Searched refs:GLContext (Results 1 - 25 of 40) sorted by relevance

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/external/autotest/client/deps/glbench/src/
H A Dglinterface.h15 typedef struct waffle_context *GLContext; // Forward declaration from waffle.h. typedef in typeref:struct:waffle_context
25 typedef GLXContext GLContext; typedef
30 typedef EGLContext GLContext; typedef
57 virtual bool MakeCurrent(const GLContext& context) = 0;
58 virtual const GLContext CreateContext() = 0;
59 virtual void DeleteContext(const GLContext& context) = 0;
60 virtual const GLContext& GetMainContext() = 0;
H A Dglx_stuff.h27 virtual bool MakeCurrent(const GLContext& context);
28 virtual const GLContext CreateContext();
29 virtual void DeleteContext(const GLContext& context);
30 virtual const GLContext& GetMainContext() {
H A Degl_stuff.h30 virtual bool MakeCurrent(const GLContext& context);
31 virtual const GLContext CreateContext();
32 virtual void DeleteContext(const GLContext& context);
33 virtual const GLContext& GetMainContext() {
H A Dwaffle_stuff.h29 virtual bool MakeCurrent(const GLContext& context);
30 virtual const GLContext CreateContext();
31 virtual void DeleteContext(const GLContext& context);
32 virtual const GLContext& GetMainContext() {
H A Dcontexttest.cc36 GLContext main_context = interface->GetMainContext();
37 GLContext new_context = interface->CreateContext();
H A Dglx_stuff.cc90 bool GLXInterface::MakeCurrent(const GLContext& context) {
94 const GLContext GLXInterface::CreateContext() {
101 void GLXInterface::DeleteContext(const GLContext& context) {
H A Degl_stuff.cc101 bool EGLInterface::MakeCurrent(const GLContext& context) {
105 const GLContext EGLInterface::CreateContext() {
119 void EGLInterface::DeleteContext(const GLContext& context) {
H A Dwaffle_stuff.cc181 bool WaffleInterface::MakeCurrent(const GLContext& context) {
185 const GLContext WaffleInterface::CreateContext() {
192 void WaffleInterface::DeleteContext(const GLContext& context) {
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport) function in class:sglr::GLContext
65 GLContext::~GLContext (void)
116 void GLContext::enableLogging (deUint32 logFlags)
122 tcu::IVec2 GLContext::getDrawOffset (void) const
130 tcu::IVec2 GLContext::getReadOffset (void) const
138 int GLContext::getWidth (void) const
143 int GLContext::getHeight (void) const
148 void GLContext
[all...]
H A DsglrGLContext.hpp50 class GLContext : public Context class in namespace:sglr
53 GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport);
54 virtual ~GLContext (void);
221 GLContext (const GLContext& other);
222 GLContext& operator= (const GLContext& other);
H A DsglrShaderProgram.hpp254 friend class GLContext; // for source string access
/external/deqp/modules/glshared/
H A DglsFragOpInteractionCase.hpp39 class GLContext;
76 sglr::GLContext* m_glCtx;
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
H A DLwjglContext.java88 if (GLContext.getCapabilities().OpenGL20){
120 if (GLContext.getCapabilities().OpenGL20){
H A DLwjglDisplay.java142 && GLContext.getCapabilities().GL_ARB_multisample){
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java38 import org.lwjgl.opengl.GLContext;
90 if (GLContext.getCapabilities().OpenGL12){
107 if (GLContext.getCapabilities().GL_ARB_texture_non_power_of_two) {
734 if (!GLContext.getCapabilities().GL_ARB_texture_non_power_of_two) {
751 if (GLContext.getCapabilities().OpenGL14) {
H A DLwjglRenderer.java143 ContextCapabilities ctxCaps = GLContext.getCapabilities();
1179 if (GLContext.getCapabilities().GL_EXT_framebuffer_blit) {
1365 if (fb.getSamples() > 1 && GLContext.getCapabilities().GL_EXT_framebuffer_multisample) {
1739 if (GLContext.getCapabilities().GL_EXT_texture_filter_anisotropic) {
1805 if (!GLContext.getCapabilities().OpenGL30) {
1825 if (!GLContext.getCapabilities().GL_ARB_texture_non_power_of_two) {
1839 if (!GLContext.getCapabilities().GL_ARB_texture_multisample) {
1872 if (GLContext.getCapabilities().OpenGL30) {
2462 // if (GLContext.getCapabilities().GL_ARB_vertex_array_object){
H A DTextureUtil.java90 if (!isFormatSupported(fmt, GLContext.getCapabilities())) {
/external/deqp/modules/gles2/functional/
H A Des2fDepthTests.cpp144 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
H A Des2fTextureSpecificationTests.cpp374 void verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext);
375 void verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext);
430 sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
480 void TextureSpecCase::verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext)
518 void TextureSpecCase::verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext)
H A Des2fStencilTests.cpp324 sglr::GLContext context(m_context.getRenderContext(), log, 0 /* don't log calls or program */, viewport);
/external/deqp/modules/gles3/functional/
H A Des3fDepthTests.cpp147 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
H A Des3fFboTestCase.cpp83 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
H A Des3fStencilTests.cpp327 sglr::GLContext context(m_context.getRenderContext(), log, 0 /* don't log calls or program */, viewport);
/external/deqp/modules/gles31/functional/
H A Des31fFboTestCase.cpp85 sglr::GLContext context(renderCtx, log, 0, tcu::IVec4(x, y, width, height));
H A Des31fTextureSpecificationTests.cpp114 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) = DE_NULL;
154 sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
214 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
242 void TextureCubeArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext)

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