Searched defs:bufferData (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fPixelBufferObjectTests.cpp | 549 const deUint8* bufferData = (const deUint8*)glMapBufferRange(GL_PIXEL_PACK_BUFFER, 0, readDataSize, GL_MAP_READ_BIT); local 552 tcu::ConstPixelBufferAccess readResult(readFormat, width, height, 1, bufferData);
|
/external/deqp/modules/glshared/ |
H A D | glsTextureBufferCase.cpp | 604 gl.bufferData(GL_ARRAY_BUFFER, (glw::GLsizei)coords.size(), &(coords[0]), GL_STREAM_DRAW); 879 vector<deUint8> bufferData; local 881 genRandomCoords(rng, bufferData, 0, bufferSize); 889 bufferData[val*2 + 0] = (i / 2 == 0 ? extend2BitsToByte(0x2u) : extend2BitsToByte(0x01u)); 890 bufferData[val*2 + 1] = (i % 2 == 0 ? extend2BitsToByte(0x2u) : extend2BitsToByte(0x01u)); 895 glu::TextureBuffer texture (renderContext, format, bufferSize, offset, size, &(bufferData[0]));
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 433 void GLContext::bufferData (deUint32 target, deIntptr size, const void* data, deUint32 usage) function in class:sglr::GLContext
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderExecutor.cpp | 3020 const void* bufferData = ((deUint8*)dataPtr) + (ndx * size); local 3021 de::MovePtr<BufferUniform> uniform = createBufferUniform(vkDevice, vk, queue, queueFamilyIndex, memAlloc, bindingLocation, descriptorType, size, bufferData);
|
/external/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 1975 void GrGLGpu::bufferData(GrGLuint id, GrGLenum type, GrGLBufferImpl::Usage usage, function in class:GrGLGpu 1992 // TODO I think we actually want to try calling bufferData here
|
Completed in 9243 milliseconds