Searched refs:channelOrderMap (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
H A DglsShaderExecUtil.cpp539 const tcu::TextureFormat::ChannelOrder channelOrderMap[] = local
561 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap)));
563 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType);
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderExecutor.cpp533 const tcu::TextureFormat::ChannelOrder channelOrderMap[] = local
555 DE_ASSERT(de::inRange<int>(numComps, 1, DE_LENGTH_OF_ARRAY(channelOrderMap)));
557 return tcu::TextureFormat(channelOrderMap[numComps-1], channelType);

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