Searched refs:GrDebugGL (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/debug/
H A DGrDebugGL.cpp9 #include "GrDebugGL.h"
19 GrDebugGL* GrDebugGL::gObj = nullptr;
20 int GrDebugGL::gStaticRefCount = 0;
21 GrDebugGL::Create GrDebugGL::gFactoryFunc[kObjTypeCount] = {
33 GrDebugGL::GrDebugGL() function in class:GrDebugGL
49 createObj(GrDebugGL::kTextureUnit_ObjTypes));
56 GrDebugGL
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H A DGrGLCreateDebugInterface.cpp11 #include "GrDebugGL.h"
30 GrAlwaysAssert(texture < GrDebugGL::getInstance()->getMaxTextureUnits());
32 GrDebugGL::getInstance()->setCurTextureUnit(texture);
40 GrDebugGL::kProgram_ObjTypes);
45 GrDebugGL::kShader_ObjTypes);
69 GrDebugGL::kTexture_ObjTypes);
71 GrDebugGL::getInstance()->setTexture(texture);
90 buffer = GrDebugGL::getInstance()->getArrayBuffer();
93 buffer = GrDebugGL::getInstance()->getElementArrayBuffer();
113 GrDebugGL
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H A DGrDebugGL.h27 class GrDebugGL { class
91 static GrDebugGL *getInstance() {
96 gObj = new GrDebugGL;
146 static GrDebugGL* gObj;
152 GrDebugGL();
153 ~GrDebugGL();
160 reinterpret_cast<className *>(GrDebugGL::getInstance()->createObj(classEnum))
165 reinterpret_cast<className *>(GrDebugGL::getInstance()->findObject(id, classEnum))
/external/skia/
H A DAndroid.mk557 src/gpu/gl/debug/GrDebugGL.cpp \

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