/external/v8/src/compiler/ |
H A D | checkpoint-elimination.cc | 18 // The given checkpoint is redundant if it is effect-wise dominated by another 20 // a linear effect chain only instead of true effect-wise dominance. 22 Node* effect = NodeProperties::GetEffectInput(node); local 23 while (effect->op()->HasProperty(Operator::kNoWrite) && 24 effect->op()->EffectInputCount() == 1) { 25 if (effect->opcode() == IrOpcode::kCheckpoint) return true; 26 effect = NodeProperties::GetEffectInput(effect);
|
H A D | load-elimination.cc | 32 for (Node* effect = NodeProperties::GetEffectInput(node);; 33 effect = NodeProperties::GetEffectInput(effect)) { 34 switch (effect->opcode()) { 36 FieldAccess const effect_access = FieldAccessOf(effect->op()); 37 if (object == NodeProperties::GetValueInput(effect, 0) && 39 Node* const value = effect; 46 if (access == FieldAccessOf(effect->op())) { 47 if (object == NodeProperties::GetValueInput(effect, 0)) { 48 Node* const value = NodeProperties::GetValueInput(effect, [all...] |
H A D | effect-control-linearizer.h | 33 void ProcessNode(Node* node, Node** frame_state, Node** effect, 38 Node* effect; member in struct:v8::internal::compiler::EffectControlLinearizer::ValueEffectControl 40 ValueEffectControl(Node* value, Node* effect, Node* control) argument 41 : value(value), effect(effect), control(control) {} 44 bool TryWireInStateEffect(Node* node, Node* frame_state, Node** effect, 46 ValueEffectControl LowerTypeGuard(Node* node, Node* effect, Node* control); 47 ValueEffectControl LowerChangeBitToTagged(Node* node, Node* effect, 49 ValueEffectControl LowerChangeInt31ToTaggedSigned(Node* node, Node* effect, 51 ValueEffectControl LowerChangeInt32ToTagged(Node* node, Node* effect, [all...] |
H A D | effect-control-linearizer.cc | 5 #include "src/compiler/effect-control-linearizer.h" 38 Node* current_effect = nullptr; // New effect. 54 // Update all inputs to an effect phi with the effects from the given 55 // block->effect map. 103 // the effect uses to the effect input. 144 // Iterate over the phis and update the effect phis. 145 Node* effect = nullptr; local 149 // Only go through the phis and effect phis. 151 // There should be at most one effect ph 301 ProcessNode(Node* node, Node** frame_state, Node** effect, Node** control) argument 392 TryWireInStateEffect(Node* node, Node* frame_state, Node** effect, Node** control) argument 510 LowerTypeGuard(Node* node, Node* effect, Node* control) argument 517 LowerChangeFloat64ToTagged(Node* node, Node* effect, Node* control) argument 587 LowerChangeBitToTagged(Node* node, Node* effect, Node* control) argument 607 LowerChangeInt31ToTaggedSigned(Node* node, Node* effect, Node* control) argument 616 LowerChangeInt32ToTagged(Node* node, Node* effect, Node* control) argument 648 LowerChangeUint32ToTagged(Node* node, Node* effect, Node* control) argument 674 LowerChangeTaggedSignedToInt32(Node* node, Node* effect, Node* control) argument 683 LowerChangeTaggedToBit(Node* node, Node* effect, Node* control) argument 692 LowerChangeTaggedToInt32(Node* node, Node* effect, Node* control) argument 724 LowerChangeTaggedToUint32(Node* node, Node* effect, Node* control) argument 756 LowerChangeTaggedToFloat64(Node* node, Node* effect, Node* control) argument 762 LowerTruncateTaggedToFloat64(Node* node, Node* effect, Node* control) argument 797 LowerCheckBounds(Node* node, Node* frame_state, Node* effect, Node* control) argument 813 LowerCheckTaggedPointer(Node* node, Node* frame_state, Node* effect, Node* control) argument 828 LowerCheckTaggedSigned(Node* node, Node* frame_state, Node* effect, Node* control) argument 843 LowerCheckedInt32Add(Node* node, Node* frame_state, Node* effect, Node* control) argument 864 LowerCheckedInt32Sub(Node* node, Node* frame_state, Node* effect, Node* control) argument 885 LowerCheckedUint32ToInt32(Node* node, Node* frame_state, Node* effect, Node* control) argument 903 BuildCheckedFloat64ToInt32(Node* value, Node* frame_state, Node* effect, Node* control) argument 942 LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, Node* effect, Node* control) argument 955 LowerCheckedTaggedToInt32(Node* node, Node* frame_state, Node* effect, Node* control) argument 1005 BuildCheckedHeapNumberOrOddballToFloat64( Node* value, Node* frame_state, Node* effect, Node* control) argument 1043 LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, Node* effect, Node* control) argument 1079 LowerTruncateTaggedToWord32(Node* node, Node* effect, Node* control) argument 1111 LowerObjectIsCallable(Node* node, Node* effect, Node* control) argument 1151 LowerObjectIsNumber(Node* node, Node* effect, Node* control) argument 1182 LowerObjectIsReceiver(Node* node, Node* effect, Node* control) argument 1219 LowerObjectIsSmi(Node* node, Node* effect, Node* control) argument 1227 LowerObjectIsString(Node* node, Node* effect, Node* control) argument 1262 LowerObjectIsUndetectable(Node* node, Node* effect, Node* control) argument 1303 LowerStringFromCharCode(Node* node, Node* effect, Node* control) argument 1422 LowerCheckFloat64Hole(Node* node, Node* frame_state, Node* effect, Node* control) argument 1442 LowerCheckTaggedHole(Node* node, Node* frame_state, Node* effect, Node* control) argument 1467 AllocateHeapNumberWithValue(Node* value, Node* effect, Node* control) argument 1527 LowerPlainPrimitiveToNumber(Node* node, Node* effect, Node* control) argument 1537 LowerPlainPrimitiveToWord32(Node* node, Node* effect, Node* control) argument 1589 LowerPlainPrimitiveToFloat64(Node* node, Node* effect, Node* control) argument [all...] |
H A D | js-global-object-specialization.cc | 54 Node* effect = NodeProperties::GetEffectInput(node); local 66 Node* value = effect = graph()->NewNode( 68 context, effect); 69 ReplaceWithValue(node, value, effect); 121 Node* value = effect = graph()->NewNode( 124 jsgraph()->HeapConstant(property_cell), effect, control); 125 ReplaceWithValue(node, value, effect, control); 134 Node* effect = NodeProperties::GetEffectInput(node); local 148 effect = graph()->NewNode(javascript()->StoreContext(0, result.index), 149 context, value, context, effect, contro [all...] |
H A D | js-create-lowering.cc | 28 // level. This keeps track of the effect chain for initial stores on a newly 32 AllocationBuilder(JSGraph* jsgraph, Node* effect, Node* control) argument 35 effect_(effect), 232 Node* const effect = NodeProperties::GetEffectInput(node); local 261 AllocationBuilder a(jsgraph(), effect, graph()->start()); local 344 Node* effect = NodeProperties::GetEffectInput(node); local 355 effect, control, args_state, context, shared, &has_aliased_arguments); 356 effect = elements->op()->EffectOutputCount() > 0 ? elements : effect; 358 Node* const load_native_context = effect 367 AllocationBuilder a(jsgraph(), effect, control); local 384 Node* effect = NodeProperties::GetEffectInput(node); local 402 AllocationBuilder a(jsgraph(), effect, control); local 421 Node* effect = NodeProperties::GetEffectInput(node); local 440 AllocationBuilder a(jsgraph(), effect, control); local 467 Node* effect = NodeProperties::GetEffectInput(node); local 501 AllocationBuilder a(jsgraph(), effect, control); local 553 Node* effect = NodeProperties::GetEffectInput(node); local 572 AllocationBuilder a(jsgraph(), effect, control); local 594 Node* effect = NodeProperties::GetEffectInput(node); local 605 AllocationBuilder a(jsgraph(), effect, graph()->start()); local 623 Node* effect = NodeProperties::GetEffectInput(node); local 657 Node* effect = NodeProperties::GetEffectInput(node); local 664 AllocationBuilder a(jsgraph(), effect, control); local 688 Node* effect = NodeProperties::GetEffectInput(node); local 694 AllocationBuilder a(jsgraph(), effect, control); local 712 Node* effect = NodeProperties::GetEffectInput(node); local 718 AllocationBuilder a(jsgraph(), effect, control); local 743 Node* effect = NodeProperties::GetEffectInput(node); local 750 AllocationBuilder a(jsgraph(), effect, control); local 771 AllocateArguments(Node* effect, Node* control, Node* frame_state) argument 783 AllocationBuilder a(jsgraph(), effect, control); local 793 AllocateRestArguments(Node* effect, Node* control, Node* frame_state, int start_index) argument 812 AllocationBuilder a(jsgraph(), effect, control); local 823 AllocateAliasedArguments( Node* effect, Node* control, Node* frame_state, Node* context, Handle<SharedFunctionInfo> shared, bool* has_aliased_arguments) argument 849 AllocationBuilder aa(jsgraph(), effect, control); local 871 AllocateElements(Node* effect, Node* control, ElementsKind elements_kind, int capacity, PretenureFlag pretenure) argument 890 AllocationBuilder a(jsgraph(), effect, control); local 899 AllocateFastLiteral( Node* effect, Node* control, Handle<JSObject> boilerplate, AllocationSiteUsageContext* site_context) argument 994 AllocationBuilder builder(jsgraph(), effect, control); local 1011 AllocateFastLiteralElements( Node* effect, Node* control, Handle<JSObject> boilerplate, PretenureFlag pretenure, AllocationSiteUsageContext* site_context) argument 1079 AllocationBuilder builder(jsgraph(), effect, control); local [all...] |
H A D | js-create-lowering.h | 58 Node* AllocateArguments(Node* effect, Node* control, Node* frame_state); 59 Node* AllocateRestArguments(Node* effect, Node* control, Node* frame_state, 61 Node* AllocateAliasedArguments(Node* effect, Node* control, Node* frame_state, 64 Node* AllocateElements(Node* effect, Node* control, 67 Node* AllocateFastLiteral(Node* effect, Node* control, 70 Node* AllocateFastLiteralElements(Node* effect, Node* control,
|
H A D | js-intrinsic-lowering.cc | 104 Node* const effect = NodeProperties::GetEffectInput(node); local 106 context, effect); 113 Node* const effect = NodeProperties::GetEffectInput(node); local 119 frame_state, effect, control); 148 Node* const effect = NodeProperties::GetEffectInput(node); local 157 return Change(node, op, generator, closed, effect, control); 162 Node* const effect = NodeProperties::GetEffectInput(node); local 167 return Change(node, op, generator, effect, control); 172 Node* const effect = NodeProperties::GetEffectInput(node); local 177 return Change(node, op, generator, effect, contro 188 Node* effect = NodeProperties::GetEffectInput(node); local 243 Node* effect = NodeProperties::GetEffectInput(node); local 307 Node* effect = NodeProperties::GetEffectInput(node); local 319 Node* effect = NodeProperties::GetEffectInput(node); local 342 Node* const effect = NodeProperties::GetEffectInput(node); local 352 Node* const effect = NodeProperties::GetEffectInput(node); local 427 Node* effect = NodeProperties::GetEffectInput(node); local [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/effect/influencers/ |
H A D | ParticleInfluencer.java | 1 package com.jme3.effect.influencers; 3 import com.jme3.effect.Particle; 4 import com.jme3.effect.ParticleEmitter; 5 import com.jme3.effect.shapes.EmitterShape;
|
H A D | EmptyParticleInfluencer.java | 1 package com.jme3.effect.influencers; 3 import com.jme3.effect.Particle; 4 import com.jme3.effect.shapes.EmitterShape;
|
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/filter/ |
H A D | SmoothFilter.java | 37 private float effect;
field in class:SmoothFilter 47 public void setEffect(float effect) {
argument 48 this.effect = effect;
52 return this.effect;
74 retval[idx] = this.effect * n / (4 * this.radius * (this.radius + 1) + 1) + (1 - this.effect) * data[idx];
|
/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | BombControl.java | 18 import com.jme3.effect.ParticleEmitter; 19 import com.jme3.effect.ParticleMesh.Type; 20 import com.jme3.effect.shapes.EmitterSphereShape; 40 private ParticleEmitter effect; field in class:BombControl 67 effect = new ParticleEmitter("Flame", Type.Triangle, 32 * COUNT_FACTOR); 68 effect.setSelectRandomImage(true); 69 effect.setStartColor(new ColorRGBA(1f, 0.4f, 0.05f, (float) (1f / COUNT_FACTOR_F))); 70 effect.setEndColor(new ColorRGBA(.4f, .22f, .12f, 0f)); 71 effect.setStartSize(1.3f); 72 effect [all...] |
/external/v8/test/unittests/compiler/ |
H A D | js-intrinsic-lowering-unittest.cc | 60 Node* const effect = graph()->start(); local 64 input, context, effect, control)); 78 Node* const effect = graph()->start(); local 82 input, context, effect, control)); 96 Node* const effect = graph()->start(); local 100 input, context, effect, control)); 113 Node* const effect = graph()->start(); local 117 input, context, effect, control)); 128 effect, CaptureEq(&if_false)), 129 effect, 144 Node* const effect = graph()->start(); local 175 Node* const effect = graph()->start(); local 206 Node* const effect = graph()->start(); local 223 Node* const effect = graph()->start(); local [all...] |
H A D | js-builtin-reducer-unittest.cc | 95 Node* effect = graph()->start(); local 103 effect, control); 114 Node* effect = graph()->start(); local 121 effect, control); 134 Node* effect = graph()->start(); local 142 effect, control); 153 Node* effect = graph()->start(); local 160 effect, control); 173 Node* effect = graph()->start(); local 183 frame_state, effect, contro 195 Node* effect = graph()->start(); local 217 Node* effect = graph()->start(); local 236 Node* effect = graph()->start(); local 256 Node* effect = graph()->start(); local 273 Node* effect = graph()->start(); local 290 Node* effect = graph()->start(); local 311 Node* effect = graph()->start(); local 330 Node* effect = graph()->start(); local 350 Node* effect = graph()->start(); local 369 Node* effect = graph()->start(); local 389 Node* effect = graph()->start(); local 408 Node* effect = graph()->start(); local 428 Node* effect = graph()->start(); local 447 Node* effect = graph()->start(); local 467 Node* effect = graph()->start(); local 485 Node* effect = graph()->start(); local 504 Node* effect = graph()->start(); local 527 Node* effect = graph()->start(); local 546 Node* effect = graph()->start(); local 566 Node* effect = graph()->start(); local 585 Node* effect = graph()->start(); local 605 Node* effect = graph()->start(); local 621 Node* effect = graph()->start(); local 640 Node* effect = graph()->start(); local 657 Node* effect = graph()->start(); local 683 Node* effect = graph()->start(); local 699 Node* effect = graph()->start(); local 718 Node* effect = graph()->start(); local 735 Node* effect = graph()->start(); local 761 Node* effect = graph()->start(); local 780 Node* effect = graph()->start(); local 800 Node* effect = graph()->start(); local 819 Node* effect = graph()->start(); local 839 Node* effect = graph()->start(); local 858 Node* effect = graph()->start(); local 878 Node* effect = graph()->start(); local 897 Node* effect = graph()->start(); local 917 Node* effect = graph()->start(); local 936 Node* effect = graph()->start(); local 956 Node* effect = graph()->start(); local 975 Node* effect = graph()->start(); local [all...] |
H A D | js-create-lowering-unittest.cc | 68 Node* const effect = graph()->start(); local 70 context, EmptyFrameState(), effect)); 76 IsBeginRegion(effect), _), 86 Node* const effect = graph()->start(); local 92 closure, context, frame_state_inner, effect)); 104 Node* const effect = graph()->start(); local 110 closure, context, frame_state_inner, effect)); 122 Node* const effect = graph()->start(); local 128 closure, context, frame_state_inner, effect)); 140 Node* const effect local 159 Node* const effect = graph()->start(); local 179 Node* const effect = graph()->start(); local 200 Node* const effect = graph()->start(); local [all...] |
H A D | js-typed-lowering-unittest.cc | 318 Node* const effect = graph()->start(); local 322 EmptyFrameState(), effect, control)); 336 Node* const effect = graph()->start(); local 339 context, frame_state, effect, control)); 349 Node* const effect = graph()->start(); local 352 context, frame_state, effect, control)); 366 Node* const effect = graph()->start(); local 369 context, frame_state, effect, control)); 416 Node* const effect = graph()->start(); local 421 EmptyFrameState(), EmptyFrameState(), effect, contro 434 Node* const effect = graph()->start(); local 452 Node* const effect = graph()->start(); local 470 Node* const effect = graph()->start(); local 489 Node* const effect = graph()->start(); local 507 Node* const effect = graph()->start(); local 523 Node* const effect = graph()->start(); local 556 Node* const effect = graph()->start(); local 605 Node* effect = graph()->start(); local 646 Node* effect = graph()->start(); local 684 Node* effect = graph()->start(); local 727 Node* effect = graph()->start(); local 780 Node* effect = graph()->start(); local 809 Node* const effect = graph()->start(); local 831 Node* effect = graph()->start(); local 854 Node* effect = graph()->start(); local 879 Node* effect = graph()->start(); local 900 Node* const effect = graph()->start(); local 920 Node* const effect = graph()->start(); local 940 Node* const effect = graph()->start(); local [all...] |
H A D | escape-analysis-unittest.cc | 46 Node* BeginRegion(Node* effect = nullptr) { 47 if (!effect) { 48 effect = effect_; 52 common()->BeginRegion(RegionObservability::kObservable), effect); 55 Node* FinishRegion(Node* value, Node* effect = nullptr) { 56 if (!effect) { 57 effect = effect_; 59 return effect_ = graph()->NewNode(common()->FinishRegion(), value, effect); 62 Node* Allocate(Node* size, Node* effect = nullptr, Node* control = nullptr) { 63 if (!effect) { 193 Node* effect() { return effect_; } function in class:v8::internal::compiler::EscapeAnalysisTest [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
H A D | Particle.java | 33 package com.jme3.effect;
|
H A D | ParticleComparator.java | 33 package com.jme3.effect;
|
H A D | ParticleMesh.java | 33 package com.jme3.effect;
|
/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
H A D | EmitterShape.java | 32 package com.jme3.effect.shapes;
|
/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
H A D | TestParticleExportingCloning.java | 33 package jme3test.effect; 36 import com.jme3.effect.ParticleEmitter; 37 import com.jme3.effect.ParticleMesh.Type; 38 import com.jme3.effect.shapes.EmitterSphereShape;
|
H A D | TestPointSprite.java | 33 package jme3test.effect; 36 import com.jme3.effect.ParticleEmitter; 37 import com.jme3.effect.ParticleMesh.Type; 38 import com.jme3.effect.shapes.EmitterBoxShape;
|
H A D | TestMovingParticle.java | 32 package jme3test.effect; 35 import com.jme3.effect.ParticleEmitter; 36 import com.jme3.effect.ParticleMesh.Type;
|
/external/v8/src/ |
H A D | effects.h | 17 // An effect can either be definite, if the write is known to have taken place, 23 // effect cancels out any previous effect upon sequencing. A possible effect 24 // merges into a previous effect, i.e., type bounds are merged. Alternative 25 // composition always merges bounds. It yields a possible effect if at least 36 // The unknown effect. 88 Effect effect = Lookup(var); local 89 return effect.modality == Effect::DEFINITE 90 ? effect 94 Seq(Var var, Effect effect) argument 108 Alt(Var var, Effect effect) argument 136 Call(Var var, Effect effect) argument 142 Call(Var var, Effect effect) argument 148 Call(Var var, Effect effect) argument 161 Call(Var var, Effect effect) argument [all...] |