1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <stdlib.h> 18#include <stdio.h> 19#include <time.h> 20#include <sched.h> 21#include <sys/resource.h> 22#include <string.h> 23 24#include <GLES2/gl2.h> 25#include <GLES2/gl2ext.h> 26#include <utils/Timers.h> 27#include <EGL/egl.h> 28#include <utils/Log.h> 29 30 31using namespace android; 32 33 34#include "fill_common.cpp" 35 36 37bool doTest(uint32_t w, uint32_t h) { 38 gWidth = w; 39 gHeight = h; 40 setupVA(); 41 genTextures(); 42 43 printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n"); 44 45 for (uint32_t num = 0; num < gFragmentTestCount; num++) { 46 doSingleTest(num, 2); 47 if (gFragmentTests[num]->texCount) { 48 doSingleTest(num, 1); 49 } 50 } 51 52 exit(0); 53 return true; 54} 55