Searched defs:Mesh (Results 1 - 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DMesh.cpp17 #include "Mesh.h"
23 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) function in class:android::Mesh
40 ALOGE("Overflow in Mesh(..., %zu, %zu, %zu)", vertexCount, vertexSize,
55 Mesh::~Mesh() {
59 Mesh::Primitive Mesh::getPrimitive() const {
64 float const* Mesh::getPositions() const {
67 float* Mesh
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H A DMesh.h24 class Mesh { class in namespace:android
32 Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordsSize = 0);
33 ~Mesh();
40 friend class Mesh;
83 Mesh(const Mesh&);
84 Mesh& operator = (const Mesh&);
85 Mesh const& operator = (const Mesh
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/frameworks/rs/
H A DrsMesh.cpp24 Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { function in class:Mesh
38 Mesh::Mesh(Context *rsc, function in class:Mesh
62 Mesh::~Mesh() {
75 void Mesh::init() {
81 void Mesh::serialize(Context *rsc, OStream *stream) const {
106 Mesh *Mesh
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H A DrsMesh.h36 class Mesh : public ObjectBase { class in namespace:android::renderscript
58 Mesh(Context *);
59 Mesh(Context *, uint32_t vertexBuffersCount, uint32_t primitivesCount);
60 ~Mesh();
64 static Mesh *createFromStream(Context *rsc, IStream *stream);
/frameworks/base/libs/hwui/
H A DGlop.h47 // Mesh is pure x,y vertex pairs
49 // Mesh has texture coordinates embedded. Note that texture can exist without this flag
52 // Mesh has color embedded (to export to varying)
54 // Mesh has alpha embedded (to export to varying)
93 struct Mesh { struct in struct:android::uirenderer::Glop
/frameworks/base/rs/java/android/renderscript/
H A DMesh.java40 public class Mesh extends BaseObj { class in inherits:BaseObj
92 Mesh(long id, RenderScript rs) { method in class:Mesh
185 * Mesh builder object. It starts empty and requires you to
347 * Create a Mesh object from the current state of the builder
350 public Mesh create() {
395 Mesh newMesh = new Mesh(id, mRS);
406 * Mesh builder object. It starts empty and requires the user to
508 * Create a Mesh object from the current state of the builder
511 public Mesh creat
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/frameworks/rs/driver/runtime/
H A Drs_structs.h274 * internal members of the C++ class Mesh owned by librs. Unfortunately,
287 typedef struct Mesh { struct

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