Searched refs:GrGLTexture (Results 1 - 9 of 9) sorted by relevance
/external/skia/src/gpu/gl/ |
H A D | GrGLTextureRenderTarget.h | 13 #include "GrGLTexture.h" 24 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 26 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its 30 const GrGLTexture::IDDesc& texIDDesc, 33 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived) 43 GrGLTexture::onAbandon(); 48 GrGLTexture::onRelease();
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H A D | GrGLTexture.cpp | 8 #include "GrGLTexture.h" 16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc) function in class:GrGLTexture 23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived) function in class:GrGLTexture 29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { 37 void GrGLTexture::onRelease() { 53 void GrGLTexture::onAbandon() { 59 GrBackendObject GrGLTexture::getTextureHandle() const { 67 void GrGLTexture [all...] |
H A D | GrGLTextureRenderTarget.cpp | 17 // Also dump the GrGLTexture's memory. Due to this resource having both a 26 size_t size = GrGLTexture::gpuMemorySize();
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H A D | GrGLTexture.h | 18 class GrGLTexture : public GrTexture { class in inherits:GrTexture 35 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&); 62 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived);
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H A D | GrGLProgramDesc.cpp | 13 #include "gl/GrGLTexture.h" 44 GrGLTexture* texture = static_cast<GrGLTexture*>(access.getTexture());
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H A D | GrGLGpu.cpp | 553 GrGLTexture::IDDesc idDesc; 610 GrGLTexture* texture = nullptr; 619 texture = new GrGLTexture(this, surfDesc, idDesc); 668 GrGLTexture::IDDesc idDesc; 734 GrGLTexture* texture = static_cast<GrGLTexture*>(dstSurface->asTexture()); 791 static bool check_write_and_transfer_input(GrGLTexture* glTex, GrSurface* surface, 814 GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture()); 846 GrGLTexture* glTe [all...] |
H A D | GrGLGpu.h | 18 #include "GrGLTexture.h" 60 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture); 172 GrGLTexture::TexParams* initialTexParams, size_t rowBytes);
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/external/skia/src/gpu/gl/builders/ |
H A D | GrGLProgramBuilder.cpp | 72 GrGLTexture* glTexture = static_cast<GrGLTexture*>(access.getTexture()); 96 // We shouldn't ever create a GrGLTexture that requires external sampler type
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/external/skia/ |
H A D | Android.mk | 513 src/gpu/gl/GrGLTexture.cpp \
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