Searched defs:hw (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DLayerDim.cpp46 void LayerDim::onDraw(const sp<const DisplayDevice>& hw, argument
52 computeGeometry(hw, mesh, useIdentityTransform);
H A DLayer.cpp172 const sp<const DisplayDevice> hw(mFlinger->getDefaultDisplayDevice());
173 updateTransformHint(hw);
204 void Layer::onLayerDisplayed(const sp<const DisplayDevice>& /* hw */,
395 FloatRect Layer::computeCrop(const sp<const DisplayDevice>& hw) const {
417 if (!activeCrop.intersect(hw->getViewport(), &activeCrop)) {
502 const sp<const DisplayDevice>& hw,
525 if (isSecure() && !hw->isSecure()) {
558 if(!activeCrop.intersect(hw->getViewport(), &activeCrop)) {
624 if (!frame.intersect(hw->getViewport(), &frame)) {
627 const Transform& tr(hw
501 setGeometry( const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
778 setPerFrameData(const sp<const DisplayDevice>& hw, HWComposer::HWCLayerInterface& layer) argument
855 getPosition( const sp<const DisplayDevice>& hw) argument
883 draw(const sp<const DisplayDevice>& hw, const Region& clip) const argument
887 draw(const sp<const DisplayDevice>& hw, bool useIdentityTransform) const argument
896 onDraw(const sp<const DisplayDevice>& hw, const Region& clip, bool useIdentityTransform) const argument
995 clearWithOpenGL(const sp<const DisplayDevice>& hw, const Region& , float red, float green, float blue, float alpha) const argument
1005 clearWithOpenGL( const sp<const DisplayDevice>& hw, const Region& clip) const argument
1010 drawWithOpenGL(const sp<const DisplayDevice>& hw, const Region& , bool useIdentityTransform) const argument
1232 computeGeometry(const sp<const DisplayDevice>& hw, Mesh& mesh, bool useIdentityTransform) const argument
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H A DSurfaceFlinger.cpp605 sp<const DisplayDevice> hw(getDefaultDisplayDevice());
606 info.orientation = hw->getOrientation();
666 void SurfaceFlinger::setActiveConfigInternal(const sp<DisplayDevice>& hw, int mode) { argument
667 ALOGD("Set active config mode=%d, type=%d flinger=%p", mode, hw->getDisplayType(),
669 int32_t type = hw->getDisplayType();
670 int currentMode = hw->getActiveConfig();
673 ALOGD("Screen type=%d is already mode=%d", hw->getDisplayType(), mode);
682 hw->setActiveConfig(mode);
703 sp<DisplayDevice> hw(mFlinger.getDisplayDevice(mDisplay));
704 if (hw
757 setActiveColorModeInternal(const sp<DisplayDevice>& hw, android_color_mode_t mode) argument
984 sp<DisplayDevice> hw = new DisplayDevice(this, local
1641 sp<DisplayDevice> hw = new DisplayDevice(this, local
1995 doDisplayComposition(const sp<const DisplayDevice>& hw, const Region& inDirtyRegion) argument
2185 drawWormhole(const sp<const DisplayDevice>& hw, const Region& region) const argument
2601 setPowerModeInternal(const sp<DisplayDevice>& hw, int mode) argument
3536 renderScreenImplLocked( const sp<const DisplayDevice>& hw, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ, bool yswap, bool useIdentityTransform, Transform::orientation_flags rotation) argument
3603 captureScreenImplLocked( const sp<const DisplayDevice>& hw, const sp<IGraphicBufferProducer>& producer, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ, bool useIdentityTransform, Transform::orientation_flags rotation, bool isLocalScreenshot) argument
3767 checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr, const sp<const DisplayDevice>& hw, uint32_t minLayerZ, uint32_t maxLayerZ) argument
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H A DSurfaceFlinger_hwc1.cpp508 sp<DisplayDevice> hw = new DisplayDevice(this, local
517 hw->setPowerMode(HWC_POWER_MODE_NORMAL);
519 mDisplays.add(token, hw);
629 sp<const DisplayDevice> hw(getDefaultDisplayDevice());
630 info.orientation = hw->getOrientation();
690 void SurfaceFlinger::setActiveConfigInternal(const sp<DisplayDevice>& hw, int mode) { argument
691 ALOGD("Set active config mode=%d, type=%d flinger=%p", mode, hw->getDisplayType(),
693 int32_t type = hw->getDisplayType();
694 int currentMode = hw->getActiveConfig();
697 ALOGD("Screen type=%d is already mode=%d", hw
1544 sp<DisplayDevice> hw = new DisplayDevice(this, local
1916 doDisplayComposition(const sp<const DisplayDevice>& hw, const Region& inDirtyRegion) argument
1973 doComposeSurfaces(const sp<const DisplayDevice>& hw, const Region& dirty) argument
2101 drawWormhole(const sp<const DisplayDevice>& hw, const Region& region) const argument
2517 setPowerModeInternal(const sp<DisplayDevice>& hw, int mode) argument
3429 renderScreenImplLocked( const sp<const DisplayDevice>& hw, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ, bool yswap, bool useIdentityTransform, Transform::orientation_flags rotation) argument
3498 captureScreenImplLocked( const sp<const DisplayDevice>& hw, const sp<IGraphicBufferProducer>& producer, Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ, bool useIdentityTransform, Transform::orientation_flags rotation, bool isLocalScreenshot) argument
3659 checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr, const sp<const DisplayDevice>& hw, uint32_t minLayerZ, uint32_t maxLayerZ) argument
[all...]
/frameworks/opt/telephony/src/java/com/android/internal/telephony/
H A DHardwareConfig.java199 public int compareTo(HardwareConfig hw) { argument
201 String two = hw.toString();
H A DTelephonyDevController.java87 HardwareConfig hw = new HardwareConfig(hwString);
88 if (hw != null) {
89 if (hw.type == HardwareConfig.DEV_HARDWARE_TYPE_MODEM) {
90 updateOrInsert(hw, mModems);
91 } else if (hw.type == HardwareConfig.DEV_HARDWARE_TYPE_SIM) {
92 updateOrInsert(hw, mSims);
147 private static void updateOrInsert(HardwareConfig hw, ArrayList<HardwareConfig> list) { argument
154 if (item.uuid.compareTo(hw.uuid) == 0) {
159 if (DBG) logd("updateOrInsert: inserting: " + hw);
160 list.add(hw);
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/frameworks/base/graphics/java/android/graphics/drawable/
H A DRippleComponent.java166 final DisplayListCanvas hw = (DisplayListCanvas) c;
167 startPendingAnimation(hw, p);
170 return drawHardware(hw);
192 * @param hw hardware canvas on which the animation should draw
195 private void startPendingAnimation(DisplayListCanvas hw, Paint p) { argument
200 mHardwareAnimator.start(hw);
/frameworks/av/services/camera/libcameraservice/device1/
H A DCameraHardwareInterface.h673 CameraHardwareInterface *hw = hwi(w); local
676 if (hw->mPreviewScalingMode != NOT_SET) {
677 native_window_set_scaling_mode(a, hw->mPreviewScalingMode);
679 if (hw->mPreviewTransform != NOT_SET) {
680 native_window_set_buffers_transform(a, hw->mPreviewTransform);
682 if (hw->mPreviewWidth != NOT_SET) {
684 hw->mPreviewWidth, hw->mPreviewHeight);
685 native_window_set_buffers_format(a, hw->mPreviewFormat);
687 if (hw
706 CameraHardwareInterface *hw = hwi(w); local
721 CameraHardwareInterface *hw = hwi(w); local
738 CameraHardwareInterface *hw = hwi(w); local
746 CameraHardwareInterface *hw = hwi(w); local
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