Lines Matching defs:levelNdx
1659 static void getCubeLevelFaces (const TextureCubeView& texture, const int levelNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST])
1662 out[faceNdx] = texture.getLevelFace(levelNdx, (CubeFace)faceNdx);
1710 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1712 const float minF = de::clamp(minLod - float(levelNdx), 0.0f, 1.0f);
1713 const float maxF = de::clamp(maxLod - float(levelNdx), 0.0f, 1.0f);
1718 getCubeLevelFaces(texture, levelNdx, faces0);
1719 getCubeLevelFaces(texture, levelNdx + 1, faces1);
1734 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
1737 getCubeLevelFaces(texture, levelNdx, faces);
2001 static void getCubeArrayLevelFaces (const TextureCubeArrayView& texture, const int levelNdx, const int layerNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST])
2003 const ConstPixelBufferAccess& level = texture.getLevel(levelNdx);
2062 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
2064 const float minF = de::clamp(minLod - float(levelNdx), 0.0f, 1.0f);
2065 const float maxF = de::clamp(maxLod - float(levelNdx), 0.0f, 1.0f);
2070 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces0);
2071 getCubeArrayLevelFaces(texture, levelNdx + 1, layerNdx, faces1);
2086 for (int levelNdx = minLevel; levelNdx <= maxLevel; levelNdx++)
2089 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces);