History log of /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
1d3967506e1cb3843d3bf758187ebc42d1c83485 26-Jul-2016 Nick Desaulniers <ndesaulniers@google.com> framework: SystemUI: add tracing to Keyguard

Helps trace the phone unlock path.

Bug: 29693568
Bug: 30279403
Change-Id: I290864f525e3d08f1efc6b9fc603172a5d139ea0
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java
52738328bda77ea70f81c3c125aa9c59c9e5d0c2 29-Jan-2016 Adrian Roos <roosa@google.com> Add lockscreen wallpaper support to SystemUI

Bug: 25454162
Change-Id: I38b71ac2efc2a9608ae4e41173b64eca817cd4ea
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java
5bcb8bb31ab6688dff432cb7bd20fe69016c7003 04-Nov-2015 Adam Lesinski <adamlesinski@google.com> Use wakeup reason when FingerPrint sensor wakes up the device

PowerManager can log into BatteryStats the reason for the device being
woken up. This change has the Fingerprint controller report the reason
instead of a default non-descriptive 'wakeUp' reason.

Change-Id: I12d80682dad888add139cca586d4b948e9d546e5
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java
95e4038bb127fdd41bd3b11373a6d2328facb850 17-Sep-2015 Jorim Jaggi <jjaggi@google.com> Start fingerprint authentication in onStartedGoingToSleep

We used to start fingerprint authentication in onFinishedGoingToSleep.
This was a UX issue because then users couldn't place the finger on
the sensor immediately after pressing the power button because
onFinishedGoingToSleep is significantly delayed (around 900ms after
pressing the power button).

Bug: 23570959
Change-Id: I0bf557ebd10e6a8b033ab98a78aa338bf6538dcc
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java
bf04cf51e6dbf6608cf45aa6eac874c98488d16e 02-Sep-2015 Jorim Jaggi <jjaggi@google.com> Fix wrong mode for fingerprint unlock when bouncer not showing

Bug: 23748205
Change-Id: I4c751fcbb99d1f409a1433309e795addf1a2232c
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java
d94d3a2aa5cd1f177f61f73733217c952e356c43 22-Aug-2015 Jorim Jaggi <jjaggi@google.com> Fix issues with light status bar and fp wake-and-unlock

- When wake-and-unlocking, make sure to skip the light status bar
transition.
- Fix race condition with window manager when unlocking when device
is interactive for supplying the timings for the light status bar
transition.
- Fix media artwork when wake-and-unlocking while pulsing.

Bug: 23365544
Change-Id: I209ca1e6684811f5f313354ca1614a0ebd49388c
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java
83eb6bb5d83d3994a3750b566a2109a049ab1388 18-Aug-2015 Jorim Jaggi <jjaggi@google.com> Improve motion for wake-and-unlocking while pulsing

- Move all fingerprint related to logic in on central class in
SystemUI that knows all the state of the UI so there is exactly ONE
place in which we decide what to do when we acquire a fingerprint.
- When pulsing and we get a valid finger, we fade the contents of the
Keyguard out and fade the scrim out almost the same way as we would do
in a normal wake-and-unlock sequence.
- Hide shadows while dozing, so we don't see the artifacts when we fade
the dozed Keyguard out.

Bug: 23225107
Change-Id: I82f78e61f2530cf7d507ade80f6f0a340c082567
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/FingerprintUnlockController.java