Searched refs:ResetFences (Results 1 - 8 of 8) sorted by relevance

/external/vulkan-validation-layers/include/vulkan/
H A Dvk_layer.h68 PFN_vkResetFences ResetFences; member in struct:VkLayerDispatchTable_
/external/skia/src/gpu/vk/
H A DGrVkInterface.cpp55 GET_PROC(ResetFences);
/external/vulkan-validation-layers/loader/
H A Dtable_ops.h90 table->ResetFences = (PFN_vkResetFences)gpa(dev, "vkResetFences");
328 if (!strcmp(name, "ResetFences"))
329 return (void *)table->ResetFences;
H A Dtrampoline.c1079 return disp->ResetFences(device, fenceCount, pFences);
/external/vulkan-validation-layers/demos/smoke/
H A DShell.cpp532 vk::assert_success(vk::ResetFences(ctx_.dev, 1, &buf.present_fence));
H A DSmoke.cpp775 vk::assert_success(vk::ResetFences(dev_, 1, &data.fence));
/external/vulkan-validation-layers/layers/
H A Dparameter_validation.cpp2277 result = get_dispatch_table(pc_device_table_map, device)->ResetFences(device, fenceCount, pFences);
H A Dcore_validation.cpp6242 // TODO: I don't see a Valid Usage section for ResetFences. This behavior should be documented there.
6261 result = dev_data->device_dispatch_table->ResetFences(device, fenceCount, pFences);

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