Searched refs:glPath (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
H A DGrGLPathRendering.cpp112 const GrGLPath* glPath = static_cast<const GrGLPath*>(path); local
121 if (glPath->shouldFill()) {
122 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
124 if (glPath->shouldStroke()) {
125 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask));
133 const GrGLPath* glPath = static_cast<const GrGLPath*>(path); local
142 if (glPath->shouldStroke()) {
143 if (glPath->shouldFill()) {
144 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask));
146 GL_CALL(StencilThenCoverStrokePath(glPath
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