Searched refs:angles (Results 1 - 19 of 19) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
H A DConstraintRotLimit.java89 float[] angles = new float[3];
92 rotations[frame].toAngles(angles);
93 this.rotLimit(angles, ipo.calculateValue(frame));
94 rotations[frame].fromAngles(angles);
102 float[] angles = ownerTransform.getRotation().toAngles(null);
103 this.rotLimit(angles, ipo.calculateValue(0));
104 ownerTransform.getRotation().fromAngles(angles);
110 * This method computes new constrained angles.
112 * @param angles
113 * angles t
117 rotLimit(float[] angles, float influence) argument
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H A DConstraintRotLike.java62 float[] angles = new float[3];
64 rotations[frame].toAngles(angles);
65 this.rotLike(rotations[frame], angles, targetAngles, ipo.calculateValue(frame));
/external/chromium-trace/catapult/telemetry/telemetry/internal/image_processing/
H A Dcv_util.py23 # If the difference between the angles is more than pi/2 - tolerance, the
57 angles = np.arctan2(lines[:, 1] - lines[:, 3], lines[:, 0] - lines[:, 2])
58 xoffsets = half_length * np.cos(angles)
59 yoffsets = half_length * np.sin(angles)
H A Dscreen_finder.py60 _anglesp5, _anglesm5: The angles for each point we look at in the grid
450 # The angles for each point we look at in the grid when computing
456 angles = np.arctan2(vectors[:, 1], vectors[:, 0]) + np.pi
457 self._anglesp5 = angles + self.SMALL_ANGLE
458 self._anglesm5 = angles - self.SMALL_ANGLE
/external/jmonkeyengine/engine/src/core/com/jme3/math/
H A DQuaternion.java160 * collection of rotation angles.
162 * @param angles
163 * the angles of rotation (x, y, z) that will define the
166 public Quaternion(float[] angles) { argument
167 fromAngles(angles);
220 * angles (y,r,p).
222 * @param angles
223 * the Euler angles of rotation (in radians).
225 public Quaternion fromAngles(float[] angles) { argument
226 if (angles
288 toAngles(float[] angles) argument
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H A DMatrix4f.java1819 * @param angles
1820 * the angles to rotate.
1822 public void angleRotation(Vector3f angles) { argument
1826 angle = (angles.z * FastMath.DEG_TO_RAD);
1829 angle = (angles.y * FastMath.DEG_TO_RAD);
1832 angle = (angles.x * FastMath.DEG_TO_RAD);
1866 * Euler angles that are in radians.
1868 * @param angles
1869 * the Euler angles in radians.
1871 * if angles i
1873 setInverseRotationRadians(float[] angles) argument
1910 setInverseRotationDegrees(float[] angles) argument
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/external/vulkan-validation-layers/libs/glm/gtx/
H A Deuler_angles.hpp34 /// @brief Build matrices from Euler angles.
72 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Y).
79 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X).
86 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (X * Z).
93 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * X).
100 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * Z).
107 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Z * Y).
114 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
122 /// Creates a 3D 4 * 4 homogeneous rotation matrix from euler angles (Y * X * Z).
140 /// Creates a 3D 3 * 3 rotation matrix from euler angles (
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/
H A DTestBoneRagdoll.java154 float[] angles = new float[3];
155 model.getLocalRotation().toAngles(angles);
156 q.fromAngleAxis(angles[1], Vector3f.UNIT_Y);
158 if (angles[0] < 0) {
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dbezier.c447 float angles[2]; local
480 angles[i] = acos(cos_a)/M_PI;
483 if (angles[0] + angles[1] > 1.) {
487 angles[0] = 1. - angles[0];
488 angles[1] = 1. - angles[1];
502 float kappa = 2.*KAPPA * sign * offset * angles[i];
/external/eigen/bench/btl/data/
H A Dgnuplot_common_settings.hh18 set angles radians
/external/eigen/demos/opengl/
H A Dquaternion_demo.cpp59 static const float angles [10] = { local
83 Vector3f newC = c + ( (AngleAxisf(angles[j*2+1], ax0)
84 * AngleAxisf(angles[j*2+0] * (l==1 ? 0.35 : 0.5), ax1)) * ax0)
188 // Euler angles slerp
610 but = new QRadioButton("euler angles");
613 but->setToolTip("use Euler angles to interpolate orientations");
/external/ImageMagick/www/api/
H A Dshear.php141 <p>ShearRotateImage() creates a new image that is a rotated copy of an existing one. Positive angles rotate counter-clockwise (right-hand rule), while negative angles rotate clockwise. Rotated images are usually larger than the originals and have 'empty' triangular corners. X axis. Empty triangles left over from shearing the image are filled with the background color defined by member 'background_color' of the image. ShearRotateImage allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
H A Ddistort.php158 <p>RotateImage() creates a new image that is a rotated copy of an existing one. Positive angles rotate counter-clockwise (right-hand rule), while negative angles rotate clockwise. Rotated images are usually larger than the originals and have 'empty' triangular corners. X axis. Empty triangles left over from shearing the image are filled with the background color defined by member 'background_color' of the image. RotateImage allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
H A Dfeature.php141 <p>Use HoughLineImage() in conjunction with any binary edge extracted image (we recommand Canny) to identify lines in the image. The algorithm accumulates counts for every white pixel for every possible orientation (for angles from 0 to 179 in 1 degree increments) and distance from the center of the image to the corner (in 1 px increments) and stores the counts in an accumulator matrix of angle vs distance. The size of the accumulator is 180x(diagonal/2). Next it searches this space for peaks in counts and converts the locations of the peaks to slope and intercept in the normal x,y input image space. Use the slope/intercepts to find the endpoints clipped to the bounds of the image. The lines are then drawn. The counts are a measure of the length of the lines</p>
H A Dmorphology.php148 <dd> Blur:{radius},{sigma}[,{angle}] Generates a 1 dimensional or linear gaussian blur, at the angle given (current restricted to orthogonal angles). If a 'radius' is given the kernel is clipped to a width of 2*radius+1. Kernel can be rotated by a 90 degree angle. </dd>
/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/
H A DHistory.md17 * [Added support for grad and turn units for angles.](https://github.com/web-animations/web-animations-next/pull/427)
/external/skia/src/pathops/
H A DSkPathOpsDebug.cpp1095 SkTDArray<const SkOpAngle*>(angles);
1098 angles.push(next);
1103 SkASSERT_RELEASE(!angles.contains(next));
/external/robolectric/v3/runtime/
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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