proximity_info.cpp revision 9fb6f47a6a11f62d134d4d6259181ac987fc1ad3
1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <assert.h>
18#include <stdio.h>
19#include <string.h>
20
21#define LOG_TAG "LatinIME: proximity_info.cpp"
22
23#include "dictionary.h"
24#include "proximity_info.h"
25
26namespace latinime {
27
28inline void copyOrFillZero(void *to, const void *from, size_t size) {
29    if (from) {
30        memcpy(to, from, size);
31    } else {
32        memset(to, 0, size);
33    }
34}
35
36ProximityInfo::ProximityInfo(const int maxProximityCharsSize, const int keyboardWidth,
37        const int keyboardHeight, const int gridWidth, const int gridHeight,
38        const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
39        const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
40        const int32_t *keyCharCodes, const float *sweetSpotCenterXs, const float *sweetSpotCenterYs,
41        const float *sweetSpotRadii)
42        : MAX_PROXIMITY_CHARS_SIZE(maxProximityCharsSize), KEYBOARD_WIDTH(keyboardWidth),
43          KEYBOARD_HEIGHT(keyboardHeight), GRID_WIDTH(gridWidth), GRID_HEIGHT(gridHeight),
44          CELL_WIDTH((keyboardWidth + gridWidth - 1) / gridWidth),
45          CELL_HEIGHT((keyboardHeight + gridHeight - 1) / gridHeight),
46          KEY_COUNT(min(keyCount, MAX_KEY_COUNT_IN_A_KEYBOARD)),
47          HAS_TOUCH_POSITION_CORRECTION_DATA(keyCount > 0 && keyXCoordinates && keyYCoordinates
48                  && keyWidths && keyHeights && keyCharCodes && sweetSpotCenterXs
49                  && sweetSpotCenterYs && sweetSpotRadii),
50          mInputXCoordinates(0), mInputYCoordinates(0),
51          mTouchPositionCorrectionEnabled(false) {
52    const int proximityGridLength = GRID_WIDTH * GRID_HEIGHT * MAX_PROXIMITY_CHARS_SIZE;
53    mProximityCharsArray = new uint32_t[proximityGridLength];
54    if (DEBUG_PROXIMITY_INFO) {
55        AKLOGI("Create proximity info array %d", proximityGridLength);
56    }
57    memcpy(mProximityCharsArray, proximityCharsArray,
58            proximityGridLength * sizeof(mProximityCharsArray[0]));
59    const int normalizedSquaredDistancesLength =
60            MAX_PROXIMITY_CHARS_SIZE * MAX_WORD_LENGTH_INTERNAL;
61    mNormalizedSquaredDistances = new int[normalizedSquaredDistancesLength];
62    for (int i = 0; i < normalizedSquaredDistancesLength; ++i) {
63        mNormalizedSquaredDistances[i] = NOT_A_DISTANCE;
64    }
65
66    copyOrFillZero(mKeyXCoordinates, keyXCoordinates, KEY_COUNT * sizeof(mKeyXCoordinates[0]));
67    copyOrFillZero(mKeyYCoordinates, keyYCoordinates, KEY_COUNT * sizeof(mKeyYCoordinates[0]));
68    copyOrFillZero(mKeyWidths, keyWidths, KEY_COUNT * sizeof(mKeyWidths[0]));
69    copyOrFillZero(mKeyHeights, keyHeights, KEY_COUNT * sizeof(mKeyHeights[0]));
70    copyOrFillZero(mKeyCharCodes, keyCharCodes, KEY_COUNT * sizeof(mKeyCharCodes[0]));
71    copyOrFillZero(mSweetSpotCenterXs, sweetSpotCenterXs,
72            KEY_COUNT * sizeof(mSweetSpotCenterXs[0]));
73    copyOrFillZero(mSweetSpotCenterYs, sweetSpotCenterYs,
74            KEY_COUNT * sizeof(mSweetSpotCenterYs[0]));
75    copyOrFillZero(mSweetSpotRadii, sweetSpotRadii, KEY_COUNT * sizeof(mSweetSpotRadii[0]));
76
77    initializeCodeToKeyIndex();
78}
79
80// Build the reversed look up table from the char code to the index in mKeyXCoordinates,
81// mKeyYCoordinates, mKeyWidths, mKeyHeights, mKeyCharCodes.
82void ProximityInfo::initializeCodeToKeyIndex() {
83    memset(mCodeToKeyIndex, -1, (MAX_CHAR_CODE + 1) * sizeof(mCodeToKeyIndex[0]));
84    for (int i = 0; i < KEY_COUNT; ++i) {
85        const int code = mKeyCharCodes[i];
86        if (0 <= code && code <= MAX_CHAR_CODE) {
87            mCodeToKeyIndex[code] = i;
88        }
89    }
90}
91
92ProximityInfo::~ProximityInfo() {
93    delete[] mNormalizedSquaredDistances;
94    delete[] mProximityCharsArray;
95}
96
97inline int ProximityInfo::getStartIndexFromCoordinates(const int x, const int y) const {
98    return ((y / CELL_HEIGHT) * GRID_WIDTH + (x / CELL_WIDTH))
99            * MAX_PROXIMITY_CHARS_SIZE;
100}
101
102bool ProximityInfo::hasSpaceProximity(const int x, const int y) const {
103    if (x < 0 || y < 0) {
104        if (DEBUG_DICT) {
105            AKLOGI("HasSpaceProximity: Illegal coordinates (%d, %d)", x, y);
106            assert(false);
107        }
108        return false;
109    }
110
111    const int startIndex = getStartIndexFromCoordinates(x, y);
112    if (DEBUG_PROXIMITY_INFO) {
113        AKLOGI("hasSpaceProximity: index %d, %d, %d", startIndex, x, y);
114    }
115    for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) {
116        if (DEBUG_PROXIMITY_INFO) {
117            AKLOGI("Index: %d", mProximityCharsArray[startIndex + i]);
118        }
119        if (mProximityCharsArray[startIndex + i] == KEYCODE_SPACE) {
120            return true;
121        }
122    }
123    return false;
124}
125
126// TODO: Calculate nearby codes here.
127void ProximityInfo::setInputParams(const int* inputCodes, const int inputLength,
128        const int* xCoordinates, const int* yCoordinates) {
129    mInputCodes = inputCodes;
130    mInputXCoordinates = xCoordinates;
131    mInputYCoordinates = yCoordinates;
132    mTouchPositionCorrectionEnabled =
133            HAS_TOUCH_POSITION_CORRECTION_DATA && xCoordinates && yCoordinates;
134    mInputLength = inputLength;
135    for (int i = 0; i < inputLength; ++i) {
136        mPrimaryInputWord[i] = getPrimaryCharAt(i);
137    }
138    mPrimaryInputWord[inputLength] = 0;
139    for (int i = 0; i < mInputLength; ++i) {
140        const int *proximityChars = getProximityCharsAt(i);
141        for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE && proximityChars[j] > 0; ++j) {
142            const int currentChar = proximityChars[j];
143            const int keyIndex = getKeyIndex(currentChar);
144            const float squaredDistance = calculateNormalizedSquaredDistance(keyIndex, i);
145            if (squaredDistance >= 0.0f) {
146                mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] =
147                        (int)(squaredDistance * NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR);
148            } else {
149                mNormalizedSquaredDistances[i * MAX_PROXIMITY_CHARS_SIZE + j] = (j == 0)
150                        ? EQUIVALENT_CHAR_WITHOUT_DISTANCE_INFO
151                        : PROXIMITY_CHAR_WITHOUT_DISTANCE_INFO;
152            }
153        }
154    }
155}
156
157inline float square(const float x) { return x * x; }
158
159float ProximityInfo::calculateNormalizedSquaredDistance(
160        const int keyIndex, const int inputIndex) const {
161    static const float NOT_A_DISTANCE_FLOAT = -1.0f;
162    if (keyIndex == NOT_A_INDEX) {
163        return NOT_A_DISTANCE_FLOAT;
164    }
165    if (!hasSweetSpotData(keyIndex)) {
166        return NOT_A_DISTANCE_FLOAT;
167    }
168    const float squaredDistance = calculateSquaredDistanceFromSweetSpotCenter(keyIndex, inputIndex);
169    const float squaredRadius = square(mSweetSpotRadii[keyIndex]);
170    return squaredDistance / squaredRadius;
171}
172
173int ProximityInfo::getKeyIndex(const int c) const {
174    if (KEY_COUNT == 0 || !mInputXCoordinates || !mInputYCoordinates) {
175        // We do not have the coordinate data
176        return NOT_A_INDEX;
177    }
178    const unsigned short baseLowerC = toBaseLowerCase(c);
179    if (baseLowerC > MAX_CHAR_CODE) {
180        return NOT_A_INDEX;
181    }
182    return mCodeToKeyIndex[baseLowerC];
183}
184
185float ProximityInfo::calculateSquaredDistanceFromSweetSpotCenter(
186        const int keyIndex, const int inputIndex) const {
187    const float sweetSpotCenterX = mSweetSpotCenterXs[keyIndex];
188    const float sweetSpotCenterY = mSweetSpotCenterYs[keyIndex];
189    const float inputX = (float)mInputXCoordinates[inputIndex];
190    const float inputY = (float)mInputYCoordinates[inputIndex];
191    return square(inputX - sweetSpotCenterX) + square(inputY - sweetSpotCenterY);
192}
193
194inline const int* ProximityInfo::getProximityCharsAt(const int index) const {
195    return mInputCodes + (index * MAX_PROXIMITY_CHARS_SIZE);
196}
197
198unsigned short ProximityInfo::getPrimaryCharAt(const int index) const {
199    return getProximityCharsAt(index)[0];
200}
201
202inline bool ProximityInfo::existsCharInProximityAt(const int index, const int c) const {
203    const int *chars = getProximityCharsAt(index);
204    int i = 0;
205    while (chars[i] > 0 && i < MAX_PROXIMITY_CHARS_SIZE) {
206        if (chars[i++] == c) {
207            return true;
208        }
209    }
210    return false;
211}
212
213bool ProximityInfo::existsAdjacentProximityChars(const int index) const {
214    if (index < 0 || index >= mInputLength) return false;
215    const int currentChar = getPrimaryCharAt(index);
216    const int leftIndex = index - 1;
217    if (leftIndex >= 0 && existsCharInProximityAt(leftIndex, currentChar)) {
218        return true;
219    }
220    const int rightIndex = index + 1;
221    if (rightIndex < mInputLength && existsCharInProximityAt(rightIndex, currentChar)) {
222        return true;
223    }
224    return false;
225}
226
227// In the following function, c is the current character of the dictionary word
228// currently examined.
229// currentChars is an array containing the keys close to the character the
230// user actually typed at the same position. We want to see if c is in it: if so,
231// then the word contains at that position a character close to what the user
232// typed.
233// What the user typed is actually the first character of the array.
234// proximityIndex is a pointer to the variable where getMatchedProximityId returns
235// the index of c in the proximity chars of the input index.
236// Notice : accented characters do not have a proximity list, so they are alone
237// in their list. The non-accented version of the character should be considered
238// "close", but not the other keys close to the non-accented version.
239ProximityInfo::ProximityType ProximityInfo::getMatchedProximityId(const int index,
240        const unsigned short c, const bool checkProximityChars, int *proximityIndex) const {
241    const int *currentChars = getProximityCharsAt(index);
242    const int firstChar = currentChars[0];
243    const unsigned short baseLowerC = toBaseLowerCase(c);
244
245    // The first char in the array is what user typed. If it matches right away,
246    // that means the user typed that same char for this pos.
247    if (firstChar == baseLowerC || firstChar == c) {
248        return EQUIVALENT_CHAR;
249    }
250
251    if (!checkProximityChars) return UNRELATED_CHAR;
252
253    // If the non-accented, lowercased version of that first character matches c,
254    // then we have a non-accented version of the accented character the user
255    // typed. Treat it as a close char.
256    if (toBaseLowerCase(firstChar) == baseLowerC)
257        return NEAR_PROXIMITY_CHAR;
258
259    // Not an exact nor an accent-alike match: search the list of close keys
260    int j = 1;
261    while (j < MAX_PROXIMITY_CHARS_SIZE && currentChars[j] > 0) {
262        const bool matched = (currentChars[j] == baseLowerC || currentChars[j] == c);
263        if (matched) {
264            if (proximityIndex) {
265                *proximityIndex = j;
266            }
267            return NEAR_PROXIMITY_CHAR;
268        }
269        ++j;
270    }
271
272    // Was not included, signal this as an unrelated character.
273    return UNRELATED_CHAR;
274}
275
276bool ProximityInfo::sameAsTyped(const unsigned short *word, int length) const {
277    if (length != mInputLength) {
278        return false;
279    }
280    const int *inputCodes = mInputCodes;
281    while (length--) {
282        if ((unsigned int) *inputCodes != (unsigned int) *word) {
283            return false;
284        }
285        inputCodes += MAX_PROXIMITY_CHARS_SIZE;
286        word++;
287    }
288    return true;
289}
290
291const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR_LOG_2;
292const int ProximityInfo::NORMALIZED_SQUARED_DISTANCE_SCALING_FACTOR;
293const int ProximityInfo::MAX_KEY_COUNT_IN_A_KEYBOARD;
294const int ProximityInfo::MAX_CHAR_CODE;
295
296} // namespace latinime
297