InputReader.h revision 063ff53d0b0a0d670ea0185e687526d8fd302820
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_READER_H
18#define _UI_INPUT_READER_H
19
20#include "EventHub.h"
21#include "PointerControllerInterface.h"
22#include "InputListener.h"
23
24#include <input/Input.h>
25#include <input/VelocityControl.h>
26#include <input/VelocityTracker.h>
27#include <ui/DisplayInfo.h>
28#include <utils/KeyedVector.h>
29#include <utils/threads.h>
30#include <utils/Timers.h>
31#include <utils/RefBase.h>
32#include <utils/String8.h>
33#include <utils/BitSet.h>
34
35#include <stddef.h>
36#include <unistd.h>
37
38// Maximum supported size of a vibration pattern.
39// Must be at least 2.
40#define MAX_VIBRATE_PATTERN_SIZE 100
41
42// Maximum allowable delay value in a vibration pattern before
43// which the delay will be truncated.
44#define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL)
45
46namespace android {
47
48class InputDevice;
49class InputMapper;
50
51/*
52 * Describes how coordinates are mapped on a physical display.
53 * See com.android.server.display.DisplayViewport.
54 */
55struct DisplayViewport {
56    int32_t displayId; // -1 if invalid
57    int32_t orientation;
58    int32_t logicalLeft;
59    int32_t logicalTop;
60    int32_t logicalRight;
61    int32_t logicalBottom;
62    int32_t physicalLeft;
63    int32_t physicalTop;
64    int32_t physicalRight;
65    int32_t physicalBottom;
66    int32_t deviceWidth;
67    int32_t deviceHeight;
68
69    DisplayViewport() :
70            displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0),
71            logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0),
72            physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0),
73            deviceWidth(0), deviceHeight(0) {
74    }
75
76    bool operator==(const DisplayViewport& other) const {
77        return displayId == other.displayId
78                && orientation == other.orientation
79                && logicalLeft == other.logicalLeft
80                && logicalTop == other.logicalTop
81                && logicalRight == other.logicalRight
82                && logicalBottom == other.logicalBottom
83                && physicalLeft == other.physicalLeft
84                && physicalTop == other.physicalTop
85                && physicalRight == other.physicalRight
86                && physicalBottom == other.physicalBottom
87                && deviceWidth == other.deviceWidth
88                && deviceHeight == other.deviceHeight;
89    }
90
91    bool operator!=(const DisplayViewport& other) const {
92        return !(*this == other);
93    }
94
95    inline bool isValid() const {
96        return displayId >= 0;
97    }
98
99    void setNonDisplayViewport(int32_t width, int32_t height) {
100        displayId = ADISPLAY_ID_NONE;
101        orientation = DISPLAY_ORIENTATION_0;
102        logicalLeft = 0;
103        logicalTop = 0;
104        logicalRight = width;
105        logicalBottom = height;
106        physicalLeft = 0;
107        physicalTop = 0;
108        physicalRight = width;
109        physicalBottom = height;
110        deviceWidth = width;
111        deviceHeight = height;
112    }
113};
114
115/*
116 * Input reader configuration.
117 *
118 * Specifies various options that modify the behavior of the input reader.
119 */
120struct InputReaderConfiguration {
121    // Describes changes that have occurred.
122    enum {
123        // The pointer speed changed.
124        CHANGE_POINTER_SPEED = 1 << 0,
125
126        // The pointer gesture control changed.
127        CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1,
128
129        // The display size or orientation changed.
130        CHANGE_DISPLAY_INFO = 1 << 2,
131
132        // The visible touches option changed.
133        CHANGE_SHOW_TOUCHES = 1 << 3,
134
135        // The keyboard layouts must be reloaded.
136        CHANGE_KEYBOARD_LAYOUTS = 1 << 4,
137
138        // The device name alias supplied by the may have changed for some devices.
139        CHANGE_DEVICE_ALIAS = 1 << 5,
140
141        // The location calibration matrix changed.
142        TOUCH_AFFINE_TRANSFORMATION = 1 << 6,
143
144        // All devices must be reopened.
145        CHANGE_MUST_REOPEN = 1 << 31,
146    };
147
148    // Gets the amount of time to disable virtual keys after the screen is touched
149    // in order to filter out accidental virtual key presses due to swiping gestures
150    // or taps near the edge of the display.  May be 0 to disable the feature.
151    nsecs_t virtualKeyQuietTime;
152
153    // The excluded device names for the platform.
154    // Devices with these names will be ignored.
155    Vector<String8> excludedDeviceNames;
156
157    // Velocity control parameters for mouse pointer movements.
158    VelocityControlParameters pointerVelocityControlParameters;
159
160    // Velocity control parameters for mouse wheel movements.
161    VelocityControlParameters wheelVelocityControlParameters;
162
163    // True if pointer gestures are enabled.
164    bool pointerGesturesEnabled;
165
166    // Quiet time between certain pointer gesture transitions.
167    // Time to allow for all fingers or buttons to settle into a stable state before
168    // starting a new gesture.
169    nsecs_t pointerGestureQuietInterval;
170
171    // The minimum speed that a pointer must travel for us to consider switching the active
172    // touch pointer to it during a drag.  This threshold is set to avoid switching due
173    // to noise from a finger resting on the touch pad (perhaps just pressing it down).
174    float pointerGestureDragMinSwitchSpeed; // in pixels per second
175
176    // Tap gesture delay time.
177    // The time between down and up must be less than this to be considered a tap.
178    nsecs_t pointerGestureTapInterval;
179
180    // Tap drag gesture delay time.
181    // The time between the previous tap's up and the next down must be less than
182    // this to be considered a drag.  Otherwise, the previous tap is finished and a
183    // new tap begins.
184    //
185    // Note that the previous tap will be held down for this entire duration so this
186    // interval must be shorter than the long press timeout.
187    nsecs_t pointerGestureTapDragInterval;
188
189    // The distance in pixels that the pointer is allowed to move from initial down
190    // to up and still be called a tap.
191    float pointerGestureTapSlop; // in pixels
192
193    // Time after the first touch points go down to settle on an initial centroid.
194    // This is intended to be enough time to handle cases where the user puts down two
195    // fingers at almost but not quite exactly the same time.
196    nsecs_t pointerGestureMultitouchSettleInterval;
197
198    // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when
199    // at least two pointers have moved at least this far from their starting place.
200    float pointerGestureMultitouchMinDistance; // in pixels
201
202    // The transition from PRESS to SWIPE gesture mode can only occur when the
203    // cosine of the angle between the two vectors is greater than or equal to than this value
204    // which indicates that the vectors are oriented in the same direction.
205    // When the vectors are oriented in the exactly same direction, the cosine is 1.0.
206    // (In exactly opposite directions, the cosine is -1.0.)
207    float pointerGestureSwipeTransitionAngleCosine;
208
209    // The transition from PRESS to SWIPE gesture mode can only occur when the
210    // fingers are no more than this far apart relative to the diagonal size of
211    // the touch pad.  For example, a ratio of 0.5 means that the fingers must be
212    // no more than half the diagonal size of the touch pad apart.
213    float pointerGestureSwipeMaxWidthRatio;
214
215    // The gesture movement speed factor relative to the size of the display.
216    // Movement speed applies when the fingers are moving in the same direction.
217    // Without acceleration, a full swipe of the touch pad diagonal in movement mode
218    // will cover this portion of the display diagonal.
219    float pointerGestureMovementSpeedRatio;
220
221    // The gesture zoom speed factor relative to the size of the display.
222    // Zoom speed applies when the fingers are mostly moving relative to each other
223    // to execute a scale gesture or similar.
224    // Without acceleration, a full swipe of the touch pad diagonal in zoom mode
225    // will cover this portion of the display diagonal.
226    float pointerGestureZoomSpeedRatio;
227
228    // True to show the location of touches on the touch screen as spots.
229    bool showTouches;
230
231    InputReaderConfiguration() :
232            virtualKeyQuietTime(0),
233            pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
234            wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
235            pointerGesturesEnabled(true),
236            pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
237            pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
238            pointerGestureTapInterval(150 * 1000000LL), // 150 ms
239            pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
240            pointerGestureTapSlop(10.0f), // 10 pixels
241            pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
242            pointerGestureMultitouchMinDistance(15), // 15 pixels
243            pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
244            pointerGestureSwipeMaxWidthRatio(0.25f),
245            pointerGestureMovementSpeedRatio(0.8f),
246            pointerGestureZoomSpeedRatio(0.3f),
247            showTouches(false) { }
248
249    bool getDisplayInfo(bool external, DisplayViewport* outViewport) const;
250    void setDisplayInfo(bool external, const DisplayViewport& viewport);
251
252private:
253    DisplayViewport mInternalDisplay;
254    DisplayViewport mExternalDisplay;
255};
256
257
258struct TouchAffineTransformation {
259    float x_scale;
260    float x_ymix;
261    float x_offset;
262    float y_xmix;
263    float y_scale;
264    float y_offset;
265
266    TouchAffineTransformation() :
267        x_scale(1.0f), x_ymix(0.0f), x_offset(0.0f),
268        y_xmix(0.0f), y_scale(1.0f), y_offset(0.0f) {
269    }
270
271    TouchAffineTransformation(float xscale, float xymix, float xoffset,
272            float yxmix, float yscale, float yoffset) :
273        x_scale(xscale), x_ymix(xymix), x_offset(xoffset),
274        y_xmix(yxmix), y_scale(yscale), y_offset(yoffset) {
275    }
276
277    void applyTo(float& x, float& y) const;
278};
279
280
281/*
282 * Input reader policy interface.
283 *
284 * The input reader policy is used by the input reader to interact with the Window Manager
285 * and other system components.
286 *
287 * The actual implementation is partially supported by callbacks into the DVM
288 * via JNI.  This interface is also mocked in the unit tests.
289 *
290 * These methods must NOT re-enter the input reader since they may be called while
291 * holding the input reader lock.
292 */
293class InputReaderPolicyInterface : public virtual RefBase {
294protected:
295    InputReaderPolicyInterface() { }
296    virtual ~InputReaderPolicyInterface() { }
297
298public:
299    /* Gets the input reader configuration. */
300    virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0;
301
302    /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
303    virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
304
305    /* Notifies the input reader policy that some input devices have changed
306     * and provides information about all current input devices.
307     */
308    virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0;
309
310    /* Gets the keyboard layout for a particular input device. */
311    virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(
312            const InputDeviceIdentifier& identifier) = 0;
313
314    /* Gets a user-supplied alias for a particular input device, or an empty string if none. */
315    virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
316
317    /* Gets the affine calibration associated with the specified device. */
318    virtual TouchAffineTransformation getTouchAffineTransformation(
319            const String8& inputDeviceDescriptor, int32_t surfaceRotation) = 0;
320};
321
322
323/* Processes raw input events and sends cooked event data to an input listener. */
324class InputReaderInterface : public virtual RefBase {
325protected:
326    InputReaderInterface() { }
327    virtual ~InputReaderInterface() { }
328
329public:
330    /* Dumps the state of the input reader.
331     *
332     * This method may be called on any thread (usually by the input manager). */
333    virtual void dump(String8& dump) = 0;
334
335    /* Called by the heatbeat to ensures that the reader has not deadlocked. */
336    virtual void monitor() = 0;
337
338    /* Runs a single iteration of the processing loop.
339     * Nominally reads and processes one incoming message from the EventHub.
340     *
341     * This method should be called on the input reader thread.
342     */
343    virtual void loopOnce() = 0;
344
345    /* Gets information about all input devices.
346     *
347     * This method may be called on any thread (usually by the input manager).
348     */
349    virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0;
350
351    /* Query current input state. */
352    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
353            int32_t scanCode) = 0;
354    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
355            int32_t keyCode) = 0;
356    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
357            int32_t sw) = 0;
358
359    /* Determine whether physical keys exist for the given framework-domain key codes. */
360    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
361            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
362
363    /* Requests that a reconfiguration of all input devices.
364     * The changes flag is a bitfield that indicates what has changed and whether
365     * the input devices must all be reopened. */
366    virtual void requestRefreshConfiguration(uint32_t changes) = 0;
367
368    /* Controls the vibrator of a particular input device. */
369    virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
370            ssize_t repeat, int32_t token) = 0;
371    virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0;
372};
373
374
375/* Internal interface used by individual input devices to access global input device state
376 * and parameters maintained by the input reader.
377 */
378class InputReaderContext {
379public:
380    InputReaderContext() { }
381    virtual ~InputReaderContext() { }
382
383    virtual void updateGlobalMetaState() = 0;
384    virtual int32_t getGlobalMetaState() = 0;
385
386    virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
387    virtual bool shouldDropVirtualKey(nsecs_t now,
388            InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
389
390    virtual void fadePointer() = 0;
391
392    virtual void requestTimeoutAtTime(nsecs_t when) = 0;
393    virtual int32_t bumpGeneration() = 0;
394
395    virtual InputReaderPolicyInterface* getPolicy() = 0;
396    virtual InputListenerInterface* getListener() = 0;
397    virtual EventHubInterface* getEventHub() = 0;
398};
399
400
401/* The input reader reads raw event data from the event hub and processes it into input events
402 * that it sends to the input listener.  Some functions of the input reader, such as early
403 * event filtering in low power states, are controlled by a separate policy object.
404 *
405 * The InputReader owns a collection of InputMappers.  Most of the work it does happens
406 * on the input reader thread but the InputReader can receive queries from other system
407 * components running on arbitrary threads.  To keep things manageable, the InputReader
408 * uses a single Mutex to guard its state.  The Mutex may be held while calling into the
409 * EventHub or the InputReaderPolicy but it is never held while calling into the
410 * InputListener.
411 */
412class InputReader : public InputReaderInterface {
413public:
414    InputReader(const sp<EventHubInterface>& eventHub,
415            const sp<InputReaderPolicyInterface>& policy,
416            const sp<InputListenerInterface>& listener);
417    virtual ~InputReader();
418
419    virtual void dump(String8& dump);
420    virtual void monitor();
421
422    virtual void loopOnce();
423
424    virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices);
425
426    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
427            int32_t scanCode);
428    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
429            int32_t keyCode);
430    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
431            int32_t sw);
432
433    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
434            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
435
436    virtual void requestRefreshConfiguration(uint32_t changes);
437
438    virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
439            ssize_t repeat, int32_t token);
440    virtual void cancelVibrate(int32_t deviceId, int32_t token);
441
442protected:
443    // These members are protected so they can be instrumented by test cases.
444    virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
445            const InputDeviceIdentifier& identifier, uint32_t classes);
446
447    class ContextImpl : public InputReaderContext {
448        InputReader* mReader;
449
450    public:
451        ContextImpl(InputReader* reader);
452
453        virtual void updateGlobalMetaState();
454        virtual int32_t getGlobalMetaState();
455        virtual void disableVirtualKeysUntil(nsecs_t time);
456        virtual bool shouldDropVirtualKey(nsecs_t now,
457                InputDevice* device, int32_t keyCode, int32_t scanCode);
458        virtual void fadePointer();
459        virtual void requestTimeoutAtTime(nsecs_t when);
460        virtual int32_t bumpGeneration();
461        virtual InputReaderPolicyInterface* getPolicy();
462        virtual InputListenerInterface* getListener();
463        virtual EventHubInterface* getEventHub();
464    } mContext;
465
466    friend class ContextImpl;
467
468private:
469    Mutex mLock;
470
471    Condition mReaderIsAliveCondition;
472
473    sp<EventHubInterface> mEventHub;
474    sp<InputReaderPolicyInterface> mPolicy;
475    sp<QueuedInputListener> mQueuedListener;
476
477    InputReaderConfiguration mConfig;
478
479    // The event queue.
480    static const int EVENT_BUFFER_SIZE = 256;
481    RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
482
483    KeyedVector<int32_t, InputDevice*> mDevices;
484
485    // low-level input event decoding and device management
486    void processEventsLocked(const RawEvent* rawEvents, size_t count);
487
488    void addDeviceLocked(nsecs_t when, int32_t deviceId);
489    void removeDeviceLocked(nsecs_t when, int32_t deviceId);
490    void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
491    void timeoutExpiredLocked(nsecs_t when);
492
493    void handleConfigurationChangedLocked(nsecs_t when);
494
495    int32_t mGlobalMetaState;
496    void updateGlobalMetaStateLocked();
497    int32_t getGlobalMetaStateLocked();
498
499    void fadePointerLocked();
500
501    int32_t mGeneration;
502    int32_t bumpGenerationLocked();
503
504    void getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices);
505
506    nsecs_t mDisableVirtualKeysTimeout;
507    void disableVirtualKeysUntilLocked(nsecs_t time);
508    bool shouldDropVirtualKeyLocked(nsecs_t now,
509            InputDevice* device, int32_t keyCode, int32_t scanCode);
510
511    nsecs_t mNextTimeout;
512    void requestTimeoutAtTimeLocked(nsecs_t when);
513
514    uint32_t mConfigurationChangesToRefresh;
515    void refreshConfigurationLocked(uint32_t changes);
516
517    // state queries
518    typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
519    int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
520            GetStateFunc getStateFunc);
521    bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
522            const int32_t* keyCodes, uint8_t* outFlags);
523};
524
525
526/* Reads raw events from the event hub and processes them, endlessly. */
527class InputReaderThread : public Thread {
528public:
529    InputReaderThread(const sp<InputReaderInterface>& reader);
530    virtual ~InputReaderThread();
531
532private:
533    sp<InputReaderInterface> mReader;
534
535    virtual bool threadLoop();
536};
537
538
539/* Represents the state of a single input device. */
540class InputDevice {
541public:
542    InputDevice(InputReaderContext* context, int32_t id, int32_t generation, int32_t
543            controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes);
544    ~InputDevice();
545
546    inline InputReaderContext* getContext() { return mContext; }
547    inline int32_t getId() const { return mId; }
548    inline int32_t getControllerNumber() const { return mControllerNumber; }
549    inline int32_t getGeneration() const { return mGeneration; }
550    inline const String8& getName() const { return mIdentifier.name; }
551    inline const String8& getDescriptor() { return mIdentifier.descriptor; }
552    inline uint32_t getClasses() const { return mClasses; }
553    inline uint32_t getSources() const { return mSources; }
554
555    inline bool isExternal() { return mIsExternal; }
556    inline void setExternal(bool external) { mIsExternal = external; }
557
558    inline void setMic(bool hasMic) { mHasMic = hasMic; }
559    inline bool hasMic() const { return mHasMic; }
560
561    inline bool isIgnored() { return mMappers.isEmpty(); }
562
563    void dump(String8& dump);
564    void addMapper(InputMapper* mapper);
565    void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
566    void reset(nsecs_t when);
567    void process(const RawEvent* rawEvents, size_t count);
568    void timeoutExpired(nsecs_t when);
569
570    void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
571    int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
572    int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
573    int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
574    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
575            const int32_t* keyCodes, uint8_t* outFlags);
576    void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
577    void cancelVibrate(int32_t token);
578    void cancelTouch(nsecs_t when);
579
580    int32_t getMetaState();
581
582    void fadePointer();
583
584    void bumpGeneration();
585
586    void notifyReset(nsecs_t when);
587
588    inline const PropertyMap& getConfiguration() { return mConfiguration; }
589    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
590
591    bool hasKey(int32_t code) {
592        return getEventHub()->hasScanCode(mId, code);
593    }
594
595    bool hasAbsoluteAxis(int32_t code) {
596        RawAbsoluteAxisInfo info;
597        getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
598        return info.valid;
599    }
600
601    bool isKeyPressed(int32_t code) {
602        return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
603    }
604
605    int32_t getAbsoluteAxisValue(int32_t code) {
606        int32_t value;
607        getEventHub()->getAbsoluteAxisValue(mId, code, &value);
608        return value;
609    }
610
611private:
612    InputReaderContext* mContext;
613    int32_t mId;
614    int32_t mGeneration;
615    int32_t mControllerNumber;
616    InputDeviceIdentifier mIdentifier;
617    String8 mAlias;
618    uint32_t mClasses;
619
620    Vector<InputMapper*> mMappers;
621
622    uint32_t mSources;
623    bool mIsExternal;
624    bool mHasMic;
625    bool mDropUntilNextSync;
626
627    typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
628    int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
629
630    PropertyMap mConfiguration;
631};
632
633
634/* Keeps track of the state of mouse or touch pad buttons. */
635class CursorButtonAccumulator {
636public:
637    CursorButtonAccumulator();
638    void reset(InputDevice* device);
639
640    void process(const RawEvent* rawEvent);
641
642    uint32_t getButtonState() const;
643
644private:
645    bool mBtnLeft;
646    bool mBtnRight;
647    bool mBtnMiddle;
648    bool mBtnBack;
649    bool mBtnSide;
650    bool mBtnForward;
651    bool mBtnExtra;
652    bool mBtnTask;
653
654    void clearButtons();
655};
656
657
658/* Keeps track of cursor movements. */
659
660class CursorMotionAccumulator {
661public:
662    CursorMotionAccumulator();
663    void reset(InputDevice* device);
664
665    void process(const RawEvent* rawEvent);
666    void finishSync();
667
668    inline int32_t getRelativeX() const { return mRelX; }
669    inline int32_t getRelativeY() const { return mRelY; }
670
671private:
672    int32_t mRelX;
673    int32_t mRelY;
674
675    void clearRelativeAxes();
676};
677
678
679/* Keeps track of cursor scrolling motions. */
680
681class CursorScrollAccumulator {
682public:
683    CursorScrollAccumulator();
684    void configure(InputDevice* device);
685    void reset(InputDevice* device);
686
687    void process(const RawEvent* rawEvent);
688    void finishSync();
689
690    inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
691    inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
692
693    inline int32_t getRelativeX() const { return mRelX; }
694    inline int32_t getRelativeY() const { return mRelY; }
695    inline int32_t getRelativeVWheel() const { return mRelWheel; }
696    inline int32_t getRelativeHWheel() const { return mRelHWheel; }
697
698private:
699    bool mHaveRelWheel;
700    bool mHaveRelHWheel;
701
702    int32_t mRelX;
703    int32_t mRelY;
704    int32_t mRelWheel;
705    int32_t mRelHWheel;
706
707    void clearRelativeAxes();
708};
709
710
711/* Keeps track of the state of touch, stylus and tool buttons. */
712class TouchButtonAccumulator {
713public:
714    TouchButtonAccumulator();
715    void configure(InputDevice* device);
716    void reset(InputDevice* device);
717
718    void process(const RawEvent* rawEvent);
719
720    uint32_t getButtonState() const;
721    int32_t getToolType() const;
722    bool isToolActive() const;
723    bool isHovering() const;
724    bool hasStylus() const;
725
726private:
727    bool mHaveBtnTouch;
728    bool mHaveStylus;
729
730    bool mBtnTouch;
731    bool mBtnStylus;
732    bool mBtnStylus2;
733    bool mBtnToolFinger;
734    bool mBtnToolPen;
735    bool mBtnToolRubber;
736    bool mBtnToolBrush;
737    bool mBtnToolPencil;
738    bool mBtnToolAirbrush;
739    bool mBtnToolMouse;
740    bool mBtnToolLens;
741    bool mBtnToolDoubleTap;
742    bool mBtnToolTripleTap;
743    bool mBtnToolQuadTap;
744
745    void clearButtons();
746};
747
748
749/* Raw axis information from the driver. */
750struct RawPointerAxes {
751    RawAbsoluteAxisInfo x;
752    RawAbsoluteAxisInfo y;
753    RawAbsoluteAxisInfo pressure;
754    RawAbsoluteAxisInfo touchMajor;
755    RawAbsoluteAxisInfo touchMinor;
756    RawAbsoluteAxisInfo toolMajor;
757    RawAbsoluteAxisInfo toolMinor;
758    RawAbsoluteAxisInfo orientation;
759    RawAbsoluteAxisInfo distance;
760    RawAbsoluteAxisInfo tiltX;
761    RawAbsoluteAxisInfo tiltY;
762    RawAbsoluteAxisInfo trackingId;
763    RawAbsoluteAxisInfo slot;
764
765    RawPointerAxes();
766    void clear();
767};
768
769
770/* Raw data for a collection of pointers including a pointer id mapping table. */
771struct RawPointerData {
772    struct Pointer {
773        uint32_t id;
774        int32_t x;
775        int32_t y;
776        int32_t pressure;
777        int32_t touchMajor;
778        int32_t touchMinor;
779        int32_t toolMajor;
780        int32_t toolMinor;
781        int32_t orientation;
782        int32_t distance;
783        int32_t tiltX;
784        int32_t tiltY;
785        int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
786        bool isHovering;
787    };
788
789    uint32_t pointerCount;
790    Pointer pointers[MAX_POINTERS];
791    BitSet32 hoveringIdBits, touchingIdBits;
792    uint32_t idToIndex[MAX_POINTER_ID + 1];
793
794    RawPointerData();
795    void clear();
796    void copyFrom(const RawPointerData& other);
797    void getCentroidOfTouchingPointers(float* outX, float* outY) const;
798
799    inline void markIdBit(uint32_t id, bool isHovering) {
800        if (isHovering) {
801            hoveringIdBits.markBit(id);
802        } else {
803            touchingIdBits.markBit(id);
804        }
805    }
806
807    inline void clearIdBits() {
808        hoveringIdBits.clear();
809        touchingIdBits.clear();
810    }
811
812    inline const Pointer& pointerForId(uint32_t id) const {
813        return pointers[idToIndex[id]];
814    }
815
816    inline bool isHovering(uint32_t pointerIndex) {
817        return pointers[pointerIndex].isHovering;
818    }
819};
820
821
822/* Cooked data for a collection of pointers including a pointer id mapping table. */
823struct CookedPointerData {
824    uint32_t pointerCount;
825    PointerProperties pointerProperties[MAX_POINTERS];
826    PointerCoords pointerCoords[MAX_POINTERS];
827    BitSet32 hoveringIdBits, touchingIdBits;
828    uint32_t idToIndex[MAX_POINTER_ID + 1];
829
830    CookedPointerData();
831    void clear();
832    void copyFrom(const CookedPointerData& other);
833
834    inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
835        return pointerCoords[idToIndex[id]];
836    }
837
838    inline bool isHovering(uint32_t pointerIndex) {
839        return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
840    }
841};
842
843
844/* Keeps track of the state of single-touch protocol. */
845class SingleTouchMotionAccumulator {
846public:
847    SingleTouchMotionAccumulator();
848
849    void process(const RawEvent* rawEvent);
850    void reset(InputDevice* device);
851
852    inline int32_t getAbsoluteX() const { return mAbsX; }
853    inline int32_t getAbsoluteY() const { return mAbsY; }
854    inline int32_t getAbsolutePressure() const { return mAbsPressure; }
855    inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
856    inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
857    inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
858    inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
859
860private:
861    int32_t mAbsX;
862    int32_t mAbsY;
863    int32_t mAbsPressure;
864    int32_t mAbsToolWidth;
865    int32_t mAbsDistance;
866    int32_t mAbsTiltX;
867    int32_t mAbsTiltY;
868
869    void clearAbsoluteAxes();
870};
871
872
873/* Keeps track of the state of multi-touch protocol. */
874class MultiTouchMotionAccumulator {
875public:
876    class Slot {
877    public:
878        inline bool isInUse() const { return mInUse; }
879        inline int32_t getX() const { return mAbsMTPositionX; }
880        inline int32_t getY() const { return mAbsMTPositionY; }
881        inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
882        inline int32_t getTouchMinor() const {
883            return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; }
884        inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
885        inline int32_t getToolMinor() const {
886            return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; }
887        inline int32_t getOrientation() const { return mAbsMTOrientation; }
888        inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
889        inline int32_t getPressure() const { return mAbsMTPressure; }
890        inline int32_t getDistance() const { return mAbsMTDistance; }
891        inline int32_t getToolType() const;
892
893    private:
894        friend class MultiTouchMotionAccumulator;
895
896        bool mInUse;
897        bool mHaveAbsMTTouchMinor;
898        bool mHaveAbsMTWidthMinor;
899        bool mHaveAbsMTToolType;
900
901        int32_t mAbsMTPositionX;
902        int32_t mAbsMTPositionY;
903        int32_t mAbsMTTouchMajor;
904        int32_t mAbsMTTouchMinor;
905        int32_t mAbsMTWidthMajor;
906        int32_t mAbsMTWidthMinor;
907        int32_t mAbsMTOrientation;
908        int32_t mAbsMTTrackingId;
909        int32_t mAbsMTPressure;
910        int32_t mAbsMTDistance;
911        int32_t mAbsMTToolType;
912
913        Slot();
914        void clear();
915    };
916
917    MultiTouchMotionAccumulator();
918    ~MultiTouchMotionAccumulator();
919
920    void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
921    void reset(InputDevice* device);
922    void process(const RawEvent* rawEvent);
923    void finishSync();
924    bool hasStylus() const;
925
926    inline size_t getSlotCount() const { return mSlotCount; }
927    inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
928
929private:
930    int32_t mCurrentSlot;
931    Slot* mSlots;
932    size_t mSlotCount;
933    bool mUsingSlotsProtocol;
934    bool mHaveStylus;
935
936    void clearSlots(int32_t initialSlot);
937};
938
939
940/* An input mapper transforms raw input events into cooked event data.
941 * A single input device can have multiple associated input mappers in order to interpret
942 * different classes of events.
943 *
944 * InputMapper lifecycle:
945 * - create
946 * - configure with 0 changes
947 * - reset
948 * - process, process, process (may occasionally reconfigure with non-zero changes or reset)
949 * - reset
950 * - destroy
951 */
952class InputMapper {
953public:
954    InputMapper(InputDevice* device);
955    virtual ~InputMapper();
956
957    inline InputDevice* getDevice() { return mDevice; }
958    inline int32_t getDeviceId() { return mDevice->getId(); }
959    inline const String8 getDeviceName() { return mDevice->getName(); }
960    inline InputReaderContext* getContext() { return mContext; }
961    inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
962    inline InputListenerInterface* getListener() { return mContext->getListener(); }
963    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
964
965    virtual uint32_t getSources() = 0;
966    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
967    virtual void dump(String8& dump);
968    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
969    virtual void reset(nsecs_t when);
970    virtual void process(const RawEvent* rawEvent) = 0;
971    virtual void timeoutExpired(nsecs_t when);
972
973    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
974    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
975    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
976    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
977            const int32_t* keyCodes, uint8_t* outFlags);
978    virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
979            int32_t token);
980    virtual void cancelVibrate(int32_t token);
981    virtual void cancelTouch(nsecs_t when);
982
983    virtual int32_t getMetaState();
984
985    virtual void fadePointer();
986
987protected:
988    InputDevice* mDevice;
989    InputReaderContext* mContext;
990
991    status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
992    void bumpGeneration();
993
994    static void dumpRawAbsoluteAxisInfo(String8& dump,
995            const RawAbsoluteAxisInfo& axis, const char* name);
996};
997
998
999class SwitchInputMapper : public InputMapper {
1000public:
1001    SwitchInputMapper(InputDevice* device);
1002    virtual ~SwitchInputMapper();
1003
1004    virtual uint32_t getSources();
1005    virtual void process(const RawEvent* rawEvent);
1006
1007    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
1008    virtual void dump(String8& dump);
1009
1010private:
1011    uint32_t mSwitchValues;
1012    uint32_t mUpdatedSwitchMask;
1013
1014    void processSwitch(int32_t switchCode, int32_t switchValue);
1015    void sync(nsecs_t when);
1016};
1017
1018
1019class VibratorInputMapper : public InputMapper {
1020public:
1021    VibratorInputMapper(InputDevice* device);
1022    virtual ~VibratorInputMapper();
1023
1024    virtual uint32_t getSources();
1025    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
1026    virtual void process(const RawEvent* rawEvent);
1027
1028    virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1029            int32_t token);
1030    virtual void cancelVibrate(int32_t token);
1031    virtual void timeoutExpired(nsecs_t when);
1032    virtual void dump(String8& dump);
1033
1034private:
1035    bool mVibrating;
1036    nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
1037    size_t mPatternSize;
1038    ssize_t mRepeat;
1039    int32_t mToken;
1040    ssize_t mIndex;
1041    nsecs_t mNextStepTime;
1042
1043    void nextStep();
1044    void stopVibrating();
1045};
1046
1047
1048class KeyboardInputMapper : public InputMapper {
1049public:
1050    KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
1051    virtual ~KeyboardInputMapper();
1052
1053    virtual uint32_t getSources();
1054    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
1055    virtual void dump(String8& dump);
1056    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
1057    virtual void reset(nsecs_t when);
1058    virtual void process(const RawEvent* rawEvent);
1059
1060    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
1061    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
1062    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1063            const int32_t* keyCodes, uint8_t* outFlags);
1064
1065    virtual int32_t getMetaState();
1066
1067private:
1068    struct KeyDown {
1069        int32_t keyCode;
1070        int32_t scanCode;
1071    };
1072
1073    uint32_t mSource;
1074    int32_t mKeyboardType;
1075
1076    int32_t mOrientation; // orientation for dpad keys
1077
1078    Vector<KeyDown> mKeyDowns; // keys that are down
1079    int32_t mMetaState;
1080    nsecs_t mDownTime; // time of most recent key down
1081
1082    int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
1083
1084    struct LedState {
1085        bool avail; // led is available
1086        bool on;    // we think the led is currently on
1087    };
1088    LedState mCapsLockLedState;
1089    LedState mNumLockLedState;
1090    LedState mScrollLockLedState;
1091
1092    // Immutable configuration parameters.
1093    struct Parameters {
1094        bool hasAssociatedDisplay;
1095        bool orientationAware;
1096        bool handlesKeyRepeat;
1097    } mParameters;
1098
1099    void configureParameters();
1100    void dumpParameters(String8& dump);
1101
1102    bool isKeyboardOrGamepadKey(int32_t scanCode);
1103
1104    void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
1105            uint32_t policyFlags);
1106
1107    ssize_t findKeyDown(int32_t scanCode);
1108
1109    void resetLedState();
1110    void initializeLedState(LedState& ledState, int32_t led);
1111    void updateLedState(bool reset);
1112    void updateLedStateForModifier(LedState& ledState, int32_t led,
1113            int32_t modifier, bool reset);
1114};
1115
1116
1117class CursorInputMapper : public InputMapper {
1118public:
1119    CursorInputMapper(InputDevice* device);
1120    virtual ~CursorInputMapper();
1121
1122    virtual uint32_t getSources();
1123    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
1124    virtual void dump(String8& dump);
1125    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
1126    virtual void reset(nsecs_t when);
1127    virtual void process(const RawEvent* rawEvent);
1128
1129    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
1130
1131    virtual void fadePointer();
1132
1133private:
1134    // Amount that trackball needs to move in order to generate a key event.
1135    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
1136
1137    // Immutable configuration parameters.
1138    struct Parameters {
1139        enum Mode {
1140            MODE_POINTER,
1141            MODE_NAVIGATION,
1142        };
1143
1144        Mode mode;
1145        bool hasAssociatedDisplay;
1146        bool orientationAware;
1147    } mParameters;
1148
1149    CursorButtonAccumulator mCursorButtonAccumulator;
1150    CursorMotionAccumulator mCursorMotionAccumulator;
1151    CursorScrollAccumulator mCursorScrollAccumulator;
1152
1153    int32_t mSource;
1154    float mXScale;
1155    float mYScale;
1156    float mXPrecision;
1157    float mYPrecision;
1158
1159    float mVWheelScale;
1160    float mHWheelScale;
1161
1162    // Velocity controls for mouse pointer and wheel movements.
1163    // The controls for X and Y wheel movements are separate to keep them decoupled.
1164    VelocityControl mPointerVelocityControl;
1165    VelocityControl mWheelXVelocityControl;
1166    VelocityControl mWheelYVelocityControl;
1167
1168    int32_t mOrientation;
1169
1170    sp<PointerControllerInterface> mPointerController;
1171
1172    int32_t mButtonState;
1173    nsecs_t mDownTime;
1174
1175    void configureParameters();
1176    void dumpParameters(String8& dump);
1177
1178    void sync(nsecs_t when);
1179};
1180
1181
1182class TouchInputMapper : public InputMapper {
1183public:
1184    TouchInputMapper(InputDevice* device);
1185    virtual ~TouchInputMapper();
1186
1187    virtual uint32_t getSources();
1188    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
1189    virtual void dump(String8& dump);
1190    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
1191    virtual void reset(nsecs_t when);
1192    virtual void process(const RawEvent* rawEvent);
1193
1194    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
1195    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
1196    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1197            const int32_t* keyCodes, uint8_t* outFlags);
1198
1199    virtual void fadePointer();
1200    virtual void cancelTouch(nsecs_t when);
1201    virtual void timeoutExpired(nsecs_t when);
1202
1203protected:
1204    CursorButtonAccumulator mCursorButtonAccumulator;
1205    CursorScrollAccumulator mCursorScrollAccumulator;
1206    TouchButtonAccumulator mTouchButtonAccumulator;
1207
1208    struct VirtualKey {
1209        int32_t keyCode;
1210        int32_t scanCode;
1211        uint32_t flags;
1212
1213        // computed hit box, specified in touch screen coords based on known display size
1214        int32_t hitLeft;
1215        int32_t hitTop;
1216        int32_t hitRight;
1217        int32_t hitBottom;
1218
1219        inline bool isHit(int32_t x, int32_t y) const {
1220            return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
1221        }
1222    };
1223
1224    // Input sources and device mode.
1225    uint32_t mSource;
1226
1227    enum DeviceMode {
1228        DEVICE_MODE_DISABLED, // input is disabled
1229        DEVICE_MODE_DIRECT, // direct mapping (touchscreen)
1230        DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad)
1231        DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
1232        DEVICE_MODE_POINTER, // pointer mapping (pointer)
1233    };
1234    DeviceMode mDeviceMode;
1235
1236    // The reader's configuration.
1237    InputReaderConfiguration mConfig;
1238
1239    // Immutable configuration parameters.
1240    struct Parameters {
1241        enum DeviceType {
1242            DEVICE_TYPE_TOUCH_SCREEN,
1243            DEVICE_TYPE_TOUCH_PAD,
1244            DEVICE_TYPE_TOUCH_NAVIGATION,
1245            DEVICE_TYPE_POINTER,
1246        };
1247
1248        DeviceType deviceType;
1249        bool hasAssociatedDisplay;
1250        bool associatedDisplayIsExternal;
1251        bool orientationAware;
1252        bool hasButtonUnderPad;
1253
1254        enum GestureMode {
1255            GESTURE_MODE_POINTER,
1256            GESTURE_MODE_SPOTS,
1257        };
1258        GestureMode gestureMode;
1259
1260        bool wake;
1261    } mParameters;
1262
1263    // Immutable calibration parameters in parsed form.
1264    struct Calibration {
1265        // Size
1266        enum SizeCalibration {
1267            SIZE_CALIBRATION_DEFAULT,
1268            SIZE_CALIBRATION_NONE,
1269            SIZE_CALIBRATION_GEOMETRIC,
1270            SIZE_CALIBRATION_DIAMETER,
1271            SIZE_CALIBRATION_BOX,
1272            SIZE_CALIBRATION_AREA,
1273        };
1274
1275        SizeCalibration sizeCalibration;
1276
1277        bool haveSizeScale;
1278        float sizeScale;
1279        bool haveSizeBias;
1280        float sizeBias;
1281        bool haveSizeIsSummed;
1282        bool sizeIsSummed;
1283
1284        // Pressure
1285        enum PressureCalibration {
1286            PRESSURE_CALIBRATION_DEFAULT,
1287            PRESSURE_CALIBRATION_NONE,
1288            PRESSURE_CALIBRATION_PHYSICAL,
1289            PRESSURE_CALIBRATION_AMPLITUDE,
1290        };
1291
1292        PressureCalibration pressureCalibration;
1293        bool havePressureScale;
1294        float pressureScale;
1295
1296        // Orientation
1297        enum OrientationCalibration {
1298            ORIENTATION_CALIBRATION_DEFAULT,
1299            ORIENTATION_CALIBRATION_NONE,
1300            ORIENTATION_CALIBRATION_INTERPOLATED,
1301            ORIENTATION_CALIBRATION_VECTOR,
1302        };
1303
1304        OrientationCalibration orientationCalibration;
1305
1306        // Distance
1307        enum DistanceCalibration {
1308            DISTANCE_CALIBRATION_DEFAULT,
1309            DISTANCE_CALIBRATION_NONE,
1310            DISTANCE_CALIBRATION_SCALED,
1311        };
1312
1313        DistanceCalibration distanceCalibration;
1314        bool haveDistanceScale;
1315        float distanceScale;
1316
1317        enum CoverageCalibration {
1318            COVERAGE_CALIBRATION_DEFAULT,
1319            COVERAGE_CALIBRATION_NONE,
1320            COVERAGE_CALIBRATION_BOX,
1321        };
1322
1323        CoverageCalibration coverageCalibration;
1324
1325        inline void applySizeScaleAndBias(float* outSize) const {
1326            if (haveSizeScale) {
1327                *outSize *= sizeScale;
1328            }
1329            if (haveSizeBias) {
1330                *outSize += sizeBias;
1331            }
1332            if (*outSize < 0) {
1333                *outSize = 0;
1334            }
1335        }
1336    } mCalibration;
1337
1338    // Affine location transformation/calibration
1339    struct TouchAffineTransformation mAffineTransform;
1340
1341    // Raw pointer axis information from the driver.
1342    RawPointerAxes mRawPointerAxes;
1343
1344    // Raw pointer sample data.
1345    RawPointerData mCurrentRawPointerData;
1346    RawPointerData mLastRawPointerData;
1347
1348    // Cooked pointer sample data.
1349    CookedPointerData mCurrentCookedPointerData;
1350    CookedPointerData mLastCookedPointerData;
1351
1352    // Button state.
1353    int32_t mCurrentButtonState;
1354    int32_t mLastButtonState;
1355
1356    // Scroll state.
1357    int32_t mCurrentRawVScroll;
1358    int32_t mCurrentRawHScroll;
1359
1360    // Id bits used to differentiate fingers, stylus and mouse tools.
1361    BitSet32 mCurrentFingerIdBits; // finger or unknown
1362    BitSet32 mLastFingerIdBits;
1363    BitSet32 mCurrentStylusIdBits; // stylus or eraser
1364    BitSet32 mLastStylusIdBits;
1365    BitSet32 mCurrentMouseIdBits; // mouse or lens
1366    BitSet32 mLastMouseIdBits;
1367
1368    // True if we sent a HOVER_ENTER event.
1369    bool mSentHoverEnter;
1370
1371    // The time the primary pointer last went down.
1372    nsecs_t mDownTime;
1373
1374    // The pointer controller, or null if the device is not a pointer.
1375    sp<PointerControllerInterface> mPointerController;
1376
1377    Vector<VirtualKey> mVirtualKeys;
1378
1379    virtual void configureParameters();
1380    virtual void dumpParameters(String8& dump);
1381    virtual void configureRawPointerAxes();
1382    virtual void dumpRawPointerAxes(String8& dump);
1383    virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
1384    virtual void dumpSurface(String8& dump);
1385    virtual void configureVirtualKeys();
1386    virtual void dumpVirtualKeys(String8& dump);
1387    virtual void parseCalibration();
1388    virtual void resolveCalibration();
1389    virtual void dumpCalibration(String8& dump);
1390    virtual void dumpAffineTransformation(String8& dump);
1391    virtual bool hasStylus() const = 0;
1392    virtual void updateAffineTransformation();
1393
1394    virtual void syncTouch(nsecs_t when, bool* outHavePointerIds) = 0;
1395
1396private:
1397    // The current viewport.
1398    // The components of the viewport are specified in the display's rotated orientation.
1399    DisplayViewport mViewport;
1400
1401    // The surface orientation, width and height set by configureSurface().
1402    // The width and height are derived from the viewport but are specified
1403    // in the natural orientation.
1404    // The surface origin specifies how the surface coordinates should be translated
1405    // to align with the logical display coordinate space.
1406    // The orientation may be different from the viewport orientation as it specifies
1407    // the rotation of the surface coordinates required to produce the viewport's
1408    // requested orientation, so it will depend on whether the device is orientation aware.
1409    int32_t mSurfaceWidth;
1410    int32_t mSurfaceHeight;
1411    int32_t mSurfaceLeft;
1412    int32_t mSurfaceTop;
1413    int32_t mSurfaceOrientation;
1414
1415    // Translation and scaling factors, orientation-independent.
1416    float mXTranslate;
1417    float mXScale;
1418    float mXPrecision;
1419
1420    float mYTranslate;
1421    float mYScale;
1422    float mYPrecision;
1423
1424    float mGeometricScale;
1425
1426    float mPressureScale;
1427
1428    float mSizeScale;
1429
1430    float mOrientationScale;
1431
1432    float mDistanceScale;
1433
1434    bool mHaveTilt;
1435    float mTiltXCenter;
1436    float mTiltXScale;
1437    float mTiltYCenter;
1438    float mTiltYScale;
1439
1440    // Oriented motion ranges for input device info.
1441    struct OrientedRanges {
1442        InputDeviceInfo::MotionRange x;
1443        InputDeviceInfo::MotionRange y;
1444        InputDeviceInfo::MotionRange pressure;
1445
1446        bool haveSize;
1447        InputDeviceInfo::MotionRange size;
1448
1449        bool haveTouchSize;
1450        InputDeviceInfo::MotionRange touchMajor;
1451        InputDeviceInfo::MotionRange touchMinor;
1452
1453        bool haveToolSize;
1454        InputDeviceInfo::MotionRange toolMajor;
1455        InputDeviceInfo::MotionRange toolMinor;
1456
1457        bool haveOrientation;
1458        InputDeviceInfo::MotionRange orientation;
1459
1460        bool haveDistance;
1461        InputDeviceInfo::MotionRange distance;
1462
1463        bool haveTilt;
1464        InputDeviceInfo::MotionRange tilt;
1465
1466        OrientedRanges() {
1467            clear();
1468        }
1469
1470        void clear() {
1471            haveSize = false;
1472            haveTouchSize = false;
1473            haveToolSize = false;
1474            haveOrientation = false;
1475            haveDistance = false;
1476            haveTilt = false;
1477        }
1478    } mOrientedRanges;
1479
1480    // Oriented dimensions and precision.
1481    float mOrientedXPrecision;
1482    float mOrientedYPrecision;
1483
1484    struct CurrentVirtualKeyState {
1485        bool down;
1486        bool ignored;
1487        nsecs_t downTime;
1488        int32_t keyCode;
1489        int32_t scanCode;
1490    } mCurrentVirtualKey;
1491
1492    // Scale factor for gesture or mouse based pointer movements.
1493    float mPointerXMovementScale;
1494    float mPointerYMovementScale;
1495
1496    // Scale factor for gesture based zooming and other freeform motions.
1497    float mPointerXZoomScale;
1498    float mPointerYZoomScale;
1499
1500    // The maximum swipe width.
1501    float mPointerGestureMaxSwipeWidth;
1502
1503    struct PointerDistanceHeapElement {
1504        uint32_t currentPointerIndex : 8;
1505        uint32_t lastPointerIndex : 8;
1506        uint64_t distance : 48; // squared distance
1507    };
1508
1509    enum PointerUsage {
1510        POINTER_USAGE_NONE,
1511        POINTER_USAGE_GESTURES,
1512        POINTER_USAGE_STYLUS,
1513        POINTER_USAGE_MOUSE,
1514    };
1515    PointerUsage mPointerUsage;
1516
1517    struct PointerGesture {
1518        enum Mode {
1519            // No fingers, button is not pressed.
1520            // Nothing happening.
1521            NEUTRAL,
1522
1523            // No fingers, button is not pressed.
1524            // Tap detected.
1525            // Emits DOWN and UP events at the pointer location.
1526            TAP,
1527
1528            // Exactly one finger dragging following a tap.
1529            // Pointer follows the active finger.
1530            // Emits DOWN, MOVE and UP events at the pointer location.
1531            //
1532            // Detect double-taps when the finger goes up while in TAP_DRAG mode.
1533            TAP_DRAG,
1534
1535            // Button is pressed.
1536            // Pointer follows the active finger if there is one.  Other fingers are ignored.
1537            // Emits DOWN, MOVE and UP events at the pointer location.
1538            BUTTON_CLICK_OR_DRAG,
1539
1540            // Exactly one finger, button is not pressed.
1541            // Pointer follows the active finger.
1542            // Emits HOVER_MOVE events at the pointer location.
1543            //
1544            // Detect taps when the finger goes up while in HOVER mode.
1545            HOVER,
1546
1547            // Exactly two fingers but neither have moved enough to clearly indicate
1548            // whether a swipe or freeform gesture was intended.  We consider the
1549            // pointer to be pressed so this enables clicking or long-pressing on buttons.
1550            // Pointer does not move.
1551            // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
1552            PRESS,
1553
1554            // Exactly two fingers moving in the same direction, button is not pressed.
1555            // Pointer does not move.
1556            // Emits DOWN, MOVE and UP events with a single pointer coordinate that
1557            // follows the midpoint between both fingers.
1558            SWIPE,
1559
1560            // Two or more fingers moving in arbitrary directions, button is not pressed.
1561            // Pointer does not move.
1562            // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
1563            // each finger individually relative to the initial centroid of the finger.
1564            FREEFORM,
1565
1566            // Waiting for quiet time to end before starting the next gesture.
1567            QUIET,
1568        };
1569
1570        // Time the first finger went down.
1571        nsecs_t firstTouchTime;
1572
1573        // The active pointer id from the raw touch data.
1574        int32_t activeTouchId; // -1 if none
1575
1576        // The active pointer id from the gesture last delivered to the application.
1577        int32_t activeGestureId; // -1 if none
1578
1579        // Pointer coords and ids for the current and previous pointer gesture.
1580        Mode currentGestureMode;
1581        BitSet32 currentGestureIdBits;
1582        uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
1583        PointerProperties currentGestureProperties[MAX_POINTERS];
1584        PointerCoords currentGestureCoords[MAX_POINTERS];
1585
1586        Mode lastGestureMode;
1587        BitSet32 lastGestureIdBits;
1588        uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
1589        PointerProperties lastGestureProperties[MAX_POINTERS];
1590        PointerCoords lastGestureCoords[MAX_POINTERS];
1591
1592        // Time the pointer gesture last went down.
1593        nsecs_t downTime;
1594
1595        // Time when the pointer went down for a TAP.
1596        nsecs_t tapDownTime;
1597
1598        // Time when the pointer went up for a TAP.
1599        nsecs_t tapUpTime;
1600
1601        // Location of initial tap.
1602        float tapX, tapY;
1603
1604        // Time we started waiting for quiescence.
1605        nsecs_t quietTime;
1606
1607        // Reference points for multitouch gestures.
1608        float referenceTouchX;    // reference touch X/Y coordinates in surface units
1609        float referenceTouchY;
1610        float referenceGestureX;  // reference gesture X/Y coordinates in pixels
1611        float referenceGestureY;
1612
1613        // Distance that each pointer has traveled which has not yet been
1614        // subsumed into the reference gesture position.
1615        BitSet32 referenceIdBits;
1616        struct Delta {
1617            float dx, dy;
1618        };
1619        Delta referenceDeltas[MAX_POINTER_ID + 1];
1620
1621        // Describes how touch ids are mapped to gesture ids for freeform gestures.
1622        uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
1623
1624        // A velocity tracker for determining whether to switch active pointers during drags.
1625        VelocityTracker velocityTracker;
1626
1627        void reset() {
1628            firstTouchTime = LLONG_MIN;
1629            activeTouchId = -1;
1630            activeGestureId = -1;
1631            currentGestureMode = NEUTRAL;
1632            currentGestureIdBits.clear();
1633            lastGestureMode = NEUTRAL;
1634            lastGestureIdBits.clear();
1635            downTime = 0;
1636            velocityTracker.clear();
1637            resetTap();
1638            resetQuietTime();
1639        }
1640
1641        void resetTap() {
1642            tapDownTime = LLONG_MIN;
1643            tapUpTime = LLONG_MIN;
1644        }
1645
1646        void resetQuietTime() {
1647            quietTime = LLONG_MIN;
1648        }
1649    } mPointerGesture;
1650
1651    struct PointerSimple {
1652        PointerCoords currentCoords;
1653        PointerProperties currentProperties;
1654        PointerCoords lastCoords;
1655        PointerProperties lastProperties;
1656
1657        // True if the pointer is down.
1658        bool down;
1659
1660        // True if the pointer is hovering.
1661        bool hovering;
1662
1663        // Time the pointer last went down.
1664        nsecs_t downTime;
1665
1666        void reset() {
1667            currentCoords.clear();
1668            currentProperties.clear();
1669            lastCoords.clear();
1670            lastProperties.clear();
1671            down = false;
1672            hovering = false;
1673            downTime = 0;
1674        }
1675    } mPointerSimple;
1676
1677    // The pointer and scroll velocity controls.
1678    VelocityControl mPointerVelocityControl;
1679    VelocityControl mWheelXVelocityControl;
1680    VelocityControl mWheelYVelocityControl;
1681
1682    void sync(nsecs_t when);
1683
1684    bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
1685    void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
1686            int32_t keyEventAction, int32_t keyEventFlags);
1687
1688    void dispatchTouches(nsecs_t when, uint32_t policyFlags);
1689    void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
1690    void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
1691    void cookPointerData();
1692
1693    void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
1694    void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
1695
1696    void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
1697    void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
1698    bool preparePointerGestures(nsecs_t when,
1699            bool* outCancelPreviousGesture, bool* outFinishPreviousGesture,
1700            bool isTimeout);
1701
1702    void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
1703    void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
1704
1705    void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
1706    void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
1707
1708    void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
1709            bool down, bool hovering);
1710    void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
1711
1712    // Dispatches a motion event.
1713    // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
1714    // method will take care of setting the index and transmuting the action to DOWN or UP
1715    // it is the first / last pointer to go down / up.
1716    void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
1717            int32_t action, int32_t flags, int32_t metaState, int32_t buttonState,
1718            int32_t edgeFlags,
1719            const PointerProperties* properties, const PointerCoords* coords,
1720            const uint32_t* idToIndex, BitSet32 idBits,
1721            int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
1722
1723    // Updates pointer coords and properties for pointers with specified ids that have moved.
1724    // Returns true if any of them changed.
1725    bool updateMovedPointers(const PointerProperties* inProperties,
1726            const PointerCoords* inCoords, const uint32_t* inIdToIndex,
1727            PointerProperties* outProperties, PointerCoords* outCoords,
1728            const uint32_t* outIdToIndex, BitSet32 idBits) const;
1729
1730    bool isPointInsideSurface(int32_t x, int32_t y);
1731    const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
1732
1733    void assignPointerIds();
1734};
1735
1736
1737class SingleTouchInputMapper : public TouchInputMapper {
1738public:
1739    SingleTouchInputMapper(InputDevice* device);
1740    virtual ~SingleTouchInputMapper();
1741
1742    virtual void reset(nsecs_t when);
1743    virtual void process(const RawEvent* rawEvent);
1744
1745protected:
1746    virtual void syncTouch(nsecs_t when, bool* outHavePointerIds);
1747    virtual void configureRawPointerAxes();
1748    virtual bool hasStylus() const;
1749
1750private:
1751    SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
1752};
1753
1754
1755class MultiTouchInputMapper : public TouchInputMapper {
1756public:
1757    MultiTouchInputMapper(InputDevice* device);
1758    virtual ~MultiTouchInputMapper();
1759
1760    virtual void reset(nsecs_t when);
1761    virtual void process(const RawEvent* rawEvent);
1762
1763protected:
1764    virtual void syncTouch(nsecs_t when, bool* outHavePointerIds);
1765    virtual void configureRawPointerAxes();
1766    virtual bool hasStylus() const;
1767
1768private:
1769    MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
1770
1771    // Specifies the pointer id bits that are in use, and their associated tracking id.
1772    BitSet32 mPointerIdBits;
1773    int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
1774};
1775
1776
1777class JoystickInputMapper : public InputMapper {
1778public:
1779    JoystickInputMapper(InputDevice* device);
1780    virtual ~JoystickInputMapper();
1781
1782    virtual uint32_t getSources();
1783    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
1784    virtual void dump(String8& dump);
1785    virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
1786    virtual void reset(nsecs_t when);
1787    virtual void process(const RawEvent* rawEvent);
1788
1789private:
1790    struct Axis {
1791        RawAbsoluteAxisInfo rawAxisInfo;
1792        AxisInfo axisInfo;
1793
1794        bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
1795
1796        float scale;   // scale factor from raw to normalized values
1797        float offset;  // offset to add after scaling for normalization
1798        float highScale;  // scale factor from raw to normalized values of high split
1799        float highOffset; // offset to add after scaling for normalization of high split
1800
1801        float min;        // normalized inclusive minimum
1802        float max;        // normalized inclusive maximum
1803        float flat;       // normalized flat region size
1804        float fuzz;       // normalized error tolerance
1805        float resolution; // normalized resolution in units/mm
1806
1807        float filter;  // filter out small variations of this size
1808        float currentValue; // current value
1809        float newValue; // most recent value
1810        float highCurrentValue; // current value of high split
1811        float highNewValue; // most recent value of high split
1812
1813        void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
1814                bool explicitlyMapped, float scale, float offset,
1815                float highScale, float highOffset,
1816                float min, float max, float flat, float fuzz, float resolution) {
1817            this->rawAxisInfo = rawAxisInfo;
1818            this->axisInfo = axisInfo;
1819            this->explicitlyMapped = explicitlyMapped;
1820            this->scale = scale;
1821            this->offset = offset;
1822            this->highScale = highScale;
1823            this->highOffset = highOffset;
1824            this->min = min;
1825            this->max = max;
1826            this->flat = flat;
1827            this->fuzz = fuzz;
1828            this->resolution = resolution;
1829            this->filter = 0;
1830            resetValue();
1831        }
1832
1833        void resetValue() {
1834            this->currentValue = 0;
1835            this->newValue = 0;
1836            this->highCurrentValue = 0;
1837            this->highNewValue = 0;
1838        }
1839    };
1840
1841    // Axes indexed by raw ABS_* axis index.
1842    KeyedVector<int32_t, Axis> mAxes;
1843
1844    void sync(nsecs_t when, bool force);
1845
1846    bool haveAxis(int32_t axisId);
1847    void pruneAxes(bool ignoreExplicitlyMappedAxes);
1848    bool filterAxes(bool force);
1849
1850    static bool hasValueChangedSignificantly(float filter,
1851            float newValue, float currentValue, float min, float max);
1852    static bool hasMovedNearerToValueWithinFilteredRange(float filter,
1853            float newValue, float currentValue, float thresholdValue);
1854
1855    static bool isCenteredAxis(int32_t axis);
1856    static int32_t getCompatAxis(int32_t axis);
1857
1858    static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
1859    static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
1860            float value);
1861};
1862
1863} // namespace android
1864
1865#endif // _UI_INPUT_READER_H
1866