Searched defs:distSq (Results 1 - 8 of 8) sorted by relevance
/external/skia/tests/ |
H A D | PathOpsLineParametetersTest.cpp | 52 double distSq = denormalizedDistance[inner]; local 53 distSq *= distSq; 56 if (AlmostEqualUlps(distSq, normalSquared * answersSq)) { 60 " distSq:%g answerSq:%g normalSquared:%g\n", 63 distSq, answersSq, normalSquared);
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/external/skia/src/pathops/ |
H A D | SkPathOpsLine.cpp | 49 double dist = realPt.distance(xy); // OPTIMIZATION: can we compare against distSq instead ? 73 double dist = realPt.distance(xy); // OPTIMIZATION: can we compare against distSq instead ? 105 double distSq = distU.fX * distU.fX + distU.fY * distU.fY; local 106 double dist = sqrt(distSq); // OPTIMIZATION: can we compare against distSq instead ? 140 double distSq = distU.fX * distU.fX + distU.fY * distU.fY; local 141 double dist = sqrt(distSq); // OPTIMIZATION: can we compare against distSq instead ?
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H A D | SkOpSegment.cpp | 582 double SkOpSegment::distSq(double t, const SkOpAngle* oppAngle) const { function in class:SkOpSegment
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H A D | SkPathOpsDebug.cpp | 978 double testMidDistSq = testSegment->distSq(testMidT, next); 979 double testEndDistSq = testSegment->distSq(testEndT, next); 982 double distSq = testStartPt.distanceSquared(nextStartPt); local 985 double nextMidDistSq = nextSegment->distSq(nextMidT, test); 986 double nextEndDistSq = nextSegment->distSq(nextEndT, test); 987 SkDebugf("%s distSq=%1.9g testId=%d nextId=%d\n", __FUNCTION__, distSq,
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H A D | SkPathOpsTSect.h | 349 double distSq = (fPerpPt - cPt).lengthSquared(); local 351 if (dist2Sq < distSq) { 1384 double distSq = thisRayI.pt(index).distanceSquared(oppRayI.pt(oIndex)); local 1385 if (closest > distSq) { 1386 closest = distSq; 1403 double distSq = oppIPt.distanceSquared(iPt); local 1404 if (bestDistSq < distSq || ++loopCount > 5) { 1407 bestDistSq = distSq;
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/external/skia/src/effects/ |
H A D | GrCircleBlurFragmentProcessor.cpp | 116 float distSq = x*x + y*y; local 117 if (distSq <= (radius-0.5f)*(radius-0.5f)) { 119 } else if (distSq >= (radius+0.5f)*(radius+0.5f)) { 122 float ramp = radius + 0.5f - sqrtf(distSq);
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/external/skia/src/gpu/batches/ |
H A D | GrAAConvexTessellator.cpp | 49 SkScalar distSq = p0.distanceToSqd(p1); local 50 return distSq < kCloseSqd;
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/external/skia/src/core/ |
H A D | SkDistanceFieldGen.cpp | 200 float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f); local 201 if (distSq < curr->fDistSq) { 204 curr->fDistSq = distSq; 211 distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f; 212 if (distSq < curr->fDistSq) { 214 curr->fDistSq = distSq; 221 distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f); 222 if (distSq < curr->fDistSq) { 225 curr->fDistSq = distSq; 232 distSq 245 float distSq = check->fDistSq; local 261 float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f; local 275 float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f; local [all...] |
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