Searched refs:GL_CALL_RET (Results 1 - 6 of 6) sorted by relevance
/external/skia/src/gpu/gl/ |
H A D | GrGLUniformHandler.cpp | 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X) macro 79 GL_CALL_RET(location, GetUniformLocation(programID, fUniforms[i].fVariable.c_str()));
|
H A D | GrGLPathRendering.cpp | 20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X) macro 252 GL_CALL_RET(firstID, GenPaths(allocAmount)); 281 GL_CALL_RET(firstID, GenPaths(range));
|
H A D | GrGLProgram.cpp | 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) macro
|
H A D | GrGLGpu.cpp | 28 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) macro 198 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR)); 199 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER)); 200 GL_CALL_RET(version, GetString(GR_GL_VERSION)); 347 GL_CALL_RET(fPLSSetupProgram.fProgram, CreateProgram()); 363 GL_CALL_RET(fPLSSetupProgram.fPosXformUniform, GetUniformLocation(fPLSSetupProgram.fProgram, 1219 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); 1242 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); 1489 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER)); 1943 GL_CALL_RET(mapPt [all...] |
/external/skia/src/gpu/gl/builders/ |
H A D | GrGLShaderStringBuilder.cpp | 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X) macro
|
H A D | GrGLProgramBuilder.cpp | 29 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X) macro 129 GL_CALL_RET(programID, CreateProgram()); 240 GL_CALL_RET(location, GetProgramResourceLocation(
|
Completed in 332 milliseconds