Searched defs:matrixStride (Results 1 - 8 of 8) sorted by relevance

/external/deqp/framework/opengl/
H A DgluProgramInterfaceQuery.hpp67 deInt32 matrixStride; //!< GL_MATRIX_STRIDE member in struct:glu::InterfaceVariableInfo
80 , matrixStride (0)
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
H A DvktSSBOLayoutCase.hpp138 , matrixStride (-1)
151 int matrixStride; member in struct:vkt::ssbo::BufferVarLayoutEntry
H A DvktSSBOLayoutCase.cpp155 << ", matrixStride = " << entry.matrixStride
404 entry.matrixStride = 0;
417 entry.matrixStride = baseAlignment;
449 entry.matrixStride = 0;
473 entry.matrixStride = vecStride;
537 entry.matrixStride = 0;
565 entry.matrixStride = stride;
673 deUint8* const vecPtr = elemPtr + (isMatrix ? vecNdx*entry.matrixStride : 0);
894 void generateImmMatrixSrc (std::ostream& src, glu::DataType basicType, int matrixStride, boo argument
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/external/deqp/external/vulkancts/modules/vulkan/ubo/
H A DvktUniformBlockCase.hpp260 , matrixStride (-1)
272 int matrixStride; member in struct:vkt::ubo::UniformLayoutEntry
/external/deqp/modules/glshared/
H A DglsShaderExecUtil.cpp848 deUint32 matrixStride; member in struct:deqp::gls::ShaderExecUtil::BufferIoExecutor::VarLayout
850 VarLayout (void) : offset(0), stride(0), matrixStride(0) {}
933 layoutEntry.matrixStride = 0;
947 layoutEntry.matrixStride = vecAlignment;
983 const int dstOffset = layout.offset + layout.stride*elemNdx + (isMatrix ? layout.matrixStride*vecNdx : 0);
1009 const int srcOffset = layout.offset + layout.stride*elemNdx + (isMatrix ? layout.matrixStride*vecNdx : 0);
H A DglsUniformBlockCase.cpp241 , matrixStride (-1)
252 int matrixStride; member in struct:deqp::gls::ub::UniformLayoutEntry
263 << ", matrixStride = " << entry.matrixStride
481 entry.matrixStride = 0;
495 entry.matrixStride = stride;
527 entry.matrixStride = 0;
551 entry.matrixStride = stride;
642 deUint8* vecPtr = elemPtr + (isMatrix ? vecNdx*entry.matrixStride : 0);
965 const deUint8* compPtr = elemPtr + (entry.isRowMajor ? rowNdx*entry.matrixStride
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp1590 deUint32 matrixStride; member in struct:vkt::shaderexecutor::__anon3879::BufferIoExecutor::VarLayout
1592 VarLayout (void) : offset(0), stride(0), matrixStride(0) {}
1648 layoutEntry.matrixStride = 0;
1662 layoutEntry.matrixStride = vecAlignment;
1752 const int dstOffset = layout.offset + layout.stride * elemNdx + (isMatrix ? layout.matrixStride * vecNdx : 0);
1778 const int srcOffset = layout.offset + layout.stride * elemNdx + (isMatrix ? layout.matrixStride * vecNdx : 0);
/external/deqp/modules/gles31/functional/
H A Des31fSSBOLayoutCase.cpp164 , matrixStride (-1)
177 int matrixStride; member in struct:deqp::gles31::bb::BufferVarLayoutEntry
196 << ", matrixStride = " << entry.matrixStride
489 entry.matrixStride = 0;
502 entry.matrixStride = baseAlignment;
534 entry.matrixStride = 0;
558 entry.matrixStride = vecStride;
622 entry.matrixStride = 0;
650 entry.matrixStride
979 generateImmMatrixSrc(std::ostream& src, glu::DataType basicType, int matrixStride, bool isRowMajor, const void* valuePtr) argument
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