Searched refs:GetRegionAtDepth (Results 1 - 1 of 1) sorted by relevance
/art/runtime/ |
H A D | stack_map.h | 945 while (!GetRegionAtDepth(encoding, depth++).LoadBit(0)) { } // Check is_last bit. 952 GetRegionAtDepth(encoding, d).StoreBit(0, d == depth - 1); // Set is_last bit. 958 return encoding.GetMethodIndexEncoding().Load(GetRegionAtDepth(encoding, depth)); 964 encoding.GetMethodIndexEncoding().Store(GetRegionAtDepth(encoding, depth), index); 969 return encoding.GetDexPcEncoding().Load(GetRegionAtDepth(encoding, depth)); 975 encoding.GetDexPcEncoding().Store(GetRegionAtDepth(encoding, depth), dex_pc); 980 return encoding.GetInvokeTypeEncoding().Load(GetRegionAtDepth(encoding, depth)); 986 encoding.GetInvokeTypeEncoding().Store(GetRegionAtDepth(encoding, depth), invoke_type); 991 return encoding.GetDexRegisterMapEncoding().Load(GetRegionAtDepth(encoding, depth)); 997 encoding.GetDexRegisterMapEncoding().Store(GetRegionAtDepth(encodin 1010 ALWAYS_INLINE MemoryRegion GetRegionAtDepth(const InlineInfoEncoding& encoding, function in class:art::DexRegisterLocation::InlineInfo [all...] |
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