Searched refs:draw_current_shader_clipdistance_output (Results 1 - 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_cliptest_tmp.h47 cd[0] = draw_current_shader_clipdistance_output(pvs->draw, 0);
48 cd[1] = draw_current_shader_clipdistance_output(pvs->draw, 1);
H A Ddraw_private.h399 uint draw_current_shader_clipdistance_output(const struct draw_context *draw, int index);
H A Ddraw_context.c686 draw_current_shader_clipdistance_output(const struct draw_context *draw, int index) function
H A Ddraw_pipe_clip.c286 dp = vert->data[draw_current_shader_clipdistance_output(clipper->stage.draw, cdi)][vidx];
H A Ddraw_llvm.c878 cd[0] = draw_current_shader_clipdistance_output(llvm->draw, 0);
879 cd[1] = draw_current_shader_clipdistance_output(llvm->draw, 1);

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