Searched refs:SkPerlinNoiseShader2 (Results 1 - 3 of 3) sorted by relevance

/external/skia/experimental/SkPerlinNoiseShader2/
H A DSkPerlinNoiseShader2.h13 /** \class SkPerlinNoiseShader2
15 SkPerlinNoiseShader2 creates an image using the Perlin turbulence function.
25 class SK_API SkPerlinNoiseShader2 : public SkShader { class in inherits:SkShader
91 PerlinNoiseShaderContext(const SkPerlinNoiseShader2& shader, const ContextRec&);
117 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader2)
124 SkPerlinNoiseShader2(SkPerlinNoiseShader2::Type type, SkScalar baseFrequencyX,
127 virtual ~SkPerlinNoiseShader2();
129 const SkPerlinNoiseShader2::Type fType;
H A DSkPerlinNoiseShader2.cpp9 #include "SkPerlinNoiseShader2.h"
89 struct SkPerlinNoiseShader2::StitchData {
110 struct SkPerlinNoiseShader2::PaintingData {
312 SkShader* SkPerlinNoiseShader2::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
315 return new SkPerlinNoiseShader2(kFractalNoise_Type, baseFrequencyX, baseFrequencyY, numOctaves,
319 SkShader* SkPerlinNoiseShader2::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
322 return new SkPerlinNoiseShader2(kTurbulence_Type, baseFrequencyX, baseFrequencyY, numOctaves,
326 SkShader* SkPerlinNoiseShader2::CreateImprovedNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
328 return new SkPerlinNoiseShader2(kImprovedNoise_Type, baseFrequencyX, baseFrequencyY, numOctaves,
332 SkPerlinNoiseShader2
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/external/skia/samplecode/
H A DPerlinPatch.cpp13 #include "SkPerlinNoiseShader2/SkPerlinNoiseShader2.h"
148 fShader1 = SkPerlinNoiseShader2::CreateImprovedNoise(fXFreq/scaleFreq, fYFreq/scaleFreq, 4,

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