Lines Matching refs:intervals
47 // allocates registers to live intervals.
51 // intervals that intersect each other. Returns false if it did not.
62 static bool ValidateIntervals(const ArenaVector<LiveInterval*>& intervals,
166 // List of intervals for core registers that must be processed, ordered by start
171 // List of intervals for floating-point registers. Same comments as above.
174 // Currently processed list of unhandled intervals. Either `unhandled_core_intervals_`
178 // List of intervals that have been processed.
181 // List of intervals that are currently active when processing a new live interval.
185 // List of intervals that are currently inactive when processing a new live interval.
189 // Fixed intervals for physical registers. Such intervals cover the positions
194 // Intervals for temporaries. Such intervals cover the positions
198 // The spill slots allocated for live intervals. We ensure spill slots