Searched refs:TextureCubeArrayShader (Results 1 - 4 of 4) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestUtil.hpp | 85 class TextureCubeArrayShader : public sglr::ShaderProgram class in namespace:deqp::gles31::Functional::FboTestUtil 88 TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType); 89 ~TextureCubeArrayShader (void) {}
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H A D | es31fFboTestUtil.cpp | 265 TextureCubeArrayShader::TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType) function in class:deqp::gles31::Functional::FboTestUtil::TextureCubeArrayShader 309 void TextureCubeArrayShader::setLayer (int layer) 314 void TextureCubeArrayShader::setFace (tcu::CubeFace face) 347 void TextureCubeArrayShader::setTexScaleBias (const Vec4& scale, const Vec4& bias) 353 void TextureCubeArrayShader::setUniforms (sglr::Context& gl, deUint32 program) const 364 void TextureCubeArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const 379 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
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H A D | es31fFboColorbufferTests.cpp | 141 TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4);
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H A D | es31fTextureSpecificationTests.cpp | 244 TextureCubeArrayShader shader (glu::getSamplerCubeArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4);
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