/frameworks/wilhelm/src/itf/ |
H A D | I3DLocation.c | 213 static SLresult I3DLocation_Rotate(SL3DLocationItf self, SLmillidegree theta, const SLVec3D *pAxis) argument 217 if (!((-360000 <= theta) && (theta <= 360000)) || (NULL == pAxis)) { 230 thiz->mTheta = theta;
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H A D | I3DMacroscopic.c | 122 SLmillidegree theta, const SLVec3D *pAxis) 126 if (!((-360000 <= theta) && (theta <= 360000)) || NULL == pAxis) { 135 thiz->mTheta = theta; 121 I3DMacroscopic_Rotate(SL3DMacroscopicItf self, SLmillidegree theta, const SLVec3D *pAxis) argument
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/frameworks/ml/bordeaux/learning/stochastic_linear_ranker/native/ |
H A D | sparse_weight_vector.cpp | 289 const double theta = abs_val_vec[curr_l0_norm - req_l0_norm]; local 294 if ((fabs(iter->second/normalizer_) - theta) < 0) { 327 double theta = 0; local 333 theta = (cum_sum - l1_norm)/curr_index; 334 if (((*val_iter) - theta) <= 0) { 345 (fabs(iter->second/normalizer_) - theta),
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/frameworks/rs/driver/runtime/ |
H A D | rs_quaternion.c | 152 float theta = acos(angle); local 153 float invSinTheta = 1.0f / sin(theta); 154 scale = sin(theta * (1.0f - t)) * invSinTheta; 155 invScale = sin(theta * t) * invSinTheta;
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/frameworks/support/graphics/drawable/static/src/android/support/graphics/drawable/ |
H A D | PathParser.java | 599 float theta, 604 double thetaD = Math.toRadians(theta); 631 b * adjust, theta, isMoreThanHalf, isPositiveArc); 679 * @param theta The angle that the ellipse bounding rectangle makes with horizontal plane 690 double theta, 700 double cosTheta = Math.cos(theta); 701 double sinTheta = Math.sin(theta); 592 drawArc(Path p, float x0, float y0, float x1, float y1, float a, float b, float theta, boolean isMoreThanHalf, boolean isPositiveArc) argument 683 arcToBezier(Path p, double cx, double cy, double a, double b, double e1x, double e1y, double theta, double start, double sweep) argument
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/frameworks/base/libs/hwui/utils/ |
H A D | VectorDrawableUtils.cpp | 109 * @param theta The angle that the ellipse bounding rectangle makes with horizontal plane 120 double theta, 130 double cosTheta = cos(theta); 131 double sinTheta = sin(theta); 168 inline double toRadians(float theta) { return theta * M_PI / 180;} argument 177 float theta, 182 double thetaD = toRadians(theta); 209 b * adjust, theta, isMoreThanHalf, isPositiveArc); 113 arcToBezier(SkPath* p, double cx, double cy, double a, double b, double e1x, double e1y, double theta, double start, double sweep) argument 170 drawArc(SkPath* p, float x0, float y0, float x1, float y1, float a, float b, float theta, bool isMoreThanHalf, bool isPositiveArc) argument
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/frameworks/base/tools/layoutlib/bridge/src/android/util/ |
H A D | PathParser_Delegate.java | 696 float y1, float a, float b, float theta, boolean isMoreThanHalf, 702 double thetaD = theta * Math.PI / 180.0f; 729 drawArc(p, x0, y0, x1, y1, a * adjust, b * adjust, theta, 787 * @param theta The angle that the ellipse bounding rectangle makes with the horizontal 793 double b, double e1x, double e1y, double theta, double start, 803 double cosTheta = Math.cos(theta); 804 double sinTheta = Math.sin(theta); 695 drawArc(@onNull Path_Delegate p, float x0, float y0, float x1, float y1, float a, float b, float theta, boolean isMoreThanHalf, boolean isPositiveArc) argument 792 arcToBezier(@onNull Path_Delegate p, double cx, double cy, double a, double b, double e1x, double e1y, double theta, double start, double sweep) argument
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/frameworks/base/libs/hwui/ |
H A D | PathTessellator.cpp | 464 float theta = atan2(normal.y, normal.x); local 468 theta += dTheta; 470 Vector2 radialOffset = {cosf(theta), sinf(theta)};
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/frameworks/wilhelm/src/android/ |
H A D | AudioPlayer_to_android.cpp | 311 double theta = (1000+volumeItf->mStereoPosition)*M_PI_4/1000.0f; // 0 <= theta <= Pi/2 local 312 amplFromStereoPos[0] = cos(theta); 313 amplFromStereoPos[1] = sin(theta);
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