERROR_BAD_VALUE;
1387        }
1388
1389        int ret = 0;
1390        if (audioData.isDirect()) {
1391            ret = native_write_native_bytes(audioData,
1392                    audioData.position(), sizeInBytes, mAudioFormat,
1393                    writeMode == WRITE_BLOCKING);
1394        } else {
1395            ret = native_write_byte(NioUtils.unsafeArray(audioData),
1396                    NioUtils.unsafeArrayOffset(audioData) + audioData.position(),
1397                    sizeInBytes, mAudioFormat,
1398                    writeMode == WRITE_BLOCKING);
1399        }
1400
1401        if ((mDataLoadMode == MODE_STATIC)
1402                && (mState == STATE_NO_STATIC_DATA)
1403                && (ret > 0)) {
1404            // benign race with respect to other APIs that read mState
1405            mState = STATE_INITIALIZED;
1406        }
1407
1408        if (ret > 0) {
1409            audioData.position(audioData.position() + ret);
1410        }
1411
1412        return ret;
1413    }
1414
1415    /**
1416     * Notifies the native resource to reuse the audio data already loaded in the native
1417     * layer, that is to rewind to start of buffer.
1418     * The track's creation mode must be {@link #MODE_STATIC}.
1419     * @return error code or success, see {@link #SUCCESS}, {@link #ERROR_BAD_VALUE},
1420     *  {@link #ERROR_INVALID_OPERATION}
1421     */
1422    public int reloadStaticData() {
1423        if (mDataLoadMode == MODE_STREAM || mState != STATE_INITIALIZED) {
1424            return ERROR_INVALID_OPERATION;
1425        }
1426        return native_reload_static();
1427    }
1428
1429    //--------------------------------------------------------------------------
1430    // Audio effects management
1431    //--------------------
1432
1433    /**
1434     * Attaches an auxiliary effect to the audio track. A typical auxiliary
1435     * effect is a reverberation effect which can be applied on any sound source
1436     * that directs a certain amount of its energy to this effect. This amount
1437     * is defined by setAuxEffectSendLevel().
1438     * {@see #setAuxEffectSendLevel(float)}.
1439     * <p>After creating an auxiliary effect (e.g.
1440     * {@link android.media.audiofx.EnvironmentalReverb}), retrieve its ID with
1441     * {@link android.media.audiofx.AudioEffect#getId()} and use it when calling
1442     * this method to attach the audio track to the effect.
1443     * <p>To detach the effect from the audio track, call this method with a
1444     * null effect id.
1445     *
1446     * @param effectId system wide unique id of the effect to attach
1447     * @return error code or success, see {@link #SUCCESS},
1448     *    {@link #ERROR_INVALID_OPERATION}, {@link #ERROR_BAD_VALUE}
1449     */
1450    public int attachAuxEffect(int effectId) {
1451        if (mState == STATE_UNINITIALIZED) {
1452            return ERROR_INVALID_OPERATION;
1453        }
1454        return native_attachAuxEffect(effectId);
1455    }
1456
1457    /**
1458     * Sets the send level of the audio track to the attached auxiliary effect
1459     * {@link #attachAuxEffect(int)}.  Effect levels
1460     * are clamped to the closed interval [0.0, max] where
1461     * max is the value of {@link #getMaxVolume}.
1462     * A value of 0.0 results in no effect, and a value of 1.0 is full send.
1463     * <p>By default the send level is 0.0f, so even if an effect is attached to the player
1464     * this method must be called for the effect to be applied.
1465     * <p>Note that the passed level value is a linear scalar. UI controls should be scaled
1466     * logarithmically: the gain applied by audio framework ranges from -72dB to at least 0dB,
1467     * so an appropriate conversion from linear UI input x to level is:
1468     * x == 0 -&gt; level = 0
1469     * 0 &lt; x &lt;= R -&gt; level = 10^(72*(x-R)/20/R)
1470     *
1471     * @param level linear send level
1472     * @return error code or success, see {@link #SUCCESS},
1473     *    {@link #ERROR_INVALID_OPERATION}, {@link #ERROR}
1474     */
1475    public int setAuxEffectSendLevel(float level) {
1476        if (isRestricted()) {
1477            return SUCCESS;
1478        }
1479        if (mState == STATE_UNINITIALIZED) {
1480            return ERROR_INVALID_OPERATION;
1481        }
1482        level = clampGainOrLevel(level);
1483        int err = native_setAuxEffectSendLevel(level);
1484        return err == 0 ? SUCCESS : ERROR;
1485    }
1486
1487    //---------------------------------------------------------
1488    // Interface definitions
1489    //--------------------
1490    /**
1491     * Interface definition for a callback to be invoked when the playback head position of
1492     * an AudioTrack has reached a notification marker or has increased by a certain period.
1493     */
1494    public interface OnPlaybackPositionUpdateListener  {
1495        /**
1496         * Called on the listener to notify it that the previously set marker has been reached
1497         * by the playback head.
1498         */
1499        void onMarkerReached(AudioTrack track);
1500
1501        /**
1502         * Called on the listener to periodically notify it that the playback head has reached
1503         * a multiple of the notification period.
1504         */
1505        void onPeriodicNotification(AudioTrack track);
1506    }
1507
1508    //---------------------------------------------------------
1509    // Inner classes
1510    //--------------------
1511    /**
1512     * Helper class to handle the forwarding of native events to the appropriate listener
1513     * (potentially) handled in a different thread
1514     */
1515    private class NativeEventHandlerDelegate {
1516        private final Handler mHandler;
1517
1518        NativeEventHandlerDelegate(final AudioTrack track,
1519                                   final OnPlaybackPositionUpdateListener listener,
1520                                   Handler handler) {
1521            // find the looper for our new event handler
1522            Looper looper;
1523            if (handler != null) {
1524                looper = handler.getLooper();
1525            } else {
1526                // no given handler, use the looper the AudioTrack was created in
1527                looper = mInitializationLooper;
1528            }
1529
1530            // construct the event handler with this looper
1531            if (looper != null) {
1532                // implement the event handler delegate
1533                mHandler = new Handler(looper) {
1534                    @Override
1535                    public void handleMessage(Message msg) {
1536                        if (track == null) {
1537                            return;
1538                        }
1539                        switch(msg.what) {
1540                        case NATIVE_EVENT_MARKER:
1541                            if (listener != null) {
1542                                listener.onMarkerReached(track);
1543                            }
1544                            break;
1545                        case NATIVE_EVENT_NEW_POS:
1546                            if (listener != null) {
1547                                listener.onPeriodicNotification(track);
1548                            }
1549                            break;
1550                        default:
1551                            loge("Unknown native event type: " + msg.what);
1552                            break;
1553                        }
1554                    }
1555                };
1556            } else {
1557                mHandler = null;
1558            }
1559        }
1560
1561        Handler getHandler() {
1562            return mHandler;
1563        }
1564    }
1565
1566
1567    //---------------------------------------------------------
1568    // Java methods called from the native side
1569    //--------------------
1570    @SuppressWarnings("unused")
1571    private static void postEventFromNative(Object audiotrack_ref,
1572            int what, int arg1, int arg2, Object obj) {
1573        //logd("Event posted from the native side: event="+ what + " args="+ arg1+" "+arg2);
1574        AudioTrack track = (AudioTrack)((WeakReference)audiotrack_ref).get();
1575        if (track == null) {
1576            return;
1577        }
1578
1579        NativeEventHandlerDelegate delegate = track.mEventHandlerDelegate;
1580        if (delegate != null) {
1581            Handler handler = delegate.getHandler();
1582            if (handler != null) {
1583                Message m = handler.obtainMessage(what, arg1, arg2, obj);
1584                handler.sendMessage(m);
1585            }
1586        }
1587
1588    }
1589
1590
1591    //---------------------------------------------------------
1592    // Native methods called from the Java side
1593    //--------------------
1594
1595    // post-condition: mStreamType is overwritten with a value
1596    //     that reflects the audio attributes (e.g. an AudioAttributes object with a usage of
1597    //     AudioAttributes.USAGE_MEDIA will map to AudioManager.STREAM_MUSIC
1598    private native final int native_setup(Object /*WeakReference<AudioTrack>*/ audiotrack_this,
1599            Object /*AudioAttributes*/ attributes,
1600            int sampleRate, int channelMask, int audioFormat,
1601            int buffSizeInBytes, int mode, int[] sessionId);
1602
1603    private native final void native_finalize();
1604
1605    private native final void native_release();
1606
1607    private native final void native_start();
1608
1609    private native final void native_stop();
1610
1611    private native final void native_pause();
1612
1613    private native final void native_flush();
1614
1615    private native final int native_write_byte(byte[] audioData,
1616                                               int offsetInBytes, int sizeInBytes, int format,
1617                                               boolean isBlocking);
1618
1619    private native final int native_write_short(short[] audioData,
1620                                                int offsetInShorts, int sizeInShorts, int format);
1621
1622    private native final int native_write_float(float[] audioData,
1623                                                int offsetInFloats, int sizeInFloats, int format,
1624                                                boolean isBlocking);
1625
1626    private native final int native_write_native_bytes(Object audioData,
1627            int positionInBytes, int sizeInBytes, int format, boolean blocking);
1628
1629    private native final int native_reload_static();
1630
1631    private native final int native_get_native_frame_count();
1632
1633    private native final void native_setVolume(float leftVolume, float rightVolume);
1634
1635    private native final int native_set_playback_rate(int sampleRateInHz);
1636    private native final int native_get_playback_rate();
1637
1638    private native final int native_set_marker_pos(int marker);
1639    private native final int native_get_marker_pos();
1640
1641    private native final int native_set_pos_update_period(int updatePeriod);
1642    private native final int native_get_pos_update_period();
1643
1644    private native final int native_set_position(int position);
1645    private native final int native_get_position();
1646
1647    private native final int native_get_latency();
1648
1649    // longArray must be a non-null array of length >= 2
1650    // [0] is assigned the frame position
1651    // [1] is assigned the time in CLOCK_MONOTONIC nanoseconds
1652    private native final int native_get_timestamp(long[] longArray);
1653
1654    private native final int native_set_loop(int start, int end, int loopCount);
1655
1656    static private native final int native_get_output_sample_rate(int streamType);
1657    static private native final int native_get_min_buff_size(
1658            int sampleRateInHz, int channelConfig, int audioFormat);
1659
1660    private native final int native_attachAuxEffect(int effectId);
1661    private native final int native_setAuxEffectSendLevel(float level);
1662
1663    //---------------------------------------------------------
1664    // Utility methods
1665    //------------------
1666
1667    private static void logd(String msg) {
1668        Log.d(TAG, msg);
1669    }
1670
1671    private static void loge(String msg) {
1672        Log.e(TAG, msg);
1673    }
1674
1675}
1676