/external/deqp/modules/gles2/performance/ |
H A D | es2pDrawCallBatchingTests.cpp | 78 int drawCallCount; member in struct:deqp::gles2::Performance::__anon4262::DrawCallBatchingTest::TestSpec 174 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++) 186 for (int drawNdx = 0; drawNdx < m_spec.drawCallCount; drawNdx++) 274 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); 276 for (int i = 0; i < m_spec.triangleCount * m_spec.drawCallCount; i++) 298 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); 300 for (int i = 0; i < 4 * 3 * m_spec.triangleCount * m_spec.drawCallCount; i++) 314 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); 316 for (int i = 0; i < m_spec.triangleCount * m_spec.drawCallCount; i++) 338 data.reserve(4 * 3 * m_spec.triangleCount * m_spec.drawCallCount); 1019 int drawCallCount = drawCallCounts[drawCallCountNdx]; local [all...] |
H A D | es2pRedundantStateChangeTests.cpp | 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 64 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) 108 RedundantStateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\ 109 : RedundantStateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
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H A D | es2pStateChangeTests.cpp | 51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 65 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) 117 StateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\ 118 : StateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
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H A D | es2pShaderOperatorTests.cpp | 939 const int drawCallCount = m_calibrator.getCallCount(); 1028 const double usecsPerDrawCallPerOp = usecsPerFramePerOp / (double)drawCallCount; 1030 const double megaOpsPerSecond = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerOp; 1039 << TestLog::Integer("DrawCallsPerFrame", "D = Draw calls per frame", "", QP_KEY_TAG_NONE, drawCallCount) 1043 "", QP_KEY_TAG_NONE, vertexOrFragmentCount*drawCallCount)
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharedRenderingPerfTests.cpp | 77 int drawCallCount; member in struct:deqp::egl::__anon4125::TestConfig 666 for (int callNdx = 0; callNdx < m_config.drawCallCount; callNdx++) 991 log << TestLog::Message << "Total triangles rendered: : " << config.triangleCount * config.drawCallCount * config.frameCount * config.perThreadContextCount * config.threadCount << TestLog::EndMessage; 995 log << TestLog::Message << "Number of draw calls performed by each frame: " << config.drawCallCount << TestLog::EndMessage; 1099 basicConfig.drawCallCount = 10; 1146 smallConfig.drawCallCount = 1000; 1158 bigConfig.drawCallCount = 1; 1194 smallConfig.drawCallCount = 1000; 1206 bigConfig.drawCallCount = 1; 1243 smallConfig.drawCallCount [all...] |
/external/deqp/modules/glshared/ |
H A D | glsStateChangePerfTestCases.hpp | 55 StateChangePerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleCount);
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H A D | glsStateChangePerfTestCases.cpp | 211 StateChangePerformanceCase::StateChangePerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleCount) argument 216 , m_callCount (drawCallCount)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFlushFinishTests.cpp | 452 const int drawCallCount = rnd.getInt(1, params.maxDrawCalls); 457 render(drawCallCount); 466 samples[ndx].numDrawCalls = drawCallCount;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFlushFinishTests.cpp | 581 const int drawCallCount = rnd.getInt(1, params.maxDrawCalls); 587 render(drawCallCount); 596 samples[ndx].numDrawCalls = drawCallCount;
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/external/deqp/modules/gles3/performance/ |
H A D | es3pRedundantStateChangeTests.cpp | 51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 64 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) 108 RedundantStateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\ 109 : RedundantStateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
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H A D | es3pStateChangeTests.cpp | 51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description); 61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument 65 DRAWTYPE_INDEXED_USER_PTR), drawCallCount, triangleCount) 117 StateChangeCase_ ## NAME (Context& context, int drawCallCount, int triangleCount, const char* name, const char* description)\ 118 : StateChangeCase(context, drawCallCount, triangleCount, (DRAWARRAYS), (INDEXBUFFER), name, description)\
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H A D | es3pShaderOperatorTests.cpp | 939 const int drawCallCount = m_calibrator.getCallCount(); 1028 const double usecsPerDrawCallPerOp = usecsPerFramePerOp / (double)drawCallCount; 1030 const double megaOpsPerSecond = (double)(drawCallCount*vertexOrFragmentCount) / usecsPerFramePerOp; 1039 << TestLog::Integer("DrawCallsPerFrame", "D = Draw calls per frame", "", QP_KEY_TAG_NONE, drawCallCount) 1043 "", QP_KEY_TAG_NONE, vertexOrFragmentCount*drawCallCount)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fDrawTests.cpp | 995 ComputeShaderGeneratedCase (Context& context, const char* name, const char* desc, DrawMethod method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int drawCallCount); 1031 ComputeShaderGeneratedCase::ComputeShaderGeneratedCase (Context& context, const char* name, const char* desc, DrawMethod method, bool computeCmd, bool computeData, bool computeIndices, int gridSize, int drawCallCount) argument 1038 , m_numDrawCmds (drawCallCount)
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