Searched refs:add_uniform (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
H A Dbuiltin_variables.cpp423 add_uniform(exec_list *instructions, glsl_symbol_table *symtab, function
482 add_uniform(instructions, symtab, proto->name, type);
526 add_uniform(instructions, symtab, "gl_DepthRange",
576 add_uniform(instructions, symtab, "gl_TextureMatrix", mat4_array_type);
577 add_uniform(instructions, symtab, "gl_TextureMatrixInverse", mat4_array_type);
578 add_uniform(instructions, symtab, "gl_TextureMatrixTranspose", mat4_array_type);
579 add_uniform(instructions, symtab, "gl_TextureMatrixInverseTranspose", mat4_array_type);
582 add_uniform(instructions, symtab, "gl_DepthRange",
586 add_uniform(instructions, symtab, "gl_ClipPlane",
589 add_uniform(instruction
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