Searched refs:GrVkUniformHandler (Results 1 - 7 of 7) sorted by relevance

/external/skia/src/gpu/vk/
H A DGrVkProgramDataManager.cpp26 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i];
45 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
47 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
50 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding);
66 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
69 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
72 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding);
84 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
86 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
89 SkASSERT(GrVkUniformHandler
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H A DGrVkUniformHandler.h18 class GrVkUniformHandler : public GrGLSLUniformHandler { class in inherits:GrGLSLUniformHandler
48 explicit GrVkUniformHandler(GrGLSLProgramBuilder* program) function in class:GrVkUniformHandler
H A DGrVkProgramBuilder.h14 #include "vk/GrVkUniformHandler.h"
67 GrVkUniformHandler fUniformHandler;
H A DGrVkProgramDataManager.h13 #include "vk/GrVkUniformHandler.h"
20 typedef GrVkUniformHandler::UniformInfoArray UniformInfoArray;
H A DGrVkProgramBuilder.cpp169 GrVkUniformHandler::UniformInfo uniformInfo = fUniformHandler.getUniformInfo(uniHandle);
195 &dsLayout[GrVkUniformHandler::kSamplerDescSet]));
202 dsUniBindings[0].binding = GrVkUniformHandler::kVertexBinding;
207 dsUniBindings[1].binding = GrVkUniformHandler::kFragBinding;
225 &dsLayout[GrVkUniformHandler::kUniformBufferDescSet]));
H A DGrVkUniformHandler.cpp8 #include "GrVkUniformHandler.h"
60 GrGLSLUniformHandler::UniformHandle GrVkUniformHandler::internalAddUniformArray(
121 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
H A DGrVkProgram.cpp217 descriptorWrites[0].dstBinding = GrVkUniformHandler::kVertexBinding;
241 descriptorWrites[1].dstBinding = GrVkUniformHandler::kFragBinding;;
299 writeInfo.dstSet = fDescriptorSets[GrVkUniformHandler::kSamplerDescSet];

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