Searched defs:useFloat (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/tests/
H A Dresampler_tests.cpp72 void testBufferIncrement(size_t channels, bool useFloat, argument
76 const audio_format_t format = useFloat ? AUDIO_FORMAT_PCM_FLOAT : AUDIO_FORMAT_PCM_16_BIT;
80 if (useFloat) {
91 size_t outputFrameSize = channels * (useFloat ? sizeof(float) : sizeof(int32_t));
H A Dtest-mixer.cpp81 const char *parseFormat(const char *s, bool *useFloat) { argument
83 *useFloat = true;
87 *useFloat = false;
161 bool useFloat = useInputFloat; local
165 const char *s = parseFormat(argv[i] + strlen(chirp), &useFloat);
170 if (useFloat) {
183 const char *s = parseFormat(argv[i] + strlen(sine), &useFloat);
188 if (useFloat) {
/frameworks/av/services/audioflinger/
H A Dtest-resample.cpp108 bool useFloat = false; local
126 useFloat = true;
186 if (useFloat && quality < AudioResampler::DYN_LOW_QUALITY) {
246 if (useFloat) {
330 audio_format_t format = useFloat ? AUDIO_FORMAT_PCM_FLOAT : AUDIO_FORMAT_PCM_16_BIT;
332 size_t output_framesize = output_channels * (useFloat ? sizeof(float) : sizeof(int32_t));
468 if (useFloat) {
H A DAudioMixer.cpp831 inline void AudioMixer::track_t::adjustVolumeRamp(bool aux, bool useFloat) argument
833 if (useFloat) {

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