Searched refs:GrTextureDomain (Results 1 - 16 of 16) sorted by relevance
/external/skia/src/gpu/effects/ |
H A D | GrTextureDomain.h | 28 class GrTextureDomain { class 46 static const GrTextureDomain& IgnoredDomain() { 48 static const GrTextureDomain gDomain(gDummyRect, kIgnore_Mode); 56 GrTextureDomain(const SkRect& domain, Mode, int index = -1); 88 bool operator== (const GrTextureDomain& that) const { 94 * GrTextureDomain should include this helper. It generates the texture domain GLSL, produces 120 const GrTextureDomain& textureDomain, 131 void setData(const GrGLSLProgramDataManager& pdman, const GrTextureDomain& textureDomain, 142 static uint32_t DomainKey(const GrTextureDomain& domain) { 164 * A basic texture effect that uses GrTextureDomain [all...] |
H A D | GrTextureDomain.cpp | 8 #include "GrTextureDomain.h" 19 GrTextureDomain::GrTextureDomain(const SkRect& domain, Mode mode, int index) function in class:GrTextureDomain 46 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, 49 const GrTextureDomain& textureDomain, 148 void GrTextureDomain::GLDomain::setData(const GrGLSLProgramDataManager& pdman, 149 const GrTextureDomain& textureDomain, 187 GrTextureDomain::GLDomain fGLDomain; 193 const GrTextureDomain& domain = textureDomainEffect.textureDomain(); 210 const GrTextureDomain [all...] |
H A D | GrMatrixConvolutionEffect.h | 13 #include "GrTextureDomain.h" 28 GrTextureDomain::Mode tileMode, 40 GrTextureDomain::Mode tileMode, 52 const GrTextureDomain& domain() const { return fDomain; } 64 GrTextureDomain::Mode tileMode, 85 GrTextureDomain fDomain;
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H A D | GrBicubicEffect.h | 12 #include "GrTextureDomain.h" 30 const GrTextureDomain& domain() const { return fDomain; } 99 GrTextureDomain fDomain;
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H A D | GrBicubicEffect.cpp | 30 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); 31 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); 42 GrTextureDomain::GLDomain fDomain; 48 const GrTextureDomain& domain = args.fFp.cast<GrBicubicEffect>().domain(); 141 , fDomain(GrTextureDomain::IgnoredDomain()) { 152 , fDomain(domain, GrTextureDomain::kClamp_Mode) {
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H A D | GrMatrixConvolutionEffect.cpp | 30 GrTextureDomain::GLDomain fDomain; 37 const GrTextureDomain& domain = mce.domain(); 119 b->add32(GrTextureDomain::GLDomain::DomainKey(m.domain())); 146 GrTextureDomain::Mode tileMode, 153 fDomain(GrTextureDomain::MakeTexelDomainForMode(texture, bounds, tileMode), tileMode) { 191 GrTextureDomain::Mode tileMode, 245 GrTextureDomain::Mode tileMode = 246 static_cast<GrTextureDomain::Mode>(d->fRandom->nextRangeU(0, 2));
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/external/skia/gm/ |
H A D | texturedomaineffect.cpp | 22 #include "effects/GrTextureDomain.h" 41 (kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount + 42 kTestPad * GrTextureDomain::kModeCount; 117 for (int m = 0; m < GrTextureDomain::kModeCount; ++m) { 118 GrTextureDomain::Mode mode = (GrTextureDomain::Mode) m; 124 GrTextureDomain::MakeTexelDomain(texture,
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/external/skia/src/effects/ |
H A D | SkXfermodeImageFilter.cpp | 19 #include "effects/GrTextureDomain.h" 185 GrTextureDomain::MakeTexelDomain(backgroundTex, background.bounds()), 186 GrTextureDomain::kDecal_Mode, 203 GrTextureDomain::MakeTexelDomain(foregroundTex, foreground.bounds()), 204 GrTextureDomain::kDecal_Mode,
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H A D | SkMatrixConvolutionImageFilter.cpp | 347 static GrTextureDomain::Mode convert_tilemodes( 351 return GrTextureDomain::kClamp_Mode; 353 return GrTextureDomain::kRepeat_Mode; 355 return GrTextureDomain::kDecal_Mode; 359 return GrTextureDomain::kIgnore_Mode;
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H A D | SkDisplacementMapEffect.cpp | 20 #include "effects/GrTextureDomain.h" 326 GrTextureDomain::GLDomain fGLDomain; 353 const GrTextureDomain& domain() const { return fDomain; } 380 GrTextureDomain fDomain; 483 , fDomain(GrTextureDomain::MakeTexelDomain(color, SkIRect::MakeSize(colorDimensions)), 484 GrTextureDomain::kDecal_Mode) 545 const GrTextureDomain& domain = displacementMap.domain();
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H A D | SkGpuBlurUtils.cpp | 90 srcBounds ? GrTextureDomain::kDecal_Mode : GrTextureDomain::kIgnore_Mode, 242 GrTextureDomain::kDecal_Mode,
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H A D | SkLightingImageFilter.cpp | 25 #include "effects/GrTextureDomain.h" 544 const GrTextureDomain& domain() const { return fDomain; } 559 GrTextureDomain fDomain; 1595 GrTextureDomain::GLDomain fDomain; 1634 GrTextureDomain create_domain(GrTexture* texture, const SkIRect* srcBounds, 1635 GrTextureDomain::Mode mode) { 1637 SkRect texelDomain = GrTextureDomain::MakeTexelDomainForMode(texture, *srcBounds, mode); 1638 return GrTextureDomain(texelDomain, mode); 1640 return GrTextureDomain(SkRect::MakeEmpty(), GrTextureDomain [all...] |
/external/skia/src/gpu/ |
H A D | GrTextureParamsAdjuster.cpp | 23 #include "effects/GrTextureDomain.h" 96 GrTextureDomain::kClamp_Mode, 353 GrTextureDomain::kClamp_Mode,
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H A D | GrClipMaskManager.cpp | 27 #include "effects/GrTextureDomain.h" 45 GrTextureDomain::MakeTexelDomain(result, domainTexels), 46 GrTextureDomain::kDecal_Mode,
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H A D | SkGpuDevice.cpp | 49 #include "effects/GrTextureDomain.h" 1155 GrTextureDomain::kClamp_Mode,
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/external/skia/ |
H A D | Android.mk | 481 src/gpu/effects/GrTextureDomain.cpp \
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