Searched refs:depth_bits (Results 1 - 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_surface.c69 int depth_bits; local
71 depth_bits = util_format_get_component_bits(lp->framebuffer.zsbuf->format,
74 if (depth_bits > 16) {
H A Dlp_state_fs.c454 unsigned depth_bits,
532 lp_build_const_int32(gallivm, depth_bits * type.length),
974 unsigned depth_bits = zs_format_desc->block.bits/8; local
1022 depth_bits,
442 generate_fs_loop(struct gallivm_state *gallivm, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, LLVMValueRef num_loop, struct lp_build_interp_soa_context *interp, struct lp_build_sampler_soa *sampler, LLVMValueRef mask_store, LLVMValueRef (*out_color)[4], LLVMValueRef depth_ptr, unsigned depth_bits, LLVMValueRef facing, LLVMValueRef counter) argument
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_state_surface.c85 int depth_bits; local
87 depth_bits = util_format_get_component_bits(sp->framebuffer.zsbuf->format,
90 if (depth_bits > 16) {
/external/mesa3d/src/mesa/drivers/dri/common/
H A Dutils.h52 const uint8_t * depth_bits, const uint8_t * stencil_bits,
H A Dutils.c124 * For the most part, data is just copied from \c depth_bits, \c stencil_bits,
158 * \param depth_bits Array of depth buffer sizes to be exposed.
160 * \param num_depth_stencil_bits Number of entries in both \c depth_bits and
189 const uint8_t * depth_bits, const uint8_t * stencil_bits,
359 modes->depthBits = depth_bits[k];
188 driCreateConfigs(GLenum fb_format, GLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, const uint8_t * msaa_samples, unsigned num_msaa_modes, GLboolean enable_accum) argument
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_screen.c51 const uint8_t depth_bits[] = { 0, 16, 24, 24 }; local
73 depth_bits, stencil_bits,
74 Elements(depth_bits),
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_screen.c924 uint8_t depth_bits[4], stencil_bits[4]; local
945 depth_bits[0] = 0;
949 depth_bits[1] = 16;
952 depth_bits[1] = 24;
957 depth_bits,
974 depth_bits[0] = 16;
977 depth_bits[0] = 24;
982 depth_bits, stencil_bits, 1,
1010 depth_bits[0] = 0;
1014 depth_bits[
[all...]
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_screen.c924 uint8_t depth_bits[4], stencil_bits[4]; local
945 depth_bits[0] = 0;
949 depth_bits[1] = 16;
952 depth_bits[1] = 24;
957 depth_bits,
974 depth_bits[0] = 16;
977 depth_bits[0] = 24;
982 depth_bits, stencil_bits, 1,
1010 depth_bits[0] = 0;
1014 depth_bits[
[all...]
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_screen.c924 uint8_t depth_bits[4], stencil_bits[4]; local
945 depth_bits[0] = 0;
949 depth_bits[1] = 16;
952 depth_bits[1] = 24;
957 depth_bits,
974 depth_bits[0] = 16;
977 depth_bits[0] = 24;
982 depth_bits, stencil_bits, 1,
1010 depth_bits[0] = 0;
1014 depth_bits[
[all...]
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_screen.c724 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; local
731 depth_bits[0] = 0;
733 depth_bits[1] = 16;
735 depth_bits[2] = 24;
737 depth_bits[3] = 24;
755 depth_bits,
757 ARRAY_SIZE(depth_bits),
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_screen.c724 uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; local
731 depth_bits[0] = 0;
733 depth_bits[1] = 16;
735 depth_bits[2] = 24;
737 depth_bits[3] = 24;
755 depth_bits,
757 ARRAY_SIZE(depth_bits),
/external/mesa3d/src/mesa/drivers/dri/swrast/
H A Dswrast.c122 unsigned pixel_bits, unsigned depth_bits,
147 depth_bits_array[2] = depth_bits;
148 depth_bits_array[3] = depth_bits;
121 swrastFillInModes(__DRIscreen *psp, unsigned pixel_bits, unsigned depth_bits, unsigned stencil_bits, GLboolean have_back_buffer) argument

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