Searched defs:recomputeVisibleRegions (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DLayer.cpp1807 Region Layer::latchBuffer(bool& recomputeVisibleRegions) argument
1818 recomputeVisibleRegions = true;
1851 bool& recomputeVisibleRegions; member in struct:android::Reject
1858 bool& recomputeVisibleRegions, bool stickySet,
1863 recomputeVisibleRegions(recomputeVisibleRegions),
1909 recomputeVisibleRegions = true;
1956 recomputeVisibleRegions = true;
1962 recomputeVisibleRegions = true;
1970 Reject r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
1857 Reject(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions, bool stickySet, const char* name, int32_t overrideScalingMode, bool& freezePositionUpdates) argument
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