Searched defs:layerHeight (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerCache.h | 103 LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(nullptr) { argument 105 mHeight = Layer::computeIdealHeight(layerHeight);
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H A D | Layer.cpp | 38 Layer::Layer(Type layerType, RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight) argument 50 texture.mHeight = layerHeight; 75 uint32_t Layer::computeIdealHeight(uint32_t layerHeight) { argument 76 return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
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H A D | FrameBuilder.cpp | 803 void FrameBuilder::saveForLayer(uint32_t layerWidth, uint32_t layerHeight, argument 809 mCanvasState.writableSnapshot()->initializeViewport(layerWidth, layerHeight); 819 auto newFbo = mAllocator.create<LayerBuilder>(layerWidth, layerHeight, 834 uint32_t layerHeight = (uint32_t) op.unmappedBounds.getHeight(); local 852 Rect saveLayerBounds(layerWidth, layerHeight); 860 saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight)); 865 layerHeight = saveLayerBounds.getHeight(); 870 saveForLayer(layerWidth, layerHeight, 872 Rect(layerWidth, layerHeight), 888 uint32_t layerHeight local [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | OffscreenBufferPool.h | 125 Entry(const uint32_t layerWidth, const uint32_t layerHeight) argument 127 , height(OffscreenBuffer::computeIdealDimension(layerHeight)) {}
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/frameworks/base/libs/hwui/tests/unit/ |
H A D | FrameBuilderTests.cpp | 2089 uint32_t layerHeight = 0; member in struct:android::SaveLayerAlphaData 2114 mOutData->layerHeight = height; 2170 EXPECT_EQ(200u, observedData.layerHeight); 2196 EXPECT_EQ(142u, observedData.layerHeight); 2210 EXPECT_EQ(400u, observedData.layerHeight);
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