Searched defs:valueMax (Results 1 - 5 of 5) sorted by relevance

/external/deqp/framework/common/
H A DtcuTextureUtil.hpp89 Vec4 valueMax; member in struct:tcu::TextureFormatInfo
95 , valueMax (valueMax_)
/external/deqp/modules/glshared/
H A DglsTextureTestUtil.hpp555 LogGradientFmt (const tcu::Vec4* min_, const tcu::Vec4* max_) : valueMin(min_), valueMax(max_) {}
557 const tcu::Vec4* valueMax; member in struct:deqp::gls::TextureTestUtil::LogGradientFmt
/external/libxml2/include/libxml/
H A Dxpath.h379 int valueMax; /* max number of values stacked */ member in struct:_xmlXPathParserContext
/external/deqp/modules/gles3/functional/
H A Des3fShaderDerivateTests.cpp326 static inline tcu::Vec4 getDerivateThreshold (const glu::Precision precision, const tcu::Vec4& valueMin, const tcu::Vec4& valueMax, const tcu::Vec4& expectedDerivate) argument
330 const tcu::UVec4 maxValueExp = max(getCompExpBits(valueMin), getCompExpBits(valueMax));
/external/deqp/external/vulkancts/modules/vulkan/
H A DvktRenderPassTests.cpp891 const tcu::IVec4 valueMax = tcu::getFormatMaxIntValue(format); local
898 clearColor.uint32[ndx] = rng.getInt(valueMin[ndx], valueMax[ndx]);
905 const UVec4 valueMax = tcu::getFormatMaxUintValue(format); local
912 clearColor.uint32[ndx] = rng.getUint32() % valueMax[ndx];
928 clearColor.float32[ndx] = formatInfo.valueMin[ndx] + rng.getFloat() * (formatInfo.valueMax[ndx] - formatInfo.valueMin[ndx]);
2309 tcu::fillWithGrid(tcu::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_DEPTH), 2, textureInfo.valueMin, textureInfo.valueMax);
2312 tcu::fillWithGrid(tcu::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_STENCIL), 2, textureInfo.valueMin, textureInfo.valueMax);
2315 tcu::fillWithGrid(reference.getAccess(), 2, textureInfo.valueMin, textureInfo.valueMax);
2344 tcu::fillWithGrid(tcu::getSubregion(reference.getAccess(), renderPos.x(), renderPos.y(), renderSize.x(), renderSize.y()), 2, textureInfo.valueMin, textureInfo.valueMax);
2370 tcu::fillWithGrid(tcu::getSubregion(tcu::getEffectiveDepthStencilAccess(reference.getAccess(), tcu::Sampler::MODE_DEPTH), renderPos.x(), renderPos.y(), renderSize.x(), renderSize.y()), 2, textureInfo.valueMin, textureInfo.valueMax);
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