Searched refs:GetRegionAtDepth (Results 1 - 1 of 1) sorted by relevance

/art/runtime/
H A Dstack_map.h945 while (!GetRegionAtDepth(encoding, depth++).LoadBit(0)) { } // Check is_last bit.
952 GetRegionAtDepth(encoding, d).StoreBit(0, d == depth - 1); // Set is_last bit.
958 return encoding.GetMethodIndexEncoding().Load(GetRegionAtDepth(encoding, depth));
964 encoding.GetMethodIndexEncoding().Store(GetRegionAtDepth(encoding, depth), index);
969 return encoding.GetDexPcEncoding().Load(GetRegionAtDepth(encoding, depth));
975 encoding.GetDexPcEncoding().Store(GetRegionAtDepth(encoding, depth), dex_pc);
980 return encoding.GetInvokeTypeEncoding().Load(GetRegionAtDepth(encoding, depth));
986 encoding.GetInvokeTypeEncoding().Store(GetRegionAtDepth(encoding, depth), invoke_type);
991 return encoding.GetDexRegisterMapEncoding().Load(GetRegionAtDepth(encoding, depth));
997 encoding.GetDexRegisterMapEncoding().Store(GetRegionAtDepth(encodin
1010 ALWAYS_INLINE MemoryRegion GetRegionAtDepth(const InlineInfoEncoding& encoding, function in class:art::DexRegisterLocation::InlineInfo
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