Searched refs:add_uniform (Results 1 - 1 of 1) sorted by relevance
/external/mesa3d/src/glsl/ |
H A D | builtin_variables.cpp | 423 add_uniform(exec_list *instructions, glsl_symbol_table *symtab, function 482 add_uniform(instructions, symtab, proto->name, type); 526 add_uniform(instructions, symtab, "gl_DepthRange", 576 add_uniform(instructions, symtab, "gl_TextureMatrix", mat4_array_type); 577 add_uniform(instructions, symtab, "gl_TextureMatrixInverse", mat4_array_type); 578 add_uniform(instructions, symtab, "gl_TextureMatrixTranspose", mat4_array_type); 579 add_uniform(instructions, symtab, "gl_TextureMatrixInverseTranspose", mat4_array_type); 582 add_uniform(instructions, symtab, "gl_DepthRange", 586 add_uniform(instructions, symtab, "gl_ClipPlane", 589 add_uniform(instruction [all...] |
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