Searched refs:getSampler (Results 1 - 20 of 20) sorted by relevance

/external/skia/src/codec/
H A DSkBmpMaskCodec.h47 SkSampler* getSampler(bool createIfNecessary) override {
H A DSkIcoCodec.h58 SkSampler* getSampler(bool createIfNecessary) override;
H A DSkWbmpCodec.h36 SkSampler* getSampler(bool createIfNecessary) override {
H A DSkBmpRLECodec.h92 SkSampler* getSampler(bool createIfNecessary) override;
H A DSkBmpStandardCodec.h62 SkSampler* getSampler(bool createIfNecessary) override {
H A DSkJpegCodec.h104 SkSampler* getSampler(bool createIfNecessary) override;
H A DSkPngCodec.h39 SkSampler* getSampler(bool createIfNecessary) override {
H A DSkGifCodec.h135 SkSampler* getSampler(bool createIfNecessary) override {
H A DSkIcoCodec.cpp324 SkSampler* SkIcoCodec::getSampler(bool createIfNecessary) { function in class:SkIcoCodec
325 return fCurrScanlineCodec ? fCurrScanlineCodec->getSampler(createIfNecessary) : nullptr;
H A DSkCodec.cpp355 SkSampler* sampler = this->getSampler(false);
H A DSkSampledCodec.cpp185 SkSampler* sampler = this->codec()->getSampler(true);
H A DSkBmpRLECodec.cpp514 SkSampler* SkBmpRLECodec::getSampler(bool /*createIfNecessary*/) {
H A DSkJpegCodec.cpp396 SkSampler* SkJpegCodec::getSampler(bool createIfNecessary) { function in class:SkJpegCodec
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp389 m_emptyTex1D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE;
390 m_emptyTex1D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE;
391 m_emptyTex1D.getSampler().minFilter = tcu::Sampler::NEAREST;
392 m_emptyTex1D.getSampler().magFilter = tcu::Sampler::NEAREST;
397 m_emptyTex2D.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE;
398 m_emptyTex2D.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE;
399 m_emptyTex2D.getSampler().minFilter = tcu::Sampler::NEAREST;
400 m_emptyTex2D.getSampler().magFilter = tcu::Sampler::NEAREST;
405 m_emptyTexCube.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE;
406 m_emptyTexCube.getSampler()
[all...]
H A DsglrReferenceContext.hpp101 const tcu::Sampler& getSampler (void) const { return m_sampler; } function in class:sglr::rc::Texture
102 tcu::Sampler& getSampler (void) { return m_sampler; } function in class:sglr::rc::Texture
/external/skia/include/codec/
H A DSkCodec.h689 virtual SkSampler* getSampler(bool /*createIfNecessary*/) { return nullptr; } function in class:SkCodec
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.hpp101 const tcu::Sampler& getSampler (void) const { return m_sampler; } function in class:deqp::gls::TextureBinding
H A DglsShaderRenderCase.cpp279 textures[ndx].sampler = binding.getSampler();
490 const tcu::Sampler& sampler = tex.getSampler();
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.hpp85 const tcu::Sampler& getSampler (void) const { return m_sampler; } function in class:vkt::sr::TextureBinding
H A DvktShaderRender.cpp319 textures[ndx].sampler = binding.getSampler();
947 const tcu::Sampler& refSampler = textureBinding.getSampler();

Completed in 198 milliseconds